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[D] White Ra - Walling off vs Zerg

Forum Index > StarCraft 2 Strategy
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randplaty
Profile Joined September 2010
205 Posts
Last Edited: 2011-06-16 18:28:37
June 15 2011 21:09 GMT
#1
WhiteRa PvZ on MrBitterTv

On MrBitter's 12 week with the pros, White Ra explained his walling off method vs Zerg. (Go to the 16 minute mark). He builds his first two pylons, gateway and core next to his Nexus so that it's easier to defend using probes against early pools.

He then proceeds to create the standard wall off at the ramp with 2 more gateways and a zealot before the 5 minute mark which is when a speedling attack could come. I think he could get the gateways down even faster if he scouted a 10 pool and skipped the 2nd gas until after he got his wall up.

I noticed that no other pro does this.

In my personal experimentation with this, I do feel very safe against 6 pools. I feel like I can defend a 6 pool without a forge due to mineral walk and easy surrounds against lings.

Why do no other pros use this walling off method if its effective? Are there speedling builds that hit before the 5 minute mark? Is white ra's build vulnerable in some way? If so, why haven't we seen Zergs punish him for it? If it's not vulnerable, why aren't other pros adopting it?

Edit:

I just watched some more recent VODs of White-Ra and it seems like he's changed his wall off strategy. Instead of walling off with Gateways #2 and #3, he is now doing pylon and gateway #1 near his base and then pylon and core at his ramp. Gateway #3 completes the wall off at 4:10.

white ra vs nerchio

This is less of a tech giveaway, gets the wall up at 4:10 which is much sooner than 5 minutes, which should make it stronger against early pools, but retains some of the advantage against 6/7 pools.
BigGWesty
Profile Joined June 2011
United Kingdom5 Posts
June 15 2011 21:13 GMT
#2
It's called habit. Most pro's are used to the normal wall off. It's still vunerable to baneling bust though so if someone recognised it, they may go all in with a bane bust. Most times though, people save baneling nest for desperation or muta bling.
The Laziest person finds the easiest way to accomplish anything.
Legion710
Profile Joined November 2010
Canada423 Posts
June 15 2011 21:13 GMT
#3
I'm pretty sure a 6 pool would still have good chances of killing you if your probe micro isn't impeccable, but I don't think Whitera cares for losing 1 pvz out of 10 or 20 on ladder. I have a feeling if he was playing in an important tournament game against a player that he isn't 100% sure never cheeses, he would actually wall off.
Tyrion Lannister
NunedQ
Profile Joined March 2011
Germany235 Posts
June 15 2011 21:15 GMT
#4
Sheth played agains him a couple of times during his streaming marathon, and he went up with zerglings and did more damage than to a standard wall.
sjschmidt93
Profile Joined April 2010
United States2518 Posts
June 15 2011 21:15 GMT
#5
On June 16 2011 06:13 Legion710 wrote:
I'm pretty sure a 6 pool would still have good chances of killing you if your probe micro isn't impeccable, but I don't think Whitera cares for losing 1 pvz out of 10 or 20 on ladder. I have a feeling if he was playing in an important tournament game against a player that he isn't 100% sure never cheeses, he would actually wall off.


He never walled in NASL... I'd call that pretty important.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
Banchan
Profile Joined May 2011
United States179 Posts
Last Edited: 2011-06-15 21:17:16
June 15 2011 21:16 GMT
#6
i wall off on ramp because I can defend my main with chronoboosted zealots and no probe pull in the event of an early pool (with certain exceptions)

walls also limit the surface area of the buildings, limiting zergling DPS
Gfire
Profile Joined March 2011
United States1699 Posts
June 15 2011 21:18 GMT
#7
He seems very good at defending rushes, he seems to have very good Probe micro. I remember him defending against July's lings in the World vs Korea showmatch. If I could micro probes to match July's ling micro, I wouldn't wall either.
all's fair in love and melodies
W2
Profile Blog Joined January 2011
United States1177 Posts
June 15 2011 21:21 GMT
#8
Yea if the opponent makes 2 initial zerglings then it's great. But if your opponent makes 4-6+ initial lings and has good micro, he can easily get a probe kill or two and free scouting. Also you are pretty much forced into a 3 gate expo since you need that wall. That means no stargate play, no DT play, no 1 gate expo... And the zerg will be aware of this and cross these off his list of potential dangers.
Hi
freetgy
Profile Joined November 2010
1720 Posts
Last Edited: 2011-06-15 21:24:50
June 15 2011 21:22 GMT
#9
it is fine versus an 6 pool but for me it is seems very vulnerable to earlier pools like 8-9 pool where zerg should be able to overpower the defenses thus forcing you to an early forge, which benefits Zerg alot.

that the reason why i walled off again instead going for white ra style.
iSTime
Profile Joined November 2006
1579 Posts
Last Edited: 2011-06-15 21:23:31
June 15 2011 21:22 GMT
#10
I have done the same thing for similar reasons. It's better if you plan to 3 gate expand, IMO. If you're not always going to add 2 additional gateways to wall later, though, you do need to wall with something.
www.infinityseven.net
CCalms
Profile Joined November 2010
United States341 Posts
June 15 2011 21:25 GMT
#11
On June 16 2011 06:13 Legion710 wrote:
I'm pretty sure a 6 pool would still have good chances of killing you if your probe micro isn't impeccable, but I don't think Whitera cares for losing 1 pvz out of 10 or 20 on ladder. I have a feeling if he was playing in an important tournament game against a player that he isn't 100% sure never cheeses, he would actually wall off.

