• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:02
CEST 13:02
KST 20:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
PIG STY FESTIVAL 8.0! (13 - 23 August)7Neeb returns to progaming; rejoins ONSYDE14Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5Clem: "I don't have that much hope in Blizzard"9
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 20-26): Early returns on 5.0.16b Terran or Protoss
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Making an Online Broodwar Manager Game ASL22 General Discussion
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4599 users

New MSL, OSL maps

Forum Index > News
Post a Reply
1 2 3 4 Next All
HonestTea *
Profile Blog Joined December 2005
5007 Posts
Last Edited: 2006-07-08 10:21:19
July 07 2006 14:19 GMT
#1
[edit] I added the image of the newer Longinus.

The final selections for both MSL and OSL maps have been made.

MBC Game

MBC Game will drop Rush Hour III (long use, we've seen everything on that map, slowly crumbling balance) and drop The Eye (iffy balance). For their next season, MSL will use:


1. A modified version of Arcadia (image is old version)
[image loading]


2. Longinus (new map)
[image loading]

This is the image of the new Longinus, take not of the differences, especially the same-level mains.


3. Blitz (new map)
[image loading]

Blitz is a pretty quirky map: the closest rush distance is blocked by a mineral wall, the second closest distance is only accessible by small units (like 815), there are multiple routes, and the air-to-air distance between mains are real close. There's a lot of possibilities for gameplay for this one.

4. The fourth map, the OSL loan map, is New Peaks of Baekdu.




OnGamenet

OGN will drop 815 III (too bad, I liked it) and New Cultivation Period (concept never worked, bad balance). The next OSL will use:

1. New Peaks of Baekdu - heavily modified.
[image loading]


As you can see, the main is now elevated, so there are no cliffs to harrass from (although you can still reach from under). Furthermore, the mineral line has been changed so that lurker/cannon harrass is much less effective. The 3 and 9 expansions are also elevated, and attack routes/cliffs have been changed here and there.

In the end, the New Peaks of Baekdu tries to retain the concept of the previous version while addressing the severe balance issues. We'll see if they work.

2. Tau Cross (new map)
[image loading]


OGN has a history of making radical concept maps; Tau Cross is the exact opposite of that history. It's a very simple, upfront, unfancy 3-player map.

3. Arkanoid (new map)
[image loading]


First of all, I love the fact that they named a map after this. Second, Arkanoid is very much a unusual map; there are neutral buildings everywhere. At first it's an island map, but rush pathways can be created by destroying the neutral buildings. Early feedback seems to be that gameplay is fun. I feel like conventional timing won't mean anything on this map, or players can create their own timing.

What will be very important is the hp of the buildings on that map, especially the hp of the warpgates at each expansion.

[edit]: apparantly, the warpgates at each expansion have 700hp, the stone temples at the narrow chokes have 1500hp, the Xel'Naga temples at the wide chokes have 5000hp, and the terran buildings at the wide chokes have 800hp.

4. The fourth map will be an MSL loanmap. Although there has been no official announcement, it is most likely that the shared map will be the new version of Arcadia.

*** All of these images are first draft images, these maps are likely to change by the time they are playable.
returns upon momentous occasions.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
July 07 2006 14:28 GMT
#2
wow nice maps.

i'm glad there is finally an ice tile map. nobody makes those, but they look the coolest
twitter.com/xerislight -- follow me~~
OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 07 2006 14:28 GMT
#3
Very interesting; I REALLY wanna play on Blitz. Looks incredibily fun =]
Thanks for the news.
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
July 07 2006 14:28 GMT
#4
the maps name is longina?? hahahaha
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
MuShu
Profile Joined March 2005
United States3223 Posts
Last Edited: 2006-07-07 14:31:05
July 07 2006 14:30 GMT
#5
I'd like to see how pros approach Arkanoid, it looks very quirky. And I remember playing that game from a long time ago. :D
OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 07 2006 14:37 GMT
#6
On July 07 2006 23:30 MuShu wrote:
I'd like to see how pros approach Arkanoid, it looks very quirky. And I remember playing that game from a long time ago. :D


