I've never been able to reproduce this bug. Does anyone know if it's exactly 4X speed or is 4X a rough estimate?
I just think out of the box. Making Hydra 4X fast - Page 3
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B1nary
Canada1267 Posts
I've never been able to reproduce this bug. Does anyone know if it's exactly 4X speed or is 4X a rough estimate? | ||
arb
Noobville17921 Posts
On July 23 2009 00:58 Adeny wrote: If someone managed to find a way to replicate this, forge-expand would be dead. Because of this I hope that noone discovers how, or that it is officially banned from iccup, kespa and gom. they wont find a way to replciate it because its totally random, like reaver duds etc | ||
Shauni
4077 Posts
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Adeny
Norway1233 Posts
On July 23 2009 05:06 arb wrote: they wont find a way to replciate it because its totally random, like reaver duds etc Reaver duds are everything but random. They travel for a certain time and/or distance, and stop working if they go over that limit. And with that kind of attitude no bugs would ever have been found. ![]() | ||
arb
Noobville17921 Posts
On July 23 2009 06:37 Adeny wrote: Reaver duds are everything but random. They travel for a certain time and/or distance, and stop working if they go over that limit. And with that kind of attitude no bugs would ever have been found. ![]() No i'm fairly sure reaver bugs are random. I was playign a game just the other day and was reaver dropped, scarab ran around my minerals for 3-4 seconds then flew right into my scvs and exploded. Sadly they were all stacked trying to run T_T | ||
n.n.n
United Kingdom8 Posts
The OP (although not great) specifically asks if anyone has had success reproducing this bug. I don't understand how this leads to general 'OMG this thread is useless you can't reproduce it'. Though I would have more sympathy if the title wasn't so appalling. | ||
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