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On August 10 2011 20:45 revoN wrote:Show nested quote +On August 10 2011 12:30 Fruscainte wrote:On August 10 2011 10:21 Vequeth wrote: I think I missed this part, how do you get ninjas? It's a National Decision. It will show up in the National Decisions tab only if you hire a Spymaster advisor though. The decision itself will cost you 100 ducats but it's worth it - you get +50% to both National Spy Defence and Spy Efficiency for duration of 5 years. Is that only possible when you aren't unified yet? I had no such option as Japan.
On August 13 2011 07:51 Garnuba wrote: "Quest for the new World" is a National Idea you can either change an existing one or get it next time you have a free idea slot From gov't tech research Yeah, I saw that in the game then and did choose it...and colonized a lot of stuff. By the way, you can change an existing national idea? Didn't know that...makes things a lot easier -_-
Well, game is over now. In the end, I was able to get down from 40% inflation to 0%. I colonized the islands to the north, one to the east and some to the south. My profit was only 100+ ducats a year but that's understandable considering the colonies were all fairly new. At least I made it on the first page of the income overview. Austria was doing pretty well in Europa again, as was Sweden. Bohemia owned this time and annexed eastward. Castille didn't manage to go to Africa and France got completely kicked out of Europe, haha. About the inflation thing...apparently the AI sometimes sets treasure to a certain amount after the stability hit 3 and you were investing in it. So no wonder my inflation went up that much. It didn't happen to me when I was playing Brandenburg though.
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On August 13 2011 11:03 Lucumo wrote:Show nested quote +On August 10 2011 20:45 revoN wrote:On August 10 2011 12:30 Fruscainte wrote:On August 10 2011 10:21 Vequeth wrote: I think I missed this part, how do you get ninjas? It's a National Decision. It will show up in the National Decisions tab only if you hire a Spymaster advisor though. The decision itself will cost you 100 ducats but it's worth it - you get +50% to both National Spy Defence and Spy Efficiency for duration of 5 years. Is that only possible when you aren't unified yet? I had no such option as Japan. Show nested quote +On August 13 2011 07:51 Garnuba wrote: "Quest for the new World" is a National Idea you can either change an existing one or get it next time you have a free idea slot From gov't tech research Yeah, I saw that in the game then and did choose it...and colonized a lot of stuff. By the way, you can change an existing national idea? Didn't know that...makes things a lot easier -_- Well, game is over now. In the end, I was able to get down from 40% inflation to 0%. I colonized the islands to the north, one to the east and some to the south. My profit was only 100+ ducats a year but that's understandable considering the colonies were all fairly new. At least I made it on the first page of the income overview. Austria was doing pretty well in Europa again, as was Sweden. Bohemia owned this time and annexed eastward. Castille didn't manage to go to Africa and France got completely kicked out of Europe, haha. About the inflation thing...apparently the AI sometimes sets treasure to a certain amount after the stability hit 3 and you were investing in it. So no wonder my inflation went up that much. It didn't happen to me when I was playing Brandenburg though.
iirc i still had the ninja option even after unification... maybe i remember wrong. most of the east asian nations - if you can westernize then land grab quickly while teching up - become immense powers assuming you've done it early enough. the manpower pool is massive for both ming and japan, and so is the income. in my japan game i had >150k manpower and about 400 - 500 ducats /year income in 1560 after westernization - didn't play it out since it got a bit dull steamrolling through east asia and colonizing the south pacific with no opposition. the key is to exploit the fact that you can occasionally sell a province for free to a latin tech AI and use that neighbour as your pass to westernizing.
