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Looks great. Any hope for this version on ladder? It seems ridiculous that Blizzard wouldn't consider any updates provided, especially since the original map was made a while ago and it was a pretty long time before they even added to the ladder. But I thought I recalled you say that they wouldn't accept an update from you?
Btw, the change log says both that the natural choke size has been reduced and that it has stayed the same.
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On April 06 2012 13:21 Gfire wrote: Looks great. Any hope for this version on ladder? It seems ridiculous that Blizzard wouldn't consider any updates provided, especially since the original map was made a while ago and it was a pretty long time before they even added to the ladder. But I thought I recalled you say that they wouldn't accept an update from you?
Btw, the change log says both that the natural choke size has been reduced and that it has stayed the same.
Whats that? You want the third farther, tankable bases, and rocks? In all honesty though, I would probably not veto Korhal if it were this version on ladder Great job!
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On April 06 2012 13:21 Gfire wrote: Looks great. Any hope for this version on ladder? It seems ridiculous that Blizzard wouldn't consider any updates provided, especially since the original map was made a while ago and it was a pretty long time before they even added to the ladder. But I thought I recalled you say that they wouldn't accept an update from you?
Btw, the change log says both that the natural choke size has been reduced and that it has stayed the same.
Oops on that natural change
This version was actually sent to Blizzard, but they turned it down for this season because the current LE version isn't showing enough imbalance to justify any changes. Imo there is enough wrong with it that I'd like to change for tournaments, so I/ESV released a tournament edition. The best thing is to just show your support for the map in tournaments, and maybe Blizzard will pick it up if tournaments do. But in general, there isn't a whole lot that can be done about changing the LE version soon.
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On April 06 2012 13:25 GenesisX wrote:Show nested quote +On April 06 2012 13:21 Gfire wrote: Looks great. Any hope for this version on ladder? It seems ridiculous that Blizzard wouldn't consider any updates provided, especially since the original map was made a while ago and it was a pretty long time before they even added to the ladder. But I thought I recalled you say that they wouldn't accept an update from you?
Btw, the change log says both that the natural choke size has been reduced and that it has stayed the same. Whats that? You want the third farther, tankable bases, and rocks? In all honesty though, I would probably not veto Korhal if it were this version on ladder Great job!
Thank you! The funny thing is that the LE version was made about 8 months ago, so it was really behind the metagame when it was implemented in ladder. I intend this version to bring it to the standards today. Glad you like it!
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I still hate the center of this map with a passion, but the changes to the thirds look promising. I think part of me hating the map is I'm not using the moveout paths properly/with the correct number of units.
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Seriously can you people not learn how to implement an image to your posts? there is an upload image feature on teamliquid that scales the image down and makes it clickable.. use it. Since i presume you have gotten warnings in your message box about this issue because I did the first time I posted an image that was too big.
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changes look very nice happy to see you following up on it
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Aotearoa39261 Posts
sigh. Wish this map was given more of a chance than it has had
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132x132 to 132x136 can somebody show how much of a difference this makes. Can the mutas hide in the corners now?
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Now if only we could get blizzard to use these versions of the maps instead of their 'foe' tournament maps where they muck with them.
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I was a little bit dissapointed in the old version. I loved the layout and have always considered it a worthy top finisher of TLMC. Unfortunately I have it downvoted on ladder now since I as a (mediocre) zerg player cannot deal with ZvT on it.
I love the changes to TE though and the map really deserves a second chance.
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Italy12246 Posts
On April 06 2012 14:12 Plexa wrote:sigh. Wish this map was given more of a chance than it has had
With the third setup like this it definitely looks better, but on ladder the third is so far away it's almost dual sight
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Very nice changes, I wish that Blizzard will one day implement this into the ladder version.
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i like this one alot more then the standard ladder edition because: you can't siege the third now, the chokes are wider. right geyser on the third is more save now, the rock outside ur natural makes it intresting and ofcourse teh depot and the 3 building wall off to the natural, wish blizzard put this one in the map pool instead of the standard LE
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Canada1637 Posts
TE has a good ring to it !_!.
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I like Korhal Compound in the current map pool but I don't really get the changes you made to the map. The problem with the third is not that it's attackable from the cliff but that you have to come out in the open to defend the front entrance. This is a big problem in PvZ and TvZ (especially with mech). Sieging the third is not something that should really work early on in the current meta game. Making the natural easier to defend is a good decision though.
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On April 07 2012 05:03 Baum wrote: I like Korhal Compound in the current map pool but I don't really get the changes you made to the map. The problem with the third is not that it's attackable from the cliff but that you have to come out in the open to defend the front entrance. This is a big problem in PvZ and TvZ (especially with mech). Sieging the third is not something that should really work early on in the current meta game. Making the natural easier to defend is a good decision though.
If you noticed I also shrunk the "open space" you referred to defend the third. I also added rocks to make it even more choked (but allow Zerg to open it up at their third). Fixing the siege range was a change I decided to do because there are very few maps that you can siege the third on currently. It was also a major point of qq from players.
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this map is the first veto of all
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dezi
Germany1536 Posts
Decent changes - to bad it will take at least another season till Blizz reacts (or ultimately just removes the map from the pool -_-).
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