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Newbie Mini Mafia XXIX

Forum Index > TL Mafia
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1 2 3 4 5 8 9 10 Next All
Rad
Profile Joined May 2010
United States935 Posts
October 10 2012 03:30 GMT
#8
I had no idea that mafia was this interesting until I randomly started reading the last newbie game a few days ago. It was so fun to follow and I'd love to get a chance to try it out. 20:00 EDT is pretty good timing for me too. If you change it to earlier I might have to reconsider, but I could easily do later.

/in
Rad
Profile Joined May 2010
United States935 Posts
October 10 2012 03:34 GMT
#10
D: not sure what fake radfield is, but I've been "rad" since 1999

Also I went by "hiro" in like 1995 lol
Rad
Profile Joined May 2010
United States935 Posts
October 10 2012 03:48 GMT
#12
Ah gotcha. Alright I can be a fake ^^ <3 Snow Crash.
Rad
Profile Joined May 2010
United States935 Posts
October 16 2012 17:55 GMT
#80
No hurry here either, just sitting back and checking each day if we've got enough yet...
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 00:14 GMT
#176
On October 25 2012 09:06 debears wrote:
Welcome everyone!!!! Been waiting for this for a while!!!

A few things I'd like to know from everyone.
1) How many games have you played in?
2) How many have you observed seriously?
3)Will you be normally around for lynch?

For me
1) 2 games
2) 3/4
3) Yes I will - except this friday (most likely. I play baseball for my college and we have a game friday night. don't know for sure how long it will go)

Look forward to hearing from all of you. Let's get this rolllinngggg!!!!!!


Cool this should be fun!

1. 0 games
2. I watched the last newbie game for about 3-4 days before it was over I think? I forget exactly, I was just thinking "hmm ok fine what's this mafia stuff about" and got hooked to the discussions.
3. I should be done with work at least an hour before the lynch on most days, sometimes 2 hours before (I tend to work 10am to 6pm but sometimes I work later, so in that case I'll just have to jump on to vote and run). Most of my more meaningful discussion will probably happen at night and I should be able to make posts occasionally throughout the day, but 7pm-2am EST I'll probably be the most active. Weekends it'll depend but I'll probably be on and off throughout the day. Tonight I gotta run for 1-2 hours at 9pm because I have an sc2 match.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 00:16 GMT
#177
oh, re-reading #2 question, I've never /obs'd, not even sure what that gets you other than just reading the thread. All I did was open the last newbie thread and get hooked.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 00:33 GMT
#185
Lurkers policy, well, I guess lynch lurkers if there's no better option?

Can you explain what what the noob card is?
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 00:37 GMT
#188
gotcha, I'll check it out in a bit.

So you're suggesting that in advance, we shouldn't accept anyone trying to play the newbie card as a defense. Makes sense.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 00:42 GMT
#192
Thanks, I appreciate it, I'll check them out in an hour or two.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 03:00 GMT
#208
On October 25 2012 11:39 debears wrote:
I might be. But, consider this. How did that slip from kush come about? Darthpunks heavy pressure.....duh. policy lynches, on the other hand, are usually caused by passivity or something like a claim. Besides, its fairly easy to discuss policy lynches. Its not easy to be confident. I learned my mistake last game. I didn't stick to a read til the SDM case. I basically said screw it and went with it. Where did that confidence get me?


You're being especially confusing right now, at least for me.

Dan basically said sure, if we have a confirmed mafia d1 (which he claims would be difficult without a major slip), lynch, otherwise it might be necessary to policy lynch. This seems reasonable.

Your statement, however, is extremely confusing. Without knowing your previous game in depth, none of what I quoted above means anything. Can you please explain more briefly/clearly "where your confidence got you"? Also, what does your previous confidence have to do with any potential scenario for a d1 lynch?
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 04:15 GMT
#214
On October 25 2012 12:58 Djodref wrote:
I don't think it's going to be difficult to find a scum D1. It's better for us to be confident about this because I think it's quite easy to reveal scum newbies when you put pressure on them.
Plus, if you are town and you are not confident, people are going to feel it through your posts and are going to become suspicious about you.
We have to be assertive and for this, we have to be confident in our ability to find scum. I know it looks difficult at first but don't forget that scum players are likely to be as inexperienced as you in this game.


I'm really not getting this whole confidence theme going on and not really sure what confidence has to do with lynching a scum on d1. Confidence should be a result of being sure of something, not just being confident for the sake of being confident. If we're confident on a scum lynch d1, great, we lynch them, but really that confidence should come naturally from knowing we're right on a lynch vote.

Even as a complete newbie, I'm not looking at this as "newbie vs newbie", I'm just looking at it as myself vs a bunch of unknown people. I'm certainly not counting on someone screwing up, which is how you're suggesting we approach this.

