|
Yes, for me it's actually a big deal. With Nalia it's annoying because she seems to fail half the time. With Imoen that stuff isn't annoying because she can do basically everything needed in SoA whiteout requiring you to take special care.
I also like the romances and the NPC interactions are actually one of the best things in BG2 and it's normally pretty easy to know the "right" answer (Jaheira is easy, Viconia and Aerie got 1 "tough" decision and I have no clue about Anomen because is the gayes/stupidest being that ever set foot on Amn :p).
I honestly don't know what you "see" in Jaheira. She's worse than a Ranger --> Cleric (or Fighter --> Druid) and just pretty bad for most of SoA. Yes, she gets strong in Tob and by the end of Tob she is a beast... But until then? Armor for Cernd is also not that big of an Issue (Ironskin). The time alone it takes Jaheira to get the Fireelemental is ridiculous... And that’s not even the "BIG" Druid-Level...
I totally agree on Anomen and your other mentions.. Just Jaheira... Ugh :p.
|
On September 22 2011 22:55 GeneralCash wrote:Show nested quote +On September 22 2011 22:21 Biff The Understudy wrote:On September 22 2011 21:48 GeneralCash wrote: don't want to quote too many posts to point out where i disagree so i'll just give my take on the npc-s.
aerie - amazing. a must for every good party. best support caster by far and in tob she becomes the best offensive caster in the game.
anomen - worst cleric in the game. decent ranged attacker once he gets energy blades. also annoying. no reason to pick him over aerie or viconia.
cernd - decent caster and a decent fighter early game. the only reasons to pick him over jaheira is faster access to insect spells and fire elementals. she still gets them fast enough imo. later in the game he just pales in comparison.
If you play Anomen long enough, he accesses knighthood, becomes Sir Anomen, and he is then a fabulous cleric, since he has a hundred time better fighting abilities than Viconia, and progresses faster than Aerie. Anomen is just great, but you have to complete his quest to enjoy him with a high wisdom (and power). Cernd is way better than Jaheira as a druid since he is mono-class, and has 18 wisdom. At high level the difference is astonishing. Just use it as you would use a mage and don't ever send him to any fight at all. anomen ends up with 14 wis, big deal. vicky has 18. she also gets higher ac, higher ac with energy blades, magic res... the only thing he can do that vicky can't is cast holy word. aerie is a million times better. if you want a single class divine caster, get cernd because high level druid spells are better than high level cleric spells. every other divine caster is better than anomen, plus he's annoying as fuck. yes, cernd is obviously a better druid, but he can't do anything other than cast. jaheira is a good enough druid to do anything you need a druid for (insects, elementals, nature's beauty) while also being a great melee and ranged fighter. good luck getting close in for nature's with cernd who can't wear armor and has low hp. having a pure casting priest is pointless, even viconia relies on physical damage half of the time. if you want a pure caster, get edwin. Show nested quote +On September 22 2011 22:25 Velr wrote: Your proposed parties are terrible for beginners, but for diffrent reasons:
Your good party has no sufficent thief, Nalia is not even enough for SoA., let alone Tob You can still do it but it's just beyond annoying. Thats the one reason why Imoen is just plain better (she's good enough for every trap/lock that you "need" to open in SoA). As a "beginner" you want Imoen probably anyway because the story does not make much sense whiteout her ^^. She has less XP when you get her back if you took yoru time until going to spellhold but there are mods/patches that fix that and are installed in like 2 minuts (including searching one ^^ (google: "imoen xp fix" or something like that).
Your evil party won't get a romance (half-orks don't get any except probably aerie?). That kinda rules it out for me (Half-Elfs and Humans iirc can get a Viconia romance?).
Btw: There are plenty of decently/very good written NPC mods. Tashia is (Romanceable "good" witch), so you get a very good spellcaster for a "good" party (brings a statue that can summon a panther, nothing really special or useful). Fade got plenty of nicely written dialogue (Romanceable, neutral, female thief - brings a really good amulet but that’s about it). Tons others, but some of them are overpowered and/or bring very tough fights with them (the 2 above shouldn't make too big problems).
