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[GOM] End Game.

Forum Index > News
53 CommentsPost a Reply
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[GOM] End Game.

Text byTadzio
February 6th, 2009 14:43 GMT
[image loading]


GOM Classic SemiFinals, Day 2

(P)JangBi vs (P)free[gm]
best of five
Medusa • Colosseum II • Sin Chupung-Ryeong • Destination • Medusa

Game 1
Medusa


Free spawns as yellow at ten o'clock and Jangbi gets to be green at seven. Both players' builds mirror one another (one gate tech to obs/reaver) with mild differences in timings and unit production cycles distinguishing the two players for most of the early-mid game. Free scouts the correct way, while Jangbi scouts three o'clock before correcting the heading, finally finding Free's base at ten.

When Free's scout enters Jangbi's base, Jangbi places a pylon to block a manner attempt, but Free is able to get a manner pylon off in a different location on the mineral line. Free cancels the pylon before it completes, making the brief harass successful and putting him ahead, but not a game-ending move. In the meanwhile, both players make two zealots before switching to dragoon production and teching obs/reaver.

[image loading]

Such a wonderfully ironic tactic... the manner-pylon!

Free's reaver comes earlier than Jangbi's, and so Free pushes first, sending his reaver into Jangbi's base. Jangbi reacts by sending his dragoons to defend, and Free retreats his shuttle while pressuring Jangbi's front with his dragoons. As Jangbi defends, Free micro's to kill Jangbi's observer and then backs off to await the reinforcement represented by his shuttle.

Jangbi isn't interested in remaining a victim, however, and moves out with eight dragoons, two zealots and a shuttle with a reaver. He chases Free into the middle of Medusa before Free decides he's not outnumbered, and drops his reaver. The battle is a quick flurry of scarabs flying between two parrallel lines of dragoons, with Free coming out on top. In a major blunder, Free doesn't seem to recognize his advantage (six dragoons+reaver vs three dragoons+reaver), and retreats just before he can finish off Jangbi's forces.

[image loading]

Jangbi's forces are decimated, but Free's the one running away.

Free uses the time to expand to his natural, and once Jangbi's made a second reaver, he does the same. Perhaps because of overconfidence, perhaps due to respect for Jangbi's reaver micro, Free allows the expansion.

Free's unit advantage is drastically slimmed down over the passing minutes as he techs to templar and expands to his mineral only. Jangbi spends his free time building up three reavers to compliment his dragoon army. And although I cannot confirm it from the VOD, it seems likely that Free missed a pylon and/or Jangbi cut (a lot of) probes. Free went from a goon advantage of 10 vs 5, to 20 vs 13, to the minimal advantage of 23 vs 21 during this span.

Jangbi attacks Free's natural at this critical moment: before Free's mineral-only and tech can kick in, but after his dragoon numbers have swelled to rival Free's. Carefully managing his formation to keep his reavers alive, Jangbi takes Free completely off-guard, destroying one of Free's reavers in the first few volleys of scarabs. Despite the success of the attack, the continued survival of one of Free's reavers eventually forces Jangbi to regroup.

[image loading]

Perfect. Timing.

Having teched to templar, Free uses two Dark Templar and some excellent observer sniping to deflect and delay Jangbi's reconstituted army, but once Jangbi's able to keep some observers alive, the tactic fails to produce the same results. Lacking deterrence against it, Jangbi attacks Free's natural again. His army is similar in composition as it was during his last attack, and Free's army is much weaker (only fifteen dragoons and one reaver). Free's natural falls.

After taking down the nexus, Jangbi focuses on containing Free. Free builds up to two reavers and through excellent micro, breaks the contain, but loses his reavers in the process. Assuming he's in a better position than he is, Free moves out with eleven dragoons and four zealots, but Jangbi has saved up close to two control groups of speed-enhanced zealots just for this occasion. Free micro's his army into a corner and recognizes that he cannot save the dragoons nor his recently reclaimed natural from Jangbi's looming counter-attack, Free GGs.
+ Show Spoiler [Key Moments] +
Jangbi's execution of his 3 reaver timing attack was spectacular, more than making up for his slower natural and smaller dragoon army. Before that, Free turned a clear win into an opportunity for a comeback when he retreated from an army half the size of his own to "defend" his natural. And how he lost his macro advantage over the course of this game is anyone's guess...


(P)JangBi: 1
(P)free[gm]: 0

Game 2
Colosseum II


Jangbi warps in as orange protoss at seven and Free is white at eleven. Jangbi scouts after placing his gateway and searches for a proxy in the middle of the map before sending his probe into Free's base. Free places his assimilator before scouting, then does as Jangbi did and scouts the middle of the map before heading into Jangbi's base.

