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TL Mafia 2 [GG]

Forum Index > TL Mafia
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Pangolin
Profile Joined March 2008
United States1035 Posts
March 13 2008 06:56 GMT
#52
Hopefully rule 3. "You must vote" will help with the inactivity.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 15 2008 03:15 GMT
#208
On March 15 2008 12:09 iNfuNdiBuLuM wrote:

I know, and I'm so excited that I keep checking back hoping the game has started. It sucks because i've been recovering from wrist surgery this week and haven't had much to do, so this would be like the most exciting thing on my agenda


I think they said that the game was going to start on Sunday.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 17 2008 02:26 GMT
#257
On March 17 2008 11:24 bumatlarge wrote:
BY THE BEARD OF ST. PATTY! We gonna have the Irish mafia come out. Uh oh, i have red hair...
Ginger = mafia?


Irish mafia eh? All we need now is for it to be set in Boston and we can recreate The Departed.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
Last Edited: 2008-03-18 07:04:19
March 18 2008 06:58 GMT
#361
All of the Mobsters names in the clue section can be linked to a Quentin Tarantino movie. The only exception is, fittingly, Enigma. At this moment I don't really see how this will help to link to specific people but it was the first thing that I noticed.

edit: I thought I might as well organize the names.
Reservoir dogs: Eddie, Joe, Mr. Blonde, Mr. Pink, and Mr. Blue were in the movie and Mr. Black and Mr. Red would have fit.

Pulp Fiction: The Wolf (Harvey Keitel is so badass)

Kill Bill: Sidewinder, Taipan, and King Brown Snake. I don't actually know if all of these names were used in Kill Bill but I remember that they were all named after snakes.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 18 2008 08:06 GMT
#402
On March 18 2008 17:02 aZnvaLiaNce wrote:
See, all this business behind what strategy is best for the future mayor is all based on the honor code and who's being honest. Seriously, I think it's best to put the strategy behind us until the first day/night cycle is done just to see how the important roles act/react to events happening, in particular the mayor.


So if we are not choosing the mayor based on their strategy, then how do you suggest we choose the mayor?
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 18 2008 10:22 GMT
#447
I would like to say that I do not find Ghar suspicious. The Day 1 post says that there were eight people in the way of dapperdan's escape. To me that implys 8 people between him and the door, not being surrounded as Ghar's sig is about. aZnvaLiaNce's original line of reasoning: 8 people, 8 cardinal directions, must be surrounded, seems like quite a stretch to me. Adding to this is the fact that aZnvaLiaNce's posts in general have seemed much less logical and well thought out when compared to Ghar's posts. Basically what I am saying is. "Eight people in his way, chances weren't good." =/= "All right, they're on our left, they're on our right, they're in front of us, they're behind us... they can't get away this time"
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 18 2008 10:56 GMT
#451
I can see where he's coming from though. It would be helpful to have a detective mayor since it solves the problem with detectives that they have to choose whether to reveal their info and face the mobs wrath or simply hoard info without a way to give it to the average townie. The only problem I have is that if he doesn't win, then he just hurt the town by announcing his role. This makes the whole move somewhat selfish. I am personally hoping now that Ghar becomes the mayor and Empyrean becomes the Pardoner, because then Empyrean will still be protected by bodyguards and Ghar can enact his plan to have a scum-free government. This is of course assuming Empyrean is not lying...
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
Last Edited: 2008-03-18 11:25:35
March 18 2008 11:23 GMT
#455
I don't know if it really means anything one way or the other, but I would like to point out that brown king snakes are also from Australia.

edit: I guess I didn't notice the last sentence of the previous post.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
Last Edited: 2008-03-18 12:50:27
March 18 2008 12:46 GMT
#467
Well the way you(Klive5ive) tell it is certainly more convincing then aznvaliance's. I still think it would be strange for a mafia candidate to advocate immediate role confirmation for himself after election, and also to give townies what seems like a solid townie role strategy. However, it is also true that any mayor could still use this strategy, even though Ace is the only other candidate that seems ready to embrace it.

I actually have a question for Ghar about his idea. How do you plan to have only one detective check the mayor's identity on the first day? Wouldn't having every detective check the mayor's role the first day effectively use half of the usable role checks immediately? I don't see how there can be any coordination until there is confirmation of everyone being a non-mafioso.

edit: to somuchbetter I believe the idea is for the detectives to role check the mayor before pming him. Thus if he is mafia then they would not pm him at all and would instead expose him to the town.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 03:07 GMT
#898
So when do the polls close? If it is 24 hours from the day 1 post then it will be 3-4 hours from now. Has Chuiu mentioned a time?
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 03:51 GMT
#934
Well whoever is elected mayor must lynch somebody as his first act. I think that this is why people are analyzing day 1 clues, so that they can help whoever becomes mayor choose. Maybe it would be a good idea for mayoral candidates to discuss who they are planning to use their insta-lynch on. But then again it may be better for it to be a secret until it happens.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 15:53 GMT
#1026
If he is able to tell us why he is pardoning somebody and the town agrees I don't see why we shouldn't allow him to pardon people, the same as any pardoner.

Are we waiting for most people to vote before closing polls or is there some kind of time limit?
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 16:05 GMT
#1030
On March 20 2008 00:56 Kau wrote:
Show nested quote +
On March 20 2008 00:53 Pangolin wrote:
If he is able to tell us why he is pardoning somebody and the town agrees I don't see why we shouldn't allow him to pardon people, the same as any pardoner.

Are we waiting for most people to vote before closing polls or is there some kind of time limit?


http://www.teamliquid.net/forum/viewmessage.php?topic_id=67925&currentpage=18#348

Have you tried reading this?


