• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:16
CET 18:16
KST 02:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets0$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)12Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822
StarCraft 2
General
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou SC2 All-Star Invitational: Jan 17-18
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
I would like to say something about StarCraft Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1328 users

World at War 2 Mafia

Forum Index > TL Mafia
Post a Reply
1 2 3 4 5 11 12 13 Next All
syllogism
Profile Joined September 2010
Finland5948 Posts
June 27 2011 15:40 GMT
#6
A game of thermonuclear war? Sounds awesome

Might play depending on when I'm out of real time mafia and when this is scheduled to begin.
syllogism
Profile Joined September 2010
Finland5948 Posts
June 28 2011 09:12 GMT
#25
Oh I can't resist

/in
syllogism
Profile Joined September 2010
Finland5948 Posts
June 28 2011 20:34 GMT
#36
/out

I've decided I enjoy reading mafia more than actually participating. We'll see if I re-evaluate that position later
syllogism
Profile Joined September 2010
Finland5948 Posts
July 04 2011 12:34 GMT
#104
/in

I'm so indecisive
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 10:57 GMT
#200
I tentatively agree with sandroba plan. Going to read the previous WaW thread now. Making the scummiest player(s) fire the nuke(s) would also potentially lower scum KP.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 11:05 GMT
#203
The OP specifically states that

"Each player has a random amount of nuclear weapons (from 1-2)(unless otherwise specified) that they may shoot on any person they wish during this phase"

It may be possible that there are a few special roles with no nukes, but the vast majority of players should have at least one
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 11:11 GMT
#206
Heist: The OP talks about "The Conspirator", not "Conspirators". I expect there to be only one
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 12:15 GMT
#237
One issue I see with the Sandroba plan is that if the target is really mafia, he can claim nuclear resistance and then potentially launch 3 nukes in retaliation (one normal, 2 retaliation nukes). Even if he doesn't have 3 nukes, he can launch dud missiles and we will have to waste anti-nukes on them. As such, perhaps it's better to always launch only one missile, at least initially?
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 12:42 GMT
#245
As far as I can see, the OP doesn't state how many night kills mafia has. After we know that, we can determine if it's more beneficial to proceed slowly.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 13:00 GMT
#250
On July 05 2011 21:54 sandroba wrote:
@syllo Ok explain to me in which scenario it is not beneficial to have 2 lynches per night cycle.

We should absolutely have two "lynches" if it's based on majority voting. "Lynching" with nukes is different from normal lynches, however, because mafia may take down one or more of us and they may have nuclear resistance. If mafia only has 1 KP, I don't think it's possible for them to win without town misnuking a lot and them retaliating.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 13:37 GMT
#278
Palmar: If there's no structure, it's quite likely your nuke will be shot down, gaining us little to no information and thus wasting a nuke and an anti-nuke. Stating you should nuke despite town objections if "town is bad" and then saying you shouldn't get lynched if "town was bad" makes no sense because presumably you will get lynched if the majority of town disagreed with your nuke and the target doesn't flip red. I do not see how this is in any way pro-town. Even worse, you may get retaliated. Nukes aren't exactly like vigi shots. Palmar plan is plain bad.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 13:47 GMT
#282
Another problem with your plan is that because it's not up to the majority to decide when someone gets nuked, it's impossible to tell when you should role claim. Once the nuke is in air, role claiming will cost us an anti-nuke and if done prematurely, you role claim for no reason.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 14:02 GMT
#288
Gmarshal: at least early on some role claims can be somewhat trusted because "Each Faction has a gimmick in the name of their players" and mafia may not be able to convincingly fake them. After some flips things get murkier
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 16:43 GMT
#301
10 minutes and no nukes yet, we are off to a promising start. Not everyone has voiced their opinion regarding the proposed plans, but I see no reason not to follow GMroba's plan. Thus

DO NOT UNDER ANY CIRCUMSTANCES LAUNCH A NUKE ON YOUR OWN

This applies even if you are being lynched or nuked. If someone does not follow this policy and nukes you, you still do not retaliate without town approval.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 16:49 GMT
#304
You were also mafia and mafia benefited from people not following this plan. This game has a different player base and people failing to adhere to it in one game does not mean different people here will as well. If anything, we should learn from that example.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:02 GMT
#308
Does that extra life last throughout the game or is it temporary

If so and assuming we get everyone to follow the plan, that seems like the best campaign
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:17 GMT
#318
Even if there are only 2 or 3 boreritish commanders, it still looks better than the alternatives. Destroying 3 nukes is pretty nice, but mafia likely can't use nukes until mid to late-game and it's quite possible for them to die without using all their nukes. Moreover, nukes can be shot down
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:22 GMT
#322
Extra lives work against nukes as well, no?
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:37 GMT
#332
The difference between medics and anti-nukes is that medics have to guess correctly. I'm still inclined to believe 3+ veterans is the better alternative.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 05 2011 17:42 GMT
#335
On July 06 2011 02:38 Palmar wrote:
By the way, if we want to really fucking make sure no nukes go off today, I can launch a dud nuke (I don't have nukes), and so the only person that can be nuked is me. The mafia would be insane to retaliate

I think you misinterpreted the OP. I believe "only one missile may be fired at a time" means one person can't fire all his missile at once and does not mean no one else can fire for the duration of the flight.
1 2 3 4 5 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
14:00
#69
WardiTV1648
TKL 264
Rex133
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko518
Harstem 377
TKL 264
Rex 133
BRAT_OK 36
MindelVK 17
RotterdaM 0
StarCraft: Brood War
EffOrt 733
Mini 566
Larva 435
Shuttle 312
ggaemo 234
BeSt 217
actioN 211
firebathero 107
Hyun 85
JYJ 55
[ Show more ]
Mind 45
Aegong 40
910 32
soO 26
Rock 25
Dewaltoss 25
ajuk12(nOOB) 13
Sacsri 9
Dota 2
qojqva3018
syndereN2546
XcaliburYe115
BananaSlamJamma70
Counter-Strike
adren_tv161
oskar157
Fnx 133
byalli75
Super Smash Bros
Westballz8
Other Games
Grubby3416
Gorgc2860
Liquid`RaSZi2468
FrodaN1592
hiko974
ceh9382
B2W.Neo271
Liquid`VortiX165
XaKoH 153
Beastyqt88
ArmadaUGS81
QueenE68
Organizations
Other Games
gamesdonequick4938
BasetradeTV26
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HappyZerGling 88
• poizon28 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix12
• Michael_bg 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1387
• Shiphtur442
Upcoming Events
Monday Night Weeklies
14m
RotterdaM0
WardiTV Invitational
18h 44m
PiGosaur Cup
1d 7h
WardiTV Invitational
1d 18h
The PondCast
2 days
OSC
2 days
OSC
3 days
All Star Teams
4 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
4 days
All Star Teams
5 days
MMA vs DongRaeGu
Rogue vs Oliveira
[ Show More ]
Sparkling Tuna Cup
5 days
OSC
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-01-11
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Proleague 2026-01-12
OSC Championship Season 13
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.