Jangbi's cybercore is faster than Free's, so Free places two manner pylons while sending zealots down into Jangbi's main. Only managing one probe-kill before Jangbi's able to produce a dragoon to eliminate the threat, Free's rush has cost him more than it cost his opponent, so he follows up with an all-in four-gate build. Jangbi, knowing what is coming, follows his successful deflection of the harass by teching to dark templar.

As the dark templar make their way up to Free's base, Free moves out and spots their blur. He places a forge in a desperate attempt to get a cannon up. Jangbi blocks the counter with warping buildings at his choke, relying on the momentary arrival of dark templar reinforcements to save his base while the original pair of dark templar focus on destroying Free's nexus before cannons can warp in.

[image loading]

DT hit HARD.

When the Nexus falls, Free GGs.
+ Show Spoiler [Key Moments] +
It may be GOM, it may be poor memory, it may be my imagination, or it may be a fact, but I struggle to recall a professional game where a PvP has been won by the player that manner pyloned. Whether the decision to manner was a crucial factor in Free's loss, Jangbi's rush to DT completely owned Free's follow up.


(P)JangBi: 2
(P)free[gm]: 0

Game 3
Sin Chupung-Ryeong


Free's visibly shaken before the start of game three but pushes on ahead anyway, warping in as blue protoss at two o'clock. Jangbi is a decidedly more confident peach at eight o'clock.

Jangbi decides to scout early, sending his probe after placing his pylon, Free sends his scout after placing his gateway. For the third game in a row, Free manner pylons, sending a zealot down to rush. The pylon is destroyed before the zealot even arrives and Free is forced to use the zealot to scout. When Jangbi's first dragoon arrives, the zealot dies having caused no damage and gained no more information than a well-controlled probe would've.

While Free techs toward reaver, huddling his dragoons above his ramp, Jangbi takes his natural, keeping his dragoons in a loose defensive position at his high-ground. As the game progresses, both players dance around the middle threatening one another's observers, but neither commits to an attack. Once Free's reaver completes, he places his natural nexus, but Jangbi's natural is already up and running, and this puts pressure on Free to do some early damage with his reaver.

With eight dragoons, a zealot and a reaver/shuttle, Free attacks Jangbi's natural. Jangbi defends with two zealots and nine Dragoons. In the vital first moments of the seige, Jangbi is able to snipe Free's shuttle and the instant after that he takes down Free's reaver. Despite the pathetic beginnings of the battle, Free's able to push Jangbi back into his natural-- until Jangbi fires his probes into the mix, that is.

[image loading]

That's how you take the bite out of a reaver push!

Jangbi powers up a superior dragoon army in a hurry and positions twelve of them at the high-ground in front of Free's natural while he techs toward templar with a comfortable lead. Free, markedly less comfortable, maintains a defensive position at his natural with a shuttle-less reaver and ten dragoons. Jangbi is momentarily drawn away from his contain by the movement of an empty shuttle flying past one of his Observers, and Free uses the opportunity to reclaim his high-ground.

After building up to fourteen dragoons, four zealots and two reavers, Free moves out to attack Jangbi who's taken up residence at his own high-ground with sixteen dragoons, five zealots and two dark templar. Once again, Jangbi is able to snipe the shuttle leaving the reavers to the mercy of the dark templar. Six of Free's dragoons flee, escaping the carnage, but the damage to his army has been done, and Free's put deeply on his back-foot. Forced to rely on the positional advantage of his high ground for protection.

Jangbi uses his dark templar to attack some of Free's outlying pylons, distracting a few of Free's dragoons from the front, and then pushes into Free's highground with twelve dragoons, sixteen zealots and four high templar.

[image loading]

Jangbi knows about "divide and conquer."

Free, to his credit, backs away giving up high-ground advantage in preference of a more unified front. Jangbi's storms aren't quite as deep as they could be, and many of his zealots die to the storm as Free's dragoons stay back to finish off the zealots before they counter push. Suddenly outnumbered, Jangbi is forced to retreat.

As Free's forces engage Jangbi's at the southern high-ground, Jangbi slips a dark templar into Free's natural. Not noticing the carnage while he's dodging storms to the south, Free loses ten probes before he can eliminate the dark templar.

As the two players recognize they cannot break the other's high-ground, Jangbi expands to five o'clock, while Free chooses the less passive role of baiting his opponent into a bad position on low ground. Jangbi eventually bites, dropping onto lowground to engage Free, but chooses to ignore the "bad position" part of the deal.

[image loading]

Taunting the guy with the gun to your head ain't the brightest of strategies.

