• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:21
CEST 19:21
KST 02:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers14Maestros of the Game 2 announced82026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
2026 GSL Tour plans announced Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 Strategy, Pimpest Plays Discussions Pros React To: ASL S21, Ro.16 Group C Data needed
Tourneys
[ASL21] Ro16 Group C [ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV Dawn of War IV Starcraft Tabletop Miniature Game General RTS Discussion Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1375 users

[D] PvT: PartinG 1gate FE

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 Next All
Jaeger
Profile Joined December 2009
United States1150 Posts
May 04 2012 04:30 GMT
#1
The (P)PartinG 1gate FE seems to have been a little overshadowed by the PvT forge expand.

I don't have enough experience with it yet to make a guide but it deserves some more attention.

Rough skeleton:
  • 9 pylon (chrono probes x3)
  • 14 gateway
  • 17 assimilator
  • 17 nexus
  • 17 pylon (at natural) -> scout
  • 17 core
  • 18 zealot
  • warpgate
  • stalker

It has several wonderful little timings that line up:
  • You get 16 probes mining minerals in you main as fast as possible.
  • Your 17th probe rallies perfectly to most naturals to build the nexus on time.
  • There is no wasted mining time with a probe traveling back and forth unnecessarily, the 17th probe goes out builds the nexus the 2nd pylon and scouts.
  • Your gas finishes right after you place your nexus and 2nd pylon so you get full 16 workers on mineral efficiency until you're about to place your core. (note there seems to be only 2 on gas for a brief period here)
  • The nexus finishes right on time to serve as a replacement for your 3rd pylon.
  • The nexus goes down before a 1rax cc.

References:

      (P)PartinG vs (T)TheStC @ ESV ClouD Kingdom [vod]
      (P)PartinG vs (T)MarineKing @ Metropolis [vod]
      (P)PartinG vs (T)GanZi @ ESV ClouD Kingdom [vod]
      (P)PartinG vs (T)GanZi @ Metropolis [vod]
https://www.dotabuff.com/players/8137911
MegaFonzie
Profile Joined April 2011
Australia1084 Posts
May 04 2012 04:41 GMT
#2
I think this build was first debuted by TAiLS in the GSTL semi finals and he does it regularly on his stream from what I've seen. It does indeed seem like a really cool build, I hope it garners more popularity and we get to see more games featuring it in the future.
@x5_MegaFonzie
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
May 04 2012 04:56 GMT
#3
Thanks for bringing this to my attention!
I love variations of the 1 gate FE, I'm also a fan of PartinG's style, so obviously his builds will line up well with his style.
Though I'm curious, how do you think this stands against gas builds like a 1-1-1 or rather a 2 rax pressure--obviously faster nexus' are better against gasless FE, but gas builds aren't entirely uncommon--especially on ladder.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Rimak
Profile Joined January 2012
Denmark434 Posts
May 04 2012 05:24 GMT
#4
Wow, 17th nexi.
Need-to-try!
Thanks
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
Jaeger
Profile Joined December 2009
United States1150 Posts
May 04 2012 05:36 GMT
#5
On May 04 2012 13:56 CrazyF1r3f0x wrote:
Thanks for bringing this to my attention!
I love variations of the 1 gate FE, I'm also a fan of PartinG's style, so obviously his builds will line up well with his style.
Though I'm curious, how do you think this stands against gas builds like a 1-1-1 or rather a 2 rax pressure--obviously faster nexus' are better against gasless FE, but gas builds aren't entirely uncommon--especially on ladder.


Well the faster the nexus the better against 1-1-1 IMO. Seems to be pretty easy to hold 1-1-1 in my limited experience with it.

By 2rax pressure I'll assume you mean 2rax reactor then techlab:
I haven't run into it yet but it seems like it should be ok.

The attack timing will vary a little by map and spawn positions these are the timings for an attack hitting your natural I have on hand from Xel'Naga Caverns:
6:10 - some scvs - 7 marines - 1 maruader
6:25 - some scvs - 9 marines - 2 maruaders

You can get your first warpin out in time for the 6:10 attack with I believe 3cbs on warpgate, might need 4 though I haven't tested it.

In the GanZi vs PartinG game on Metropolois there is a 2rax although cross position metropolis is a very long rush distance. Still PartinG has 3gates finish up with warpgate just before 6 minutes. He builds a zealot stalker stalker sentry from his first and warps in 3 stalkers for a total of 1zealot 1sentry 5stalker.

I think with good control you should be fine but like I said I have no experience with it.
https://www.dotabuff.com/players/8137911
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
Last Edited: 2012-05-04 05:47:50
May 04 2012 05:43 GMT
#6
It is kind of risky vs a heavy 2 rax etc (since WG comes out so late), so a different version of this build that I've seen many P do is get their normal 13 gate/15 gas and then pull probes off of gas if you scout a no-gas/CC first terran, and get your nexus up before your cybercore --> probes back on gas after nexus as well. the point of this all, is to still be able to do a MC-style FE if your opponent is indeed going for gas OR get a quick nexus vs no-gas.

unless of course you scout your opponent's no-gas before you take your own 15 gas (9 pylon scout close positions/1v1 map), in which case you can just do the build in the OP.
Jaeger
Profile Joined December 2009
United States1150 Posts
May 04 2012 05:57 GMT
#7
On May 04 2012 14:36 Jaeger wrote:
You can get your first warpin out in time for the 6:10 attack with I believe 3cbs on warpgate, might need 4 though I haven't tested it.


