• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:02
CEST 22:02
KST 05:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16? RSL: S6 Finals played at BlizzCon 2026 Weekly Cups (June 8-14): Clem and Solar double, PTR tested
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BW General Discussion vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Beyond All Reason ZeroSpace Megathread Stormgate/Frost Giant Megathread Total War: Warhammer 40K Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread [H]Internet/Gaming Cafe Tips and Tricks Trading/Investing Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7625 users

[Spoiler] Movie vs Jaedong Discussion

Forum Index > Brood War Strategy
Post a Reply
1 2 3 4 5 6 Next All
Icarus
Profile Blog Joined March 2008
United States105 Posts
June 18 2009 23:32 GMT
#1
+ Show Spoiler +
Hey guys. I just watched Jaedong vs Movie Avalon MSL Round of 32 Day 3 game, and I wanted to discuss Movie's strat because I've never really seen it before(and plus, I'm a Protoss player XD)

So basically, I saw Movie go for a Dragoon army off of 5(maybe 6, I might've missed some gates) and just macro up into Jaedong's base while Jaedong was still drone whoring and just starting to make some hydras.

As Movie sent his goons to Jaedong's base to do some significant damage(hydra den down, 1 hatch down, spire down, and eventually the nat), he also teched up to DTs, HTs and archons. By the end of the game, there was absolutely nothing Jaedong could do; his lings were countered by DTs and archons, and Movie was still pumping goons.

Now, for some of my questions:

1. Could this build be map specific?

2. I've seen a variation of this build done by JF a few times, except JF had reavers in the mix, and he did 1gate tech instead of Movie's FE. Could this be viable in normal play like on ICCup?

3. While Movie had a definite unit advantage, Movie never expanded for a third. I think this is more of an all-in build, but I want to check w/ everyone. IS THIS an all-in build?

4. Was there anything Jaedong could have done to prevent this from happening? I don't know for sure, but it might have been due to Jaedong's scouting, or maybe the ovie got there too late. I do not know completely why Jaedong was over-run or what Jaedong could have done to prevent this.


I've done my best to follow TL.Net's thread guidelines, and if I did not follow some of the rules, I am sorry. I will make sure to edit it correctly.
KwarK
Profile Blog Joined July 2006
United States44072 Posts
June 18 2009 23:34 GMT
#2
Link the vod please.
ModeratorThe angels have the phone box
Icarus
Profile Blog Joined March 2008
United States105 Posts
June 18 2009 23:35 GMT
#3
Kwark, the VOD is in the TL.Net VOD database. It's from Youtube. But here it is:

+ Show Spoiler +
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2009-06-18 23:36:17
June 18 2009 23:35 GMT
#4
beaten.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
MoRe_mInErAls
Profile Blog Joined November 2007
Canada1210 Posts
Last Edited: 2009-06-18 23:39:37
June 18 2009 23:39 GMT
#5
Obviously. Jaedong is such an awesome player. Only an all-in build executed by Movie can defeat him. There is no other way he could have lost. Jaedong is the best player in the world and cannot lose straight up to a rookie, even on Heartbreak Ridge, the ultimate PvZ imba map where even Bisu can sometimes win against Jaedong, the greatest player in the world.
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
Last Edited: 2009-06-18 23:42:44
June 18 2009 23:41 GMT
#6

I don't think this strategy was really all in. All he did was sacrifice some templar tech and corsairs to get dragoons and range out quickly
peanutter
Profile Joined February 2009
Australia165 Posts
June 18 2009 23:44 GMT
#7
Jaedong could've responded in many ways to stop it, especially since he scouted some of critical elements in the build. He didn't have ling speed and was punished while waiting for it to upgrade. Normally he would've had speedlings but he went unupgraded hydras while waiting for hydra speed to finish. I believe he could've easily fended it off if he had placed a sunken or two while building up more hydras.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
June 18 2009 23:44 GMT
#8
the big deal being the templar tech. If JD decided to do anything other than standard 5 hat hydra, movie would have gotten rolled over. Dragoons arn't very good against 3 hat muta, but JD didn't scout early enough - he was more focused on trying to save his ovies from the first corsair and/or didn't get the scouting information that he needed.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
June 18 2009 23:47 GMT
#9
Well the point is that the dragoons will attack while the zerg player is droning up. Even 3 hatch builds have to drone up a little bit so if you can attack during that timing window, your in the clear
stroggos
Profile Joined February 2009
New Zealand1543 Posts
June 18 2009 23:49 GMT
#10
On June 19 2009 08:39 MoRe_mInErAls wrote:
Obviously. Jaedong is such an awesome player. Only an all-in build executed by Movie can defeat him. There is no other way he could have lost. Jaedong is the best player in the world and cannot lose straight up to a rookie, even on Heartbreak Ridge, the ultimate PvZ imba map where even Bisu can sometimes win against Jaedong, the greatest player in the world.


dam right!!!
hi
Jayme
Profile Blog Joined February 2009
United States5866 Posts
June 18 2009 23:53 GMT
#11
On June 19 2009 08:47 Racenilatr wrote:
Well the point is that the dragoons will attack while the zerg player is droning up. Even 3 hatch builds have to drone up a little bit so if you can attack during that timing window, your in the clear


Uh... no...