The player's armies are equal in size, but the composition is slightly different, as Free has two more archons and Jangbi has three more high templar. As his storms find purchase on dragoon clumps and his dragoons and zealots engage Free's zealots and archons, Jangbi routes the opposition forces and again Free is put on his back-foot. From there, Jangbi just rolls Free, earning his spot in the finals!
+ Show Spoiler [Key Moments] +
Jangbi really showed he was the better player in this game. Anytime Free attempted to be aggressive, Jangbi took it in stride and calmly extended his advantage. Jangbi didn't force anything in this game and were it not for positional high-ground advantage, it may've been over much quicker.


(P)JangBi: 3
(P)free[gm]: 0



[image loading]


SemiFinals - Day 2

(P)JangBi vs (P)free[gm]
+ Show Spoiler +
JangBi > free[gm]
JangBi > free[gm]
JangBi > free[gm]

Recommended Game
+ Show Spoiler +
(P)JangBi vs (P)free[gm] game 1 on Medusa. Free could've-- should've-- won this game. A very nice example of how to climb back into a game when your opponent wants to sit on his lead.



[image loading]



[image loading]


-=Finals=-

(P)JangBi vs (P)Bisu

Pre Match Stats
2009 Record: 11 wins - 4 losses (73.33%) 2009 Record: 21 wins - 7 losses (75.00%)
2009 PvP Record: 5 wins - 1 losses (83.33%) 2009 PvP Record: 6 wins - 1 losses (85.71%)
PvP Loss to: Anytime                        PvP Loss to: JangBi

-=Road to Glory=-

(P)JangBi
Ro64: (Z)Shine[kaL]
Ro32: (T)Iris
Ro16: (T)pepe
Ro8: (P)BackHo DQ
Ro4: (P)free[gm]

(P)Bisu
Ro64: (Z)Devil
Ro32: (Z)Calm
Ro16: (Z)HoeJJa
Ro8: (T)Flash
Ro4: (T)sKyHigh


Jangbi's been on a tear in PvP the last six months, and that play came to it's fruition against Free, where he pushed his PvP winning percentage for the period over 70%. In fact, he's on a four game winning streak in the match up which includes a convincing win over Bisu on Destination in winner's league. So why am I still liquibetting Bisu?

Well, Bisu hasn't been a slouch in the last six months, either. The Revolutionist's PvP during that period is actually better than his PvZ was back in the days he was pistol-whipping Ma Jae Yoon!

From Mar. 3rd '07 to Jan. 4th, '08 Bisu went an amazing 19-6 (76%) PvZ. Since July 29th, '08, he's gone 24-7 (77.4%) PvP. Comparing the matchups, he's played six more games in three fewer months and managed to eclipse not only Jangbi's recent PvP performance, but his own performance in the match up that earned him his nickname. That, my friends, is impressive.

The game the two players shared on Destination was a half-hour tooth-grinding, back-n'-forth harass-fest that Bisu lost-- I'm convinced-- only because he opened with a manner pylon. And as we've all learned during this season of GOM, a manner-pylon is just a white flag of surrender by another name (tongue firmly set in cheek).

Check out the Winner's League game if you missed it and wanna believe Jangbi can take Bisu in a best of five. As PvPs go, it was pretty epic.

http://www.youtube.com/watch?v=pK5q1PiKY2I


Both Jangbi and Bisu's PvP seem to be powering up for this moment: the GOM Classic Season 2 Finals. You won't wanna miss watching these two tsunamis of gosu collide.

-=Maps=-
Medusa • Destination • Andromeda • Colosseum II • Medusa



[image loading]

If you have any questions for the players in the upcoming matches, ask them on GOMtv's Community forums. Click on the Community button below for easy access to those forums. lilsusie was unable to interview the winner of Jangbi vs Free for personal reasons, but you can still review her past interviews by clicking the button below.

[image loading]
[image loading]



See you in the Live Report thread, February 8th, 18:00 KST! Special thanks to Fzero for his contribution of the "prematch stats"! I've been sick and he was kind enough to pick up some of the slack.
Facebook Twitter Reddit
ZooG
Profile Joined January 2008
Sweden618 Posts
Last Edited: 2009-02-06 14:57:27
February 06 2009 14:57 GMT
#2
great writeup

hopefully it will be 5 sets!
"Rain, also a name for a meteorological condition" -Artosis
Nylan
Profile Blog Joined July 2008
United States795 Posts
February 06 2009 15:17 GMT
#3
Tsunamis of gosu lol
BeSt/Pure/Canata/Calm - I believe in Doh Jae Wook
Tadzio
Profile Blog Joined October 2006
3340 Posts
February 06 2009 15:21 GMT
#4
I needed something that conveyed the idea that their talents were both swelling as they approached their meeting in the finals. That's the first thing that came to mind....

