Division Review: Week One & Two
By: TeamLiquid Writers
Division One - Results @ Liquipedia
by zarepath
+ Show Spoiler [Spoiler-free match ratings] +
Division Two - Results @ Liquipedia
by WaxAngel
+ Show Spoiler [Spoiler-free match ratings] +
Division Three - Results @ Liquipedia
by confusedcrib
+ Show Spoiler [Spoiler-free match ratings] +
Division Four - Results @ Liquipedia
by shindigs
+ Show Spoiler [Spoiler-free match ratings] +
Division Five - Results @ Liquipedia
by JimLloyd
+ Show Spoiler [Spoiler-free match ratings] +
by zarepath
+ Show Spoiler [Spoiler-free match ratings] +
Week 1 Map Order: Dual Sight - Bel'Shir Beach - Shattered Temple
GoSuViBE vs Liquid`Sheth - VOD
Game One - 3/5
Game Two - 2/5
Game Three - 3/5
Liquid`HerO vs coL.CrunCher - VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
Tt.White-Ra vs IMFenix - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 3/5
EG.DeMusliM vs imba.FXO.LoWeLy - VOD
Game One - 3/5
Game Two - 2/5
Game Three - 3/5
Week 2 Map Order: Antiga Shipyard - Terminus RE - Dual Sight
GoSuViBE vs coL.CrunCher - VOD
Game One - 2/5
Game Two - 3/5
Game Three - 3/5
Liquid`HerO vs IMFenix - VOD
Game One - 2/5
Game Two - 2/5
Game Three - 2/5
Tt.White-Ra vs imba.FXO.LoWeLy - VOD
Game One - 2/5
Game Two - 4/5
Game Three - 3/5
EG.DeMusliM vs Liquid`Sheth - VOD
Game One - 4/5
Game Two - 2/5
Game Three - 3/5
GoSuViBE vs Liquid`Sheth - VOD
Game One - 3/5
Game Two - 2/5
Game Three - 3/5
Liquid`HerO vs coL.CrunCher - VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
Tt.White-Ra vs IMFenix - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 3/5
EG.DeMusliM vs imba.FXO.LoWeLy - VOD
Game One - 3/5
Game Two - 2/5
Game Three - 3/5
Week 2 Map Order: Antiga Shipyard - Terminus RE - Dual Sight
GoSuViBE vs coL.CrunCher - VOD
Game One - 2/5
Game Two - 3/5
Game Three - 3/5
Liquid`HerO vs IMFenix - VOD
Game One - 2/5
Game Two - 2/5
Game Three - 2/5
Tt.White-Ra vs imba.FXO.LoWeLy - VOD
Game One - 2/5
Game Two - 4/5
Game Three - 3/5
EG.DeMusliM vs Liquid`Sheth - VOD
Game One - 4/5
Game Two - 2/5
Game Three - 3/5
- I picked Vibe, Cruncher and Lowely to round out the bottom of this group (Lowely having barely qualified for NASL at all). Of course, all three of these players already have wins to their names (although Cruncher's win is against Vibe). Meanwhile, the only two players who are 0-2, surprisingly, are Sheth and White-Ra.
- Lowely was a late replacement for season 2, and while his TLPD shows him to be an excellent player, he doesn't have a lot of high-profile results. I started to worry when Demuslim essentially embarrassed him in week 1. But in week 2, Lowely held off White-Ra's special tactics with solid defense and multitasking, and then finished him off in a Rocky-style slug-fest on Terminus.
- Fenix has publicly complained about the lag in his NASL games so far, and he might have a good point. In his games with White-Ra, the lag was so bad that White-Ra completely whiffed several psionic storms. Against Hero, Fenix was noticeably off of his game, accidentally cancelling a command center that was two-thirds complete.
But since we at TL aren't used to defending players who prematurely cancel their command centers, it's worth noting that Koreans dealt with the same lag in Season One and were still quite successful. For some reason, Fenix seems to be having an unusually bad lag situation. In any case, it's sad when you can't see players at the top of their game because of technical issues, but that's the nature of online tournaments. - Demuslim's TvZ is a Zerg's waking nightmare. He pushes with 2 marines and an SCV and ends up killing an overlord, four Zerglings, some drones, and then he gets away. Then he follows with hellions. Followed by a tank/marine push. Followed by a drop that heals itself. He did whatever he wanted to against Lowely, and then proxy two-raxed him in the next game to finish the series. Good thing Blizzard nerfed Hellions and 2-rax, amirite?
Sheth fared much better against Demuslim's early hellion harass, but Demuslim simply turtled with siege tanks until Sheth screwed up, at which point Demuslim turned the aggression back on and eventually won. For game two, of course, he proxy 2-raxed again, with some really dirty bunker placement.
