I mean turrets are not enough cuz ovies are tough and he has like 5 ovies ^_^
How do you prevent yourself from being dropped and if you are dropped....what is the best action to take?
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Ice_MY
Malaysia164 Posts
I mean turrets are not enough cuz ovies are tough and he has like 5 ovies ^_^ How do you prevent yourself from being dropped and if you are dropped....what is the best action to take? | ||
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ZaplinG
United States3818 Posts
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b_unnies
3579 Posts
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skyglow1
New Zealand3962 Posts
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b_unnies
3579 Posts
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HappyManRun
1111 Posts
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SpeaKinRiddleS
United States148 Posts
You're damaging yourself more by camping and building unnessesary bunkers/turrets/tanks than just letting it happen. heres an example of me using pure marines to beat unexpected drops. I realize I eventually lose this game but you get the idea | ||
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b_unnies
3579 Posts
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jkillashark
United States5262 Posts
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zulu_nation8
China26351 Posts
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BlueRoyaL
United States2493 Posts
it's much better to prepare and be aware of it than to fight it the more experience you get in playing, the more intuitive you will get as to whether or not he will drop or not so use scans effectively, and bunker in you rmain is really important vs drops | ||
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SixSongs
Poland1455 Posts
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IdrA
United States11541 Posts
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skyglow1
New Zealand3962 Posts
On March 14 2006 23:26 b_unnies wrote: skyglow im just wonderin where do u live in NZ North Shore City, Albany. You? | ||
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GroT
Belgium3003 Posts
whenever you move out of your main you're also immediately threatened by zerg backstab (him attacking your base by land while you're away) so you have to commit some money and units there, too the zerg just needs to get drop and then go for it but if he sees that you invested in static defense at your main, he needs to back off and add those units to his army instead of wasting them then when you move out, he should send in a few zerglings to check how well you defended yourself vs backstab and make another judgement call. If you defended there, too, he should be able to win the big fight in the middle. This is just a great zerg strategy and if you meet someone who can really do this (you are terran) you just need to cut your losses and try to make up for it by using other tricks yourself remember that your units are very strong and that you can afford to "waste" some by defending vs drops and backstabs, because it's still possible to win the big fight in the middle even if you do. That's all the advice I can give you. | ||
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GroT
Belgium3003 Posts
On March 15 2006 01:25 SpeaKinRiddleS wrote: just let him drop and move your scvs. Clean up the few lurkers with upgraded marines. I don't see why this is such a problem for people. You're damaging yourself more by camping and building unnessesary bunkers/turrets/tanks than just letting it happen. as much as I hate static defense, you're taking it a little too far I think. You can't just "let them" stop you from mining, you HAVE TO "camp" a little bit here | ||
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