• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:28
CET 17:28
KST 01:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1812Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
What monitor do you use for playing Remastered? BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/ What are former legends up to these days? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mechabellum Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread 12 Days of Starcraft Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1224 users

[M] KTV Foresta RS

Forum Index > SC2 Maps & Custom Games
Post a Reply
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2013-10-29 18:42:36
October 29 2013 10:54 GMT
#1
[image loading]




Hi, this is a re-skinned version of an older map of mine Foresta, this time the map has a nice autumn theme, hope you guys enjoy, i will publish the map to the Battle.net servers in the day, but atm the map is not published in other servers besides EU because today is Thursday and is maintenance day



Map is published in:
[AM],[EU],[KR],[SEA]



[image loading]


Overview:


[image loading]

Information/Analyser:

+ Show Spoiler +

[image loading]

[image loading]

Damn, the analyzer pics are chopped off, the size of the map is 152x152 and the distance from main to main in close spawns is 50 seconds, while in cross spawns is 65 seconds


Eye Candy:


Image heavy
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]



Small info about the map:


+ Show Spoiler +

◙ 4 player map with rotational symmetry
◙ Quite standard map, but as soon as the players take their thirds it opens quite a bit.
◙ Lots and lots of counter attack routes and choke points mixed with open spaces
◙ Slightly small mains.



The other map i'll be submitting to the TLMC #3 is Sueños Pacíficos, i was really thorn apart between Foresta, Sueños, Star Sapphire and a retextured version of Shilak Glacier but i choose to retexture Foresta instead since i had this wild idea of making a autumn map a while ago... So crazy can you believe it? Well Foresta RS has some Wisps wandering around, if you need an excuse to go test the map and then just wander around watching stuff :b

GG GL in the TLMC guise!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
meatpudding
Profile Joined March 2011
Australia520 Posts
October 29 2013 13:24 GMT
#2
Looks pretty good but imo the colours are too saturated. And sorry about the analyzer pics .
Be excellent to each other.
Meerel
Profile Joined March 2012
Germany713 Posts
October 29 2013 14:25 GMT
#3
nice clean texturing and doodads i have to say, those red crystals fit perfectly.
besides that the map is really standard, i personally dont like it because we have like a ton of those. doesnt mean its bad tho
SDMF
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
October 29 2013 15:14 GMT
#4
It looks really nice, even better than the last version!
~ ~ <°)))><~ ~ ~
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2013-10-29 16:05:42
October 29 2013 16:05 GMT
#5
I personally think it'd be better with just 3 bases per corner, but that's just me and my hate for 4 base per corner maps as it limits the reason to ever move your army.

Solid map though I guess. I really like the middle!
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 29 2013 18:07 GMT
#6
@Meerel yes, the map is quite standard, i had another map (eroded temple) that i wanted to submit for Red Bull but i didn't wanted to rush it for the TLMC and since i had this idea about making an autumn map and i also wanted to improve the texturing in Foresta, why the hell not do a retexturing of a finished map instead?

Besides since i don't know how much time Red Bull expects to have the maps being played i think the wiser is to submit more standard maps instead, at least for this first Red Bull TLMC, since most of the less standard maps have a reduced life compared to standard maps because of the gimmicks and how they affect the metagame and stuff, so yeah, i would rather play on Whirlwind a thousand times than to play on Koprulu because even if the first 300 games on Koprulu will be a hell of a fun the next 700 will have a stagnated metagame /imba compositions attached to them (same may happen in whirlwind tho, the difference is that it will happen to a lesser extent).

I don't have anything against non standard maps, i have made a few myself, is that for this TLMC i would rather submit something more standard and risk gettin' bitched at by the community than submitting a non standard map and then get the map kicked out because after <500 games it started showing imbalances at the higher levels.

@meatpudding But... but... i like those colors :'(

@Qikz I take the 4 bases per corner ones, i like them better because they flow better than 3 base ones, in the 3 base ones if you make a rotational symmetry map you have almost for granted that you will end up with a good degree of advantage to one player over another, in the 4 bases per corner that's not so hard to iron out and leaves you with more layouts to play around :3 But this falls into a thing of tastes tbh, and yes the 4 bases per corner tend to be more "static" with the army placement than 3 base ones, that's a problem i think it can be solved out by the layout itself tho, but i'm still thinking a way to do so.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
IeZaeL
Profile Joined July 2012
Italy991 Posts
November 02 2013 19:28 GMT
#7
I quite like the semi-open area ahead the high ground third , you did a great job there. Unfortunately , i dont like center areas with all those 3 size ramps. I mean , larger ramps are perfect , i love how they are placed.

I'm intrigued , which textures/lighting did you use here ?
Author of Coda and Eastwatch.
Aunvilgod
Profile Joined December 2011
2653 Posts
November 02 2013 19:42 GMT
#8
I think you overdid it slightly with the orange crystals. You should delete 50% of them, I think the map would look even better then.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
November 02 2013 22:06 GMT
#9
The thing with the crystals is that they oversaturate the overview, but in game you will only see two, three at most in your monitor, so yeah, even if it looks oversaturated in the overview ingame looks perfectly fine (or at least that's what i think of it, when i play on the map Example of a natural).

The smaller ramps in the middle play a vital role, they open the center of the map, if those ramps weren't there then the center would be too choked up, and those ramps avoid that, besides of granting a small advantage to the player that holds the middle because with these ramps he can send chunks of his army to harass the enemy.

Here are the textures i used.

[image loading]

& the lighting is Korhal City.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Mid Season Playoffs
MaxPax vs ByuNLIVE!
Solar vs TBD
WardiTV1507
IndyStarCraft 242
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko544
IndyStarCraft 242
Livibee 84
SC2Nice 51
MindelVK 26
RushiSC 19
StarCraft: Brood War
Britney 53714
Shuttle 679
ggaemo 620
Mini 431
Barracks 261
firebathero 217
PianO 115
Mong 73
Aegong 58
Snow 56
[ Show more ]
soO 41
Sea.KH 40
Sexy 36
Movie 26
Sacsri 21
scan(afreeca) 20
ajuk12(nOOB) 17
Bale 12
yabsab 12
Shine 10
eros_byul 0
Dota 2
qojqva3330
syndereN594
XcaliburYe216
League of Legends
C9.Mang0428
Counter-Strike
chrisJcsgo98
Other Games
Grubby4533
singsing1891
FrodaN431
hiko317
Hui .312
ceh9104
QueenE77
KnowMe41
Trikslyr30
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• naamasc27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler92
League of Legends
• Nemesis3220
• Jankos1964
Other Games
• WagamamaTV230
Upcoming Events
OSC
2 days
Korean StarCraft League
3 days
OSC
3 days
IPSL
3 days
Dewalt vs Bonyth
OSC
4 days
OSC
4 days
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Patches Events
6 days
Liquipedia Results

Completed

Proleague 2025-12-29
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.