• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:03
CEST 19:03
KST 02:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver1[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon73Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?172Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice Mutation # 540 Dodge This
Brood War
General
[ASL22] Ro16 Preview: Holy Diver Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6003 users

Call to Action: Balance Testing (2012/11/20)

Forum Index > SC2 General
1876 CommentsPost a Reply
1 2 3 4 5 92 93 94 Next
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2012-11-28 00:11:08
November 21 2012 02:07 GMT
#1
We'd like to thank everyone who participated in testing these tweaks with us. Those who played on the map repeatedly were of great help.

Sometime in the next few days, we intend to replace this map with one that has a couple of different balance adjustments, for further testing. We'll go into greater detail on that in the blog and here in the forums at that time.

2012/11/27 UPDATE: http://us.battle.net/sc2/en/forum/topic/7199640072?page=24#474

We’ve recently published a custom version of Antiga Shipyard, called "Antiga Shipyard (1.5.3 Balance)," in which we’re testing small balance changes to StarCraft II. Our plan is to first consider these, and then potentially test additional changes. Here’s the situation:
  • We've heard plenty of feedback recently from pro players and the community about powerful Zerg strategies.
  • Globally, at both the pro and non-pro levels, we’re not seeing significant balance issues.
  • We don't think there’s a large problem here, but we do agree that it’s worth trying to make things better by allowing some different options for players facing Zerg opponents.
  • As always, we want to make minor changes that open up tactical play, if possible.
Here’s what we’re testing:

Fungal Growth no longer affects Psionic units. (Sentry, High / Dark Templar, Archon, Warp Prism, Mothership, Ghost, Queen, Infestor)
  • By making Psionic units immune to Fungal Growth, Infestors will need to be better protected by supporting units and will become somewhat more vulnerable to High Templar and Ghosts.
Raven Seeker Missile no longer requires an upgrade.
  • We’ve been discussing the design of the Seeker Missile for a while, and want to see it reach its potential. However, we don’t want to go overboard with the Raven. This change, if we settle on it, is something that will promote slightly more Raven usage, but shouldn’t completely rework the Terran late game.
We’re considering some other changes, but we want to tackle these first. They feel suitable for testing, and in particular, we’re looking for higher level players to playtest with us.

In addressing the metagame in the near future, we’re taking the time to fully determine which changes will work best together, and we're not looking for first impressions. Please playtest the new map thoroughly and join us in this discussion thread with your feedback.

http://us.battle.net/sc2/en/blog/7922533/Call_to_Action_Balance_Testing-11_20_2012
Facebook Twitter Reddit
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-11-21 02:13:00
November 21 2012 02:08 GMT
#2
That was quick.

Here are some polls to see public impression.

Poll: First impressions of the Fungal change?

Thumbs up (1898)
 
57%

Thumbs down (1239)
 
37%

No thumbs (215)
 
6%

3352 total votes

Your vote: First impressions of the Fungal change?

(Vote): Thumbs up
(Vote): Thumbs down
(Vote): No thumbs



Poll: First impressions of the Seeker Missile change?

Thumbs up (2287)
 
80%

Thumbs down (410)
 
14%

No thumbs (153)
 
5%

2850 total votes

Your vote: First impressions of the Seeker Missile change?

(Vote): Thumbs up
(Vote): Thumbs down
(Vote): No thumbs


MMA: The true King of Wings
Account252508
Profile Joined February 2012
3454 Posts
November 21 2012 02:11 GMT
#3
--- Nuked ---
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
November 21 2012 02:12 GMT
#4
I like the HSM upgrade, might be a bit too much to be honest.
But the Infestor change is pretty neat, but I wish they improved neural parasite instead.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
PiQLiQ
Profile Joined January 2011
Sweden702 Posts
November 21 2012 02:12 GMT
#5
Really nice
http://twitter.com/PiQLiQ
DaveVAH
Profile Blog Joined June 2011
Canada162 Posts
Last Edited: 2012-11-21 03:39:44
November 21 2012 02:12 GMT
#6
Good change to fungal but blizzard you MUST delist some psionic units to make this change stick. otherwise this change is just a show piece that will be removed once Zerg's start QQing about wrap prisms and sentries. REMOVE the psionic tags of unrelated units to this balance change and consider adding raven to psionic.

Raven change is ok for testing. it is still too expensive and its spells cost too much energy to become mainstream so more changes are needed down the road.
Shiori
Profile Blog Joined July 2011
3815 Posts
November 21 2012 02:14 GMT
#7
Thank god.
TaKeTV_SC2Pro
Profile Joined May 2012
Germany9 Posts
November 21 2012 02:15 GMT
#8
Antiga Ladder with Gold? WP Blizzard.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46401 Posts
November 21 2012 02:15 GMT
#9
I think the Raven change is a good idea; I don't think the Infestor change is enough.

But what the hell do I know; I'm primarily Protoss.

Still gonna check it out though and listen to the experts' feedback
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
desarrisc
Profile Blog Joined April 2012
Canada226 Posts
Last Edited: 2012-11-21 02:22:11
November 21 2012 02:16 GMT
#10
I think this psionic fungal resistance change might work.