Btw: I often just use the Shadowkeeper to transform NPC' to classes I "want". It's easy, does not take much time and you can get all of them usefull/fitting your party.
nalia has 5% less trap finding than imoen, big deal. there are items that give trap finding bonus if you really need it, or you can just use potions of thievery. tob has very little traps and nalia can spot/disarm all of them without any help. the fixpack for soa gives the option of romancing vicky if you really want it, i find romances annoying anyway because i have to know what to say in order to keep the npc. the xp bonus from restoring her heart isn't worth the constant blabbing and having to fight bodhi without a cleric. Nop. Anomen get 16 in wisdom. He doesn't have 18, but he is a much better fighter than Viconia. The thing is that he is a fighter first class, so he is not stuck to one attack per round and can specialize. At the end of the game, he really is a very good fighter, especially if you give him two weapons (takes time to get the three stars, but it comes eventually.
He has a thousand times more HP than Viconia, also. A much better strength. And since he can really become an awesome tank, I boost his dexterity to 18 with the gauntlets.
Aérie is another kind of priest. She is not as good since she levels up much more slowly, and she can't get any close to an enemy without a thousand protection spell. She is just a spell factory, and can make awesome combinations with her priest + mages spells.
Nalia is level 4 thief. Imoen is level 7 afaik. She is just a bit better at everything.
Now about Cernd, Druid spells are just awesome at high level. I use Cernd regularly and he is one of my most useful character. You just need to know the spells and how to use them.
|
On September 22 2011 23:19 Velr wrote: Yes, for me it's actually a big deal. With Nalia it's annoying because she seems to fail half the time. With Imoen that stuff isn't annoying because she can do basically everything needed in SoA whiteout requiring you to take special care.
I also like the romances and the NPC interactions are actually one of the best things in BG2 and it's normally pretty easy to know the "right" answer (Jaheira is easy, Viconia and Aerie got 1 "tough" decision and I have no clue about Anomen because is the gayes/stupidest being that ever set foot on Amn :p).
I honestly don't know what you "see" in Jaheira. She's worse than a Ranger --> Cleric (or Fighter --> Druid) and just pretty bad for most of SoA. Yes, she gets strong in Tob and by the end of Tob she is a beast... But until then? Armor for Cernd is also not that big of an Issue (Ironskin). The time alone it takes Jaheira to get the Fireelemental is ridiculous... And that’s not even the "BIG" Druid-Level...
I totally agree on Anomen and your other mentions.. Just Jaheira... Ugh :p.
i don't know how 5% is so much of a big deal, especially since potions are dirt cheap and good thief gear comes before any strong traps you may find.
i agree on anomen being the gayest thing in amn.
jaheira has advantages of dual class ranger->cleric and fighter->druid. most notably, much, much better dps. dual class characters need energy blades to do any dmg. give jaheira staff of the ram and use greater whirlwind, things are going to start flying around. also, she can tank with hardiness, tho this is a moot point because she can't used doe. the advantage of jaheira over ranger->cleric and ranger/cleric is obvious: the elemental prince. the advantage of ranger/cleric is better tanking. the advantage of ranger->cleric is how fast he gets every priest spell available.
the fire elemental is the big spell you need for soa. you can get it with jaheira while clearing the mainland in chapter 2. that's not ridiculous. yea, it takes a while to get nature's beauty, but you can just use your mage's emotion spell and/or death spell until then.
On September 22 2011 23:32 Biff The Understudy wrote:Show nested quote +On September 22 2011 22:55 GeneralCash wrote:On September 22 2011 22:21 Biff The Understudy wrote:On September 22 2011 21:48 GeneralCash wrote: don't want to quote too many posts to point out where i disagree so i'll just give my take on the npc-s.
aerie - amazing. a must for every good party. best support caster by far and in tob she becomes the best offensive caster in the game.
anomen - worst cleric in the game. decent ranged attacker once he gets energy blades. also annoying. no reason to pick him over aerie or viconia.
cernd - decent caster and a decent fighter early game. the only reasons to pick him over jaheira is faster access to insect spells and fire elementals. she still gets them fast enough imo. later in the game he just pales in comparison.