Movie's build was specifically tailored for timing on a 5 hatch hydra. Muta/Ling are effective much earlier than 5 hatch hydra because of the upgrades you need to put into Hydralisks (and the comparatively late den) to make them effective.

If JD had gone some sort of 3 hatch hydra or 3 hatch muta/ling then Movie would have gotten rolled. Goons are only good against Hydras when the Hydras are unupgraded... as they are in 5 hatch hydra until fairly late.
Python is garbage, number 1 advocate of getting rid of it.
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
June 18 2009 23:56 GMT
#12
So basically Movie used the fact that Jaedong plays straight up all the time.
Jaedong
Icarus
Profile Blog Joined March 2008
United States105 Posts
June 18 2009 23:56 GMT
#13
So, do you think this was a fluke on JD's part? As peanutter said, he scouted the "critical elements" of the build. But here, I have a few things that Jaedong might've thought when Jaedong scouted Movie's base w/ an ovie:

1. Oh there's his core, maybe his tech is inside his nat

2. There're 4 gates... maybe this is a fast 4gate 2archon push

Off topic for a second, but could JD's game w/ Bisu possibly have affected JD's play against Movie? I mean, I didn't see an ovie in Movie's base until later in the game when it was too late. But Ghostclaw said that JD was "more focused on trying to save his ovies from the first corsair
and/or didn't get the scouting information that he needed".

I also found what peanutter said interesting: the fact that JD didn't have ling speed or hydra speed. In usual Zerg build timings(sorry, I have no idea about timings for Zerg, I'm still noob at PvZ...), is it normal not having ling speed or hydra speed by the time Movie made his first push?
APurpleCow
Profile Blog Joined August 2008
United States1372 Posts
Last Edited: 2009-06-19 00:20:12
June 18 2009 23:59 GMT
#14
Theory crafting from a C- Zerg here.

1. Could this build be map specific?


I don't believe so. This build seems like it would work on any standardish map.

2. I've seen a variation of this build done by JF a few times, except JF had reavers in the mix, and he did 1gate tech instead of Movie's FE. Could this be viable in normal play like on ICCup?


Yes, I don't see why not.

4. Was there anything Jaedong could have done to prevent this from happening? I don't know for sure, but it might have been due to Jaedong's scouting, or maybe the ovie got there too late. I do not know completely why Jaedong was over-run or what Jaedong could have done to prevent this.


Jaedong should have sacrificed his Overlord to see what was happening in Movie's base and see the 5 gateways going up before any tech other than Core, and he could probably have seen the core spinning, which would indicate goon range being upgraded much earlier than normal.

Jaedong also didn't react correctly. First, he played greedy and didn't get ling speed (it is standard to get lingspeed with your second 100 gas), which greatly weakened the effectiveness of the preferred counter to mass goons, which would be mutaling+sunken colonies. I think that this led to his defeat. He instead had to go mass hydra without upgrades, and in low numbers goons>>>hydra without upgrades.

3. While Movie had a definite unit advantage, Movie never expanded for a third. I think this is more of an all-in build, but I want to check w/ everyone. IS THIS an all-in build?


Even if Jaedong HAD went mutaling+sunken colonies to defend against the mass goon and he did deflect the attack, I'm pretty sure Movie would have still been in a very good position. Jaedong probably would have had to transition into lurkerling since his hydra upgrades would be delayed and he would have a large amount of leftover zerglings. Movie's strategy, on the other hand, seems like it would transition beautifully into goon+temp, probably the best unit combo against lurkling+muta. Movie would have large army sooner than a Protoss usually would and he would be able to secure this third base relatively quickly while making it very hard for Jaedong to do so. Also, because he would have a large force of goons from the timing attack, he should have a decent amount of leftover minerals while building the Templar and he could build a lot of cannons at his third to fortify it.

Basically, I think this build is definitely not all-in and has a very strong mid/late game ahead of it.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
Last Edited: 2009-06-19 00:02:05
June 18 2009 23:59 GMT
#15
On June 19 2009 08:56 Icarus wrote:
So, do you think this was a fluke on JD's part? As peanutter said, he scouted the "critical elements" of the build. But here, I have a few things that Jaedong might've thought when Jaedong scouted Movie's base w/ an ovie:

1. Oh there's his core, maybe his tech is inside his nat

2. There're 4 gates... maybe this is a fast 4gate 2archon push

Off topic for a second, but could JD's game w/ Bisu possibly have affected JD's play against Movie? I mean, I didn't see an ovie in Movie's base until later in the game when it was too late. But Ghostclaw said that JD was "more focused on trying to save his ovies from the first corsair
and/or didn't get the scouting information that he needed".

I also found what peanutter said interesting: the fact that JD didn't have ling speed or hydra speed. In usual Zerg build timings(sorry, I have no idea about timings for Zerg, I'm still noob at PvZ...), is it normal not having ling speed or hydra speed by the time Movie made his first push?