Well I just reread it and now I understand. Before I thought that "A vote count will be done tomorrow sometime and I will move to night the day after that" meant that the polls would be closed yesterday. Now I remember the mayor is announced in the night. Thanks for helping me clear that up.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 16:16 GMT
#1034
On March 20 2008 01:13 Ziel wrote:
Show nested quote +
On March 19 2008 09:09 Kau wrote:
On March 19 2008 09:02 Ace wrote:
On March 19 2008 08:57 Kau wrote:
Ace:

About your Bodyguard plan, what stops a mafia mayor from pming each actual bodyguard with a list that is something like:

mafia 1
mafia 2
mafia 3
bodyguard #

Each actual bodyguard would get a pm back from each of the fake mafia-bodyguards and they wouldn't know.

Then once the mayor gets checked by a detective, couldn't there be fake mafia-detectives that state that the mayor is innocent?


They can't because all the other Bodyguards that didn't get a PM would know something is wrong. In the event that they do that, it just helps the town because we can just apply all clues and DT/Jack power to that list of suspects and catch the Mafia asap.

No fake detective is going to spring forward and state the Mayor is innocent because they run the risk at having a real detective also step forward and once again we are back to place where we have confirmed a situation with at least 1 suspect as Mafia (because someone is lying) and a sure fire Mafia lynching.



What I'm saying is that the pm is sent to every real bodyguard. Say there are 3 bodyguards. 3 pms would be sent out:

Mafia 1
Mafia 2
Bodyguard 1

Mafia 1
Mafia 2
Bodyguard 2

Mafia 1
Mafia 2
Bodyguard 3

Each bodyguard would then get pms back from Mafia 1 and 2 and thus are "confirmed".

And about fake detectives springing forward and stating the mayor is innocent, the townies have no way of knowing who is telling the truth and who isn't. We can't know when a real detective steps forward because he could very well be fake.


WOW. This is a big flaw in the DT plan -_- And I dont see any way we can go around it if we have a mafia major. We need to seriously rethink what the mayor's backup plans are gonna be in his first 100 days in office!

I'm starting to have suspicions with Ace, because despite his sound arguments right up to this post, he's persistent in that this flaw isn't even there (if Im correct from what I've read of his posts) :O

And to the person that suggested the idea that we a detective should come up, WHO would the brave soul be? And we have no way of verifying it's true! (Unless more detectives come up..but that would be plain stupid).

Though it seems its the most solid plan we have now, having to lose even one DT for this plan...The worst case scenario is that the mafias have taught out a real good plan to mess this up and we're not seeing it...Bah I dont even know if Im making much sense now...better reread some posts again.


Yes I think you need to reread some posts because not only did Ace show that it wasn't a hole, Kau (the one who posted the "flaw") admitted it wasn't actually a flaw. The reason being that detectives are going to check if the mayor is mafia anyways.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 18:20 GMT
#1061
Heh Empyrean really should have considered the mafia's new roles before enacting his plan. Either way they screw him. If elected the saboteur ruins his detective ability and if not elected and protected by medics he, and all the medics, get blown to pieces by a suicide bomber.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 20:11 GMT
#1094
On March 20 2008 05:08 Ace wrote:
Show nested quote +
On March 20 2008 04:55 BlindAlbino wrote:
ace that seems very flawed. How will you know the other detectives besides empyrean is telling the truth? they would have to reveal themselves for this to happen.



If you mean about the plan, the Detectives confirm my innocence by staying silent.
If any of the Detectives speak up and say I'm Mafia, then one of us has to be lying.
We lynch the DT, if he is Mafia it was just a plan to try and get the town to lynch me first.
If he is innocent, I'm obviously Mafia and the Town would lynch me when his death reveals his innocence.


As an extension of this the detectives would not have to reveal themselves to reveal Empyrean because they would just tell Ace who would then tell the townies.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 20:37 GMT
#1100
Yeah seriously any detective who is able to get a mafia mayor lynched, even at the expense of his own life, is basically the hero of the game.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 23:40 GMT
#1141
On March 20 2008 07:59 SonuvBob wrote:
That's true, but for other candidates it could've been based on what they said. I had literally nothing to offer.


HAHA I LOVE IT!! A townie trick to expose (possible) mobsters. I was wondering why your campaign was so half-assed, now it makes complete sense.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 23:49 GMT
#1145
On March 20 2008 08:40 Bockit wrote:
Only flaw I can think of is with the "detectives remain silent for innocence". That assumes that at least one detective / 4 will use up 1 of their rolecheckers, and not all 4 will think, oh one of the others is sure to do it.

Though I'm not suggesting we should kill of a detective to confirm, OR that the plan is massively flawed, I'm just pointing out.

That is unless I'm missing something...


Well all of the detectives are supposed to rolecheck the mayor and send the mayor a pm. Even though this does waste some detective abilities it also fixes your problem.
It's easier not to.
Pangolin
Profile Joined March 2008
United States1035 Posts
March 19 2008 23:51 GMT
#1148
On March 20 2008 08:48 Falcynn wrote:
This is probably a stupid question, but I figured I'd just ask it anyway to get it off my mind. Regular detectives only have 2 rolechecks per game. However if a jack uses the detective abilities, does he get the role checks back. Considering that when they use their veteran powers they regain their night lives, I figured I'd ask. (again, probably a dumb question, but I just wanted to let it out)


"You may use up to six abilities from other roles in the game however you are restricted to the very same rules that apply to them when you use them." I assume the bolded part means # per game restrictions
It's easier not to.
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