But he only has one more TvZ - his admitted best match-up - in his schedule, and that's on October 12th against Vibe. Meanwhile, I'm looking forward to seeing how his TvP fares against White-Ra and Hero in his next two series -- and if he'll resort to 1/1/1.
Division Two - Results @ Liquipedia
by WaxAngel
+ Show Spoiler [Spoiler-free match ratings] +
Week One Map Order: Dual Sight - Bel'Shir Beach - Shattered Temple
EG.HuK vs mouz.MaNa - VOD
Game One - 1.5/5
Game Two - 1.5/5
Game Three - 1/5
FnaticMSIRain vs EG.Axslav - VOD
Game One - 5/5*
Game Two - 1.5/5
Game Three - 1.5/5
imba.FXO.BRAT_OK vs Liquid`HayprO - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 3/5
*For purely personal reasons
Week Two Map Order: Terminus - Dual Sight - Bel'Shir Beach
imba.FXO.BRAT_OK vs mouz.MaNa - VOD
Game One - 1.5/5
Game Two - 4/5
Game Three - 3/5
aTn.ClouD vs FnaticMSIRain - VOD
Game One - 3/5
Game Two - 4.5/5
Game Three - 2.5/5
EG.HuK vs EG.Axslav - VOD
Game One - 4/5
Game Two - 2/5
Game Three - 1.5/5
aTn.DarKFoRcE vs Liquid`HayprO - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 2.5/5
EG.HuK vs mouz.MaNa - VOD
Game One - 1.5/5
Game Two - 1.5/5
Game Three - 1/5
FnaticMSIRain vs EG.Axslav - VOD
Game One - 5/5*
Game Two - 1.5/5
Game Three - 1.5/5
imba.FXO.BRAT_OK vs Liquid`HayprO - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 3/5
*For purely personal reasons
Week Two Map Order: Terminus - Dual Sight - Bel'Shir Beach
imba.FXO.BRAT_OK vs mouz.MaNa - VOD
Game One - 1.5/5
Game Two - 4/5
Game Three - 3/5
aTn.ClouD vs FnaticMSIRain - VOD
Game One - 3/5
Game Two - 4.5/5
Game Three - 2.5/5
EG.HuK vs EG.Axslav - VOD
Game One - 4/5
Game Two - 2/5
Game Three - 1.5/5
aTn.DarKFoRcE vs Liquid`HayprO - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 2.5/5
- HuK showed his pragmatic solution to the sleep deprivation caused by playing NASL games at 5AM by going for four-gate in four of his five games. Granted, both of his series were PvP, but it's probably the 'correct' way to play tournaments at such late hours. It's easier to squeeze all your limited focus into a ten minute game than try to maintain your concentration over a forty minute macro-fest on Terminus. His former teammate Liquid`Jinro could take this approach to heart, cast aside his misguided sense of honor, and bring some 1/1/1. And on that note...
- 1/1/1 Watch! Rain did not disappoint, living up to his moniker back on the peninsula as the "Cheese King." Utilizing a hidden two rax rush sandwiched by two 1/1/1's, he defeated a much beleaguered Axslav. It was quite a shame, because Axslav used some amazing forcefields to absolutely destroy Rain's 1/1/1 in the first game, only to fall to the very same strategy in the series deciding game. So far, poor Axslav has been quite a cheese magnet, attracting two four-gates, two 1/1/1's and a hidden two barracks all-in.
NASL S2 1/1/1 Watch: 1/1/1 – 1 : 1 – Protoss - Division two saw one of the most unlikely members of Team World claim the first victory against Team Korea. aTn.Cloud had been rather anonymous as of late, but he put his name back on the map by DESTROYING Rain in consecutive sets. The victory was especially sweet because Cloud out-Koreaned the Korean in almost every possible way.
The first game saw him decisively outmacro Rain on the king of all Korean macro maps, Terminus, with the king of all boring, abusive, Korean strategies, Mech TvT. But the most delicious irony came in game two, when Cloud defeated the Korean Cheese King by one upping Korea's most dastardly cheese strategy, and executed a brilliant 2/2/2 all-in. A proxy two-rax marine all-in was followed by two factories to become a marine-hellion all-in, which was then followed by two starports to become a marine-hellion-banshee all-in. Though I'd normally be inclined against strategies based on something as dastardly as the 1/1/1, I'm giving the 2/2/2 my cautious approval as long as it's only used against Koreans. - Well, Stephano's got his karmic retribution for his involvement in throwing games at Assembly Summer through 'significant' fines tallied against him by Complexity in the recent fracas with Millenium. Now, if only his partner in crime at Helsinki, Brat_OK, would get his too. He's 1-1 so far, but I can always hope for a 1-6 finish.
If you don't remember, Brat_OK went ghost rush and BC rush so he could avoid Sen in the next round of Assembly. Hey, some of us wanted to see you versus Stephano in a series of serious games, because apparently you two are the best professional Starcraft II players in Russia and France. It's especially a shame, because Brat_OK shows some really great play when he's playing for real.
