Since SC2 came out there have been an always increasing number of big (over $5000 prize pool) tournaments that have been flourishing, as well as thousands of small tournaments that have also been doing well and generating revenue for the streamers/organizers. There is no reason for them to change the policy if it's working and everyone is making money.
Discussion: Prize pool cap by Blizzard. - Page 3
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Keap
United States214 Posts
Since SC2 came out there have been an always increasing number of big (over $5000 prize pool) tournaments that have been flourishing, as well as thousands of small tournaments that have also been doing well and generating revenue for the streamers/organizers. There is no reason for them to change the policy if it's working and everyone is making money. | ||
wklbishop
United States1286 Posts
Of course, the correlation between growth of tournaments' revenue and Blizzard taxing requires studies to pinpoint a good number that makes sense for Blizzard requires a study to be done, but my point is that 50% is way too arbitrary and more than likely too high to make much sense. | ||
Turbo.Tactics
Germany675 Posts
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TheOnlyOne
Germany155 Posts
To be true, they should see the tournaments as "free advertisment" for their game. Right now, Blizzard acts not like they should, if they really care for E-Sports (which they obvisious don't ; its money that rulez, not E-Sports). I'm not sold to how Blizzard acts, and i am not good with how it evolves. *The second someone creates a way to bypass Battlenet and play the game without Blizzard (in the way) ; E-Sport might rise way more in SC2 ; otherwise theirs allways this problems connected with Blizzard. **Big Events with giant cash out should be "awesome" events that push the game and make its E-Sport way more attractive ; if Blizzard "taxes" this kind of events, it just pushes tons of "small" events , nobody really cares for the super small ones. | ||
Zechs
United Kingdom321 Posts
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branflakes14
2082 Posts
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MadChem
Germany218 Posts
On July 25 2011 02:43 Zechs wrote: This whole "they're a business, deal with it" argument is really tired. I totally agree. I feel like Blizzard see's eSports as: volunteers making it happen and we can "harvest" the money they earn... | ||
turamn
United States1374 Posts
However, I feel like Blizzard will take measures to stop this so they can get the ad dollars should it become a common practice. EDIT: Above poster, of course that's the case. They didn't decide to make SC2 because they wanted to further the e-sports scene. They made it to cash in. Thinking otherwise is just nieve. | ||
ehalf
408 Posts
On July 25 2011 01:34 caradoc wrote: Its certainly acceptable. 50% is a guideline, blizzard makes specific arrangements with specific tournaments so its not an across the board requirement. In addition, 50% is ad revenue only, things like tickets for events, stream sales, and individual relationship between sponsors and tournaments are obviously exempt. Think of it this way-- do you want blizzard's only revenue stream from SC2 to be from game sales? If so, the life cycle of sc2 will be extremely short. This is good policy. Quite true. Most tournament is mainly supported from sponsors not ads. Ads revenue is not a lot of money even considering very big event like DH, MLG. GSL maybe different, but the ads are in Korea and I doubt it will earn a lot from ads coz Gomtv is a online TV ... Besides, Blizzard should already work out a system with Gom. | ||
Novalisk
Israel1818 Posts
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turamn
United States1374 Posts
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Keap
United States214 Posts
Of course they expect some money in return. Not to mention big leagues such as MLG and GSL surely have agreements with Blizzard to pay less than 50%. | ||
Pinski
United States126 Posts
It's not that if you have a $10k prize pool, blizzard gets $2.5k off the top, it's that if you have a $10k prize pool, and you make say $2k off ad revenue, blizzard gets $1k of that money. They need to setup a sliding scale based on prize pool. Because let's face it, just because a tournament goes above $5k in prize pool doesn't mean that it's ad revenue miraculously increases two-fold to make the tourney holder that much more money. Either way, I'm sure bigger companies have a crack team of accountants that deal with all the paying of blizzard for their 50% ad revenue. | ||
rickybobby
United States405 Posts
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Ryalnos
United States1946 Posts
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ehalf
408 Posts
On July 25 2011 02:53 Novalisk wrote: Is it prize pool or first place prize? Seeing as MLG has 5k first place up until the grand finals, where is the official announcement from Blizzard concerning this matter? Even for our current major event MLG, sadly the ads revenue is kind of negligible ... If you see a lot of ads of dr.pepper Blizzard get $0 coz it's it is MLG sponsor. Ads only become important once you are on the real TV. As long as SC2 is not in ESPN, u never have to worry about this. I think this policy is mainly to control the televised games like the BW situation in Korea right now. I seriously doubt SC2 will one day on NA/EU mainstream TV. | ||
ShadowWolf
United States197 Posts
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aksfjh
United States4853 Posts
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Timestreamer
Israel157 Posts
Let's say I can prove(legally speaking) that my event lost revenues because a major game got cut off because BNET was down, because of lag, because there was no LAN, whatever the reason might be - that it was Blizzards fault - can I sue them? After all, if they can have 50% of my profits, then they can surely have 50% of the responsibility for me losing money.... Yea, guess that's not going to happen, now is it? | ||
arterian
Canada1157 Posts
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