I don't want to use it for malicious purposes, but I want to know if it's possible and how.
[Q] Can you find IP adress by SC2 replays ?
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nucLeaRTV
Romania822 Posts
I don't want to use it for malicious purposes, but I want to know if it's possible and how. | ||
S2Lunar
1051 Posts
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Aim Here
Scotland672 Posts
Patch 1.4 should have addressed this issue by now. | ||
Robinsa
Japan1333 Posts
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brachester
Australia1786 Posts
On September 25 2011 21:29 Aim Here wrote: I doubt the IP address was stored in the replay. The player's account name is, and the 3/4 digit player code probably is/was as well. That could be used to spam the player on battle.net, as per the Deezer/Destiny crapfights recently. Patch 1.4 should have addressed this issue by now. hmm, i can't seem to find anything metioning that issue in patch 1.4, can you please specify a bit more? | ||
CScythe
Canada810 Posts
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Robinsa
Japan1333 Posts
On September 25 2011 21:43 brachester wrote: hmm, i can't seem to find anything metioning that issue in patch 1.4, can you please specify a bit more? "-- Added three privacy settings to the Options menu under the Battle.net section." Set your status to busy and they can message you as much as they like.' Edit: I guess the "--- Only allow friends to send me invites. --- Only allow friends to send me chat messages." Is relevant as well. | ||
brachester
Australia1786 Posts
On September 25 2011 21:45 Robinsa wrote: "-- Added three privacy settings to the Options menu under the Battle.net section." Set your status to busy and they can message you as much as they like. but setting your status to busy mean they can't get achievements, yes? or i'm missing something here | ||
Robinsa
Japan1333 Posts
On September 25 2011 21:47 brachester wrote: but setting your status to busy mean they can't get achievements, yes? or i'm missing something here Achivements ? What do they have to with anything ? I dont follow. | ||
brachester
Australia1786 Posts
On September 25 2011 21:48 Robinsa wrote: Achivements ? What do they have to with anything ? I dont follow. actually, don't worry, i'm being an idiot | ||
sVnteen
Germany2238 Posts
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Robinsa
Japan1333 Posts
On September 25 2011 21:55 brachester wrote: actually, don't worry, i'm being an idiot Haha ok! :D I read the thread like 5 times and couldnt understand what you meant at all so I was the one who totally felt like an idiot at first :D | ||
NoobSkills
United States1595 Posts
On September 25 2011 21:26 nucLeaRTV wrote: If i remember right MLG said they won't upload the replays until the event was over because using them people could hack into their servers and crash the games. I bet that their discovery was that using the replays you can find the IP of the PC the game was played. I don't want to use it for malicious purposes, but I want to know if it's possible and how. They did this to protect the player's ID's. If someone wanted to get the IP and mess with MLG they could get it just by viewing the stream. | ||
Phaded
Australia579 Posts
http://us.battle.net/sc2/en/profile/2131517/1/Phaded/ For example, you can find 2131517 and the my nickname Phaded in a replay From this you can then search the battle.net forums for that user, find any posts that the user has made, then go to that post and find the 3 digit character code needed to add the player to friends list. If the account has not made any posts then it is not possible to find the 3 digit character code using this method. That is the only information stored in replays. The 3 digit character code is not stored in replays. IP Addresses are not stored in replays. | ||
Bobbias
Canada1373 Posts
On September 25 2011 22:02 NoobSkills wrote: They did this to protect the player's ID's. If someone wanted to get the IP and mess with MLG they could get it just by viewing the stream. Uhh, that would be the IP address for 1 of many servers dishing out the stream. You could disrupt that server, but unless you are a good enough hacker to gain full access to that computer, trace the stream source IP through however many computers are between the stream server and MLG, and then break into MLG's servers you probably can't make much of an impact on MLG with the server IP address. | ||
nucLeaRTV
Romania822 Posts
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JasonTheMason
1 Post
On September 25 2011 23:40 Bobbias wrote: Uhh, that would be the IP address for 1 of many servers dishing out the stream. You could disrupt that server, but unless you are a good enough hacker to gain full access to that computer, trace the stream source IP through however many computers are between the stream server and MLG, and then break into MLG's servers you probably can't make much of an impact on MLG with the server IP address. All you need is hping (You can remotely sniff with this and drop shells anywhere if you know what you're doing!) to get the IP and get all of this done, is all I'm saying. User was banned for this post. | ||
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