|
On August 10 2011 10:59 `MemoRY wrote: I loled when the Halo: Reach guy talked about being so dedicated by playing 3-4 hours per day.
So did I, I spend like 3-4 hours a day on SC2 usually so it surprised me.
|
On August 10 2011 10:59 `MemoRY wrote: I loled when the Halo: Reach guy talked about being so dedicated by playing 3-4 hours per day.
Me too, being dedicated in games such as 1.6 & CS:S and so forth requires up to 7-8 hours (for CS) and even more for SC2..
|
On August 10 2011 10:59 `MemoRY wrote: I loled when the Halo: Reach guy talked about being so dedicated by playing 3-4 hours per day.
Haha same. Wonder when Koreans would dominate if they entered the world of competitive FPS in as big a scale as SC:BW and SC2 given their practice methods.
+ Show Spoiler +Notice the use of when rather than how
|
7 minutes in and this is amazing. Do not lose IMG as a sponsor. I'm gonna go get some lunch and watch it while i eat.
YOU BETTER KEEP MAKING THESE ^_____^.
Btw are there any for past events or is this the first?
Does black ops not use extended series O.O? It doesn't seem like they do from the video :S
|
On August 10 2011 21:50 inn5013orecl wrote:Show nested quote +On August 10 2011 10:59 `MemoRY wrote: I loled when the Halo: Reach guy talked about being so dedicated by playing 3-4 hours per day. Haha same. Wonder when Koreans would dominate if they entered the world of competitive FPS in as big a scale as SC:BW and SC2 given their practice methods. + Show Spoiler +Notice the use of when rather than how
just curious, if ure good at a FPS game, will that help in SC2 and vice versa? or do u need different skillsets.
I know one of the gross differences is team games require teamwork and in SC2 the builds and meta game affects the outcome alot. just a small question for people who have tried dominating at both a FPS and a RTS.
|
On August 10 2011 22:55 Ryukku wrote:Show nested quote +On August 10 2011 21:50 inn5013orecl wrote:On August 10 2011 10:59 `MemoRY wrote: I loled when the Halo: Reach guy talked about being so dedicated by playing 3-4 hours per day. Haha same. Wonder when Koreans would dominate if they entered the world of competitive FPS in as big a scale as SC:BW and SC2 given their practice methods. + Show Spoiler +Notice the use of when rather than how just curious, if ure good at a FPS game, will that help in SC2 and vice versa? or do u need different skillsets. I know one of the gross differences is team games require teamwork and in SC2 the builds and meta game affects the outcome alot. just a small question for people who have tried dominating at both a FPS and a RTS.
The most important thing probably is the mindset, if you played any game 8hours a day competitively it defintately makes it easier picking up another one and stuff like mouse accuracy and stuff will definately help both ways around... But apart from that I don't think you can make a real call on stuff like this...
I think MoMaN is the only FPS player I know of who managed to be somewhat successful in SC2
|
Very nice
|
United States994 Posts
On August 10 2011 16:24 Alltomata wrote: LOL "We must get on, almost every night of the week. And play for 3-4 hours."
That's nothing compared to what Starcraft players put in.
3-4 hours AS A TEAM. The Halo players practice all day in custom games, but getting 4 players together for team practice is difficult considering they're usually college kids living in disparate parts of the country.
In any case, anyone that can compete at that level deserves respect, regardless of the title.
|
Awesome vid! Lols at halo and cod tho, all 15 year old american xbox live kids
|
On August 10 2011 23:41 MLG_Adam wrote:Show nested quote +On August 10 2011 16:24 Alltomata wrote: LOL "We must get on, almost every night of the week. And play for 3-4 hours."
That's nothing compared to what Starcraft players put in. 3-4 hours AS A TEAM. The Halo players practice all day in custom games, but getting 4 players together for team practice is difficult considering they're usually college kids living in disparate parts of the country. In any case, anyone that can compete at that level deserves respect, regardless of the title.
