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I just think out of the box. Making Hydra 4X fast - Page 3

Forum Index > Brood War Strategy
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B1nary
Profile Blog Joined January 2008
Canada1267 Posts
July 22 2009 17:13 GMT
#41
I find it funny that Chill is the one getting somewhat railed on in this thread ^^

I've never been able to reproduce this bug. Does anyone know if it's exactly 4X speed or is 4X a rough estimate?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 22 2009 20:06 GMT
#42
On July 23 2009 00:58 Adeny wrote:
If someone managed to find a way to replicate this, forge-expand would be dead. Because of this I hope that noone discovers how, or that it is officially banned from iccup, kespa and gom.

they wont find a way to replciate it because its totally random, like reaver duds etc
Artillery spawned from the forges of Hell
Shauni
Profile Blog Joined July 2004
4077 Posts
July 22 2009 20:59 GMT
#43
This is exactly like when two people try to pass eachother but can't decide which side to pass on...
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 22 2009 21:37 GMT
#44
On July 23 2009 05:06 arb wrote:
Show nested quote +
On July 23 2009 00:58 Adeny wrote:
If someone managed to find a way to replicate this, forge-expand would be dead. Because of this I hope that noone discovers how, or that it is officially banned from iccup, kespa and gom.

they wont find a way to replciate it because its totally random, like reaver duds etc


Reaver duds are everything but random. They travel for a certain time and/or distance, and stop working if they go over that limit. And with that kind of attitude no bugs would ever have been found.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 22 2009 22:15 GMT
#45
On July 23 2009 06:37 Adeny wrote:
Show nested quote +
On July 23 2009 05:06 arb wrote:
On July 23 2009 00:58 Adeny wrote:
If someone managed to find a way to replicate this, forge-expand would be dead. Because of this I hope that noone discovers how, or that it is officially banned from iccup, kespa and gom.

they wont find a way to replciate it because its totally random, like reaver duds etc


Reaver duds are everything but random. They travel for a certain time and/or distance, and stop working if they go over that limit. And with that kind of attitude no bugs would ever have been found.

No i'm fairly sure reaver bugs are random. I was playign a game just the other day and was reaver dropped, scarab ran around my minerals for 3-4 seconds then flew right into my scvs and exploded.

Sadly they were all stacked trying to run
T_T
Artillery spawned from the forges of Hell
n.n.n
Profile Joined July 2009
United Kingdom8 Posts
July 22 2009 22:41 GMT
#46
As far as I am aware the Starcraft engine is deterministic (uphill misses excepted), so to say it is 'random' is inaccurate. Reaver scarabs are unpredictable, and their exact success or failure depends on too many parameters for us to reliably replicate results. By trying to understand these bugs we can usually identify techniques that make certain results more or less likely, and Reaver scarabs are a perfect example of that. If you just say 'oh it's random' then nobody learns anything.

The OP (although not great) specifically asks if anyone has had success reproducing this bug. I don't understand how this leads to general 'OMG this thread is useless you can't reproduce it'.
Though I would have more sympathy if the title wasn't so appalling.
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