Division Three - Results @ Liquipedia
by confusedcrib
+ Show Spoiler [Spoiler-free match ratings] +
Week 1 Map Order: Bel'Shir Beach - Shattered Temple - Xel'Naga Caverns
EG.IdrA vs. Tt.SoftBall - VOD
Game One: 2/5
Game Two: 4/5
Game Three: 2/5
Liquid`Jinro vs. aTn.Socke - VOD
Game One: 1/5
Game Two: 1/5
Game Three: 2/5
dignitas.SjoW vs. mouzMorroW - VOD
Game One: 3/5
Game Two: 2/5
Game Three: 2/5
Week 2 Map Order: Dual Sight - Bel'Shir Beach - Shattered Temple
GoSuHwangSin vs. EG.IdrA - VOD
Game One: 2/5
Game Two: 2/5
Game Three: 1/5
aTn.Socke vs. Tt.SoftBall - VOD
Game One: 1/1/1/5
Game Two: 1/1/1/5
Game Three: 1/5
Liquid`Jinro vs. mouzMorroW - VOD
Game One: 3/5
Game Two: 3/5
Game Three: 2/5
dignitas.SjoW vs. RGNKiWiKaKi - VOD
Game One: 1/1/1/5
Game Two: 1/1/1/5
Game Three: 1/1/1/5
EG.IdrA vs. Tt.SoftBall - VOD
Game One: 2/5
Game Two: 4/5
Game Three: 2/5
Liquid`Jinro vs. aTn.Socke - VOD
Game One: 1/5
Game Two: 1/5
Game Three: 2/5
dignitas.SjoW vs. mouzMorroW - VOD
Game One: 3/5
Game Two: 2/5
Game Three: 2/5
Week 2 Map Order: Dual Sight - Bel'Shir Beach - Shattered Temple
GoSuHwangSin vs. EG.IdrA - VOD
Game One: 2/5
Game Two: 2/5
Game Three: 1/5
aTn.Socke vs. Tt.SoftBall - VOD
Game One: 1/1/1/5
Game Two: 1/1/1/5
Game Three: 1/5
Liquid`Jinro vs. mouzMorroW - VOD
Game One: 3/5
Game Two: 3/5
Game Three: 2/5
dignitas.SjoW vs. RGNKiWiKaKi - VOD
Game One: 1/1/1/5
Game Two: 1/1/1/5
Game Three: 1/1/1/5
- Well, I'll be honest. So far, division three sucks. There have only been cheesy timings, Idra and Morrow are dominating as expected, while everyone else is underperforming. I'm disappointed by it. Very disappointed. Did you see HasuObs vs Dimaga in division five? Why can't this division have that kind of awesome, too?
- Idra is pretty good when you leave him to do his thing. Thus far in the NASL, both Softball and Hwangsin left Idra to execute his game plan, and they both got demolished for it. Both players tried to abuse a strong timing attack against Idra in their first games, which often times makes Idra look really good or really bad, since he's always playing so down to the wire with his timings. Idra executed some brilliant holds, showing how on top of his game he still is. Then in their next games, they gave up on timing attacks and just tried to macro with him, getting demolished in the process.
- Jinro showed some nice plays, but he lacked the polish that once made him a serious code S contender. I remember Day9 on State of the Game reminiscing about Jinro's meticulous unit control, caring for each of his units as if they were his precious children. Careful unit control seemed quite distant from Jinro in his matches against Morrow, where he was made to look like a vastly inferior player. Though he was putting up a fight, it just seemed like Jinro was demoralized or had issues with his confidence. With GG timing reminiscent of Greg Fields in game two, it was tough as a fan to imagine how he was feeling.
- What the Socke is going on with Socke? In his games against Jinro, he cheesed twice with Jinro easily holding both times. The very next week Socke defeated Softball's three all ins. For a player with solid macro play, Socke has been a particular cheese magnet so far, and it'll be interesting to see if it stays that way.
- Week two was 1/1/1 crazy, with Sjow doing it in all of his games against Kiwikaki, and Softball doing it against Socke twice. Kiwikaki and Socke were both able to hold, but at the same time, Sjow made some silly mistakes in both games, and Softball isn't performing very well in general. And on that note, Softball is actually vastly underperforming: in his games against Socke he one based in every game, and Idra rolled him harder than I've seen Idra roll anyone in quite a while.
