/in
Resistance 2 - Tunnel Rats
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Blazinghand
United States25550 Posts
/in | ||
Blazinghand
United States25550 Posts
Just as a pre-emptive meta note, I'm deliberately going to work on not spamming this game. I'm still going to be highly active, but having 30 pages of filter in a 150 page game with 18 players is not gonna happen this time around. I consider this important to improving my game, especially given how I played in the last Resistance game. So if someone's like "Blazinghand isn't spamming, he must be scum" I want you to bear in mind that I'm not spamming either way this game. *everyone breathes a sigh of relief* | ||
Blazinghand
United States25550 Posts
That's the last time I'm posting that. I'm posting it here because in particular I was pretty bad during Resistance I. I consider it part of my active quest to be a better player. | ||
Blazinghand
United States25550 Posts
Unfortunately... me too. sort of. | ||
Blazinghand
United States25550 Posts
On February 16 2012 07:56 Navillus wrote: /in Hey Blazing! So how 'bout that Sleeper Cell Mafia? Believe it or not, that was not the first time I have dicked over Radfield when we were both town ;_; EDIT: Also, both this and Sleeper Cell Mafia are unique insofar as limited scum communication. It makes things pretty fun. | ||
Blazinghand
United States25550 Posts
Oh snap return of the VisceraEyes! Mayhap we will be at odds in this particular game. | ||
Blazinghand
United States25550 Posts
On February 16 2012 09:50 Navillus wrote: To be fair the only thing I did right seemed to be not voting Rad and that was only in favor of voting another town. If only I had voted Bum though it all could have been better ;_; ah well | ||
Blazinghand
United States25550 Posts
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Blazinghand
United States25550 Posts
Until such time as I see a team I like you're all getting nayvotes. | ||
Blazinghand
United States25550 Posts
On February 19 2012 18:56 Dirkzor wrote: Yay... We're going to blow up that anniversary! Since we don't have a team up yet it's hard to discuss whether its a good or a bad team (also because we have had no discussion). So why the nay vote? O_o Considering that everyone will be town in their own eyes the best team you can possible get right now is one where you yourself are on since you know your own alignment. I would likely support any team with me on it as it guarentees 1/3 town right there. Any team that fails the mission the person who suggested the team should automaticly be under suspicion, even if the team is without that person (or perhaps especially so). The idea that someone would suggest a team that doesn't include themselves is utterly preposterous. If you're town-aligned, there is no reason you would possibly suggest a team that doesn't contain yourself, as your alignment is the only alignment you can confirm. It would be an unimaginably bad move to suggest a team without yourself. Given what you said earlier in your post I'm surprised you didn't figure this out yourself. I would not be averse to change my vote to a "yay" depending on the team I see. | ||
Blazinghand
United States25550 Posts
On February 19 2012 19:18 Blazinghand wrote: The idea that someone would suggest a team that doesn't include themselves is utterly preposterous. If you're town-aligned, there is no reason you would possibly suggest a team that doesn't contain yourself, as your alignment is the only alignment you can confirm. It would be an unimaginably bad move to suggest a team without yourself. Given what you said earlier in your post I'm surprised you didn't figure this out yourself. I would not be averse to change my vote to a "yay" depending on the team I see. That being said, unless I see a team I like, I'm just gonna "nay" everyone until it's my turn to suggest a team, since that's the only way I can know 100% that the guy setting up the team isn't scum. When you make your team, make a good case for it. I hope to see Navillus in the thread pushing his ideas, getting reads and stuff before committing to a team. A baseless team suggestion will have well earned my Nay vote. Furthermore, the deadline is a little flexible since we will be going through several rounds of team suggesting / rejecting / argumentation today (probably). | ||
Blazinghand
United States25550 Posts