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On August 13 2011 13:17 fush wrote:Show nested quote +On August 13 2011 11:03 Lucumo wrote:On August 10 2011 20:45 revoN wrote:On August 10 2011 12:30 Fruscainte wrote:On August 10 2011 10:21 Vequeth wrote: I think I missed this part, how do you get ninjas? It's a National Decision. It will show up in the National Decisions tab only if you hire a Spymaster advisor though. The decision itself will cost you 100 ducats but it's worth it - you get +50% to both National Spy Defence and Spy Efficiency for duration of 5 years. Is that only possible when you aren't unified yet? I had no such option as Japan. On August 13 2011 07:51 Garnuba wrote: "Quest for the new World" is a National Idea you can either change an existing one or get it next time you have a free idea slot From gov't tech research Yeah, I saw that in the game then and did choose it...and colonized a lot of stuff. By the way, you can change an existing national idea? Didn't know that...makes things a lot easier -_- Well, game is over now. In the end, I was able to get down from 40% inflation to 0%. I colonized the islands to the north, one to the east and some to the south. My profit was only 100+ ducats a year but that's understandable considering the colonies were all fairly new. At least I made it on the first page of the income overview. Austria was doing pretty well in Europa again, as was Sweden. Bohemia owned this time and annexed eastward. Castille didn't manage to go to Africa and France got completely kicked out of Europe, haha. About the inflation thing...apparently the AI sometimes sets treasure to a certain amount after the stability hit 3 and you were investing in it. So no wonder my inflation went up that much. It didn't happen to me when I was playing Brandenburg though. iirc i still had the ninja option even after unification... maybe i remember wrong. most of the east asian nations - if you can westernize then land grab quickly while teching up - become immense powers assuming you've done it early enough. the manpower pool is massive for both ming and japan, and so is the income. in my japan game i had >150k manpower and about 400 - 500 ducats /year income in 1560 after westernization - didn't play it out since it got a bit dull steamrolling through east asia and colonizing the south pacific with no opposition. the key is to exploit the fact that you can occasionally sell a province for free to a latin tech AI and use that neighbour as your pass to westernizing. Hm, weird. I so wanted to have a ninja. Didn't westernize and why would I in the first place? It's all about tradition and protecting your nation, and that's what I did Even before unifying Japan? That's pretty good. Also, is there a way to avoid all the infamy? That was the only thing which slowed me down, significantly.
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the shogun gets a casus belli against every other japanese clan. I think that is the best way to get low infamy
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Huh? Are you sure? I was Shogun at some point. My ally voted for me and the other one voted for me after I convinced him to do so. But the only casus belli I ever got was when I used spies to create a core province :S And I needed 70 or below influence as well.
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On August 13 2011 18:16 Lucumo wrote: Huh? Are you sure? I was Shogun at some point. My ally voted for me and the other one voted for me after I convinced him to do so. But the only casus belli I ever got was when I used spies to create a core province :S And I needed 70 or below influence as well.
yes it is a decision in the shogun tab, the button for that is in the lower right part of the screen where you normally have the button for the HRE. It pretty much gives you a CB against every other clan.
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Yeah, I know. But there were only three decisions. Unify Japan, Sword Hunt and another one. I already activated Sword Hunt and the other one in the save state I just visited and other than that, there is nothing really.
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the other one should be the thing that gives you the CB.
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I think that was the one which makes the clans come to your court every two years and they are unable to wage wars and it said something like it's good to have their families as hostages. Are you sure this one is supposed to give me a casus belli? ^_^
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I am kinda questioning myself right now. I am really sure that there was a CB which the Shogun gets against everyone but I cant recall how I got it. Will have to look at the wiki
edit: ok I looked it up. You get the "Japanese Civil War" CB against every Daimyo who did not vote for you when you try to become Shogun. For that to occur you have to be Kampaku. This way I united Japan pretty quick because I lost my Shogun title fairly early with Minamoto but then I just send some unit sto Kyoto claimed Kampaku title and after that I killed everyone
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Well, I just tried it but you don't get any infamy reduction for annexing a territory.
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guess I will have to play japan myself again to try it
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Have fun
Also, I tried the ninja thing and you can only get them when you aren't unified yet.
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started a game with Taira now. First few years went fine and I was able to beat Fujiwara and Minamoto with the help of the Tachibana. But now Just nothing happens anymore. The Shogun is sitting at 100 influence and you cant do anything against that because he regenerates the influence incredibly fast.
Unifying Japan is much much easier when you start with Minamoto because you dont have to sit on your hands all the time. I can see now why it took you until 1700 to unify japan. I did that with Minamoto until 1550 max :/
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Yeah, that was a problem. That's why I funded revolts and people who claim the throne and got my relationship to minus, so that he loses 1.00 per month because of me. He lost several fights until prestige went into minus and eventually the influence went down, so that I was able to declare war.
When I played Fujiwara, I allied with Tachibana and as soon as Minamoto lost the influence, all hell broke lose and Tachibana+Taira declared war and attacked him. I declared war against Taira in return and beat him completely(I already had one province back from when Ming attacked us) since his army was weakened, even though he won the war against Minamoto pretty quickly. I used spies to create core provinces and lost either 5 or 8 infamy, depending on whether they were discovered. I occupied them as long as possible, until automatic white peace sets in to lower my infamy. When I annexed everything, I was at 30+ and had to wait for a long time. I also claimed the title of Shogun and was supported by one and persuaded the other one(Minamoto) by waging war.
And as I said, it's not really that another nation has the Shogun, it's all about the infamy. With only 50% gain, it would have been much faster. Maybe vassalizing them helps. Not sure how much infamy you gain when you annex them successfully(if that's even possible).
