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Introduction:
I'm Hister.526 NA scrub High Masters Protoss and have been for a few seasons now. I enjoy looking for holes in the game that can be used to find new builds. Sadly most of the time I'm just losing to 4 gate.
This build is a intense early game pressure not a all in with a duel intent of killing FE and forcing mass lings. I want to say now I do this on every map vs zerg. I've gotten shut down a few times doing this and I back it up with a timing push that I won't explained now . This is just to show my fellow Brotoss how to pressure higher level zerg consistently.
Build Order
9 pylon 11 1st chrono 12 gateway 13 2nd chrono 14 gas 15 pylon 16 stop building probes here put just 2 probes on gas add Build zealot with chrono Then drop cyber and scout with that probe resume probe production 20 second zealot chrono it half way through add 3rd probe to gas 22 stalker chrono it asap get warp gate than get second stalker and 3rd stalker You can either use 2 gateway into 4 gate or forge really a preference I like cannons more myself
When to attack + Show Spoiler + Once you hit 2 zealots send them out with 2 probes and keep the stalkers coming. The goal here is to pylon block under the ramp or make a grid of pylons making zerglings ineffective vs your stronger units most the time however I just win and go on the next game
Notes; + Show Spoiler +Always build your gateway on the side you will leave open makes you immune to anything other than 6 pool.
When facing gasless style you can abuse them bad with stalkers even vs outrageous zergling numbers keep fighting him with the stalkers and deny creep spread.
If he sent his queen down and has broken out of the ramp keep running away from the queen while killing as many zergling as you can. Meanwhile put down more cannons farther away with pylons covering them.
On maps where you can easily block the natural build down there.
If you stopped his expo and hes not attempting to get it back hes probably doing nydus play go back home if you feel uneasy.
All replays are vs current GM players http://replayfu.com/r/c0Zjbn EGLzGamEr http://replayfu.com/r/B5h22r EGStrifeCro http://replayfu.com/r/dQzLDq nGenJazBas http://replayfu.com/r/Qhhghq VPChAnCe http://replayfu.com/r/6B6G6d birdkicker This shows the macro style if you don't kill them
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+ Show Spoiler +I can't watch replays right now, so all my opinions will be formed purely by reading the thread.
Any good Zerg will be able to see the count of chronoboosts you are using and will prepare adequately for it. Especially making this many units early will put you so behind in economy. I don't see how this build could ever stop any FE, especially since most Zergs gas-pool or hatch-gas-pool now for early speedlings. As well, you aren't making any sentries. How do you expect to expand without sentry forcefield? And correct me if I'm wrong, but you're using pylons to narrow his ramp? Won't the creep be already spread there by then? IMO, this doesn't seem viable at all.
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On August 10 2011 18:09 Sated wrote:Show nested quote +On August 10 2011 18:02 GenesisX wrote:+ Show Spoiler +I can't watch replays right now, so all my opinions will be formed purely by reading the thread. Any good Zerg will be able to see the count of chronoboosts you are using and will prepare adequately for it. Especially making this many units early will put you so behind in economy. I don't see how this build could ever stop any FE, especially since most Zergs gas-pool or hatch-gas-pool now for early speedlings. As well, you aren't making any sentries. How do you expect to expand without sentry forcefield? And correct me if I'm wrong, but you're using pylons to narrow his ramp? Won't the creep be already spread there by then? IMO, this doesn't seem viable at all. So the OP provides replays against players like EGLzGamEr and EGStrifeCo and your argument is, "any good zerg will... prepare adequately for it"? Well played =/
Thanks for reading my spoiler! ^o^
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On August 10 2011 18:16 Sated wrote:Show nested quote +On August 10 2011 18:12 GenesisX wrote:On August 10 2011 18:09 Sated wrote:On August 10 2011 18:02 GenesisX wrote:+ Show Spoiler +I can't watch replays right now, so all my opinions will be formed purely by reading the thread. Any good Zerg will be able to see the count of chronoboosts you are using and will prepare adequately for it. Especially making this many units early will put you so behind in economy. I don't see how this build could ever stop any FE, especially since most Zergs gas-pool or hatch-gas-pool now for early speedlings. As well, you aren't making any sentries. How do you expect to expand without sentry forcefield? And correct me if I'm wrong, but you're using pylons to narrow his ramp? Won't the creep be already spread there by then? IMO, this doesn't seem viable at all. So the OP provides replays against players like EGLzGamEr and EGStrifeCo and your argument is, "any good zerg will... prepare adequately for it"? Well played =/ Thanks for reading my spoiler! ^o^ I can see without watching the replays who they are against. It's written in the thread. Also: http://www.teamliquid.net/forum/viewmessage.php?topic_id=234002
Ah, ok. Will stop doing that then. Still doesn't change my opinions in the first post. + Show Spoiler +
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Please explain to me how that is not an all-in? Unless you kill the zerg's expansion, you're terribly behind, in the game vs Strifecro you didn't get an expansion until like 13:00, the other 2 games are just a variation of a cannon rush, with the exception you produce GW units first.