Division Four - Results @ Liquipedia
by shindigs
+ Show Spoiler [Spoiler-free match ratings] +
Week 1 Map Order: Dual Sight - Bel'Shir Beach - Shattered Temple
dignitas.SeleCT vs. GamaniaSen - VOD
Game One - 4/5
Game Two - 4/5
Game Three - 3/5
Liquid`Ret vs. QxG.iNkA - VOD
Game One - 2/5
Game Two - 2/5
Game Three - 2/5
imba.FXO.Strelok vs. EG.iNcontroL - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 2/5
Week 2 Map Order: Bel'shir Beach - Shattered Temple - Dual Sight
dignitas.SeleCT vs. QxG.iNkA - VOD
Game One - 4/5
Game Two - 5/5
Game Three - 3/5
GamaniaSen vs. EG.iNcontroL - VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
imba.FXO.Strelok vs. mOOnGLaDe - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 4/5
Liquid`Ret vs. FnaticMSINightEnD - VOD
Game One - 2/5
Game Two - 2/5
Game Three - 3/5
dignitas.SeleCT vs. GamaniaSen - VOD
Game One - 4/5
Game Two - 4/5
Game Three - 3/5
Liquid`Ret vs. QxG.iNkA - VOD
Game One - 2/5
Game Two - 2/5
Game Three - 2/5
imba.FXO.Strelok vs. EG.iNcontroL - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 2/5
Week 2 Map Order: Bel'shir Beach - Shattered Temple - Dual Sight
dignitas.SeleCT vs. QxG.iNkA - VOD
Game One - 4/5
Game Two - 5/5
Game Three - 3/5
GamaniaSen vs. EG.iNcontroL - VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
imba.FXO.Strelok vs. mOOnGLaDe - VOD
Game One - 3/5
Game Two - 3/5
Game Three - 4/5
Liquid`Ret vs. FnaticMSINightEnD - VOD
Game One - 2/5
Game Two - 2/5
Game Three - 3/5
- Both of SeleCT's matches in the past weeks showcased some of the most interesting and best StarCraft that the NASL has to offer. SeleCT's first game against Sen was the best match of week one, where he displayed extraordinary drop play, aggression, and game sense. Though SeleCT didn't deviate too far from standard play, his nearly perfect micro and his unrelenting aggression going up against Sen's incredible macro made for one of the NASL's most action-packed TvZ's.
If not for game of the season candidate in Dimaga vs HasuObs, Select's game versus iNka would have been a great candidate for the best game of week two. In his series against SeleCT, iNka played almost perfectly. iNka's army control was top notch, and the games are definitely worth a look just to be able to see someone actually out-micro SeleCT. iNka used storms terrifyingly effectively, and kept an impressively large map presence by constantly producing and scouting with observers. If iNka displays the same level of play in his other series, he could easily be a contender for one of the playoff spots in Division 4. - Ret seems like he plays each games with a few extra drones hidden up his sleeves. He managed to slip a few drones here, a couple more there, and suddenly he was at a 30 drone lead just 9 minutes into the game. Surprisingly, his opponents didn't seem like they had any intent to stop Ret from his specialty rampant droning. It made for some pretty one-sided and passive games where Ret just overran his opponents with a superior economy, but I feel it's just Ret's amazing macro making games look easier than they actually are.
In Week 3, he will play SeleCT, which is something everyone should be excited about. SeleCT has been involved in the most entertaining series that Division 4 has had to offer so far, and we should see some mind-blowing games now that Ret will finally have to face some pressure. Although, you can't discount the possibility that SeleCT will bring the pressure too early, and 2-rax bunker rush his way to a series win. - It's unfortunately easy to pick out Division 4's struggle-bear: iNcontrol. I actually feel awful singling him out, but it should be noted that his games made for some of the most disappointing series in the past two weeks. I really hope to see his EG Lair training pay off, as Gretorp and Orb put a lot of faith in his ability for tournament play. Division 4 would easily be one of the more exciting groups to follow if iNcontrol can bring himself to improve in future games, and I really hope he does for the sake of himself and also the rest of the division.
Division Five - Results @ Liquipedia
by JimLloyd
+ Show Spoiler [Spoiler-free match ratings] +
Week One Map Order:Xel'Naga Caverns - Crevasse - Tal'Darim Altar
FXOqxc vs. FnaticMSI.TT1 VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
EG.PuMa vs. Virus.MoMaN VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
mouzHasuObs vs. Liquid`TLO VOD
Game One - 3/5
Game Two - 4/5
Game Three - 2/5
Liquid`Tyler vs. mTw.DIMAGA VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
Week Two Map Order:The Shattered Temple - Xel'Naga Caverns - Crevasse
Note: VODs currently in this big chunk.
FXOqxc vs. Virus.MoMaN
Game One - 0/5
Game Two - 1/5
Game Three - 3/5
EG.PuMa vs. Liquid`TLO
Game One - 3/5
Game Two - 3/5
Game Three - 2/5
mouzHasuObs vs. mTw.DIMAGA
Game One - 5/5 (6/5 maybe?)