Yeah all kinds of creative shit like lift buildings and land in the other base (Terran), fast drop, etc etc....
HonestTea *
Profile Blog Joined December 2005
5007 Posts
July 07 2006 14:41 GMT
#7
On July 07 2006 23:28 Xeris wrote:
wow nice maps.

i'm glad there is finally an ice tile map. nobody makes those, but they look the coolest


I agree they look the best. But I think pros complain about them; all that white hurts their eyes. Tau Cross isn't even a true ice map
returns upon momentous occasions.
airdave519
Profile Joined March 2005
United States111 Posts
July 07 2006 14:46 GMT
#8
there a download site for these yet?
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2006-07-07 16:19:32
July 07 2006 15:15 GMT
#9
i dont think, ive EVER been this excited about maps before....
i mean, i remember when RoV was first introduced and like i was "O_O WOW OMG COOL" kinda thing.. but this
this
is just
asdfkja'sdklfnasd'klfnasd'kfnasd'fna
so damn good...
Arcadia; although i havent seen the new version... ive never really been a fan of this... so um, not really oo excited about this...
Longinus; after seeing the prematches this looks like its goign to be a good map, possibly toss favoured (just a hunch)
Blitz; i love it.. its just.. fast, action packed, interesting and abusable... this map should be REALLY fun to watch
New Peaks; omg, this looks nothing like the first version.. this is a MAJOR improvement, and now i actually like this map =D! now there is so much potential for all KINDS of sexy stunts.. i mean, u cud do a nice little rax float now... like from 3 or 9 or 6 or 12... omg... awesome
Tau Cross; i took one look at this map and i fell in love with it... omg.. its just, plain, simple and nicely designed... this map has potential
Arkaniod; just, wow... so bright looks like cultivation period meets guillotene.. anyway... this map is just asdflasdl;fhal awesome.. this map is going to need new strategies, new gameplay, new timings, omg... who said sc was dead :O:O

All in all, i think OGN is trying to move away from the luna style macro wars that we've created as of late (forte/luna/rush hour/arcadia etc) and get the game alittle more micro and strategy oriented.. on that note i hope they DONT chose arcadia to share, plz pick blitz .. and MBC is varying it up a bit having some micro/strategy maps (peak/blitz) and some macro (arcadia/longinus) which should make map drawings for each group/round important features for players (moreso than in the past imo)

I cant wait for the next OSL/MSL... i hope as many big names as possible make it... and that we get many quality games !!

btw; will ODT use the new maps? or the old ones?
and; what maps will next seasons proleague use?
Administrator~ Spirit will set you free ~
HonestTea *
Profile Blog Joined December 2005
5007 Posts
July 07 2006 15:38 GMT
#10
The HPs for the neutrals in Arkanoid are, I think, as follows

Apparantly, the warpgates at each expansion have 700hp, the stone temples at the narrow chokes have 1500hp, the Xel'Naga temples at the wide chokes have 5000hp, and the terran buildings at the wide chokes have 800hp.

I also added this info in the main post.
returns upon momentous occasions.
red.venom
Profile Joined October 2002
United States4651 Posts
July 07 2006 15:40 GMT
#11
On July 07 2006 23:46 airdave519 wrote:
there a download site for these yet?


I wanna know too:D

Im almost never happy with maps but I gotta say... As a fairly balanced lineup of maps(In the strategic sense, not as in balanced racially) these are AWESOME. Both lineups are good but im leaning towards the OGN lineup cuz I think Longinus and Blitz are probably the weakest of the 6, I could be wrong with Blitz though... I cant really imagine how games will break down on it.
Broom
OverTheUnder
Profile Blog Joined November 2004
United States2929 Posts
July 07 2006 15:44 GMT
#12
wow, nice maps.



But i am so mad that they took out 815-_-

o well, I can't wait to see some creativity from the pros! ( boxer im lookin at you)
Honor would be taking it up the ass and curing all diseases, damn how stupid can people get. -baal http://puertoricanbw.ytmnd.com/
red.venom
Profile Joined October 2002
United States4651 Posts
July 07 2006 15:50 GMT
#13
On July 08 2006 00:15 Plexa wrote:
btw; will ODT use the new maps? or the old ones?