If you play Anomen long enough, he accesses knighthood, becomes Sir Anomen, and he is then a fabulous cleric, since he has a hundred time better fighting abilities than Viconia, and progresses faster than Aerie. Anomen is just great, but you have to complete his quest to enjoy him with a high wisdom (and power). Cernd is way better than Jaheira as a druid since he is mono-class, and has 18 wisdom. At high level the difference is astonishing. Just use it as you would use a mage and don't ever send him to any fight at all. anomen ends up with 14 wis, big deal. vicky has 18. she also gets higher ac, higher ac with energy blades, magic res... the only thing he can do that vicky can't is cast holy word. aerie is a million times better. if you want a single class divine caster, get cernd because high level druid spells are better than high level cleric spells. every other divine caster is better than anomen, plus he's annoying as fuck. yes, cernd is obviously a better druid, but he can't do anything other than cast. jaheira is a good enough druid to do anything you need a druid for (insects, elementals, nature's beauty) while also being a great melee and ranged fighter. good luck getting close in for nature's with cernd who can't wear armor and has low hp. having a pure casting priest is pointless, even viconia relies on physical damage half of the time. if you want a pure caster, get edwin. On September 22 2011 22:25 Velr wrote: Your proposed parties are terrible for beginners, but for diffrent reasons:
Your good party has no sufficent thief, Nalia is not even enough for SoA., let alone Tob You can still do it but it's just beyond annoying. Thats the one reason why Imoen is just plain better (she's good enough for every trap/lock that you "need" to open in SoA). As a "beginner" you want Imoen probably anyway because the story does not make much sense whiteout her ^^. She has less XP when you get her back if you took yoru time until going to spellhold but there are mods/patches that fix that and are installed in like 2 minuts (including searching one ^^ (google: "imoen xp fix" or something like that).
Your evil party won't get a romance (half-orks don't get any except probably aerie?). That kinda rules it out for me (Half-Elfs and Humans iirc can get a Viconia romance?).
Btw: There are plenty of decently/very good written NPC mods. Tashia is (Romanceable "good" witch), so you get a very good spellcaster for a "good" party (brings a statue that can summon a panther, nothing really special or useful). Fade got plenty of nicely written dialogue (Romanceable, neutral, female thief - brings a really good amulet but that’s about it). Tons others, but some of them are overpowered and/or bring very tough fights with them (the 2 above shouldn't make too big problems).
Btw: I often just use the Shadowkeeper to transform NPC' to classes I "want". It's easy, does not take much time and you can get all of them usefull/fitting your party.
nalia has 5% less trap finding than imoen, big deal. there are items that give trap finding bonus if you really need it, or you can just use potions of thievery. tob has very little traps and nalia can spot/disarm all of them without any help. the fixpack for soa gives the option of romancing vicky if you really want it, i find romances annoying anyway because i have to know what to say in order to keep the npc. the xp bonus from restoring her heart isn't worth the constant blabbing and having to fight bodhi without a cleric. Nop. Anomen get 16 in wisdom. He doesn't have 18, but he is a much better fighter than Viconia. The thing is that he is a fighter first class, so he is not stuck to one attack per round and can specialize. At the end of the game, he really is a very good fighter, especially if you give him two weapons (takes time to get the three stars, but it comes eventually. He has a thousand times more HP than Viconia, also. A much better strength. And since he can really become an awesome tank, I boost his dexterity to 18 with the gauntlets. Aérie is another kind of priest. She is not as good since she levels up much more slowly, and she can't get any close to an enemy without a thousand protection spell. She is just a spell factory, and can make awesome combinations with her priest + mages spells. Nalia is level 4 thief. Imoen is level 7 afaik. She is just a bit better at everything. Now about Cernd, Druid spells are just awesome at high level. I use Cernd regularly and he is one of my most useful character. You just need to know the spells and how to use them.
anomen is stuck with 2 attacks/round, big deal. giving him dual wield is the dumbest thing you could do. then after getting energy blades he has 10 attacks just like viconia, except viconia has much better attack rating.
his higher hp pales in comparison with viconia's magic resistance. anomen can't tank anything so why even bring up hp?
again, nalia has 5% leower trap finding, it's miniscule. yes, imoen is better at opening locks, big deal, they both have the knock spell.
what makes you think i don't know the spells and how to use them? i'm jsut saying that druid spells are situational and druids (clerics too) spend a lot of time attacking in between casting. being able to use gww, specialize and wear full plate makes more of a difference than having 2 lvl 2, 1 lvl 3 and 4 extra spells from the wisdom bonus.
|
I'm so glad I came across this thread, just installed SCSI and II and made it almost the hardest version possible, going to play BGT through now and hopefully get incredibly frustrated and have a blast =].