The only way that it would be easy to find a scum d1 is if they slip up, and there's no guarantee that they'll slip up, newbie or not. For all we know, they could all lurk, which means they cannot slip up, and your "confidence" would only lead to lynching someone who's not lurking because you've forced yourself to be "confident".
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 04:21 GMT
#218
On October 25 2012 13:15 debears wrote:
Show nested quote +
On October 25 2012 12:00 Rad wrote:
On October 25 2012 11:39 debears wrote:
I might be. But, consider this. How did that slip from kush come about? Darthpunks heavy pressure.....duh. policy lynches, on the other hand, are usually caused by passivity or something like a claim. Besides, its fairly easy to discuss policy lynches. Its not easy to be confident. I learned my mistake last game. I didn't stick to a read til the SDM case. I basically said screw it and went with it. Where did that confidence get me?


You're being especially confusing right now, at least for me.

Dan basically said sure, if we have a confirmed mafia d1 (which he claims would be difficult without a major slip), lynch, otherwise it might be necessary to policy lynch. This seems reasonable.

Your statement, however, is extremely confusing. Without knowing your previous game in depth, none of what I quoted above means anything. Can you please explain more briefly/clearly "where your confidence got you"? Also, what does your previous confidence have to do with any potential scenario for a d1 lynch?



Ok this phone posting iw hard. Forgive th disorganization. Confidence has everything to do with d1. If everyone is confident and pushes cases, then scum will be forced to do the same. That is the key. We need to force scumcto contribute early
My confidence led to me making a game winning case on arguably the most townie looking player (who was the last scum)


It wasn't your confidence, it was your reasoning. Confidence had nothing to do with it.

I completely agree that we should push cases, but we shouldn't become unnecessarily confident and make lynch decisions based on it.

Confidence based on nothing makes no sense. Confidence based on something is what will come naturally.

No one has said that we should necessarily lynch lurkers on d1. Analyze, make a case IF you're confident, and then we can push for a scum lynch or push for a lurker lunch depending on how confident we all are.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 04:27 GMT
#222
On October 25 2012 13:23 Djodref wrote:
I've realized that in my last newbie game. Not being confident led me to write wish-washy posts and it is not good for general town mentality.
Also I like DarthPunk style with his early heavy pressure. Pretty newbie scums can slip very easy, kush or not kush.

Plus I had some difficulties in my last mafia games to post properly when people where directly pressure me.


Why even think about artificial confidence though? Why is the concept of confidence even something to be considered beyond "if you're confident, push your case!" That's all confidence is good for. Artificial confidence does nothing.

I get the point of "try to be more confident in your reads" or something to that extent, but I don't understand what's good about having confidence in pushing for a d1 scum lynch instead of lynching a lurker. We should do whatever we think is best at that point, not necessarily 1 thing or the other.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 04:34 GMT
#225
On October 25 2012 13:24 debears wrote:
Rad,

I understand what you're saying. However, you are misinterpretjng my words. I'm not saying go on a tunneling spree. I'm saying have the confidence to make a case on anyone and pursue that case until you find that person town or someone else more scummy


I agree that we should have confidence when pursuing a case. Not sure what that has to do with Dan's original statement that it's hard to find scum d1. He didn't say it was necessary to lynch a lurker, he said it can end up being a necessity, which seems reasonable.

Do you agree that it can end up being a necessity?
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 04:38 GMT
#227
On October 25 2012 13:33 debears wrote:
Show nested quote +
On October 25 2012 13:27 Rad wrote:
On October 25 2012 13:23 Djodref wrote:
I've realized that in my last newbie game. Not being confident led me to write wish-washy posts and it is not good for general town mentality.
Also I like DarthPunk style with his early heavy pressure. Pretty newbie scums can slip very easy, kush or not kush.

Plus I had some difficulties in my last mafia games to post properly when people where directly pressure me.


Why even think about artificial confidence though? Why is the concept of confidence even something to be considered beyond "if you're confident, push your case!" That's all confidence is good for. Artificial confidence does nothing.

I get the point of "try to be more confident in your reads" or something to that extent, but I don't understand what's good about having confidence in pushing for a d1 scum lynch instead of lynching a lurker. We should do whatever we think is best at that point, not necessarily 1 thing or the other.


Why are you so focused on lynching a lurker over a scumread right now imo lurker lynches are last resorts to scumreads. If a lurker has a scumread, that's a bonus. Why do you keep pressing this "artificial confidence" thing when newbie games are notorious for lurking (usually caused by fear/lack of confidence) and lack of confidence?


Please point out where I've said that we should lynch a lurker over a scum read.

I'm all for helping newbies be more confident in pursuing their cases, but it has nothing to do with "we can get a scum read d1!". That's "artificial confidence" and doesn't make sense. I'm completely open to a reasonable argument where it does make sense though.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 04:53 GMT
#235
On October 25 2012 13:45 debears wrote:
Show nested quote +
On October 25 2012 13:27 Rad wrote:
On October 25 2012 13:23 Djodref wrote:
I've realized that in my last newbie game. Not being confident led me to write wish-washy posts and it is not good for general town mentality.
Also I like DarthPunk style with his early heavy pressure. Pretty newbie scums can slip very easy, kush or not kush.

