It's sad that Blizzard made the game require battlenet in his very inside code tho. If lobby need to get maps from battlenet, and lobby need to be support by battlenet, i don't think they will ever give us LAN now.
TL interviews Dustin Browder at Blizzcon - Page 23
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Noocta
France12578 Posts
It's sad that Blizzard made the game require battlenet in his very inside code tho. If lobby need to get maps from battlenet, and lobby need to be support by battlenet, i don't think they will ever give us LAN now. | ||
hugman
Sweden4644 Posts
Even when he acknowledges problems he doesn't commit to addressing them | ||
grappasc
Belgium86 Posts
"we got feedback for instance frequently during beta that when we changed the roach, you know umm, foodcost that we've ruined the race. now zerg were not numerous. right, they had a big unit. I was like well you know, there's no way to add a new unit to this game without changing it. the race will change. it must change, if we add any new units and if you want the exact same game, please go play broodwar. it's awesome, right? but we are by the very nature of changing the units, we will change the nature of the race. so in the case of WoL we felt like the zerg felt massable, because you would hit with 200 food, but because you could save a billion larva, you could hit with 200 food again a few, you know 35 to 45 seconds later and that felt like the zerg to us. but we're not as worried about a specific character for the race. that's not what we're trying to do. in terms of, I think, I think what the real feedback is I'm getting out of what you're saying is the terrans feel like they got too much stuff, which is fair enough. like I kinda wish all the races felt like they had too much stuff, instead of just the terrans." what a load of crap. you can keep within a theme and make hundreds of units without changing the theme. but ok, so race character doesn't matter to you. ok, I guess that explains why we have this super cool unit called roamaraulker. if that's their approach to designing this game, sc2 won't survive competition. a skin theme is not enough. grey vs brown vs yellow. the game feels average in design if the races don't have an identity beyond a color and a couple macro mechanics you still struggle to balance. you're just making cool units? that's so disappointing. that's like the mentality of an 8-year-old. would it really be that hard to make a 1 food unit for zerg, remove the roach etc... bs. they're just lazy. they showed early builds of starcraft 2 and roach was originally a melee unit. it still looks like one. they're lazy. "...money, money, money..." | ||
Eufouria
United Kingdom4425 Posts
On October 25 2011 09:40 Torte de Lini wrote: Is it just me or does Kennigit look a bit like Buble? WOAH WOAH WOAH! So you think all Canadians look the same? | ||
dragonsuper
Liechtenstein222 Posts
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sib-pelle
Sweden162 Posts
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rd
United States2586 Posts
On October 25 2011 18:54 Gorguts wrote: Well about the "Go back to broodwar" stuff, i don't think he was trying to be a jerk or anything. it's just that there is no way to fix that. if they made the AI worse on purpose there'd be a billion complaints. He also speaks of taking risks and bringing in new changes while receiving complaints, that ultimately die down when everyone gets over it and adjusts. There are ways to fix it, but for some reason he has a fetish with AoE. Units ball up, AoE is extremely effective. Protoss now have a T3 flying colossus to match their colossus. | ||
Mirosuu
England283 Posts
On October 25 2011 12:10 sGs.Kal_rA wrote: Sounds like a load of crap to me.. Just an excuse.. Blizz is rich enough to get it done. They just like the control and I've come to accept it. Besides the 'bunker' part it was a pretty decent interview.Kennigit is awesome! What? Why would you spend all that money, to re-write the whole game for LAN support when even when it's finished, you may be losing money from the game. It doesn't make any logical sense to even consider it, so I'm happy to just get over it. You should too. | ||
bLah.