|
On September 22 2011 18:13 Biff The Understudy wrote:Show nested quote +On September 22 2011 17:25 hai2u wrote: some notes on NPCs for BGII -
Jaheira is the best tank Keldorn - one of the best NPCs, will make the game much easier against enemy mages and there will be a shitload of of them Edwin - best mage Korgan - awesome fighter/tank, great for beginners Viconia - great cleric Aerie - weak for beginner, overpowered if you know what you're doing Anoymen - never ever get this dude, annoying as hell Haerdalis - same as Anomen, tries to steal your girl Jan - fucking hilarious Valygar - Vin Diesel look alike, no personality Nalia - sux Cernd - boring, underpowered char Mazzy - ok, not too interesting Imoen - must have if you enjoy story/plot Minsc - good fighter, u either like him or find him annoying Hum, I don't agree with you. Jaheira sucks. She is not a very good tank: Korgan with increased dexterity is a thousand times better not to speak about Anomen. And she is a mediocre druid. Cernd is amazing. He won't fight, because he sucks at it, but he has 18 wisdom and is a pure druid. In ToB, he will be a spell factory, and he can cast you an army of elemental and deadly spells (like twice more than useless Jaja). Keldorn is fine, but not that interesting. If you are a beginner, he is ok, if you know the game well, he becomes pretty useless compared to Korgan. His gimmick spell of divination, you can as well get it with any cleric at all, so that's not really a reason to take a character with nothing thaaat awesome otherwise. Anomen is the best tank. Why is that? When he becomes Sir Anomen, he becomes an amazing Cleric, and mind, he is not dual class. So he will be a much better warrior than a normal cleric, but get just as many spells. At high level, he can cast the boosts and buffs of a cleric with the efficiency of a warrior. He just rocks. Imoen is excellent, because she is a good enough thief for the whole game. Jan is hilarious but it's much better to have a better mage, and Imoen is leveling twice faster than him. Nalia sucks, but you take her and change her for Imoen since she is basically exactly the same character, a bit worse. Haer Dalis is awesome if you really know how to play him. So not a low level. General thing: do not underestimate magic. When I play, I take at least 4 or 5 mages (Edwin, Aerie, Dalis, my kensai mage and Solaufein in my last game). The rational behind it is that combination of spell have an exponential effect. Any big fight in SoA becomes a piece of cake when you can cast for example: great malison + slow + 3 times emotion:despair on the enemy group. You can be sure that in the first round, all your enemy will be crying like little girl waiting to be killed in the floor and that if one was exceptionally lucky, he will be slowed down anyway. And that was by using one level 4 spell per character. When you master BG2, you really start to consider that pure fighters are a waste of spell and that one is already a luxury (I haven't taken any non-caster except for a kensai thief for years, even Korgan) Eh, I agree Jaheira sucks and I wouldn't take her if I wanted a decent party (hell, I don't take her period), but she can be a pretty decent tank thanks to the defensive druid spells. However, tanking in BG is not a very useful concept as all your characters can and will be the focus of enemy attention at some point or other and you can't rely on your warriors soaking it up, hence why mages have spells like stoneskin and thieves should always carry a few stacks of potions of invisibility (or the Staff of the Magi if you're really cheesy).
Cernd is pretty cool, and he can make a good fighter if you use the dispel magic bug on his greater wolfwere form and give him the Staff of Thunder and Lightning (or whatever it's called; the one you get in Spellhold), but I've never been a huge fan of druids as druids in any of the IE games.
Keldorn is a fairly boring character, but if you're looking for insanely powerful characters he's at the top of the list. Instant cast true sight, while not necessary, is still good, but his main strengths are an essentially infinite amount of instant cast Dispel Magic at twice his level and the ability to wield Carsomyr, neither of which can be replaced unless you play a Paladin yourself.
--
All this discussion about clerics vs cleric/fighters is totally neglecting that most of the differences are smoothed over by Draw Upon Holy Might, Holy Power, and Righteous Magic, and thus you can make a good argument that the extra high level spells per day are more useful than a few low level spell slots, and a Fighter/Cleric will need those to keep up anyways so in the end it isn't even really low level spell slots that would otherwise be unoccupied.
|
On September 23 2011 01:08 Pewt wrote: --
All this discussion about clerics vs cleric/fighters is totally neglecting that most of the differences are smoothed over by Draw Upon Holy Might, Holy Power, and Righteous Magic, and thus you can make a good argument that the extra high level spells per day are more useful than a few low level spell slots, and a Fighter/Cleric will need those to keep up anyways so in the end it isn't even really low level spell slots that would otherwise be unoccupied.