Well the current ODT uses the old ones, right? So I would imagine the next ODT will use some of the new ones, they seem to like to mix up the maps a bit between the OSL and ODT... I would imagine for variety and to ensure a difference in people qualifying(Like using Luna/RoV at one point in the ODT made a lot of Z's qualify, I think).

Also I disagree about Arcadia:D I hope OGN uses it because then it will be 2 straight forward macro maps(Real good ones though) and 2 crazy style maps.
Broom
funkie
Profile Blog Joined November 2005
Venezuela9377 Posts
July 07 2006 15:52 GMT
#14
The image of Arcadia seems to have some changes, as the map itself it is not like that.

The other maps look really really awesome!

CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
Noun
Profile Joined March 2005
United States1026 Posts
July 07 2006 16:25 GMT
#15
Tau Cross seems absolutely amazing. Simple, and very-well made.
red.venom
Profile Joined October 2002
United States4651 Posts
July 07 2006 16:37 GMT
#16
On July 08 2006 00:52 FunKiE wrote:
The image of Arcadia seems to have some changes, as the map itself it is not like that.

The other maps look really really awesome!



Yeah it is? Looks exactly the same to me except for the flipped around main at 5. Dunnooo
Broom
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
July 07 2006 16:38 GMT
#17
Tau Cross looks extremely fun. I'm soo gonna play this til it bleeds when I get my hands on it. I wonder how macro oriented it'll be. It look rather close so I hope it will be different from Luna, R-point ect. I also like the cliffable nats.
I have the best fucking lawyers in the country including the man they call the Malmis.
a-game
Profile Blog Joined December 2004
Canada5214 Posts
July 07 2006 16:41 GMT
#18
nice looking forward to the next cycle of tournaments now
you wouldnt feel that way if it was *your* magical sword of mantouchery that got stolen - racebannon
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
July 07 2006 17:10 GMT
#19
oh my gosh! these maps i all really, really like. looks like both a lot of fun to play on and to watch! =) as always, i'm waiting to see what the pros do with it, especially (yeah yeah i'm going to say it) what boxer and Nal_rA come up with =)
Moderatorsloppy little slug
Shiv
Profile Joined July 2003
France447 Posts
Last Edited: 2006-07-07 17:40:32
July 07 2006 17:40 GMT
#20
All those new maps looks weird and hard to play on, as usual. Thanks for the report!
whats the rumpling?
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
11:00
Crank Gathers S4: Playoffs
LiquipediaDiscussion
Escore
10:00
Season 3 Week 5
escodisco2018
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 187
ProTech7
StarCraft: Brood War
Calm 8336
Horang2 2164
Shuttle 846
Jaedong 733
Zeus 378
Mini 334
BeSt 328
Leta 193
firebathero 192
Stork 189
[ Show more ]
Light 184
Soulkey 179
Snow 170
Mong 151
Larva 141
EffOrt 138
Britney 114
Soma 102
Mind 85
Pusan 82
ZerO 72
Rush 60
JYJ 56
JulyZerg 55
Sharp 50
ToSsGirL 47
scan(afreeca) 46
hero 41
Bale 27
sorry 24
Sacsri 22
Barracks 21
sSak 20
ajuk12(nOOB) 20
ZergMaN 17
Sexy 15
Noble 5
actioN 0
Dota 2
Gorgc3536
XcaliburYe61
canceldota54
Counter-Strike
shoxiejesuss1233
Sick132
Other Games
gofns12782
XBOCT351
Fuzer 247
Lowko236
B2W.Neo229
Pyrionflax122
DeMusliM114
Mew2King65
ZerO(Twitch)14
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV360
• lizZardDota278
League of Legends
• Jankos1225
• Stunt572
Upcoming Events
Big Brain Bouts
4h 58m
Spirit vs sOs
GgMaChine vs Percival
Serral vs MaxPax
OSC
11h 28m
Replay Cast
12h 58m
Afreeca Starleague
16h 58m
RSL Revival
21h 58m
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
23h 58m
Afreeca Starleague
1d 16h
RSL Revival
1d 21h
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
2 days
WardiTV Weekly
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
PiGosaur Cup
4 days
Replay Cast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-07-29
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W5
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.