Surprisingly Normal Mini Mafia V
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Ace
United States16096 Posts
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Ace
United States16096 Posts
all roles are randomly assigned, right? | ||
Ace
United States16096 Posts
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Ace
United States16096 Posts
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Ace
United States16096 Posts
On July 21 2011 07:10 Hesmyrr wrote: Ace joined? Oh shit. Looks like this game might be pretty interesting to follow along. I'll be relaxing this game so I won't be doing anything out of the ordinary. I'm just here to drink my champagne. | ||
Ace
United States16096 Posts
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Ace
United States16096 Posts
On July 22 2011 10:31 VisceraEyes wrote: Hmmmmm...ACE with the first scummy post. Go figure. Ace, what possible information could be gleaned from deciding who to lynch based on randomness (if that's what you're proposing?) I'm relatively new, so forgive if this is something obvious that I just haven't picked up yet... Lots of new players(no meta) + I don't always take meta into consideration on Day 1. I'm also not going to wait for a Scum slip. I also don't want to know what the setup is until Day 2 when (if) the Detective has a chance to get off an investigation. So we can random lynch to kick things off, or go the traditional route and play the discussion game. Although if I was going to lynch someone you or Palmero over there would get the noose asap. | ||
Ace
United States16096 Posts
Secondly basing lynches off of purely meta are dangerous, and most importantly: useless much of the time. If you want to go the meta route then break down some players' meta for us and lets see what everyone thinks. @Jacinto: We can do random lynch via Mod by having him roll a number for us, or pick an unbiased source or random event (like sports score or timing of a home run) to lynch someone. | ||
Ace
United States16096 Posts
I'm not sure we have a Detective, but if he/she exists throwing up a random lynch and letting the pieces fall might help set their Scumdar in the right direction. | ||
Ace
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Ace
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Ace
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On July 22 2011 11:17 Trotske wrote: + Show Spoiler + On July 22 2011 11:06 Jacinto wrote: @Ace Allright, that makes more sense. However, I don't really see the point of random lynching. Sure, the DT could get an investigation, but we still don't know if we actually have a DT or even a doctor in the game. I don't get how random lynching could "kick things off", to the contrary, to me it seems that a RL would just keep the game stagnated. Could you explain more closely exactly how a RL would contribute to our cause? I agree with this. As far as I can see a RL has a 9:3 chance of just making us down a townie and we don't even know if we have a DT, If we have a DT then there is a 50% chance of there being a Roleblocker also if the DT claims they then have a 50% chance of being useless. Can someone please explain why a RL is better than a no lynch. It isn't always better, but in this game with so many new players and an uncertain setup why not kick it off this way? Then on Day 2 see what happens. | ||
Ace
United States16096 Posts
On July 22 2011 11:29 VisceraEyes wrote: Fair enough. So what, we're not good enough to play with you? We're...what, anti-town by existing? No and Yes You guys have a weird ability to tunnel through anything, even Scum posting right before your eyes like RoL in CC Mafia. But I wouldn't REALLY vote for your lynch off of that because I've only seen it happen a few times and what happens in this game is far more important for my vote. | ||
Ace
United States16096 Posts
On July 22 2011 11:37 Jacinto wrote: @Ace So this is your answer to my last post, asking for clearification. Of course no one is gonna do a total scumslip d1(chances are that no one will anyway), but we can still harvest information. As you know, this game isn't about getting people to openly admit that they are scum, it's about making a plaussible case against someone you think is acting wierd. Also, we are not discussing meta at all. We are discussing very concrete stuff, namely what to do d1. If you can't get reads out of this sort of discussions, what could you get reads from? I feel that I have made my case pretty clear, but I am still not satisfied with the explaination for an RL that you have given. Please, explain more closely exactly how an RL would help us killing mafia in the long run(or even the short run for that matter). I've already explained myself as best I can but here goes again. My "meta" responses were in part based off the question VE asked earlier. Why random lynch? No meta to go off of + meta being sketchy in most circumstances Not going to play expecting a blatant Scum slip on Day 1 No knowledge of the setup yet until a possible DT claim or death of a power role My experience in these setups where people just generally dont know what do To see what happens just because I want to Add it all up and I'd rather start off with a random lynch. On July 22 2011 11:41 VisceraEyes wrote: Ace, so far you're the ONLY person who's brought meta into the game. For someone who's so against 'arguing about things that aren't really that important to this game (like meta), that seems....contradictory. At best. How is it? I'm not arguing about meta. I'm also not pushing any major points about it. On July 22 2011 11:46 Jacinto wrote: I don't understand this at all. The only thing this will give us is that we will be at exactly the same possition as d1, except with one less townie. I can't see how that's better than trying to lynch as good as possible. At least this will show us who is ready to vote for who, pressure reaction etc. I could agree with doing a last minute RL, if it's obvious that we won't get an majority lynch, but other than that, I do not see the point. That is only true if we are in a setup with no DT/Medic, everyone gets null reads and we don't lynch a Mafia on Day 1. Otherwise we'll be in a better position. On July 22 2011 11:47 VisceraEyes wrote: Yeah, Random Lynch could be fun. What's more fun than watching one of your fellow townies die because there was a 50% greater chance of hitting him than the scum who offered up Random Lynch in the first place. Further, what then sir? Best case scenario: we hit scum randomly. Huzzah! But then were are we? Right back here were we are now because we all decided unanimously to lynch someone. What information is there to glean from that? What stances are people going to be held accountable for? No, Random Lynching is an awful idea. And the fact that you're so wishywashy about your PERSONAL desire to start things off that way (a fun way to start, kick things off, why not), combined with your contradictory statement about meta, you get the honor of being my first scum pick. Congratulations sir! ##Vote: Ace This is exactly why I said you wouldn't be a bad lynch. Show me where I have been wishy washy. Point out the exact sentences in my posts. | ||
Ace
United States16096 Posts
On July 22 2011 11:54 VisceraEyes wrote: @Dragon Actually, you're saying I'm not helpful to YOU. I've answered Jacinto's questions to his satisfaction, where Ace has still failed to do so. Palmar seems to think my opening statements were fine. You're speaking for town when you shouldn't be. Let town speak for themselves. Vote for me if you really think I'm scummy, but don't put words in everyone else' mouths. Let them think for themselves. oh ok this makes it even easier. ## vote VisceraEyes | ||
Ace
United States16096 Posts
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Ace
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Ace
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Ace
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On July 22 2011 12:09 Jacinto wrote: This is true. But I still it's only 25% chance that we are. We even gain some even if we have a cop and not a medic(but i guess it would not be worth it). But even then I don't see the point of not gaining additional information about players, and do a RL instead of trying to go for a conscious lynch. Even if we misslynch we will have a day extra of posts we can generate information to analyze. We aren't going to be blindly random lynching though. This very discussion and, if we were to go through with a RL, the way we figure out how to do it will be more than enough ammo for Day 2 reads. | ||
Ace
United States16096 Posts
On July 22 2011 12:13 Jacinto wrote: Oh, I think i have missunderstood your post Ace. Please explain how we are in a better possition in the setup with just a medic. Relative to a setup with no power roles? Isn't that self explanatory? Maybe this will clear it up: I'm operating under the assumption that we are in a setup with Vanilla Town vs some combination of Mafia so we don't have to rely on Power Roles. However if one does pop up then we narrow down the setup possibilities. Does that help? | ||
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