no, the difference between 10 attacks/round and 2.5 a/r can not be smoothed over with holy power or whatever. also, hardiness is the most important tanking ability and combined with defender of easthaven, it's the only way to tank anything in tob, unless you can actually get -30 ac and mirror image like blades can.
|
On September 23 2011 01:08 Pewt wrote: Keldorn is a fairly boring character, but if you're looking for insanely powerful characters he's at the top of the list. Instant cast true sight, while not necessary, is still good, but his main strengths are an essentially infinite amount of instant cast Dispel Magic at twice his level and the ability to wield Carsomyr, neither of which can be replaced unless you play a Paladin yourself.
My kensai-thief is doing fairly well with Carsomir
|
New players gettin bombarded here. This all started with someone asking for class and partyadvice...
Pick whichever class you like, play with any NPCs you like, try to keep a balanced party and just enjoy the game. For a normal gamer without difficult mods there is not much difference between the NPCs you pick.
|
i'm not attacking the new players. if anything, i'm giving explanations to new players why some parties are more effective than others. the game is fairly unintuitive - while you would think a fighter with high hp in full plate and shield is a good tank, it seems that squishy little bards and thieves are much better at it.
ofc, the game is completely winnable on core rules with no mods with pretty much any party configuration.
|
On September 23 2011 01:51 AntiGrav1ty wrote: New players gettin bombarded here. This all started with someone asking for class and partyadvice...
Pick whichever class you like, play with any NPCs you like, try to keep a balanced party and just enjoy the game. For a normal gamer without difficult mods there is not much difference between the NPCs you pick. First time I played BG1 I ended up with a party so bad, it would give you a headache. I literally took all the worst NPC in the game. Like I had both Tiax and Quayle, and I took Eldoth. So imagine, I would have liked to get advice.
|
On September 23 2011 01:45 Biff The Understudy wrote:Show nested quote +On September 23 2011 01:08 Pewt wrote: Keldorn is a fairly boring character, but if you're looking for insanely powerful characters he's at the top of the list. Instant cast true sight, while not necessary, is still good, but his main strengths are an essentially infinite amount of instant cast Dispel Magic at twice his level and the ability to wield Carsomyr, neither of which can be replaced unless you play a Paladin yourself.
My kensai-thief is doing fairly well with Carsomir I guess I should say "excluding solo characters" then.
On September 23 2011 01:15 GeneralCash wrote:Show nested quote +On September 23 2011 01:08 Pewt wrote: --
All this discussion about clerics vs cleric/fighters is totally neglecting that most of the differences are smoothed over by Draw Upon Holy Might, Holy Power, and Righteous Magic, and thus you can make a good argument that the extra high level spells per day are more useful than a few low level spell slots, and a Fighter/Cleric will need those to keep up anyways so in the end it isn't even really low level spell slots that would otherwise be unoccupied. no, the difference between 10 attacks/round and 2.5 a/r can not be smoothed over with holy power or whatever. also, hardiness is the most important tanking ability and combined with defender of easthaven, it's the only way to tank anything in tob, unless you can actually get -30 ac and mirror image like blades can. And yet the difference sounds like a lot less when you call it "10 attacks/round for one round" rather than wording it extremely misleadingly.
Also stoneskins + spell protection + liberal use of Heal tank ToB just fine.
|
On September 23 2011 01:51 AntiGrav1ty wrote: New players gettin bombarded here. This all started with someone asking for class and partyadvice...
Pick whichever class you like, play with any NPCs you like, try to keep a balanced party and just enjoy the game. For a normal gamer without difficult mods there is not much difference between the NPCs you pick.
Ya, new players should just play. You can do some crazy party combinations and be ok. I like to do all (or nearly all) of one class parties. All druids, all mages, all fighter-types, that kind of thing. Adds some interesting difficulty when you have a POORLY-balanced party. So for a new player, just go with people who seem cool & role play it.
|
On September 23 2011 02:01 Pewt wrote:Show nested quote +On September 23 2011 01:45 Biff The Understudy wrote:On September 23 2011 01:08 Pewt wrote: Keldorn is a fairly boring character, but if you're looking for insanely powerful characters he's at the top of the list. Instant cast true sight, while not necessary, is still good, but his main strengths are an essentially infinite amount of instant cast Dispel Magic at twice his level and the ability to wield Carsomyr, neither of which can be replaced unless you play a Paladin yourself.