Croatia497 Posts
So he'll say things like "you're ahead of us in tactics etc, we just create units etc", which of course isn't true. They have balance team, they take feedback from pros and rest of the scene. It's just that balancing process is pretty hard and some design changes even small can make huge difference in game. | ||
Ynyienae
United States58 Posts
I was going along nicely with him until the LAN question came up. Why can't they make a Tourney version for MLG and IPL and whoever, and charge them 50k for the service for a year? Or a one time fee per expansion? Makes me sad for esports | ||
IMABUNNEH
United Kingdom1062 Posts
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The99
United States5 Posts
Do people not understand that the balancing games is a ridiculously hard task? I mean you guys act like terran has been the dominant race from the beginning till now. Each race has had its time on the top. Give the guy a break. He gives his honest answers and I would hope people would respect the fact that for the most part he doesn't bullshit you. As the lead game designer he needs to take into consideration all types of players not just the very top. I had no idea that the success of the game solely relies on the very top echelon of players. Blizzard is a company that makes games. If they are making a profit obviously they are doing something right. I would go as far as to argue that as long as they are making profits they have the gamers' best interest in mind. When the hell did people suddenly have the expectation that companies should be selfless bodies held to some kind of virtuous standard. I mean damn guys, stop to think for a moment what kinds of motivations Browder has for his actions and thought processes before you just judge him based on your own biases. | ||
Blasterion
China10272 Posts
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thesideshow
930 Posts
On Oct 25 2011 11:22 enzym wrote: I appreciate the honesty here, but I have numerous problems with this understanding. If races don't have a specific theme and feel to them, then what are they other than a name? What makes StarCraft other than the names in it? It loses its character. It becomes dumbed down, an empty shell. Just like dtvu said: Zerg used to be these creepy, evil aliens, but they changed into being just bug like and very superficially disgusting with WoL. They feel less alien and more like 'just bugs'. Less sinister and more like fancy toys. It changes not only the nature of the race, but the perceived atmosphere of the setting of the entire game itself. I think he was referring to theme not in a aesthetic or atmospheric sense, but in gameplay sense. They design cool units, put them in, and if a metagame-ish theme appears, so be it. I'm sure the art designers attempt to make the zerg units look as creepy and evil as possible. Whether or not they succeeded is a different story. | ||
thesideshow
930 Posts
On Oct 25 2011 13:04<span style='color:#d20000'> (14 min)</span> Ynyienae wrote: Felt like this was one of the better interviews of Dustin Browder I've seen. Nice job Kennigit and TL. I was going along nicely with him until the LAN question came up. Why can't they make a Tourney version for MLG and IPL and whoever, and charge them 50k for the service for a year? Or a one time fee per expansion? Makes me sad for esports Because someone will get their hands on it and put it on torrents. | ||
labbe
Sweden1456 Posts
On October 25 2011 13:45 Raiznhell wrote: Honestly there's too much whining about Terran specifically. Like honestly aside from Code S no other tournament is very Terran heavy AT ALL. Also nobody points to the fact that Code S has a lot of issues with routing bad players out of Code S and getting good players in. The whole tournament system pre-Ro16 is entirely flawed. Just look at how Code S became filled with Terran in the first place. Because Code A got stacked with Good players that belonged in Code S like MMA, Ganzi, Mvp and Bomber to name a few. They all climbed their way into Code S however due to the flaw of up and downs not all the bad players were routed out. But now look at Code A full of Zerg and Protoss who are all going to make their shot for Code S and is now also getting refilled by more Protoss and Zerg specifically 4 foreigner Protoss and Zerg players and what do you think is going to happen? Code S may start to balance out or even become dry of Terrans. People Jump on the hate train way too fast and never have patience. Look at MLG Orlando, IEM, IPL and now the Korean Weekly. All going to have Protoss and Zerg Champions and not even have Terran make it to the finals. No good Terrans some have said? WHAT? PuMA, Bomber, TheSTC, forGG (who's playing fantastically) Taeja? all not good Terrans? Get outta here. Another thing to touch on is look at BW. 99% of players would argue that BW is almost completely balanced and is the most balanced game in the world involving 3+race/faction differential. Yet still....guess what Terran is pretty damn dominant. Protoss and Zergs catch their time every now and then but for the most part you would see Fantasy or Flash or going way back BoxeR, NaDa, OOV even lesser Terrans like Midas dominate a ton. There was a point in BW where Terran literally seemed unbeatable until eventually someone who figure one little thing out. Yet in SC2 everyone points to Terran being imba when the only real Tournament Terran is seeing a lot of success in is Code S which again is only Terran heavy due to Code A being filled with Z and P right now and a flawed up and down system. I guarantee you that is a player in SC2 loses a game in the current state it's because he deserved to and he could have won had he played better. I love you. | ||
rockslave
Brazil318 Posts
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Achaia
United States643 Posts
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Dommk
Australia4865 Posts
On October 25 2011 20:22 hugman wrote: Very disappointing answers =( Even when he acknowledges problems he doesn't commit to addressing them That is standard Blizzard speak. Same with Valve | ||
Dispersion
Korea (South)504 Posts
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