Lemme alone, I'm sick.
monstar123
Profile Joined December 2008
United States516 Posts
February 06 2009 15:32 GMT
#5
Bisu ez again
baubo
Profile Joined September 2008
China3370 Posts
February 06 2009 15:33 GMT
#6
I totally agree that as far as PvPs go, this is really as good as it gets. Hopefully it comes to the level of the Stork vs Bisu MSL final... only this time with the Khan player coming out on top.
Meh
tilhorizon
Profile Joined September 2008
Germany191 Posts
February 06 2009 15:57 GMT
#7
"And as we've all learned during this season of GOM, a manner-pylon is just a white flag of surrender by another name (tongue firmly set in cheek).
"


i dont get it what does that mean he thinks mannerpylons are useles ore cost ineffective ?


Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
February 06 2009 15:59 GMT
#8
Two more silvers before Jangbi is allowed to win.
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
February 06 2009 16:01 GMT
#9
I love the finals rematch :D
Hi.
Tadzio
Profile Blog Joined October 2006
3340 Posts
Last Edited: 2009-02-06 16:10:07
February 06 2009 16:04 GMT
#10
On February 07 2009 00:57 tilhorizon wrote:
"And as we've all learned during this season of GOM, a manner-pylon is just a white flag of surrender by another name (tongue firmly set in cheek).
"
i dont get it what does that mean he thinks mannerpylons are useles ore cost ineffective ?


It's a tongue-in-cheek reference to something I wrote in the battle report: "It may be GOM, it may be poor memory, it may be my imagination, or it may be a fact, but I struggle to recall a professional game where a PvP has been won by the player that manner pyloned." It probably happens that they win in proleague games I don't watch, but I've been paying more attention to the GOM games for obvious reasons and it's struck me that almost without fail, if a player manners a pylon, he loses the game. I'm not pretending that there's any concrete relation between using the strategy and losing. Pros do it for a reason, and I doubt it's because it makes them less likely to win. But it's been happening so often I thought I'd remark on it.
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
February 06 2009 16:19 GMT
#11
Wow! Nice report on these games. Tadzio you fucking own! I can't wait for the finals.
Chains none
oo_xerox
Profile Blog Joined January 2009
United States852 Posts
February 06 2009 16:24 GMT
#12
Imba write up !!! º_____º ;

the pylon costs 100 min, but when used in a good location, the other toss will have at less 4-3 less probes mining, and 2 minerals patches that a probe will have to go around the entire line to mine, in some cases, in others those patches are locked, so suming all those things the maner pylon will make u loose time in build, and will make the other guy lose mining time, working probes and zealot timing which is quite important in pvp ^_^
I could get a more coherent article by gluing a Sharpie to a dog's cook and letting it hump the page.
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
February 06 2009 16:32 GMT
#13
Stork vs Best, OSL Semifinals. Bisu vs Pokju (ok this doesn't really count). Lately, Jangbi vs Kal in Proleague. http://www.teamliquid.net/tlpd/games/10799_JangBi_vs_Kal/vod
Marines > everything
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
February 06 2009 16:55 GMT
#14
Good read, and the JangBi vs Bisu was awesome ^^
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
February 06 2009 17:09 GMT
#15
Good job tadzio!
Administrator~ Spirit will set you free ~
mO.Palantir
Profile Joined October 2007
Germany18 Posts
February 06 2009 17:26 GMT
#16
Sry but Bisu will 3-0 this nub.
Makhno
Profile Blog Joined February 2008
Sweden585 Posts
February 06 2009 18:13 GMT
#17
Nice writeup, haha I've also noticed that about the manner-pylons. It's very strange, you would think that the one doing it would gain some sort of advantage in "flow" because of the other player having to mess up his mining/building positioning to prevent it but the stats does'nt lie.

The finals should be something you don't want to miss, it has to be the greatest clash of PvP gosus since Stork vs Best in Incruit OSL, if not greater.
"If I think, everything is lost"
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
February 06 2009 18:14 GMT
#18
On February 07 2009 02:26 mO.Palantir wrote:
Sry but Bisu will 3-0 this nub.


Jangbi is far from a "nub"
Hi.
disciple
Profile Blog Joined January 2008
9071 Posts
Last Edited: 2009-02-06 18:35:11
February 06 2009 18:33 GMT
#19
JangBi's pvp is good but I'm not sure he is trashing stork all over the place in practice games like the birdtoss says. The maximum JB could take from this finals is the game on destination and the cash for the runner-up. It should be exciting but in end of the day KTY will add another badge on his shirt
Administrator"I'm a big deal." - ixmike88
Jaksiel
Profile Joined November 2008
United States4130 Posts
February 06 2009 18:40 GMT
#20
The Destination game wasn't really back and forth. Jangbi just took forever to win the game for some reason after he had a huge advantage.
Zero fighting.
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