• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:55
CEST 03:55
KST 10:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!38Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Your past clans Best Games Kespa era BW General Discussion ASL22 General Discussion Looking for old Team Micro Arena(TMA) Teammates
Tourneys
CSLAN 4 is Coming! Small VOD Thread 2.0 Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7550 users

I just think out of the box. Making Hydra 4X fast

Forum Index > Brood War Strategy
Post a Reply
1 2 3 Next All
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
July 21 2009 20:50 GMT
#1
Today making a game i just encour in this fact. I was able to speed up hydra like 4x or more for defending form corsair. i make it while moving and making new unit. I for use click on pool.
Anyone can understand how to reproduce it? That would make zerg really imba..

http://ru.iccup.com/replays/37745.html
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
KwarK
Profile Blog Joined July 2006
United States44242 Posts
July 21 2009 20:57 GMT
#2
This is a known bug (I believe Nony made a big post about it with zealots a while back) but unfortunately it seems to just happen sometimes. Near impossible to replicate and therefore near impossible to abuse. Sorry.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States44242 Posts
July 21 2009 21:01 GMT
#3
Couldn't find the topic I was looking for but I did find a reference to this bug from 6 years ago.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=2972#1
ModeratorThe angels have the phone box
Romanian from
Profile Joined September 2008
Romania89 Posts
July 21 2009 21:01 GMT
#4
use hack to make units faster is stupid, because obvious. if you use hack, use in way that doesn't let opponent see. also, if you must make hydra faster, use fast hydra to attack not to defend from corsair wtf?
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
July 21 2009 21:04 GMT
#5
romanian have you read the thread? I did not use a hack. This is a bug. I want to know if anyone can replicate it. I am playing from six years and I have really never heard before about that.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
ketomai
Profile Joined June 2007
United States2789 Posts
July 21 2009 21:07 GMT
#6
It happens randomly (or how it's done is unknown). For me, I've had it happen with both Lurkers and Zeals.
Eben
Profile Blog Joined September 2008
United States769 Posts
July 21 2009 21:44 GMT
#7
I couldn't really understand your post...

But there is a bug where certain units speed up a bunch, but as far as I know there's no way to reproduce it on command.
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
July 21 2009 21:52 GMT
#8
So you found an abusive bug. And then you made a strategy forum thread asking to reproduce it? Is this accurate? Do you think that is a good idea?
Moderator
SoulMarine
Profile Blog Joined January 2009
United States586 Posts
July 21 2009 21:59 GMT
#9
On July 22 2009 06:52 Chill wrote:
So you found an abusive bug. And then you made a strategy forum thread asking to reproduce it? Is this accurate? Do you think that is a good idea?



There are many abusive bugs in use. How else could they develop?
베이비 폭스 WeMade 파이팅! ~ WeMade 팬 ~ BaBy 팬 ~ щ(゚Д゚щ) Gee Gee Gee Gee BaBy BaBy BaBy ♫♫
GreEny K
Profile Joined February 2008
Germany7312 Posts
July 21 2009 22:00 GMT
#10
On July 22 2009 06:52 Chill wrote:
So you found an abusive bug. And then you made a strategy forum thread asking to reproduce it? Is this accurate? Do you think that is a good idea?


I dont think its a bad idea for the most part, sure its altering the game but so are allied mines and hold position lurker or observer over turret (easy to counter, but nonetheless) and the new bug about the workers getting stasised while moving to mineral patch. But that would be for Kespa to decide.
Why would you ever choose failure, when success is an option.
inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
July 21 2009 22:10 GMT
#11
they fixed the hydralisk stack bug right? that was fun for the couple months it was out
With a gust of wind, perhaps.
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
July 21 2009 22:16 GMT
#12
On July 22 2009 06:52 Chill wrote:
So you found an abusive bug. And then you made a strategy forum thread asking to reproduce it? Is this accurate? Do you think that is a good idea?


I think it's better to fully understand something than keep it under covers.

