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[G] Cheese With Ease: Video Series

Forum Index > StarCraft 2 Strategy
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1 2 3 Next All
MrLlama
Profile Joined December 2010
United States454 Posts
Last Edited: 2012-12-23 08:00:45
October 30 2012 01:36 GMT
#1
Introduction: So I made about 60-65 episodes of my Winning With Ease series which showed how to hold any cheese or timing attack. I received a lot of feedback but one thing that people kept saying is "I love the defense, but can you show me the cheese now?!" Generally I'm all for promoting strong macro play, but I think it's great to have a good variety of builds and so without further ado, I present to you Cheese with Ease. A series where I will dive into all the various cheeses you present to me (As well as ones I find myself) and demonstrate the keys to them working as well as ways to prevent them from going wrong (getting scouted, etc).

Old Series: Winning With Ease


About me:
Name: MrLlamaSC
League: Masters
Race: Zerg main but I play all 3
Youtube: www.youtube.com/mrllamasc
Stream: www.twitch.tv/mrllamasc
Twitter: www.twitter.com/mrllamasc

Where Do You Come In?
You get to throw out suggestions for videos based on what you want to see. Whether it be something like 6 pool or immortal sentry all-in, I'm here to help. I will re-enact your scenario as best as I can so that I can show you all of the important decisions to make this cheese successful.

What should you include in your post:
Name:
Race:
Match up:
Your Desired Cheese:
His Build:
Specific Map?:
Comments:

EXAMPLE:
Name: JackBlack
Race: Terran
Match up: Tvt
Your Build: 2 rax scv all in
Specific Map?: None
Replay: drop.sc/xxxxx
Comments: None


Episodes:


Episode 1: 2 Base Roach Queen Nydus (ZvZ)
Episode 2: 3 Hatch Ling/Bling (ZvP)
Episode 3: Immortal Sentry All In (PvZ)
Episode 4: Ling All In vs Gate Expand (ZVP)
Episode 5: Proxy Hatch with Spines (ZvP)
Episode 6: Mass Ling vs Greedy Terrans (ZvT)
Episode 7: HOTS EDITION! Swarm Host Rush! (ZvP)
Episode 8: 7 Roach Rush (ZvT)

Discussion and questions are always welcome

-MrLlamaSC
www.youtube.com/mrllamasc << Casting & Analysis Videos
_NIx_
Profile Joined June 2011
United States49 Posts
October 30 2012 15:21 GMT
#2
Awesome, I love aggressive play ! :D I haven't seen a proper guide for immortal/sentry allins yet, so that would be my suggestion.
ASoo
Profile Joined November 2010
2864 Posts
October 30 2012 15:38 GMT
#3
(Beaten to the punch, but with proper formatting this time...)

Name: AS00
Race: Terran (but want to know about a Protoss build)
Matchup: PvZ
Build: Parting's immortal/sentry all-in
Map: Any/none
Replay: http://drop.sc/269023 (not mine)
Comments: Discussed (but not really a proper guide) in this blog.
Salient
Profile Joined August 2011
United States876 Posts
Last Edited: 2012-10-30 16:40:17
October 30 2012 16:37 GMT
#4
Name: Salient
Race: Protoss
Matchup: PvP
Build: 3 Stalker Rush into 8 stalker blink all in at 6:50
Map: Any
Replay: http://drop.sc/266231 (not mine)
Notes: I guess you would need some way to check to make sure he isn't 4 gating or going DTs -- since those builds pretty much blind counter a blink all-in. I would like to see the build against someone going 2 gate robo ---> expand with immortal/sentries/stalker/zealot.
Indrium
Profile Joined November 2010
United States2236 Posts
October 30 2012 18:01 GMT
#5
On October 31 2012 01:37 Salient wrote:
Name: Salient
Race: Protoss
Matchup: PvP
Build: 3 Stalker Rush into 8 stalker blink all in at 6:50
Map: Any
Replay: http://drop.sc/266231 (not mine)
Notes: I guess you would need some way to check to make sure he isn't 4 gating or going DTs -- since those builds pretty much blind counter a blink all-in. I would like to see the build against someone going 2 gate robo ---> expand with immortal/sentries/stalker/zealot.