I was way off.

Your core starts ~3:20.
Core finishes ~4:10.
Warpgate will finish with no CBs ~6:50.
If you don't scout an early CC you want to warpin ~6:10.

So to you need 5 CBs on warpgate tech to finish it at ~6:00 giving you the necessary 10s to transform gates to warpgates.
https://www.dotabuff.com/players/8137911
Jaeger
Profile Joined December 2009
United States1150 Posts
May 04 2012 05:59 GMT
#8
On May 04 2012 14:43 -Exalt- wrote:
It is kind of risky vs a heavy 2 rax etc (since WG comes out so late), so a different version of this build that I've seen many P do is get their normal 13 gate/15 gas and then pull probes off of gas if you scout a no-gas/CC first terran, and get your nexus up before your cybercore --> probes back on gas after nexus as well. the point of this all, is to still be able to do a MC-style FE if your opponent is indeed going for gas OR get a quick nexus vs no-gas.

unless of course you scout your opponent's no-gas before you take your own 15 gas (9 pylon scout close positions/1v1 map), in which case you can just do the build in the OP.


If you're scouting on 9 you're not doing the build in the OP.

I'm not convinced it's actually risky against a 2 rax etc. You'd have to provide some more information.
https://www.dotabuff.com/players/8137911
Belha
Profile Joined December 2010
Italy2850 Posts
May 04 2012 06:18 GMT
#9
I don't see this working any more in the current gasless terran into 2 rax bitbitbit meta.
Chicken gank op
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
May 04 2012 06:28 GMT
#10
A 1 rax marauder push should absolutely destroy this. Its incredibly greedy going 14 gate imo.
MegaFonzie
Profile Joined April 2011
Australia1084 Posts
May 04 2012 06:38 GMT
#11
On May 04 2012 15:28 Nightsz wrote:
A 1 rax marauder push should absolutely destroy this. Its incredibly greedy going 14 gate imo.


Less greedy than a Nexus first which can deal with 1rax marauder just fine. I don't see how a 1 barracks marauder opening would kill this
@x5_MegaFonzie
Rimak
Profile Joined January 2012
Denmark434 Posts
Last Edited: 2012-05-04 07:10:11
May 04 2012 07:06 GMT
#12
As we are speaking of FE againts T, and this build particularly, safety of builds varies (safest to less safe):
2 gate FE - > MC's 1 gate - > Huk's 20 food -> Parting's 17 -> Axslav's Nexus first

It would be really great to find out which of this builds holds early agression, be it:
- 1 rax
- 2 rax
- 3 rax allin
- 11/11 allin

Especially Parting's, due to no pylon scout.

Also how safe is it to get a fast 3rd, or you have to be Parting to do that?
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
Jaeger
Profile Joined December 2009
United States1150 Posts
May 04 2012 07:16 GMT
#13
On May 04 2012 14:57 Jaeger wrote:
Show nested quote +
On May 04 2012 14:36 Jaeger wrote:
You can get your first warpin out in time for the 6:10 attack with I believe 3cbs on warpgate, might need 4 though I haven't tested it.


I was way off.

Your core starts ~3:20.
Core finishes ~4:10.
Warpgate will finish with no CBs ~6:50.
If you don't scout an early CC you want to warpin ~6:10.

So to you need 5 CBs on warpgate tech to finish it at ~6:00 giving you the necessary 10s to transform gates to warpgates.


You can actually start your core at ~3:09. Probably depends on the map.

After a little actual testing it seems to be pretty straight forward.

You spend all of your chronoboost on warpgate tech while building probes constantly.
You build a zealot then a stalker.
After you queue a 2nd stalker you add 2 gates.
Then you add a 2nd gas followed by a 3rd pylon and a sentry and spend a chrono on the sentry to finish it up and help turn into a warpgate faster.

Although the timings might actually line up more nicely with 4cbs on your warpgate and spending the 5th on your first gate to get the sentry out a little faster. My warpgate in this run finished at 5:51 right with my 2nd and 3rd gate but I delayed 2 probes by I think ~10s to get the gates down at ~4:45 and my sentry still has 14s to build when warpgate was ready.

There's another pretty cool timing. Your nexus finishes just after you get 16 probes on minerals and 3 on gas in your main so you can rally your main nexus to your natural and the first probe that would be mining 3-to-a-patch in your main will mine perfectly from your natural as it finishes.

https://www.dotabuff.com/players/8137911
.kv
Profile Blog Joined August 2010
United States2332 Posts
Last Edited: 2012-05-04 07:17:01
May 04 2012 07:16 GMT
#14
I did this before and just stopped it b/c of marine/scv all-in

I probably didn't invest too too much into it though but I'm curious to see how he reacts to that b/c it's really hard to scout that once the first marine comes out.