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Heya,
Some questions about the replay vs LzGamer around 7:30 you got a cannon at your wall in, I saw that he had lzgamer made 4 drones at that time that could have been more roaches, do you advise always getting the cannon there just in case he'd go all in with roach ling? Also at around 6:30 I feel like you could have chosen to expand behind the contain in stead of trying to break him, do you think this would be a good idea? aka not go for the 2nd and 3d gateway but going for a nexus at that time. It feels to me that if you can get your nat up and he doesn't have a base that he has to do a great amount of damage to just even out, what do you think about this?
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On August 10 2011 18:50 Linz wrote: Please explain to me how that is not an all-in? Unless you kill the zerg's expansion, you're terribly behind, in the game vs Strifecro you didn't get an expansion until like 13:00, the other 2 games are just a variation of a cannon rush, with the exception you produce GW units first.
Sorry to say I didn't save the replays where I was unable to do damage but the goal is to force a lot of lings and go with a timing push before infestors are out.
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On August 10 2011 18:51 Morga wrote: Heya,
Some questions about the replay vs LzGamer around 7:30 you got a cannon at your wall in, I saw that he had lzgamer made 4 drones at that time that could have been more roaches, do you advise always getting the cannon there just in case he'd go all in with roach ling? Also at around 6:30 I feel like you could have chosen to expand behind the contain in stead of trying to break him, do you think this would be a good idea? aka not go for the 2nd and 3d gateway but going for a nexus at that time. It feels to me that if you can get your nat up and he doesn't have a base that he has to do a great amount of damage to just even out, what do you think about this?
When I dropped that cannon I already won the game same reason I didn't expo my composition dominates roach ling there was nothing he could do to beat my army. The cannon cost as much as 1 sentry so it was there in-case he did a base trade.
I just played this game a minute ago showing how useful that cannon can be. http://replayfu.com/r/NgQxGd
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Creative all-in. Have a nice time abusing people on the ladder with it.
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Thanks for the fast reply I think I'll be trying this out in the near future !
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On August 10 2011 19:22 Lobotomist wrote: Creative all-in. Have a nice time abusing people on the ladder with it.
Have you played high level PvZ lately? Obviously not. Have you tried to play a completely straight game in PvZ lately? Of curse not. Have you saw the win rates graphics of PvX of the last moth? Let me guess...
On topic: Nice pressure build, too bad that like any other build the race has to offer nowadays in PvZ, is just another gimmick that once it get figured, it will be useless. I hope i'm wrong. Still, nice build!!
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very nice build, the attack come very early and it doesn't seem easy to scout
thank you for sharing
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Russian Federation63 Posts
Well, there is a reason that burrowed supply depot is there in all the big tournament maps.
I'm unlikely to ever use this tactic, because easy wins with a tactic that likely not ever be usable in any sort of professional tournament is not what i'm after.
But if climbing ladder is your only intention, sure why not ). Good source of fast wins. Not many zergs know how to 1-base properly in current metagame. Some even consider it impossible.
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On August 11 2011 02:02 Anfi wrote: Well, there is a reason that burrowed supply depot is there in all the big tournament maps.
I'm unlikely to ever use this tactic, because easy wins with a tactic that likely not ever be usable in any sort of professional tournament is not what i'm after.
But if climbing ladder is your only intention, sure why not ). Good source of fast wins. Not many zergs know how to 1-base properly in current metagame. Some even consider it impossible.
wrong. 2 plyonos are enough if you close the gap with zealots.
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Is there a reason you don't do this with a 10pylon 10gate? Is it because then it'd "look" more aggressive?
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i watched first rep - i dont understand why u say its not an all in - 15 minutes game and u never expand or build probes. It's smart all-in which from zerg point of view looks like a standart opening unless he will drone scout u. It's not possible to kill scouting drone fast enough and he will see chrono on gate and second zealot being produced.
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Thank you so much for posting this. The earlier I can end a PvZ, the better. Tagging for later review.
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I tried the build aganist a friend. Is really interesting because takes the Z out of their game. I used it aganist a mid masters friend with a similar level of mine and the firsts games were not even close, even when i was executing the build awfuly. Also is an amazing build to practice out of the ordinary builds we usually do, to help us improve as players. Thx!
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