It is interesting the large variance in work required to become the best. You can't argue with Instinct's results. The question is will their dominance spark other teams to up the ante and start practicing more?
Really it just speaks to the poorness of competition than it does Instinct's lack of dedication. If everyone practiced 3-4 hours a day then those at the top would have to practice more, feeding a cycle and maybe we'd see the numbers we see in SC2 and such. But really I don't think the money is there. Outside of MLG I don't think Halo Reach has tons of $100 tournaments per week and the option to fly to an Assembly or a Dreamhack or an IEM or a GSL or a GSTL or....
I think SC2 and Halo: Reach are on different plateaus of work to put in and money to get out.
|
United States994 Posts
On August 10 2011 23:51 Clues wrote:Show nested quote +On August 10 2011 23:41 MLG_Adam wrote:On August 10 2011 16:24 Alltomata wrote: LOL "We must get on, almost every night of the week. And play for 3-4 hours."
That's nothing compared to what Starcraft players put in. 3-4 hours AS A TEAM. The Halo players practice all day in custom games, but getting 4 players together for team practice is difficult considering they're usually college kids living in disparate parts of the country. In any case, anyone that can compete at that level deserves respect, regardless of the title. It is interesting the large variance in work required to become the best. You can't argue with Instinct's results. The question is will their dominance spark other teams to up the ante and start practicing more? Really it just speaks to the poorness of competition than it does Instinct's lack of dedication. If everyone practiced 3-4 hours a day then those at the top would have to practice more, feeding a cycle and maybe we'd see the numbers we see in SC2 and such. But really I don't think the money is there. Outside of MLG I don't think Halo Reach has tons of $100 tournaments per week and the option to fly to an Assembly or a Dreamhack or an IEM or a GSL or a GSTL or.... I think SC2 and Halo: Reach are on different plateaus of work to put in and money to get out.
You're misunderstanding me. They practice their craft all day. But as a team, they play 3-4 hours together going over strats, etc. It is not to say they only practice 3-4 hours, just 3-4 hours in one team session together.
|
Great video, I really enjoyed the epic story of Instinct. I think more could have been made of the amazing crowd response to Boxer's awesomeness, but Starcraft definitely got its due.
|
Awesome recap video! I love when these come out so I can find out who won Halo and COD since i spend all my time watching SCII. I'm hoping to be able to walk around at Raleigh and film each stage a little bit each day during the weekend.
|
So why are Artosis and Tasteless mentionend as casters in the credits?
|
Hadn't watched that much Halo before Anaheim. It was way more interesting than I'd expected. Great recap and great event!
|
loved it, having been there, this brought back memories =]
|
Awesome, thank you for this.
Will this be available on the iinet freezone for Australian viewers?
|
Do they only play on one map for Halo? They switched it up for COD, but Halo all looked the same. Maybe I just can't tell. Interesting to see the team dynamics.
|
On August 10 2011 21:50 inn5013orecl wrote:Show nested quote +On August 10 2011 10:59 `MemoRY wrote: I loled when the Halo: Reach guy talked about being so dedicated by playing 3-4 hours per day. Haha same. Wonder when Koreans would dominate if they entered the world of competitive FPS in as big a scale as SC:BW and SC2 given their practice methods. + Show Spoiler +Notice the use of when rather than how Actually, I don't recall any dominating/top3 team or player on either quake or cs 1.6. Only ex estro/wemadefox and before them lunatic-hai could compete but they never won anything international I believe (maybe estars once?). I don't think fps games reward 12 hours of training a day as much, 6-8 hours and better adaptation seems to be better.
|
It's shame this topic has turned into mainly a discussion over the "3-4 hours" thing instead of the absolutely amazing montage video.
Thanks so much MLG. I bought Gold after seeing Anaheim and haven't regretted one second of it. You guys rock.
Edit: rofl "I don't think it is possible to be effective with this weapon on this map" *headshot* *double kill* *triple kill*
|
|
|
|