So, I was finally able to join a game after having issues with latency. Something must be wrong with iCCup server or something but meh. It was a TvP on Fighting Spirit v1.3. The game wasn't the most interesting since it was more of a sit back and try to learn hotkeys, defend, etc.... then get rolled over but gotta start somewhere before I can have epic games.
We both end up spawning top corner positions. I spawn on the right, him on the top left. I start the game just blocking off the entrance and work on my macro.
Went for the factory as fast as possible to have siege tank support incase of a strong push and to expand behind it.
My opponent techs to dragoons and expands as he tries to harass me with 4 of them. Of course, I was prepared for him
"Good luck entering my base"
A little powering on my side and more work on saturating my exp.
My exp gets denied as he exps to the bottom corner of the map. Should've reinforced the position because it'll cost me the game.
He finally pushes but from both directions and I'm effectively squeezed between 2 decent sized forces.
I try to make a last stand but who can stand to an army of chargelots?
So, not the best game obviously and I think my macro slipped badly right before I took my 3rd because the supply difference was big when we engaged but overall was nice to know that I didn't struggle with the interface much. My game will only get better once I grind out more games and with more practice.
Lesson learned: Should've pushed out much earlier, preferably once I took my exp or soon after because he had mostly dragoons at that point and MMT would've done some major damage(maybe even take out exp) but didn't wanna risk my army early on in the game
he he, i guess you come from sc2?, MnM doesnt work on TvP Broodwar, you need Tanks and vultures, lot of vultures. But its ok man, if it your first game i hope you did had fun.
I saw mass vultures+tank in TvsP on another stream but is it really that bad with MM? thought I'll give it a try to see how it goes but with my macro slipping, it wasn't the best idea XD Thanks for the comments, I'll look at that armory build and check liquipedia to see if there are any more usual info
On August 20 2011 15:09 BigFan wrote: I saw mass vultures+tank in TvsP on another stream but is it really that bad with MM? thought I'll give it a try to see how it goes but with my macro slipping, it wasn't the best idea XD Thanks for the comments, I'll look at that armory build and check liquipedia to see if there are any more usual info
you can't really go bio because storm and reavers are gonna make them MELT.
not bad at all for a first game though, I suggest you watch a few progames and give liquipedia look. Goodluck!
MM is absolutely terrible against any tech protoss chooses, (storm or reavers etc...) (1 storm or reaver shot will instantly kill up to 10 marines, they just cant stand their ground) I suggest learning strong FD (fake double factory into expand) vs. protoss. Also bio is only viable against zerg.
MnM + tank is a viable build, but it's a build that is meant to push and kill protoss before he gets reaver or high templar out. Once Protoss reach that tech, it's much better off for Terran to go Vulture/Tank composition(Mech)
On August 20 2011 15:10 Kipsate wrote: Don't give up btw, wins are much more satisfying in BW then in SC2!.(and mentally draining as fuck)
1rax FE is hard to pull of on some maps and on D alot of toss like to go early 2gate or so, so I suggest you go with a siege expand or mine expand.
Nah, I don't give up that easily, otherwise I would've thrown my comp out the window once I started playing Zerg in S1 in SCII hmm, I think against P, I'll be going with siege expand. That was the plan there and I think it worked well
On August 20 2011 15:09 BigFan wrote: I saw mass vultures+tank in TvsP on another stream but is it really that bad with MM? thought I'll give it a try to see how it goes but with my macro slipping, it wasn't the best idea XD Thanks for the comments, I'll look at that armory build and check liquipedia to see if there are any more usual info
you can't really go bio because storm and reavers are gonna make them MELT.
not bad at all for a first game though, I suggest you watch a few progames and give liquipedia look. Goodluck!
Fair enough, ya, storm is scary stuff even in SCII, getting stormed is not fun XD Any link to some progamer videos, maybe MSL or OSL finals, etc...? I guess youtube is the best place?
On August 20 2011 15:10 Kipsate wrote: Don't give up btw, wins are much more satisfying in BW then in SC2!.(and mentally draining as fuck)
1rax FE is hard to pull of on some maps and on D alot of toss like to go early 2gate or so, so I suggest you go with a siege expand or mine expand.
Nah, I don't give up that easily, otherwise I would've thrown my comp out the window once I started playing Zerg in S1 in SCII hmm, I think against P, I'll be going with siege expand. That was the plan there and I think it worked well
On August 20 2011 15:09 BigFan wrote: I saw mass vultures+tank in TvsP on another stream but is it really that bad with MM? thought I'll give it a try to see how it goes but with my macro slipping, it wasn't the best idea XD Thanks for the comments, I'll look at that armory build and check liquipedia to see if there are any more usual info
you can't really go bio because storm and reavers are gonna make them MELT.
not bad at all for a first game though, I suggest you watch a few progames and give liquipedia look. Goodluck!
Fair enough, ya, storm is scary stuff even in SCII, getting stormed is not fun XD Any link to some progamer videos, maybe MSL or OSL finals, etc...? I guess youtube is the best place?
I don't recommend OSL/MSL finals for learning general play, there's usually a lot of mindgames going on there. Nevake channel on youtube has thousands of progames on it, here are a few off the top of my head.