On July 22 2009 07:10 inertinept wrote:
they fixed the hydralisk stack bug right? that was fun for the couple months it was out


This bug is NOT the stacking bug. It's the hydralisk-moving-at-4x-the-speed bug.
Ars longa, vita brevis, principia aeturna.
Boblion
Profile Blog Joined May 2007
France8043 Posts
July 21 2009 22:31 GMT
#13
On July 22 2009 06:52 Chill wrote:
So you found an abusive bug. And then you made a strategy forum thread asking to reproduce it? Is this accurate? Do you think that is a good idea?

Tell this to the guy who has discovered muta stacking or mineral jumps :p
fuck all those elitists brb watching streams of elite players.
Kennelie
Profile Joined December 2007
United States2296 Posts
July 21 2009 22:34 GMT
#14
lol @ stacking bug. Anyways yea that would be cool to replicate it during a long BGH game.....gosh those can get boring at times.
ya had ya shot kid!
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
July 21 2009 22:37 GMT
#15
I noticed my marines moving at 4x speed before too, but I'm not sure if this is what you're talking about. What I figure happen was my two rines trying to get around each other and then the glitch happens, because times I seen it they always run against each other.
@KawaiiRiceLighT
Coldlogic
Profile Joined December 2008
United States116 Posts
July 21 2009 22:38 GMT
#16
On July 22 2009 07:00 GreEny K wrote:

I dont think its a bad idea for the most part, sure its altering the game but so are allied mines and hold position lurker or observer over turret (easy to counter, but nonetheless) and the new bug about the workers getting stasised while moving to mineral patch. But that would be for Kespa to decide.


Do people really think hold position lurker is an abusive bug on the scale of making hydras 4 times faster?

In all seriousness, i was suprised the first time i realized that you cant stop lurkers from attacking as a default operation, rather than the "bug"

It makes perfect sence that a stealth unit would be able to ambush, so why is it a "bug" when a unit waits for more units to come into its trap?
PH
Profile Blog Joined June 2008
United States6173 Posts
July 21 2009 23:03 GMT
#17
It doesn't make "perfect senSe" (NOT SENCE) for any unit in SC to not be able to attack on command. They all do it, why would the lurker be any different?
Hello
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
Last Edited: 2009-07-21 23:15:02
July 21 2009 23:04 GMT
#18
Infinite sunken range seems like an abusable bug but there was good acceptance to it. Is that because it was only really useful in anti-rush situations?

Sure speedy hydras is worse but infinite sunken range to your bunker/cannon rush is just as gay ~~ In the words of Dave Chapelle how old is 15?

On July 22 2009 08:03 PH wrote:
It doesn't make "perfect senSe" (NOT SENCE) for any unit in SC to not be able to attack on command. They all do it, why would the lurker be any different?


Any stopped unit will attack an enemy unit in it's range. Only way AI wont target an enemy is if you are useing the move command. Since burrowed lurkers cant move and the hold position on any other unit autofires the instant a badguy comes into it's range hold position command would be completly redundant on lurkers since they are always in a held position ~~ Lurker isn't any different at all, that's why the 'hold lurker' bug is a bug because it changes the AI.
Nak Allstar.
Rev0lution
Profile Blog Joined August 2007
United States1805 Posts
July 21 2009 23:11 GMT
#19
You sure it's not lag?
My dealer is my best friend, and we don't even chill.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
July 21 2009 23:18 GMT
#20
Well you can make the entire map play speed x2 (roughly) if a scarab is the first unit placed on the map, for player 12, but other than that i have no idea how to do this, and in fact have never heard of it.
U Gotta Skate.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
CSLAN Day 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 184
ProTech83
RuFF_SC2 75
StarCraft: Brood War
Bale 14
Dota 2
The International21410
NeuroSwarm216
League of Legends
Doublelift7550
Counter-Strike
summit1g8945
minikerr60
Other Games
JimRising 318
Trikslyr55
Organizations
Other Games
gamesdonequick748
BasetradeTV226
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 74
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
8h 5m
PiG Sty Festival
10h 5m
Maru vs Shameless
Reynor vs TriGGeR
IPSL
14h 5m
OSC
22h 5m
Afreeca Starleague
1d 8h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
1d 9h
The Patches Monday
1d 14h
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
2 days
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
CranKy Ducklings
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.