On February 19 2012 20:01 Dirkzor wrote: But that does not invalidate my point. If you suggest a team, and that mission fail, everyone on the team should be under suspicion - agree? But you (the teamleader) even more since you might be privy to more information then the rest of us if you are scum. If it so happened that you suggested a team without youself on it and it still failed you would be even more suspicious. If you suggest a team without yourself you clearly don't understand how this game works. I will definitely nayvote any team that doesn't include the guy suggesting it lol. The fact that you consider the situation where the leader isn't on the team means you need to think about the setup more. The leader knows his own alignment-- why would he ever under any circumstances not include himself on his own team??? On February 19 2012 20:01 Dirkzor wrote: Your point about Nay voting every team until you can make your own team are bad. I agree it would be smart to be teamleader so you are sure that no scum are the leader but we will never get a mission going if everyone thinks like that. On February 19 2012 23:24 [UoN]Sentinel wrote: No out-of-thread communication, I like the sound of that. This. You guys didn't read my post. Unless a team is good I will nayvote it. I haven't seen a good team suggested yet so I will nayvote until I see one. I'd prefer to be the leader myself but if a well-reasoned, good team is suggested I can make do with not being the leader. | ||
Blazinghand
United States25550 Posts
On February 20 2012 02:50 Dirkzor wrote: What purpose do you have for posting that?! And with colors?! Claiming to be town is what anyone would do at this point in the game. Adding on colors and "Nothing to worry about here" just rubs me the wrong way... Even if you call me town... Dirkzor makes a mostly reasonable point that we are all implicitly claiming town. That being said, I think prplhz is just posting to post. You'll also note Palmar also calls himself confirmed town. People are gonna start the conversation how they're gonna start it-- prplhz by unnecessarily claiming town, Dirkzor by making largely uninformed criticisms of other players, and me be being correct, sexy, witty, and basically just a winner in life. | ||
Blazinghand
United States25550 Posts
On February 20 2012 04:06 chaos13 wrote: The single biggest thing that will help us win this game is if scum do sabotage a mission, and we learn exactly how many spies are in that team after it fails.. Getting reads will be difficult, as the setup is so drastically different from a standard mafia game: no lynches, no night kills, just team picking. However, I certainly agree with you on Navillus. Whoever the day's leader is needs to be present and active in discussing their pick, or else they've wasted our time. Well, we learn how many scum there are minimum on that team. Scum can hold fire on their sabotages, which is what they will try do if there are multiple scum on the same team. OK so you need to think about the setup more. Having played previously in Resistance I, let me tell you that having a single sabotage on D1 is actually kind of confusing, since there's no way to tell which player was mafia. In that game, the saboteur ended up being picked up for the D2 team as well, due to some phenomenally bad play on my part ;_; The point is though our ideal D1 team is 3 town for sure. 1 scum doesn't give us any info, but 0 scum means that the other 3 MUST be among the 6 who weren't picked for the D1 team, which is an enormous amount of info. I expect every leader to suggest a team that he believes contains exactly 0 scum players. | ||
Blazinghand
United States25550 Posts
On February 20 2012 04:19 chaos13 wrote: According to this thinking, we're screwed if there are scum on the team and none of them sabotage. Your point is dumb and I'm not going to go into details because it may help scumteam figure out strats. | ||
Blazinghand
United States25550 Posts
It's not written in the op currently but is this correct? Day 1: Three people Day 2: Four people Day 3: Four people Day 4: Five people [2 spies needed to sabotage] Day 5: Five people [1 spy needed to sabotage] | ||
Blazinghand
United States25550 Posts
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Blazinghand
United States25550 Posts
But really what this means is that if we get it right on Day 2, we WIN. We pick the same team for Day 3, then add a guy for Day 4. If we get it right on Day 1 then it's basically a party :D | ||
Blazinghand
United States25550 Posts
On February 20 2012 05:25 Dirkzor wrote: And Blazinghand, if you can't see a scenario where suggesting a team without yourself on it (not day 1) you have clearly not thought the setup through! Help me out then. When would you, a town player, ever suggest a team that doesn't include yourself? | ||
Blazinghand
United States25550 Posts
On February 20 2012 06:06 Dirkzor wrote: Lets say the day 2 team complete the mission. Why would i change that team for day 3 - even if i was not included in the day 2 team? Okay, and in that situation, you're imagining the team will fail? | ||
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