+ Show Spoiler +
![[image loading]](http://img697.imageshack.us/img697/1653/cloverz.jpg)
probably the first 'real' one i did was this
+ Show Spoiler +
![[image loading]](http://img295.imageshack.us/img295/9243/lanky.jpg)
latest
+ Show Spoiler +
Forum Index > SC2 Maps & Custom Games |
a176
Canada6688 Posts
+ Show Spoiler + ![]() probably the first 'real' one i did was this + Show Spoiler + ![]() latest + Show Spoiler + | ||
monitor
United States2405 Posts
On February 17 2012 07:57 Samro225am wrote: first map? Guardian's Grove 8 base including two golds. it kinda showed the direction of my maps with almost too many features ![]() Guardian's Grove (first published in August 2010 with stupid mineral placement - fun fact: saved that file as ggoverview.png) + Show Spoiler + Burning Altar (probably my last serious map for competitive play until today, it does not make sense to show any newer experimental maps not even published here) + Show Spoiler + That awkward moment when I like your first map more than your most recent ![]() | ||
Diamond
United States10796 Posts
+ Show Spoiler + ![]() Most recent map I made + Show Spoiler + ![]() I think I'm doing well! ![]() | ||
chuky500
France473 Posts
+ Show Spoiler + ![]() Today's version : + Show Spoiler + ![]() 2 years later LSPrime makes Metropolis for the GSL and proves the concept of back to back bases was viable all along. But I don't care because FlopTurnReaver has given me a Rick Roll award ![]() | ||
wrl
United States209 Posts
On February 17 2012 12:21 chuky500 wrote: First version of Back to Back : + Show Spoiler + ![]() Today's version : + Show Spoiler + ![]() 2 years later LSPrime makes Metropolis for the GSL and proves the concept of back to back bases was viable all along. But I don't care because FlopTurnReaver has given me a Rick Roll award ![]() I think you misread a response of mine. Metalopolis, not Metropolis ![]() Try a new tileset and a new concept maybe. | ||
chuky500
France473 Posts
I meant Metropolis from the Code S, not Metalopolis from the ladder. On Metropolis you can attack the top and bottom mineral lineral with most ranged units, on metalopolis you can only do that with siege tanks (good luck dropping and sieging a tank there btw) and maybe upgraded colossus. ![]() | ||
Randomaccount#77123
United States5003 Posts
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eTcetRa
Australia822 Posts
![]() Latest attempt (bit messy as it's a beta version ![]() ![]() | ||
IronManSC
United States2119 Posts
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ihasaKAROT
Netherlands4730 Posts
+ Show Spoiler + ![]() Last map: The World Tree + Show Spoiler + ![]() Its been a long while since I mapped at all. I wanna start again but im not sure if I can produce anything close to the toiletpaperwarriors or the other teams. My PC and myself just arent that good at mapping | ||
iGrok
United States5142 Posts
Barrin, if we're counting BW maps.... well lets just say we'd better not lol | ||
IronManSC
United States2119 Posts
On February 17 2012 13:47 Barrin wrote: O we are counting BW maps? :DD Read the underlined portion in the OP. | ||
ihasaKAROT
Netherlands4730 Posts
On February 17 2012 17:46 iGrok wrote: Oh man I remember Unknown Lands! Barrin, if we're counting BW maps.... well lets just say we'd better not lol Just gonna take a wild swing here and say thats a bad thing :D That map was horrible, tho Im still happy with that middle part. | ||
XenoX101
Australia729 Posts
On February 17 2012 08:28 monitor wrote: Oh man... I actually can't find my very first map. Believe me, it was beyond a million times worse than the one I'm going to post. The Best map Ever + Show Spoiler + ![]() Korhal Compound + Show Spoiler + ![]() Geez, an improvement if I ever saw one. | ||
Johanaz
Denmark363 Posts
![]() Latest: Rusty Cage + Show Spoiler + Wuuut?!? Just realized both maps use the exact same type of symmetry, 1+2 axis rotational. Forgot all about that. | ||
ihasaKAROT
Netherlands4730 Posts
On February 17 2012 19:36 Johanaz wrote: First map: Naraka (August 2010) + Show Spoiler + ![]() Latest: Rusty Cage + Show Spoiler + Wuuut?!? Just realized both maps use the exact same type of symmetry, 1+2 axis rotational. Forgot all about that. Its the exact same map, haxxxx weve all been tricked, gather the villagers! | ||
eTcetRa
Australia822 Posts
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SidianTheBard
United States2474 Posts
Oldest Map: Galactic Point (Jan 2011) Analyzer + Some "sick" aesthetics screenshots I took: + Show Spoiler + I didn't take an overview picture of it? ![]() Look at these SICK aesthetics ![]() I didn't know there were multiple versions of the LoS blocker -_- ![]() Siiiiiiiiiiick lava! ![]() Newest Map: Ultrix Prime (Feb 2012) + Show Spoiler + [url=http://imgur.com/RTTId] ![]() | ||
NewSunshine
United States5938 Posts
What if we take all of our horrible first maps and make that into the next MOTM? I reckon I'll lose instantaneously with my microscopic main bases. | ||
a176
Canada6688 Posts
On February 18 2012 06:32 SidianTheBard wrote: Wow, this is sick. Oldest Map: Galactic Point (Jan 2011) Analyzer + Some "sick" aesthetics screenshots I took: + Show Spoiler + I didn't take an overview picture of it? ![]() Look at these SICK aesthetics ![]() I didn't know there were multiple versions of the LoS blocker -_- ![]() Siiiiiiiiiiick lava! ![]() Newest Map: Ultrix Prime (Feb 2012) + Show Spoiler + well, that's improvement | ||
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