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New MSL, OSL maps - Page 2

Forum Index > News
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amoxicilline
Profile Joined August 2005
France1124 Posts
July 07 2006 17:40 GMT
#21
that looks really cool
let's hope balance will be ok
EsbenPM
Profile Joined April 2006
Denmark364 Posts
July 07 2006 17:54 GMT
#22
If those maps are balanced i think this could turn out to be two of the most exciting MSLs and OSLs.

Hi
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
July 07 2006 18:14 GMT
#23
icemaps is terrible.. Semi-icemaps like tae cross is just as good though
gulii
Profile Joined November 2004
Sweden2795 Posts
July 07 2006 18:24 GMT
#24
This can be soo cool.
Musli
Profile Blog Joined February 2004
Poland5130 Posts
July 07 2006 18:47 GMT
#25
Tau Cross reminds me Guillotine a little ;]
Our greatest glory is not in never falling, but in rising every time we fall || mail/msn: muslii@gmail.com
Slipgoon
Profile Joined November 2005
Sweden390 Posts
July 07 2006 20:24 GMT
#26
yay for cliffable nats
We cant call people without wings angels. So we call them friends.
turretlame
Profile Joined January 2005
Poland176 Posts
Last Edited: 2006-07-07 20:33:09
July 07 2006 20:32 GMT
#27
Come on ppl :ooo
This version of Tau Cross is terribly bad. It looks like a map made by total amateur. If they don't fix it, it will be very imbalanced.

I like other maps, but Longinus needs many changes
...
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
July 07 2006 20:36 GMT
#28
wow arkanoid is like ..what..cultivation period vs. 815? haha. crazy maps looks fun tho.,
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
bimbo_xihn
Profile Joined June 2006
United States90 Posts
July 07 2006 20:58 GMT
#29
Tau Cross is the most balanced of them all, plain and simple.

I'm most excited about Blitz, a lot of air fights which is always a fresh thing.
#1 Savior[gm] fanboy
Jathin
Profile Blog Joined February 2005
United States3505 Posts
Last Edited: 2006-07-07 21:16:46
July 07 2006 21:14 GMT
#30
--- Nuked ---
miNi
Profile Blog Joined October 2005
Korea (South)2010 Posts
July 07 2006 22:19 GMT
#31
I sense Blitz will have some mmf glitching passed the mineral line in the middle, using rax, like NaDa did at blizzcon.
JoMal
Profile Blog Joined April 2006
Trinidad/Tobago1177 Posts
July 07 2006 22:48 GMT
#32
Can't wait to see Boxer and rA on these new maps especially Arkaniod, great report !!!
Oh you mad cause i'm stylin on you
MarineMedic
Profile Joined January 2003
France36 Posts
July 07 2006 23:01 GMT
#33
where can we DL this maps ?
sTrAtO
Profile Blog Joined April 2005
Mexico1084 Posts
July 07 2006 23:15 GMT
#34
Longinus T >>>>>>>>>>>>>>> P
Arkanoid is just crazy ;D
http://strato.liquidpoker.net/
pheer
Profile Blog Joined July 2004
5403 Posts
July 07 2006 23:37 GMT
#35
VERY excited.. want DL too
Moderator
TaDa1.
Profile Blog Joined May 2006
655 Posts
July 07 2006 23:44 GMT
#36
mix of macro + micro maps nice. They are trying to fix have balance island maps, island map that zerg can have 2nd hatch at expo
sos bomber stork savior fan ^ http://us.battle.net/sc2/en/profile/5160596/1/WXZ/achievements/category/4377898
useLess
Profile Blog Joined January 2004
United States4781 Posts
July 08 2006 00:45 GMT
#37
Those closed-off open areas in Arkanoid (2 at each corner) seems like a waste to me, and the center couldve been more interesting.
Moonlight Shadow
DJEtterStyle
Profile Blog Joined October 2003
United States2766 Posts
Last Edited: 2006-07-08 01:55:21
July 08 2006 01:39 GMT
#38
Six o'clock on Tau Cross needs to be fixed. The six-mineral expansion is in an inferior position when compared to the other two mains.

Added: PvZ on Blitz: expect at least one Protoss player to proxy gate on the platforms below the natural expansion of either base. I imagine we'll also see a quick reaver build--because the Z can hardly rush--with an expansion to the dual-gas "island" at 12. Beyond that, fast expansion will probably be popular. Most passageways are actually pretty darn narrow, so we might see Ps trying to keep the fight on the ground after their initial expansion, as opposed to corsair/reaver play.

PvT on Blitz will be an enormous, macro-ridden snore. Terrans can get three geysers with incredible ease by choking off the ramp below their natural and the little ramp below the middle expansions. Reaver openings, fast expansions, and early carriers will be popular here. Ps will want to end the game early; Ts will want to end it late.

Arcadia is a great map, so hopefully the changes are very minor. Without an updated picture of Longinus, I can't comment upon it. New Peaks and Arkanoid are too odd to comment upon without playing 19028312 games on them.
Jathin
Profile Blog Joined February 2005
United States3505 Posts
July 08 2006 02:26 GMT
#39
--- Nuked ---
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
July 08 2006 02:26 GMT
#40
I like longinus, definitely going to be zerg and protoss favored I think. Also sounds like LONG ANUS. New peaks seems much more playable.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
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