Wow, this post couldn't be more inaccurate...
Rybaia
Profile Joined May 2011
Italy213 Posts
June 15 2011 21:36 GMT
#12
On June 16 2011 06:13 Legion710 wrote:
I'm pretty sure a 6 pool would still have good chances of killing you if your probe micro isn't impeccable, but I don't think Whitera cares for losing 1 pvz out of 10 or 20 on ladder. I have a feeling if he was playing in an important tournament game against a player that he isn't 100% sure never cheeses, he would actually wall off.

He actually never wall off with the 1st gate in tournament either.
I've started using this "strategy" and I have to say I feel super safe vs every kind of early pool since I can pull out probes really fast. Also with a good sim city with the pylons and the gate, core or forge (if i get 6 pooled I drop immediately the forge) you can zone the ling attacks.
After that I proceed to wall of with 2 gates.
I lalso like this becouse the cyber core is in a "safer" position in the early game.
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
June 15 2011 21:39 GMT
#13
I like White-ra's style, I am doing this alot in my games. If only I could play PvZ decently.
Luppa <3
Spiders
Profile Joined February 2011
United States86 Posts
June 15 2011 21:40 GMT
#14
Of course, the disadvantage of this is that you're showing you have 3 gates which limits the possible builds you can be doing and makes zerg feel safer to drone up
GleaM
Profile Joined June 2011
United States207 Posts
June 15 2011 21:42 GMT
#15
I agree that this style is better against 6pool, but its not better vs any other sort of aggression at all, when zerg can take advantage of the open main base. It forces you to throw up a forge in some circumstances.
storm44
Profile Blog Joined July 2010
1293 Posts
June 15 2011 21:43 GMT
#16
I also do the same thing also, it allows me to 13 gate safely even if they 6 pool because the zerglings cant attack your pylon/gate because you are able to defend with probes nearby. It can get a little tricky if zerg does make a crapload of zerglings before you put up your 2 extra gates but usually the timings work out that you are able to wall off before they get their queen and mass zergling.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
June 15 2011 21:43 GMT
#17
I don't get why he does it though. He is pretty much forced to get his other gates in order to get that wall which already reveals part of his strategy. I don't question being able to defend 6 pool with his type of defense, in fact I even prefer his setup against 9 pool where defending at the wall can be more annoying.
The problem I have with it though is that he is simply giving away free information as lings can freely enter his base, i like the fact that a wall-in leaves my opponent in the dark about my plans. I also like to put my 2nd gate at the lowground often something which doesn't work as well with the whitera setup.

I think it's just one of those habits pro's have that is actually just bad. However the disadvantages are so small that they won't lose many games over it and they don't bother to change it. Pro's do bad things or just plain bad build orders tons of times though so this isn't really surprising, just look at how many zergs still do extractor trick while 9 ov is strictly better.
Most pro's are pro's because they execute builds well not because they come up with good builds, they have teams and coaches for that anyway.
Nothingtosay
Profile Blog Joined February 2011
United States875 Posts
June 15 2011 21:47 GMT
#18
On June 16 2011 06:13 Legion710 wrote:
I'm pretty sure a 6 pool would still have good chances of killing you if your probe micro isn't impeccable, but I don't think Whitera cares for losing 1 pvz out of 10 or 20 on ladder. I have a feeling if he was playing in an important tournament game against a player that he isn't 100% sure never cheeses, he would actually wall off.


wrong this building placement makes it stupid easy to defend early pools because you can run your probes around without them getting out of range of your gateway(or forge if you were walling with that)you can keep away from the lings until your zealot comes out. The open area is also nice because when your probes have free moment its easier for them to surround lings and protect your production until defenses come out. 10-12 pool all ins can be trouble though because they produce a lot of lings and can hit before your wall goes up if you're unawares or not crisp in your build order.
[QUOTE][B]On October 16 2011 13:00 Anihc wrote:[/B] No, you're the one who's wrong. Nothingtosay got it right.[/QUOTE]:3
ChickenLips
Profile Blog Joined May 2010
2912 Posts
June 15 2011 21:48 GMT
#19
In top level play it's very important to hide your strategy. Not walling tells the Zerg a lot about your strategy and he can just lmao around your base with speedlings, pick off a few drones etc.

You can defend early pools with the normal wall-off too and enjoy complete strategic freedom + don't have shit running around your base.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
FenneK
Profile Joined November 2010
France1231 Posts
June 15 2011 22:00 GMT
#20
i might strat playing like this, adefinitely on 4 player maps at least.
good luck have batman
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