Game Two - 3/5
Game Three - 2/5
Liquid`Tyler vs. Fnatic.MSITT1
Game One - 2/5
Game Two - 2/5
Game Three - 3/5
FXOqxc vs. FnaticMSI.TT1 VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
EG.PuMa vs. Virus.MoMaN VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
mouzHasuObs vs. Liquid`TLO VOD
Game One - 3/5
Game Two - 4/5
Game Three - 2/5
Liquid`Tyler vs. mTw.DIMAGA VOD
Game One - 1/5
Game Two - 2/5
Game Three - 3/5
Week Two Map Order:The Shattered Temple - Xel'Naga Caverns - Crevasse
Note: VODs currently in this big chunk.
FXOqxc vs. Virus.MoMaN
Game One - 0/5
Game Two - 1/5
Game Three - 3/5
EG.PuMa vs. Liquid`TLO
Game One - 3/5
Game Two - 3/5
Game Three - 2/5
mouzHasuObs vs. mTw.DIMAGA
Game One - 5/5 (6/5 maybe?)
Game Two - 3/5
Game Three - 2/5
Liquid`Tyler vs. Fnatic.MSITT1
Game One - 2/5
Game Two - 2/5
Game Three - 3/5
- I love MoMaN.Shock the World, Manny! Shock the World!-- the author as MoMaN faced PuMa.
Manny did not shock the world. But how can you not root for MoMaN? Look at this:Look at it!
MoMaN might not finish first in his division or even make the playoffs, but he brings good cheer to the NASL. Here’s his NASL application video (YouTube). He’s standing in front of Notre Dame cathedral with a black beret on. Then the video cuts to him answering questions outside the Louvre with a baguette under his arm, and another segment of him walking around with a bottle of wine. His picture is . . . well, look at it again. Can you imagine what it’s going to be like when (if?) he gets to do a post-victory interview? The possibility of that should be more than enough for everyone to support him wholeheartedly. MoMaN represents all that is good in eSports: he’s having fun.
Which is good, because he didn’t have anything resembling success against PuMa in Week One or qxc in Week Two. - There was another one-sided match in Week One, between DIMAGA and LiquidTyler. DIMAGA’s a great player in fantastic form -- all of his matches seem to be one-sided -- and he beat Tyler pretty convincingly, but I want to say something about Tyler. The more deeply I’ve gotten into the Starcraft community, the more genuinely admirable people I’ve learned are part of it. Tyler’s vlog, where he discusses some of the difficulties he’s had playing Starcraft professionally while dealing with depression is a very brave thing to do. Opening up like that to a community that’s centered on a competitive endeavour and one that, let’s face it, is primarily made up of young men, is not something that happens very often. At least in the United States there’s very little discussion of mental and emotional health issues, and for a well-respected professional athlete to talk about his struggles can’t but do tremendous good. I’m sure there are people in the community who might be dealing with similar issues and will now feel a little less alone through a connection to someone, notably someone they look up to and admire like Tyler. I could talk about his builds or his macro or his Brood War past, but Starcraft is played by people, and Tyler showed what kind of person he is.
- Watching TLO’s a joy. For so long, every TvP seemed the same -- sometimes exciting, but rarely anything but bio against Colossus and/or Templar. Then some people realized that banshees are really, really good, and the 1-1-1 took the metagame by storm (every TvP was still the same, just a different "same"). In game two against HasuObs, TLO used Siege Tanks in a macro game on a big map. What’s more, the ubiquitous Ghost wasn’t used to EMP Templars or Sentries before a bio engagement, but to lay down a nuke so his tanks could move into better position. Both players had trouble dealing with TLO’s army: HasuObs couldn’t directly engage the sieged Tanks, and TLO couldn’t move them around the map quickly. It was a really interesting game, and it was fun to see someone play differently and to see how their unorthodox play affected the game.
- 1-1-1 Watch! TLO played in two TvPs and didn’t 1-1-1 in either of them, electing to play a Marauder monobattle on the 1-1-1-licious Xel’Naga Caverns. qxc gets an Honorable Mention for his game on Xel’Naga against TT1 -- he used a one-base strategy, but it was a 3 Rax. (It won, of course.) No TvPs were played in Week Two, but PuMa plays Tyler in Week Three.
- Game One between DIMAGA and HasuObs was pretty good. At the thirty-minute mark, HasuObs had run his army (Colossus, Gateway units, Stargate units) into the dead zone between the 9 o'clock and 6 o'clock spawns on The Shattered Temple, which DIMAGA cleaned up with twenty (20!) Broodlords. Which really wasn't much of a problem however, because HasuObs cleaned that up with a new army, including five Carriers and a Mothership, which vortexed about fifteen of DIMAGA's Corrupters. But then DIMAGA remaxed with twenty-nine Roaches and sixteen Corrupters, and after much of that army was killed, instantly remaxed with eight Ultralisks and more Broodlords, which eventually won him the game. Whew!