If I can chip in a bit of advice if MrLlama doesn't mind, a 4 gate win/loss isn't really decided by this allin. It comes as you're posturing for it. If you get 4 gated, you have to react. Typically you get your TC before any 4 gate hits, so you'd not chrono blink and get sentries out of your gates while adding more. The 3 stalker rush helps a lot if you position well and stop proxy pylons. You want to stop the pylon from going up on the second ramp on a map with two (ie Ohana) as that puts you in a great position to defend.

As far as DT, it's tricky. He'll have very very few units and at most one sentry if his DTs are at all reasonably timed. You should break the ramp with absolutely no trouble. You absolutely have to mine enough minerals to build either a robo or forge by your proxy pylon, and get an observer/cannon out as quickly as you can. From there you try to kill all his buildings before he kills yours. These games often get really weird.
MrLlama
Profile Joined December 2010
United States454 Posts
October 30 2012 19:00 GMT
#6
On October 31 2012 01:37 Salient wrote:
Name: Salient
Race: Protoss
Matchup: PvP
Build: 3 Stalker Rush into 8 stalker blink all in at 6:50
Map: Any
Replay: http://drop.sc/266231 (not mine)
Notes: I guess you would need some way to check to make sure he isn't 4 gating or going DTs -- since those builds pretty much blind counter a blink all-in. I would like to see the build against someone going 2 gate robo ---> expand with immortal/sentries/stalker/zealot.




This would be your reaction to a 4gate. If you are planning to go for a blink stalker all in and he goes for a 4gate, you simply have to change plans and defend because if you hold a 4gate then you win the game since it's an earlier all in on his part.

As for DTs, you shouldn't have too much of an issue in my opinion because a lot of the blink stalker all ins that I cast have the protoss getting a robo and observer so they can blink into the base, so it's very strong yet safe and allows for transition into your faster robo tech if you cannot do enough damage.

That being said, if you don't want to build a robo you'll have to proxy a pylon and get a robo down quickly and then it's a really quirky game like the other guy said where bases are lost and everything. Much easier to just add the robo in when you get to his base and see his unit composition that might suggest DTs.

I'll make a video for this though
www.youtube.com/mrllamasc << Casting & Analysis Videos
MrLlama
Profile Joined December 2010
United States454 Posts
Last Edited: 2012-11-02 03:50:53
November 02 2012 03:50 GMT
#7
On October 31 2012 00:38 ASoo wrote:
(Beaten to the punch, but with proper formatting this time...)

Name: AS00
Race: Terran (but want to know about a Protoss build)
Matchup: PvZ
Build: Parting's immortal/sentry all-in
Map: Any/none
Replay: http://drop.sc/269023 (not mine)
Comments: Discussed (but not really a proper guide) in this blog.



On October 31 2012 00:21 _NIx_ wrote:
Awesome, I love aggressive play ! :D I haven't seen a proper guide for immortal/sentry allins yet, so that would be my suggestion.


Ask and you shall receive!

Hopefully this video is informative enough

www.youtube.com/mrllamasc << Casting & Analysis Videos
Saeldran
Profile Joined June 2012
Spain11 Posts
November 04 2012 22:57 GMT
#8
Name: Reick
Race: Protoss
Matchup: PvT
Build: 2 Base Colossus All-in
Map: Any
Replay: http://drop.sc/166639
Notes: I've seen this all-in many times but don't know how to execute it properly. Also, do you know why Bomber does not attack at the 10 min mark like most terrans in ladder do? If I'm doing this build and I see the timing coming, do I have to stop the all-in?
SweKenZo
Profile Joined December 2011
Sweden82 Posts
Last Edited: 2012-11-06 07:05:58
November 05 2012 06:57 GMT
#9
Damn, MrLlama, your previous series was awesome and now making an aggressive one is even more awesome! :D I wish u post alot of games where u show ways that Zerg can put pressure on without being allin

But for now:

Name: SweKenZo
Race: Zerg
Match up: ZvT
Your Build: Roach Bane Ling Allin vs T CC First
Replay: dont have any
Comments:I think it was stephano who popularized it?!
Bronze->Silver->Gold->Platinum->Diamond-> ?
Chr15t
Profile Joined March 2011
Denmark1103 Posts
November 05 2012 07:49 GMT
#10
Name: Chr15t
Race: Terran
Match up: TvT
Your Build: Thor drop.
Replay: None(Im at work) - will one if needed later.
Specific map: Antiga or Ohana
Comments:

"Its a 12 rax 13 gas opening im looking for. If you do the build, feel free to use scvs aswell / marine support . and im also interested in seeing the potential followups."
Insanity: doing the same thing over and over again and expecting different results.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
November 05 2012 12:51 GMT
#11
On November 05 2012 07:57 Saeldran wrote:
Name: Reick
Race: Protoss
Matchup: PvT
Build: 2 Base Colossus All-in
Map: Any
Replay: http://drop.sc/166639
Notes: I've seen this all-in many times but don't know how to execute it properly. Also, do you know why Bomber does not attack at the 10 min mark like most terrans in ladder do? If I'm doing this build and I see the timing coming, do I have to stop the all-in?


Saeldran: This build laughs at the 10-minute timing, murders it, and spits on it's grave. Even Squirtle, the pioneer of the build, has said you have to turtle up and stay in your base if you want to survive. If he insists on attacking with the Stim-Medivac timing anyway, you'll crush him. You can find a replay of the build in IPL 4. It's an old tournament, but the build is still the same. Squirtle vs. MMA game 1 is a perfect example of the timings. I believe it's in the championship bracket, winner/loser round 3. It's near the end.

If you want a brief overview: 1 Gate FE into 2 more gates, 2 gas, Robo. (Standard PvT play so far.) The second the Robo finishes, throw down a Robo Bay and get 2 gas while it's building or as it finishes, I forget. Try both, see which one lines up better. Stop probes at 48, build 3 Colossi, CBing them constantly, then attack. Get Thermal Lance + Colossus 1 the second the Robo Bay finishes. Get 3 more gates when you can, and go Stalker heavy. You should have 3 Colossi and around 25 gateway units when you push out, with 4 Sentries, some zealots, and as many stalkers as you can afford without cutting Colossi. I forget the time you're supposed to push out at though. Attack as soon as your third Colossus comes out. Also, hide the Colossi in the back of your nat unless he pressures you.

The build is fairly all-in because, despite the 2-base saturation and the ability to take a third without too much difficulty, you have no armor or weapons upgrades. It's possible to go for one forge and go for a slightly delayed attack with +1 Weapons, and transition into 3-base play with it.

I know all this because I used that exact build for a while.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
November 05 2012 14:31 GMT
#12
If you want a more "reliable" build for your 3 hatch ling bling ZvP, I would recommend a different starting BO:

10 OL
extractor trick
12 pool
Drone to 16/18
Queen, double trick for 4x lings
OL (20/18)
expand


You'll get the queen and lings much faster than your build, and so if you're pylon blocked you'll get your nat hatch down quicker too. As your guide says to get gas around 20, instead of cancelling both those extractors (so you're at 20/18) you could probably just cancel one and then mine from it.

Getting your hatch and queen out a bit earlier should mean that your attack will have the same offensive power, but you might be able to sneak some extra drones in first. Food for thought!
Sometimes I sits and thinks, and sometimes I just sits
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
November 05 2012 14:49 GMT
#13
But on the other hand, the best part of the 3-hatch ling/bling build is that it looks exactly like a regular 3-hatch macro build unless you see the gas in the main: That 12-pool and late hatch tips them off that you're up to something.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
November 05 2012 15:00 GMT
#14
But he's not doing a "regular 3-hatch macro build"; he's not expanding until he's built the queen and lings first. His expo is already somewhat later. The merits of one build style over the other isn't something I really want to get into, as that debate could sidetrack the thread