Ah, what I also mentioned. If the Shogun is stuck in an outside war, it can happen that it never ends. You can only restart the game then -.-
Finished two complete games in half a week, I sure played a lot. Played Fujiwara 1 1/2 times but since rarely anything ever happens, I pretty much was at max speed the entire game. I'm wondering which nations to choose next. HRE as emperor could be interesting, or a nation who colonizes a lot, Ming or an African/American country. The problem is to find a nation which I like with a flag that I like(that's the reason I chose Fujiwara). But I'm not really into ship fights. Hm, what to do, what to do...
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got a question for you all: so i'm playing as korea right now, and trying to switch into a noble republic. however, i've gotten gov 10, and stayed as a despotic monarchy. the noble republic option shows up, but is greyed out saying that the change isn't possible. is there any reason why?
+ Show Spoiler +
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On August 13 2011 23:27 Lucumo wrote: Yeah, that was a problem. That's why I funded revolts and people who claim the throne and got my relationship to minus, so that he loses 1.00 per month because of me. He lost several fights until prestige went into minus and eventually the influence went down, so that I was able to declare war.
When I played Fujiwara, I allied with Tachibana and as soon as Minamoto lost the influence, all hell broke lose and Tachibana+Taira declared war and attacked him. I declared war against Taira in return and beat him completely(I already had one province back from when Ming attacked us) since his army was weakened, even though he won the war against Minamoto pretty quickly. I used spies to create core provinces and lost either 5 or 8 infamy, depending on whether they were discovered. I occupied them as long as possible, until automatic white peace sets in to lower my infamy. When I annexed everything, I was at 30+ and had to wait for a long time. I also claimed the title of Shogun and was supported by one and persuaded the other one(Minamoto) by waging war.
And as I said, it's not really that another nation has the Shogun, it's all about the infamy. With only 50% gain, it would have been much faster. Maybe vassalizing them helps. Not sure how much infamy you gain when you annex them successfully(if that's even possible).
Ah, what I also mentioned. If the Shogun is stuck in an outside war, it can happen that it never ends. You can only restart the game then -.-
Finished two complete games in half a week, I sure played a lot. Played Fujiwara 1 1/2 times but since rarely anything ever happens, I pretty much was at max speed the entire game. I'm wondering which nations to choose next. HRE as emperor could be interesting, or a nation who colonizes a lot, Ming or an African/American country. The problem is to find a nation which I like with a flag that I like(that's the reason I chose Fujiwara). But I'm not really into ship fights. Hm, what to do, what to do...
I suggest playing minor (!) power in HRE, Scotland or Ireland, one of the Hordes, Byzantine and The Knights- all have been pretty enjoyable for me so far
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I just downloaded this game a few days ago and I'm loving it. I'm really, really bad, though - bad enough where I wonder if I'm missing some sort of critical bit of information on how to play this game :p.
I got destroyed playing Castille while learning the hard way not to cross the infamy limit (yeah... utter destruction at the hands of all of Europe). I just tried to play a game as the papal states but I just don't see any way to expand... Naples fell almost immediately to Siciliy and I was able to take my northern neighbor, but all of the other provinces in northern Italy were part of the HRE and Bohemia would show up with a 15 stack if I declared war on any of them.
I'm hoping I'll be able to do some successful expansion games soon... this is frustrating at first.
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I'm playing an amazing game with some people on a forum I met, and the situation is like this:
Human Player roles: Me: Burgundy Everyone Against me: Aragon, France, Austria, Poland, Denmark, Portugal Neutral: Holland
Modifiers: I am Holy Roman Emperor, and I beat the tar out of France early-game and forced him to release all vassals.
So basically what happened was this: In the early game, I had assaulted and occupied France, primarily by use of defensive terrain as well as a 5-shock general, and had against him a 100% warscore. Then, I forced him to release almost all of his vassals, and in turn I vassalized 2 of his vassals.
After this engagement, I turned my focus to the Holy Roman Empire, and became the terror of the west german states. I vassalized approximately 8 different countries, and annexed (with a mission so i got cores) about 3-4 of them. My vassals elected me as Holy Roman Emperor, so I gained a MASSIVE manpower boost, as well as many minor benefits. Soon, I became an enormous power, with approximately 100 stacks of army fielded in battle. However, the rest of the people in the game soon noticed that I was becoming too strong for my own good, and they secretly created a coalition to defeat me, the Burgundian Emperor. I first suspected existence of their unholy alliance when I noticed that Aragon and France were massing armies at their borders. I quickly drafted 50 stacks of troops and pulled all my troops back to Burgundy.