It reminded me of one of the first SC2 games I'd ever seen, from way back in the beta, when HasuObs and DIMAGA played this map-shatteringly great forty-minute PvZ on Lost Temple that featured multiple Motherships and just about every unit in the game. I remember watching that and thinking, "Whoa, this game really is going to be fantastic." It was one of the things that really drew me into Starcraft II, and for it to come full circle and happen again now is pretty cool.
Featured Games
By: Emythrel
Welcome back! I hope you are all well and ready for another exciting season of NASL. The Korean boycott was certainly an unfortunate set back, but the first few weeks showed that the NASL will be delivering some great Starcraft nonetheless. From week one, we bring you game one of Sen vs. SeleCT, featuring two prodigiously skilled players who duked it out in an early match that would certainly have severe ranking implications in the future.
Both players have the potential to win this group, and a loss for either would have been an immediate and mortal blow to their campaign. With only two players from each division guaranteed a spot in the finals, an early loss could be the difference between an all expenses paid trip to California or a fight to the death in the play-offs.
So without further gilding the lily, let's go into the game.
Sen vs. SeleCT Game One – Shattered Temple. - VOD
The game began with Sen spawning at the 6 o'clock position while SeleCT began at across the map at 12. Sen elected to open with a fifteen-Hatch while SeleCT went for a standard twelve-Rax thirteen-Gas build, following up with the obligatory Bunker rush at Sen's natural. Sen parried the move fairly well, ending the pressure with a single worker lost on either side. SeleCT continued into a quick reactor Factory, but any plan of going for a tech heavy build was thwarted by Sen's gas steal.
SeleCT then made an uncharacteristic blunder as he lifted off his Rax for the add-on swap with Zerglings clearly in sight, almost letting a squad of Zerglings into his base. Luckily for SeleCT, Sen was only pressuring with a small group of Zerglings, that decided that discretion was the better part of valour and fled at the sight of three Marines (had Sen been counting on this mistake from SeleCT, he would have sent eighteen Zerglings to end the game).
SeleCT, in the meanwhile, begun building his CC for a standard Hellion expansion build, while Sen elected to drone hard with delayed tech. The game fell in to a slow pace as both players began to move towards the mid-game, Sen putting down a macro Hatchery and starting to work on the rocks at his gold while SeleCT landed his OC at his natural and ramped up Marine and Medivac production.
With two Medivacs out and Stim nearly finished, SeleCT moved out; obviously looking to use his ridiculous APM for some serious drop harass. The first drop into Sen's main seemed to be doomed to failure as the Marines got themselves surrounded by Drones on one side and a huge group of Zerglings on the other but SeleCT managed to slip his troops away just in time. Sen took a decent amount of Drone and ling losses before a few Roaches hatched and forced SeleCT to pick up his remaining force and retreat.
Both players geared up to take their gold expansions while furthering their tech. SeleCT began to add Siege Tanks to his composition, while Sen started his Spire. The drop harass continued as SeleCT tried to hit both the gold and main of his opponent, but Sen's multi-tasking and troop placement was more than up to the job and he deflected the harassment with relative ease. However, persistence paid off for SeleCT, who used a diversionary drop at the gold base to kill three Overlords in Sen's main, supply blocking him just before he began Mutalisk production.
SeleCT got his third expansion up and running at the gold and secured it with a PF while continuing to keep Sen on his toes with the threat of Medivac drops. Not long after, SeleCT decided it was time to move out with his main army and began to move his siege line towards the Xel'Naga Tower. Possessing the supply lead and a strong army of Ling/Bling/Muta with a smattering of Roaches, Sen challenged SeleCT for control of the middle. Though SeleCT's positioning was near perfect, Sen's forces proved to be too much, wiping the tanks out of the middle and forcing the surviving marines to retreat back to the natural.
It seemed like SeleCT had fallen behind after that engagement, but his multi-tasking and aggressive nature kept him afloat. During the battle, he was hitting both the Zerg natural and main with drops, and caused significant damage at the natural. While Sen's victorious forces in the middle were unable to press their advantage against the PF-defended gold base, SeleCT's forces at Sen's natural moved to the main and continued to cause trouble.
Sen finally got an army back to his main to defend against the drop but not before his Spire was lost. As both players looked to take their fourth bases, it seemed like the game would stabilize for period. However, SeleCT attempted another push through the center with his Marine/Tank force, taking aim at the Zerg's gold expansion. However, Sen has macroed up a very effective force and swatted the attack away, destroying the Tanks and forcing the Marines to flee in a repeat of the first engagement.
Just as SeleCT had come out ahead after losing the first engagement because of drops, he drew Sen's attention with a drop in the main for long enough to kill off the fourth base at the 3 o'clock natural. Select still had the supply lead, and once more to positioned his forces around the Xel'Naga tower, and as before, a perfectly executed attack by Sen drove the marines back as the Roaches cleaned up the tanks with relative. The game slowed down for a moment as both players macroed up and contemplated their next moves.