My kensai-thief is doing fairly well with Carsomir I guess I should say "excluding solo characters" then.
haer'dalis always ends up using carsomir for me when i play an evil party.
|
On September 23 2011 02:07 GeneralCash wrote:Show nested quote +On September 23 2011 02:01 Pewt wrote:On September 23 2011 01:45 Biff The Understudy wrote:On September 23 2011 01:08 Pewt wrote: Keldorn is a fairly boring character, but if you're looking for insanely powerful characters he's at the top of the list. Instant cast true sight, while not necessary, is still good, but his main strengths are an essentially infinite amount of instant cast Dispel Magic at twice his level and the ability to wield Carsomyr, neither of which can be replaced unless you play a Paladin yourself.
My kensai-thief is doing fairly well with Carsomir I guess I should say "excluding solo characters" then. haer'dalis always ends up using carsomir for me when i play an evil party. Well, he can't use two hands weapon without a massive penalty right?
|
????
it's no problem, bards can get a * in every weapon (and he gets a free ** for short swords). he usually uses kundane + short sword of the mask, but vs mages he can equip carsomir for magic resistance and dispel.
|
On September 23 2011 02:41 GeneralCash wrote: ????
it's no problem, bards can get a * in every weapon (and he gets a free ** for short swords). he usually uses kundane + short sword of the mask, but vs mages he can equip carsomir for magic resistance and dispel. Bard can't get a * in two hand sword if I remember properly...
|
To all that say Aerie is overpowered and a must have, bear in mind she becomes very strong only in later ToB. In SoA she's quite gimped, good luck taking down SCSII Firkraag with Aerie instead of Edwin in Chapter 2 (just 1 example). Also, she is annoying/needy as fuck.
My favourite party, which i use on Insane + SCS also, and one that i feel is very potent for beginners as well is:
Me - Kensai/Mage with GM in Katanas and later Bastard Swords in ToB Korgan - Dual Axes and War Hammers Keldorn - no need to explain him anymore. Replaced in ToB by Sarevok Viconia - best cleric, best romance, great all around char with her high magic res and strong stats Edwin - a better mage than even the protagonist can potentially be, thanks to his amulet Imoen - sufficient thief skills, good support mage, crucial to the storyline. (personally, i would have preferred to have a fighter/thief instead of her, but alas there is no such character in BG2)
P.S. Keldorn eventually ends up killing Viconia, because he's a conservative racist prick. So i suggest you either install the NPC's don't fight component, or use Shadow Keeper to reset his hate factor towards Viconia.
P.P.S. You can take Viconia all the way to 21 wisdom if you know what you're doing in BGT. And to Biff who said the Tactics Illych is impossible for most, he's not that hard if you transition into BG2 from BGT with a max xp cap party.
|
Well if you want Aerie to be stronger early on you can just run with a smaller party.
|
On September 23 2011 03:19 King.Crimson wrote: To all that say Aerie is overpowered and a must have, bear in mind she becomes very strong only in later ToB. In SoA she's quite gimped, good luck taking down SCSII Firkraag with Aerie instead of Edwin in Chapter 2 (just 1 example). Also, she is annoying/needy as fuck.
that's why you manage party experience. bring aerie from the start and carry her to lvl 10 mage when she starts pulling her own weight, then add another 2 non-fighter chars and finish all quests you can with that setup. finally add fighters since they need the least xp to be effective.
replacing edwin with aerie is a no-go. if you run a good party, you replace edwin with imoen or nalia. you need a high level main caster, aerie acts as support (basically just spamming webs and heals most of the time). i don't remember how i did firkraag in scsii, i think i abused mines (my pc was thief).
|
Keldorn is awesome because he casts Dispel instantly and his dispel is 2x his level . This means that Keldorn's dispel will almost always works. True sight is also going to get alot of usage and finally Keldorn as a paladin can use Carsomyr!
Sure Anomen can become good after his quest but you have to suffer his attitude until then and most ppl usually can't/won't ;p.
Jaheira with buffs and Iron Skins becomes a godlike tank, dual wield her right and she becomes a beast.
there's really no reason to ever get Nalia, Imoen/Jan are both more useful and better.
|
|
|
|