Plus I had some difficulties in my last mafia games to post properly when people where directly pressure me.


Why even think about artificial confidence though? Why is the concept of confidence even something to be considered beyond "if you're confident, push your case!" That's all confidence is good for. Artificial confidence does nothing.

I get the point of "try to be more confident in your reads" or something to that extent, but I don't understand what's good about having confidence in pushing for a d1 scum lynch instead of lynching a lurker. We should do whatever we think is best at that point, not necessarily 1 thing or the other.


That is the statement I'm talking about. Am i missing something here? Can someone help me out?

You don't understand having confidence to pusb d1 scum reads over lurkers?

What do scum want? Easy lynchs. Who are easy lynches? Lurkers.

FOS Rad


The statement you bolded is out of context without including the next sentence:

"We should do whatever we think is best at that point, not necessarily 1 thing or the other."

You're pushing for "have confidence, the scum will show" while I'm pushing for "find the scum, if you're confident push it, otherwise we should lynch lurker". That stance seems completely reasonable to me. Does it not to you?
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 05:00 GMT
#238
On October 25 2012 13:48 debears wrote:
Actually, that's a scumslip

##Vote Rad


So you FOS dan for no reason, and when I try to make sense of your reasoning giving you plenty of chances to clear it up, you fos me, and then claim I scumslipped and vote me?

FOS debears
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 05:10 GMT
#240
On October 25 2012 14:05 da0ud wrote:
Show nested quote +
On October 25 2012 13:45 debears wrote:
You don't understand having confidence to push d1 scum reads over lurkers?

I do agree with you on this one. That makes no point lynching a lurker over a clear scum read. Even though I am not sure we will have very clear reads on day1.


Please re-read the post he's quoting me on there. When you put it all in context, it should make sense to you what I meant (along with my other posts before it). Let me know if my point isn't clear there and I'll try to make it more understandable.

To me it seems like he's trying to push out an obvious statement that people will agree with in order to cover up what I really meant.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 05:11 GMT
#241
EBWOP - I also agree that there's no point in lynching a lurker over a clear scum read. That's not what I said originally but is what he's trying to make it seem like I said.
Rad
Profile Joined May 2010
United States935 Posts
October 25 2012 06:55 GMT
#247
On October 25 2012 15:30 Djodref wrote:
Show nested quote +
On October 25 2012 13:15 Rad wrote:
On October 25 2012 12:58 Djodref wrote:
I don't think it's going to be difficult to find a scum D1. It's better for us to be confident about this because I think it's quite easy to reveal scum newbies when you put pressure on them.
Plus, if you are town and you are not confident, people are going to feel it through your posts and are going to become suspicious about you.
We have to be assertive and for this, we have to be confident in our ability to find scum. I know it looks difficult at first but don't forget that scum players are likely to be as inexperienced as you in this game.


I'm really not getting this whole confidence theme going on and not really sure what confidence has to do with lynching a scum on d1. Confidence should be a result of being sure of something, not just being confident for the sake of being confident. If we're confident on a scum lynch d1, great, we lynch them, but really that confidence should come naturally from knowing we're right on a lynch vote.

Even as a complete newbie, I'm not looking at this as "newbie vs newbie", I'm just looking at it as myself vs a bunch of unknown people. I'm certainly not counting on someone screwing up, which is how you're suggesting we approach this.

The only way that it would be easy to find a scum d1 is if they slip up, and there's no guarantee that they'll slip up, newbie or not. For all we know, they could all lurk, which means they cannot slip up, and your "confidence" would only lead to lynching someone who's not lurking because you've forced yourself to be "confident".


I'm not saying that you should be overconfident in your reads, I'm saying that you should be confident in your ability to find scum. To answer to daoud, I have faith in the town to find the scum and we should play this game with this mentality.

Regarding the lurking, it is a bad strategy for the mafia to lurk (even worse for the town by the way) because we can use a policy lynch against a lurker. But It's a possibility I would like to consider later in the day.


Djo, I'm just not following your argument here. You still haven't replied to my original questions for you. Here's what you originally said:

On October 25 2012 12:58 Djodref wrote:
I don't think it's going to be difficult to find a scum D1. It's better for us to be confident about this because I think it's quite easy to reveal scum newbies when you put pressure on them.
Plus, if you are town and you are not confident, people are going to feel it through your posts and are going to become suspicious about you.
We have to be assertive and for this, we have to be confident in our ability to find scum. I know it looks difficult at first but don't forget that scum players are likely to be as inexperienced as you in this game.


Now you're saying that we should have confidence in our ability to find scum, but that has never been an issue on the table. I don't remember anyone saying "onoes d1 is too hard we should just lynch a lurker" or anything even close to that. That's when you should say "have confidence, we can do it!" Instead, someone pointed out that we probably won't find a scum unless they slip (which is probably true) but he never said we shouldn't try, and I haven't said that either.

All of town has faith that we'll find the scum. Why play the game if you don't? Not sure why you threw that in there except to look like town...
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