Sen desperately needed to get a fourth base up and running, and tried to take the 3 o'clock base again, but SeleCT sent in a small group of Marines and forced the cancel. In the meanwhile, SeleCT was safely taking his corner expansion. This resource advantage seemed to be what SeleCT needed to finally find some success in the center of the map. The fourth big engagement in the center saw both sides trade units, but Sen was forced out of the center as Mutas were left against Marines.
Another drop found its way into the Zerg main as SeleCT moved his main force towards the gold base once more. Another insanely effective attack from Sen cleaned it up despite his Banelings not finding their mark and Sen chases SeleCT all the way back to his natural. And as usual, SeleCT dropped the main during the attack, taking out the Spire once more. This hold bought Sen the time to finally secure his fourth base, but both his main and natural were already mined out, and his gold was rapidly running out of minerals. Despite his constant losses in the center, SeleCT's superior economy allowed him to create a sixth and final force. At last, Sen found himself unable to match SeleCT's army, and GG'd out after losing in the game's last battle.
Another great TvZ between two of the match-ups finest. SeleCT's constant aggression and drop harass is truly wondrous to behold and Sen's defense and clutch control is always an honour to watch. VOD's are free for Week 1 of NASL Season 2. So if you haven't already, watch this game!
Week Two's Game of the Week comes from division five, and it was not just hands down the best game of the week, but a candidate for game of the entire season.. ZvP has been getting better and better for a while now and this game has everything, and I do mean everything. Dimaga showed why he is feared by even the Koreans and HasuObs plays a stunning game once again.
Dimaga vs. HasuObs Game One – Shattered Temple - VOD
The players spawned at cross map positions; HasuObs at 3 o'clock and Dimaga at 9 o'clock. Dimaga elected for a Spawning Pool first build while HasuObs decided on two-gas before Cybernetics Core strategy, going on to fast Stargate. The first Void Ray popped out and was immediately scouted by a Zergling darting in towards HasuObs natural. Extra Queens and Spore Crawlers were immediately thrown down while HasuObs took advantage of Dimaga's defensive posture and took his natural expansion.
The lone Void Ray found its way to the Zerg main and due to poor Spore placement, managed to get four Drone kills before the Queen could drive it away. Meanwhile, noticing no Hydralisk Den, HasuObs built up up a small flock of Phoenixes to assist his Void Ray. These forces caught Dimaga off guard when he expanded to his gold base at around the 10 minute mark, killing the two defending Queens and barely killing the Hatchery before Spore Crawlers could take root.
Despite losing the Hatchery, Dimaga took some small revenge with a huge fungal that trapped and killed some of the Phoenix force. With the early harassment tactics over, both players went into infrastructure building mode, allowing each other to tech and expand as they split the map in two. Dimaga quickly took every base on the upper left half of the map, consolidating his position with Spine Crawlers while heading towards Brood Lord tech. HasuObs also took expansions freely, putting together a death-ball of Zealots and Stalkers supported by Colossi and High Templars.
Having maxed out, HasuObs went on the offensive. He struck Dimaga at an opportune time, catching him with a vastly superior ground army just as he started morphing Brood Lords. HasuObs engaged as the morph was about 50% complete, using a huge blink under the morphing Broodlords to kill several before they could complete. Dimaga tried to move in with his Infestors but they were quickly dispatched by great feedbacks, only managing to drop out a few Infested Terrans before dying.
The Brood Lords finally finished morphing, but by that time there were only three left. However, Dimaga had whittled down HasuObs' force enough so that 112 fresh Zerglings were enough to clean up what was left of the Protoss army.
With faster reinforcements, it was Dimaga's turn to attack. He made his way into the Protoss natural, but a huge warp in of Zealots managed to thwart the attack. Another Roach-Ling attack into the 6 o'clock natural was more successful, with HasuObs forced to cancel his warping fifth base. Despite this setback, HasuObs still managed to put together a powerful army and once again tried to threaten Dimaga's gold base. More Brood Lords, Lings and level three melee upgrades finished for the Dimaga just as HasuObs pushed forward. The Broodlords fell to a huge blink once more, but some great use of fungals and Infested Terrans together with cracklings managed to hold the fort, leaving both players at around 120 supply a piece.
During the attack, HasuObs got his fifth base up and running and put himself on near even economy with Dimaga. Both players headed towards max supply as the game settled down somewhat, with the entire tech tree and massive amounts of resources available to both sides.
Seeing the eighteen Broodlords for Dimaga, HasuObs started working on Carriers and a MOTHERSHIP along with their respective air upgrades. As the Broodlords began to lay siege the Protoss main, HasuObs counter-blinked into the undefended Zerg main to snipe the Hive and force Dimaga's air force to return. However, the trade turned out to be nowhere near worth it for HasuObs as he was unable to evacuate his army in time, leading to their annihilation at the hands of the returning Brood Lords.