I was just saying that - if you ARE going for a build where you expand after the queen + lings - the 12 pool build above will simply be better, as it means your queen, lings and expo will all be faster.
Sometimes I sits and thinks, and sometimes I just sits
MrLlama
Profile Joined December 2010
United States454 Posts
November 06 2012 09:45 GMT
#15
On November 06 2012 00:00 Hairy wrote:
But he's not doing a "regular 3-hatch macro build"; he's not expanding until he's built the queen and lings first. His expo is already somewhat later. The merits of one build style over the other isn't something I really want to get into, as that debate could sidetrack the thread

I was just saying that - if you ARE going for a build where you expand after the queen + lings - the 12 pool build above will simply be better, as it means your queen, lings and expo will all be faster.


but I'm assuming this would be at the cost of slightly less economy, which is not something I want to give up at this point because I don't even really use my natural except for the larva later on. The benefit would be getting the lings out in time to scare the probe off faster though for gas I suppose, but I don't want to really 12 pool because a lot of protoss will come in, see that, and sometimes be a little more defensive. I want him to be very chill and not worried at all.


On a different note, thanks for the suggestions guys. I have a 100+pg report due today so I've been busy working on that for the past couple days. I'll get another video up soon though
www.youtube.com/mrllamasc << Casting & Analysis Videos
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
November 06 2012 14:52 GMT
#16
On November 05 2012 15:57 SweKenZo wrote:
Damn, MrLlama, your previous series was awesome and now making an aggressive one is even more awesome! :D I wish u post alot of games where u show ways that Zerg can put pressure on without being allin

But for now:

Name: SweKenZo
Race: Zerg
Match up: ZvT
Your Build: Roach Bane Ling Allin vs T CC First
Replay: dont have any
Comments:I think it was stephano who popularized it?!

http://www.team-dignitas.net/articles/blogs/Starcraft-II/1964/ZvT-Roach-Ling-Baneling-Pressure-Revisited/
Good guide there.
Sometimes I sits and thinks, and sometimes I just sits
Dawsmonkee
Profile Joined August 2010
United Kingdom31 Posts
November 07 2012 15:56 GMT
#17
Thanks for this so far MrLlama, I've been searching for a solid ZvZ build for some time, and this certainly seems good - I've tried it once and am 1-0, and that's the first ever try, so great! :D

I've also been feeling ZvP is really lacking in any excitement recently thanks to 3 base roach ling stuffs, but 3 base ling bling looks like lots of fun. I'm guessing this might well work vs a gateway expand rather than a forge expand, but that's yet to be experimented with :-)
Regret the things you do, not the things you don't
MrLlama
Profile Joined December 2010
United States454 Posts
November 07 2012 16:28 GMT
#18
On November 08 2012 00:56 Dawsmonkee wrote:
Thanks for this so far MrLlama, I've been searching for a solid ZvZ build for some time, and this certainly seems good - I've tried it once and am 1-0, and that's the first ever try, so great! :D

I've also been feeling ZvP is really lacking in any excitement recently thanks to 3 base roach ling stuffs, but 3 base ling bling looks like lots of fun. I'm guessing this might well work vs a gateway expand rather than a forge expand, but that's yet to be experimented with :-)


It's definitely meant to work against a forge fast expand, but I've never tested it against a gate expand. The problem is if they open gateway and don't go for an expansion, they could see you coming and just FF the ramp while they tech to voids or DTs or something and go kill you, so it's a bit riskier. When the protoss goes for FFE they are a lot more vulnerable because you KNOW they have invested in that expansion. Could still work vs gate expand though, I'd have to test it out
www.youtube.com/mrllamasc << Casting & Analysis Videos
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
November 07 2012 18:57 GMT
#19
Sigh.

I really hate to try switch races on my smurf account. Seeing I am on irregularily practicepartners aren't really around, and ladder is one big cheesefest... >.>
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
MrLlama
Profile Joined December 2010
United States454 Posts
November 10 2012 20:53 GMT
#20
I know it's been a bit of time but I have another video up now!



Additionally I already filmed yet another episode so tomorrow I will post that.
www.youtube.com/mrllamasc << Casting & Analysis Videos
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