Offtopic: you are alive Jaeger....moa is alone lol
tuestresfat
Profile Joined December 2010
2555 Posts
May 04 2012 07:23 GMT
#15
Anyone know why he places his 2nd pylon in such a vulnerable position? Don't you usually want it behind the nexus or on the highground so you can still warp in on the low ground but not risk it getting sniped?
CacoS
Profile Joined June 2011
Hungary22 Posts
Last Edited: 2012-05-04 08:18:45
May 04 2012 08:17 GMT
#16
On May 04 2012 16:23 tuestresfat wrote:
Anyone know why he places his 2nd pylon in such a vulnerable position? Don't you usually want it behind the nexus or on the highground so you can still warp in on the low ground but not risk it getting sniped?


It grants vision so you can't be bunker rushed i guess. I just tried this bo and held 3 rax with it on shakuras, 2 probes were killed . He must target the pylon first otherwise i can warp in there and deal with it easily.
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
May 04 2012 10:09 GMT
#17
I don't understand the 14 gate... Unless you are scouting on 9 there is no reason at all as i far as i can tell to go 14 gate, even if you line up the chronos perfectly, at about 3/4 quarters of the second probe at 12 supply, you can still place a 13 gate if you didn't scout at nine and are working stacking even remotely okay.
The world is ending what should we do about it?
Jaeger
Profile Joined December 2009
United States1150 Posts
May 04 2012 14:29 GMT
#18
On May 04 2012 19:09 Surili wrote:
I don't understand the 14 gate... Unless you are scouting on 9 there is no reason at all as i far as i can tell to go 14 gate, even if you line up the chronos perfectly, at about 3/4 quarters of the second probe at 12 supply, you can still place a 13 gate if you didn't scout at nine and are working stacking even remotely okay.


It's still a small mining disruption to place it at 13.
My 12th probe comes out at 1:34 and I have 135 minerals. To place a gate I'm going to have to either wait to start mining or pull a probe that's already mining off for a second to build it.

PartinG builds every structure up until the core with a probe just spawned from the nexus that isn't yet in a mining routine.

You also don't seem to need the gate any earlier. A 14 gate is done well before your going to scout anything or need it for any reason.

BTW yet another cool timing. The 2nd pylon finishes just before you get 100 minerals for your zealot that will take you over 18 supply.
https://www.dotabuff.com/players/8137911
Jaeger
Profile Joined December 2009
United States1150 Posts
May 04 2012 14:33 GMT
#19
On May 04 2012 17:17 CacoS wrote:
Show nested quote +
On May 04 2012 16:23 tuestresfat wrote:
Anyone know why he places his 2nd pylon in such a vulnerable position? Don't you usually want it behind the nexus or on the highground so you can still warp in on the low ground but not risk it getting sniped?


It grants vision so you can't be bunker rushed i guess. I just tried this bo and held 3 rax with it on shakuras, 2 probes were killed . He must target the pylon first otherwise i can warp in there and deal with it easily.


It also helps him scout a tiny bit quicker I guess.
https://www.dotabuff.com/players/8137911
Treehead
Profile Blog Joined November 2010
999 Posts
May 04 2012 15:11 GMT
#20
Not many people do this anymore, but wouldn't this be rough to defend against the old 2 marauder conc shell timing? Or do you have your second stalker in time somehow?
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
OSC
15:00
King of the Hill #245
SteadfastSC165
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 165
UpATreeSC 141
BRAT_OK 44
StarCraft: Brood War
Mini 583
Soma 267
firebathero 214
ZerO 164
Soulkey 146
Leta 115
Hyun 59
Sharp 48
JYJ 45
Aegong 44
[ Show more ]
Sea.KH 41
ProTech30
HiyA 24
Barracks 23
Rock 22
Sexy 21
Terrorterran 17
IntoTheRainbow 12
GoRush 10
Shine 7
Dota 2
Gorgc6118
qojqva2104
Counter-Strike
fl0m2071
byalli965
Super Smash Bros
Mew2King99
Heroes of the Storm
MindelVK12
Other Games
Grubby2820
FrodaN1396
B2W.Neo734
ArmadaUGS382
ceh9340
RotterdaM261
KnowMe163
QueenE136
XaKoH 112
crisheroes103
Trikslyr59
C9.Mang031
Sick4
Organizations
Dota 2
PGL Dota 2 - Main Stream12682
Other Games
BasetradeTV259
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 65
• LUISG 28
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki21
• HerbMon 16
• 80smullet 6
• FirePhoenix6
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV403
Counter-Strike
• Nemesis1918
Other Games
• imaqtpie333
• Shiphtur181
Upcoming Events
Replay Cast
6h 39m
Escore
16h 39m
RSL Revival
23h 39m
Replay Cast
1d 6h
WardiTV Map Contest Tou…
1d 17h
Universe Titan Cup
1d 17h
Rogue vs Percival
Ladder Legends
1d 21h
uThermal 2v2 Circuit
1d 21h
BSL
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
WardiTV Map Contest Tou…
2 days
Ladder Legends
2 days
BSL
3 days
CranKy Ducklings
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Soma vs hero
Monday Night Weeklies
3 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Leta vs YSC
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.