This left HasuObs without an army during his transition to Carriers, allowing Dimaga's Brood Lords to take out all of the buildings at the 6 o'clock position before the Mothership and Carriers were able to defend. HasuObs found himself on 4 bases and almost mined out, but with a nice 7k in the bank. Having put together an army of Carriers, Stalkers,Templars, and a Mothership, HasuObs moved out.
A huge engagement ensued, with Hasuobs using a great vortex to catch all the Zerg Corruptors and isolate the vulnerable Brood Lords. Though the Mothership finally fell to the Corruptors after they emerged from the vortex, HasuObs had already taken care of the Brood Lords by then. Carriers with Stalker support were just too strong, and they cleaned up the remaining half of Dimaga's air force.
Unfortunately for HasuObs, Dimaga's economy was too much to handle. Dimaga morphed in another sixteen Corruptors, four Infestors and around thirty Roaches and cleaned up the Protoss army while HasuObs was still trying to re-establish bases at the 6 o'clock position. The supplies stood at 188 for Zerg and 97 for Protoss as both players emptied their savings. HasuObs had barely gotten his 5th and 6th bases back up and running when Dimaga broke out the Ultralisks.
The final engagement was swift and decisive. After a hard fought game, HasuObs was forced to GG.
Why You Should Give NASL
A Second Chance
By: Zarepath
And it’s not “for ESPORTS”
Smaller Divisions
Each division now has nine players instead of ten. First, that's good because NASL can go down to a much more reasonable 3-4 matches a day. The casters won’t get burnt out or confused as easily, and neither will the viewers.
Second, and more importantly, is that it makes the NASL player pool more competitive by cutting out possible under-performing players. If you look at the five division cabooses of Season 1, they had an average of eight losses (out of nine games). And these weren’t even close, entertaining losses: they were mostly blow outs. By cutting five players from the bottom, that's forty fewer one-sided games that somebody has to play, cast, or see. Now that’s helping ESPORTS.
Better Production Quality
Gretorp mentioned on day one that they’ve hired new people for this season. I don’t know if that means they’ve completely replaced their production team from season one or if they’ve simply bolstered it, but either way, this is no longer the team that gave us Clash of the Titans.
For one, the audio is definitely better. It won’t massage Tyler’s sensitive eardrums, but it’s a marked improvement over the left-speaker-only specials that NASL routinely delivered in season one.
And the visuals are on another level. The pre-game match-up images look great, while the season's intro video should speak for itself:
http://www.youtube.com/watch?v=tUwQUctKp0w
At this rate, they should be challenging some of those Korean Brood War leagues we keep hearing about in terms of quality.
A More Even Playing Field
Season one had a dominant upper crust and a pathetic basement, as I’ve covered already. Part of this was because of the inclusion of several top-notch Koreans, and part of it was was because they had an invitational system based on youtube video applications. With most of the Koreans not returning, and most of the failed players not making it back in, there are going to be fewer blowouts and more quality games.
Take a look at the players who aren't returning from season one. Even after considering Boxer (8-1), Moon (7-2), July (7-2), Squirtle (7-2), Zenio (7-2), Naniwa (6-3), Nada (6-3), and Ace (7-2), the total win record for players not returning for season 2 was 88-110. That's a significant amount of losing, even with the Korean stimulus plan in action.
Meanwhile, nine of this season's twelve newcomers have won a match already. Of the other three, Hwangsin and Nightend have only had one match so far, and their losses were a PvP and a loss to division favorite Ret, respectively. And Softball... well, he may turn out to be this season’s Artosis, but the eleven other newcomers should prove their worth.
They’ve also actually changed the literal playing field -- they’ve upgraded from maps like Crossfire and Typhon Peaks to Dual Sight and Bel’shir Beach. Pros won’t have to embarrass themselves anymore by asking for practice partners willing to play on Backwater Gulch.
New Casters
Season one treated us to some guest casting whenever Incontrol had to compete or travel. While Incontrol was a good commentator, he could sometimes be an overbearing casting partner and it’s good to see Gretorp work in other casting dynamics. Lzgamer and orb have both proven to be insightful, level-headed casting partners. We’re definitely not bearing witness to the merging of the next Tastosis, but the commentary does seem a step higher.
Less Hype
This is an odd argument for persuading people to get excited for something (ie, hype), but there’s something to it. Thanks to Incontrol’s Announcing of Announcements PR firm, every mistake that NASL made in season one felt even more painful. Overly high expectations can cause excessive negativity towards the honest mistakes or shortcomings common to all start-up projects.
NASL’s taken a page from IPL’s book and approached season two with a lower-key vibe. NASL doesn't feel like it's on trial every week anymore, which leaves us free to just enjoy the games.
Writers: confusedcrib, Emythrel, JimLloyd, Shindigs, WaxAngel and zarepath
Graphics: SilverskY
Editor: WaxAngel
Special thanks to: Antoine, HawaiianPig