It depends. Hydra Speed for sure wouldn't have been done by then. I think you are underestimating how long it takes for 5 hatch hydra to get the ball rolling and how quick Movie's attack was.

If Jaedong was feeling greedy and wanted to crunch gas as much as possible I don't find it surprising that he didn't have ling speed. I also don't think that Jaedong could really have predicted this type of push. All he saw was an early goon and a spinning core... which on its own is not enough to warrant thinking a big Goon push is coming. It's really easy to say that Jaedong should have obviously expected a goon push with a spinning core and an early dragoon but in the heat of that moment it just doesn't seem like a wildly likely event.

By the time he even saw the important bits he had already invested gas into Hydra speed and his Larvae into Hydralisks... He didn't really have much of a choice but to defend with those hydralisks. Sunkens might have helped a bit but ranged goons are pretty good against those too.
Python is garbage, number 1 advocate of getting rid of it.
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
June 19 2009 00:04 GMT
#16
This is definitley not an all in build
geegee1
Profile Blog Joined April 2009
United States618 Posts
June 19 2009 00:09 GMT
#17
JD got rolled he never excepted this kind of build since well we dont even see this often so yea and in a way Movie got lucky since he when 5 hat hydra
pew pew
Neon_Monkey
Profile Joined February 2008
United States270 Posts
Last Edited: 2009-06-19 00:16:39
June 19 2009 00:10 GMT
#18
Had Jaedong scouted it before starting his 4th/5th hatch he probably could have just gone mutas to hold it off. But the main on Heartbreak is huge making that pretty difficult. Even once his 5th hatch is down he could still probably hold it off if he just started massing lings and making a sunken at each of his bases but his building placement screwed over any choice he had to get sunkens and just made it hard to fight the goons in general. Plus Jaedong was greedy and didn't research ling speed so that wasn't even an option for him. But thats just speculation. Movie was pretty greedy too and never added a second cannon but obviously he didn't get punished for that.

And if Jaedong had thrown a few lings into his nats (if he had ling speed) he would have seen the core spinning and lack of corsair he might be able to forsee this kind of attack in the future. I'm not sure if Movie just analyzed Jaedong's play so he knew he would not get ling speed, would send the OL out of his main early, and would place his buildings at his nat that way or if he was just lucky but it was still a pretty pimp rush. I think the build would have a horrible followup but I dunno.
Oystein
Profile Blog Joined December 2004
Norway1602 Posts
June 19 2009 00:23 GMT
#19
On June 19 2009 09:09 geegee1 wrote:
JD got rolled he never excepted this kind of build since well we dont even see this often so yea and in a way Movie got lucky since he when 5 hat hydra

He did not really get lucky that he did 5hat hydra since pretty much every Zerg do that nowadays, it was the fact that JD was greedy and skipped lingspeed that was lucky for him (or maybe he assumed JD would skip it). If JD had made speed like you usually do when playing this build he would have fended off that early attack really easily. (There is a reason you make speed after all, its to be safe from all kind of early attacks, including one like this)

So I just rewatched the game and I can`t really tell if JD had started building hydras or not from his hatches when he saw the first zeal and 3 goons move out since they spent a lot of time watching that army before they went back too JDs hatches. So I wonder if he had not started the hydras if he could simply have canceled speed and +1 and started lingspeed and made lings and mutas of all his larvas. Of course if he had started the hydras already he had no other option but going down that road. Excellent build by Movie nevertheless.
God Hates a Coward
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
June 19 2009 00:24 GMT
#20
On June 19 2009 09:09 geegee1 wrote:
JD got rolled he never excepted this kind of build since well we dont even see this often so yea and in a way Movie got lucky since he when 5 hat hydra


There's something called scouting, right ?
Lim Yo Hwan forever!
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 534
ProTech146
MindelVK 33
RushiSC 26
StarCraft: Brood War
Calm 2834
Mini 668
EffOrt 549
Shuttle 519
Sea 383
Soulkey 225
Dewaltoss 193
ggaemo 140
Mong 55
sorry 19
[ Show more ]
IntoTheRainbow 15
Dota 2
420jenkins454
monkeys_forever270
canceldota62
Counter-Strike
Coldzera 1247
Super Smash Bros
PPMD48
Heroes of the Storm
Liquid`Hasu327
Other Games
Grubby3511
FrodaN1036
Beastyqt697
ceh9693
B2W.Neo627
shahzam371
C9.Mang0231
UpATreeSC162
ArmadaUGS149
Livibee87
Trikslyr66
JuggernautJason63
ROOTCatZ58
mouzStarbuck48
minikerr5
OptimusSC21
Organizations
Dota 2
PGL Dota 2 - Main Stream3204
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Reevou 1
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade875
Other Games
• imaqtpie906
• WagamamaTV216
• Shiphtur201
Upcoming Events
PiGosaur Cup
3h 58m
Replay Cast
12h 58m
The PondCast
1d 13h
OSC
2 days
CranKy Ducklings
2 days
GSL
3 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
3 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
4 days
GSL
4 days
Patches Events
4 days
[ Show More ]
BSL22 NKC (BSL vs China)
4 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
5 days
WardiTV Weekly
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-06-15
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.