1) Ghosts are viable again to certain degree. Cloak/snipe them infestors much easier due to resistance to fungals.
2) Raven is NOT resistant to fungal, but seeker missiles just became more viable. (forgot ravens are not psionic)
3) HTs can work better now (see point 5).
4) DTs/Archons can't be fungaled now either. A couple of dts against infestors without overseers. This might be good. Chargelot-archon all ins off two base just got buffed even more vs infestor ling compositions.
5) Sentries/Warp prism are resistent to fungal?! Warp prism them HT for feedback drops! This is actually possible now. :D


"Your opponent's doing anything out of the ordinary? Just go f**king kill him." -Day [9]
Morbidius
Profile Joined November 2010
Brazil3449 Posts
November 21 2012 02:16 GMT
#11
Raven Seeker Missile no longer requires an upgrade.
Just took them 2 years... Off to finding raven timing attacks.
Has foreign StarCraft hit rock bottom?
Account252508
Profile Joined February 2012
3454 Posts
November 21 2012 02:18 GMT
#12
--- Nuked ---
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
November 21 2012 02:18 GMT
#13
That was quick!!

I like the raven change.

Sentries immune to fungal will be interesting.
phodacbiet
Profile Joined August 2010
United States1740 Posts
November 21 2012 02:18 GMT
#14
Not damage, does that mean no damage + root or just no root?
Sub40APM
Profile Joined August 2010
6336 Posts
November 21 2012 02:19 GMT
#15
Thats all fine and good but how is this going to help in late game for protoss? Isnt their complaint based on that, that if they dont kill the Zerg by minute 18-20 there will be a wall of broodlings between their archons and the infestor? I guess they want to see more base trade scenarios where the protoss just goes mass archons and moves around the brood lords
Lunareste
Profile Joined July 2011
United States3596 Posts
November 21 2012 02:19 GMT
#16
I like the fungal change simply because it gives more options for other players to get in there and kill the infestors, without the infestors being completely self reliant by being able to negate things like cloak by themselves.
KT FlaSh FOREVER
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2012-11-21 02:23:58
November 21 2012 02:20 GMT
#17
i think it's pretty big that sentries aren't affected by fungal anymore (http://sc2armory.com/game/protoss/units/sentry, it's psionic)
i sometimes see protoss pushes thwarted by infestors fungaling a group of sentries, so this may mean that infestors become a less good defence to sentry heavy pushes.

At first sight i agree with both changes, let's see how this turns out.
On the infestor: any nerf is all right with me, at least to try out.

On November 21 2012 11:20 blade55555 wrote:
Show nested quote +
On November 21 2012 11:15 DarkPlasmaBall wrote:
I think the Raven change is a good idea; I don't think the Infestor change is enough.

But what the hell do I know; I'm primarily Protoss.

Still gonna check it out though and listen to the experts' feedback


I don't think you realize just how much of a nerf that is.

Fungal no longer effects sentry, templar and warp prisms off the top of my head. That's actually really huge for the sentry/warp prism ones, templar I don't think matters that much.
Holy crap, WP's too? that opens up a lot of harass possibility, especially against non-muta play.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 21 2012 02:20 GMT
#18
On November 21 2012 11:15 DarkPlasmaBall wrote:
I think the Raven change is a good idea; I don't think the Infestor change is enough.

But what the hell do I know; I'm primarily Protoss.

Still gonna check it out though and listen to the experts' feedback


I don't think you realize just how much of a nerf that is.

Fungal no longer effects sentry, templar and warp prisms off the top of my head. That's actually really huge for the sentry/warp prism ones, templar I don't think matters that much.
When I think of something else, something will go here
Zoku
Profile Joined November 2010
307 Posts
November 21 2012 02:21 GMT
#19
What exactly is the point of making psionic units immune to fungal. HT's and ghosts still can't get close enough to to feedback/emp infestors because of broodlords. All they've done it make midgame protoss stronger, while leave lategame zerg as still an issue. Seriously, do these guys even play or watch the game?
Wafflelisk
Profile Joined October 2011
Canada1061 Posts
November 21 2012 02:21 GMT
#20
Infestors themselves are psionic aren't they? Hmmm..
Waffles > Pancakes
1 2 3 4 5 92 93 94 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
16:00
Season 6 FINALS
Serral vs RogueLIVE!
RotterdaM878
ComeBackTV 856
Tasteless835
mouzHeroMarine313
IndyStarCraft 221
SHIN 198
Rex107
EnkiAlexander 98
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 878
Tasteless 835
mouzHeroMarine 313
IndyStarCraft 221
SHIN 198
Rex 107
BRAT_OK 56
Railgan 34
StarCraft: Brood War
Britney 39168
Calm 4382
Shuttle 1101
Artosis 590
PianO 427
firebathero 226
Mini 104
Bonyth 79
910 74
Liquid`Ret 58
[ Show more ]
Dewaltoss 54
Hyun 52
Sea.KH 43
Mong 42
Trap 33
sSak 22
zelot 19
Dota 2
qojqva3909
Fuzer 255
canceldota46
Counter-Strike
fl0m538
Super Smash Bros
C9.Mang0197
hungrybox133
Mew2King106
Chillindude15
Heroes of the Storm
Liquid`Hasu418
MindelVK9
Other Games
Grubby2474
Liquid`RaSZi1512
singsing1166
B2W.Neo465
mouzStarbuck315
QueenE296
Hui .159
Organizations
Other Games
gamesdonequick3412
StarCraft 2
StarCraft1983
Other Games
EGCTV1736
Heroes of the Storm
Heroes of the Storm735
StarCraft: Brood War
Afreeca ASL 533
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH110
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur214
Upcoming Events
BlizzCon
1h 27m
IdrA vs MC
Afreeca Starleague
16h 57m
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
17h 57m
Monday Night Weeklies
22h 57m
Afreeca Starleague
1d 16h
Snow vs Shinee
Shine vs EffOrt
GSL
1d 17h
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
[ Show More ]
KCM Race Survival
3 days
IntoTheTV X SOOP
3 days
Replay Cast
4 days
IntoTheTV X SOOP
4 days
Replay Cast
5 days
GSL
5 days
Replay Cast
6 days
GSL
6 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.