"War! War!" resounded across the European continent as news spread of a rebel faction contesting the power of the Burgundian Emperor. The Burgundian people were nervous, for they knew of the aeon of strife that was to befall them. "All men, age 18 and above, must join the Royal Burgundian Army!" It was apparent to all that the Emperor, a man of great infamy, had decided to bear arms against his adversaries. Soon, hundreds of thousands of men from all over the Empire were drafted into the Holy Burgundian Armies.
There were 5 of these armies. One participated in the Italy campaign, where their purpose was to free the holy province of Roma from its Austrian oppressors. One engaged in the Balkan campaign, where they had to hold their own against the combined forces of Austria, Transylvania (which, due to some strange series of events, had annexed the majority of Hungary), and Croatia. Another was put forth to defend the Eastern border of Burgundy against the armies of Poland, Lithuania, and Bohemia. However, they had the help of several vassal armies that greatly improved their chances of success, from impossible to very unlikely. The last two armies were known to all as the "Deathstacks". People whispered tales of these two armies. They said that the mortality rate in these armies was almost 80%. These armies were seen marching back from the battlefields with only 10,000 troops left in each, down from 50,000. The men who were put into these armies knew that their lives would be short lived, for they were to march straight into the French mainland, and battle with the Royal French Army.
After 5 hard years of toil and strife, when the Kingdom of Burgundy was starting to feel the pressure of war exhaustion and inflation, word of the fates of the armies arrived.
The first army was locked in stalemate. Austria's manpower was simply too large. The troops could not produce enough pressure to break through the Austrian lines. However, they were largely successful in their mission: To protect Burgundian interests in Italy.
The second army had a less encouraging tale. After several years of combat with the Austrian alliance, they soon found themselves lacking men and resources. It did not take long until they were beaten in battle and routed. Austria had managed to occupy Burgundian provinces in Austria.
The third army had done well. The Polish Alliance had been beaten back with the help of the Vassals. The third army returned to Burgundy, and, after a couple months of rest, moved to protect the northern provinces from the armies of the Danes, who were landing on the coasts and assaulting Native Burgundian provinces.
The last two armies had varying degrees of success. The Northern "deathstack" boasted tales of great accomplishment and fortune. They had not only defeated French forces in the North, but they had occupied every single province there was! Morale of the troops in the Northern "deathstack" went through the roof, but when the messenger from the South "deathstack" arrived, all grew silent. The South "deathstack" had been completely demolished by the combined armies of France, Aragorn, and Austria (who had contributed a 6 shock general, ouch!). The faces of the men grew grim when they were informed that they were to move to the south, and hopefully fare better than their comrades had. Their demeanors brightened slightly when they were informed that the Third Army, who were twiddling their thumbs awaiting the Invasion of the Danes, were ordered to provide assistance.
To be continued.
TL;DR: This is the story of my war as the Burgundian Emperor against the world. I lost against austria, did well against poland and denmark, and am still engaged in combat with France/aragon.
P.S. PM me if you want to play with us.
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I'm kinda pissed at this game now..
Switzerland (me) and my good friend Milan together went to war (on my initiative) against Naples and the Papal State... Now all was fine and dandy (well Milan took most of Neaples even tho I did most of the fighting but I got all of the Papal states and also 2 provinces of Naples). So, for some reason Savoy/Ferrastra/Provence (+ som REAL minors) were being retards and joined the war (whiteout a "dire" reason to do so", there was no alliance or anything... I thinkt hey just did not like Milan becoming big...). The war was annoying (Provence had like nothing but for sure was a pain in the ass allways attacking my cores while the papal state was attacking Roma and all my army being caught up taking 4 provinces at once :D... And some other random Country I have no clue why it was involved "dropped" me all over...). The only one that really fought back was Ferra (black/whiet flag one) but after that one was broken stuff went good, I annexed all of savoy and ferra (well, Milan also grabbend 1-2 provinces of Ferra).
So I was happy, I even could bring my inflation back down... Everything looked really, really good. Not even Austria (which entered the war on my side VERY late and VERY pointlessly) or someone else was pissed at me.
So what happens: The Holy Roman Asshole wants you to give province X to Austria --> I'm all like: NO. The Holy Roman Asshole wants yo to give province Y to Austria --> I'm all like: Hell no. Repeat...
Milan no longer wants to be my buddy now... Revolts spawn... My income goes to shit... My inflation rises... WHAG
Fuck this game (or at least the Emperor).
Btw: Is it random if i belong to the HRE as Switzerland? Sometimes i can leave the Empire immediatly/don't seem to be in it at all, sometimes like "never/i have to do serious insulting" to be able to leave... Which is kinda bad because the Emperor tends to be a dick and i myself can't become emperor due to not being a Monarchy..
Btw: I played EU3 whiteout the new Addon earlyer so i had no Magistrates so that was why i couldn't get high level Advisors... it's way easyer to play now :D.
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