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Active: 2100 users

Map-Making: How much have you improved?

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 Next All
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2012-02-17 17:37:03
February 16 2012 18:25 GMT
#1
We're coming on two years now since the release of starcraft 2. Map-making has played an important role in shaping the meta game and future of the competitive scene. With this comes the evolution of map-making. The progression and experience with melee map-making has increased tenfold since we first used the editor. Whether you mostly improved on layout or purely aesthetics, let's all share how much we've improved over the last 1.5 years!

Post your first SC2 map (or the oldest one that you have) and your latest one (most recent).
Let's compare and contrast how far each map-maker has gotten individually! I will start.

First Map Released: November 8, 2010
+ Show Spoiler [Ashir Dulan] +

[image loading]
Made completely without a 90-degree top-down view (I used angled view), without grid, without pathing, and without copying and pasting.


Latest Map Released: February 17, 2012
+ Show Spoiler [Newest Map: Ohana LE] +

[image loading]
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
sCnDiamond
Profile Joined January 2011
Germany340 Posts
February 16 2012 18:30 GMT
#2
my first (released) map, Forsaken Sanctum:
+ Show Spoiler +
[image loading]


my latest map, Frozen Refuge: (WIP)
+ Show Spoiler +
[image loading]
formerly spinnaker.
Phried
Profile Joined June 2011
Canada147 Posts
Last Edited: 2012-03-17 21:15:00
February 16 2012 18:39 GMT
#3
First released:
+ Show Spoiler [Sardaukar] +
[image loading]


Latest finished (Updated 17/03/12):
+ Show Spoiler [Umbra Divide] +
[image loading]
Timetwister22
Profile Joined March 2011
United States538 Posts
Last Edited: 2012-02-16 19:44:34
February 16 2012 18:57 GMT
#4
First map ever: Kemplar Pits
September 23rd 2011
+ Show Spoiler +
[image loading]


Latest: Serpent Sands
January 22nd 2012
+ Show Spoiler +
[image loading]
Former ESV Mapmaker | @Timetwister22
Meltage
Profile Joined October 2010
Germany613 Posts
February 16 2012 19:16 GMT
#5
First:
released feb 2011
+ Show Spoiler +
[image loading]
(I never realized I made a 2in1 map, that it was enourmous or that ppl hated main backdoors)


Latest:
+ Show Spoiler +
[image loading]
http://mentalbalans.se/aggedesign
Samro225am
Profile Joined August 2010
Germany982 Posts
February 16 2012 19:34 GMT
#6
meltage, either you did not learn much or your aesthetic skills were really high from start. at least you now know how to do backdoors
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
February 16 2012 20:07 GMT
#7
On February 17 2012 04:34 Samro225am wrote:
meltage, either you did not learn much or your aesthetic skills were really high from start. at least you now know how to do backdoors

Indeed, I'd love to see let's say a 3v3 version of that first map with that size and theme, would probably be more playable. Looks beautiful
wrl
Profile Joined April 2011
United States209 Posts
Last Edited: 2012-02-16 20:16:02
February 16 2012 20:15 GMT
#8
April '11
+ Show Spoiler +

[image loading]


February '12
+ Show Spoiler +

[image loading]


Interestingly it seems like I did want to come up with some unique ideas from the very start, a lot of the maps I made after this first one were far more awful.
It's funny; I dream a lot, but I'm not a very good sleeper.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
February 16 2012 20:40 GMT
#9
First (October 13, 2010):
+ Show Spoiler [Summons] +
[image loading]


Latest
+ Show Spoiler [Aperture] +
[image loading]
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2012-02-16 22:03:41
February 16 2012 22:03 GMT
#10
First - Aiur Shores (July 4, 2011):
+ Show Spoiler +
[image loading]


Latest - Castillo Acosador (February 16, 2012):
+ Show Spoiler +
[image loading]


Neither has a thread here, but my latest has one pending at least.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
wrl
Profile Joined April 2011
United States209 Posts
February 16 2012 22:21 GMT
#11
The main in your first map is hilarious. You've come a long way, good sir.
It's funny; I dream a lot, but I'm not a very good sleeper.
SigmaFiE
Profile Blog Joined October 2011
United States333 Posts
February 16 2012 22:27 GMT
#12
First - Shamballa (November 2011)
+ Show Spoiler +
[image loading]



Latest - Messina (Completed February)
+ Show Spoiler +
[image loading]


I'd like to think I have come a long ways in a short amount of time, but than what do I know? :D
https://johnemerson.artstation.com/
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
February 16 2012 22:29 GMT
#13
--- Nuked ---
iGrok
Profile Blog Joined October 2010
United States5142 Posts
February 16 2012 22:39 GMT
#14
Barrin I still hate your color choices on every map you make :p
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
NewSunshine
Profile Joined July 2011
United States5938 Posts
February 16 2012 22:41 GMT
#15
On February 17 2012 07:21 wrl wrote:
The main in your first map is hilarious. You've come a long way, good sir.

tyty

I think the funniest bit is how the third, or the nat, or whatever the hell it was(I had no map coordination whatsoever then), was pretty much the same size. Of course, through test games I've found how I was doing things wrong, and not just with that map. I have technically made 1 map before that, but there were so many basic features in the editor I just wasn't aware of, so I don't think my ability as a mapper, nonexistent as it was, could have any chance of coming into focus. I've kept every map I've ever made, and these early ones are fun to look at. I get to see what I was thinking 8 months ago, and I get to laugh at myself.

Of course, you may or may not notice that the main in my latest map isn't exactly normal, either. But really, being able to laugh at yourself is the best thing you can do.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2012-02-16 22:59:49
February 16 2012 22:57 GMT
#16
first map? Guardian's Grove 8 base including two golds. it kinda showed the direction of my maps with almost too many features rocked main ramp, (almost) good use of a backdoor nat, gold as third and even a losb-dropzone close to the nat. quite ok visuals using belshir- i had no choice! also ingenious use of straight ramps =)

Guardian's Grove (first published in August 2010 with stupid mineral placement - fun fact: saved that file as ggoverview.png)
+ Show Spoiler +
[image loading]

Burning Altar (probably my last serious map for competitive play until today, it does not make sense to show any newer experimental maps not even published here)
+ Show Spoiler +
[image loading]
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2012-02-16 23:18:50
February 16 2012 23:16 GMT
#17
First Fighting Spirit - April 23, 2010
Thread Here
+ Show Spoiler [Fighting Spirit] +
[image loading]


Latest ESV Vicious - Feb 10, 2012
Thread Here
+ Show Spoiler [ESV Vicious] +
[image loading]


Damn man, it's been awhile

EDIT: Spoilers
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
February 16 2012 23:18 GMT
#18
--- Nuked ---
monitor
Profile Blog Joined June 2010
United States2408 Posts
February 16 2012 23:28 GMT
#19
Oh man... I actually can't find my very first map. Believe me, it was beyond a million times worse than the one I'm going to post.

The Best map Ever
+ Show Spoiler +
[image loading]


Korhal Compound
+ Show Spoiler +
[image loading]
https://liquipedia.net/starcraft2/Monitor
Superouman
Profile Blog Joined August 2007
France2195 Posts
February 17 2012 00:02 GMT
#20
Here are the oldest maps i can find:
http://www.panschk.de/mappage/forum/showthread?subforum=main&threadid=1157


One of my most recent ones: Noah's Arch
+ Show Spoiler +
[image loading]
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
1 2 3 4 Next All
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