• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:46
CET 03:46
KST 11:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)4Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)11Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Modalert 200 for Focus and Alertness Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft player reflex TE scores Gypsy to Korea
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Sex and weight loss YouTube Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2279 users

GSTL maps got final updates

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 Next All
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-02-06 19:48:13
February 06 2011 10:45 GMT
#1
New maps for GSTL got final updates for the league. I sent mapfiles to EU, NA, SEA, TW uploaders, and those maps will be updated on server soon. I also sent GomTV modified version of Lost Temple, Xel'Naga Cavarns, Metalopolis.

Thank you again [SCC]Faust(NA), [wh]_ForAlways(NA), MeLo(SEA). Beta(TW) and specially thank you smileyyy(EU).


Below screenshots are from the latest version. You can see lot of changes; resources, rocks, terrains, rush distances, neutral supply depots or something.


1. Crevasse (custom, 크레바스, KR EU NA SEA TW avilable) by JackyPrime

[image loading]

2. Crossfire SE(customized blizzard, 십자포화, KR EU NA SEA TW available) by JackyPrime

[image loading]

3. Terminus Re(customized Blizzard, 종착역, KR EU NA SEA TW available) by LSPrime

[image loading]

4. Tal'Darim Altar(custom, 탈다림 제단, KR EU NA SEA TW available) by LSPrime

[image loading]

5. GomTV Modified Lost Temple screenshot by smileyyy

[image loading]
Persistent Pursuit of Perfection
Special Endrey
Profile Joined June 2010
Germany1929 Posts
February 06 2011 10:48 GMT
#2
Oha, thx for the update , what did change at lost temple, xel naga and metalopolis ?
This signature is ruining eSports - -Twitter: @SpecialEndrey
ALPINA
Profile Joined May 2010
3791 Posts
February 06 2011 10:51 GMT
#3
Crevasse looks awesome and I especially like the textures on that map
You should never underestimate the predictability of stupidity
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-02-06 10:53:02
February 06 2011 10:52 GMT
#4
On February 06 2011 19:48 Special Endrey wrote:
Oha, thx for the update , what did change at lost temple, xel naga and metalopolis ?

Pre-installed destructible neutral supply depots to prevent entrance-blocking with two bunkers or three pylons.

You can see an example on Terminus RE.
Persistent Pursuit of Perfection
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 06 2011 10:55 GMT
#5
They look way better than the 1.2.1 maps. Am I the only one who finds it ironic that they removed most of the gold expansions or changed them back to blue ? I guess the boosts proved a bit too much.
I will never ever play Mech against Protoss. - MVP
Chise
Profile Joined December 2010
Japan507 Posts
Last Edited: 2011-02-06 11:00:49
February 06 2011 10:59 GMT
#6
Props to GOM for really trying to balance the maps the best they can and making changes until they are balanced.

Maps like those look like the future of SC2 to me.
Ziggitz
Profile Joined September 2010
United States340 Posts
February 06 2011 11:01 GMT
#7
On February 06 2011 19:52 Xeph wrote:
Show nested quote +
On February 06 2011 19:48 Special Endrey wrote:
Oha, thx for the update , what did change at lost temple, xel naga and metalopolis ?

Pre-installed destructible neutral supply depots to prevent entrance-blocking with two bunkers or three pylons.

You can see an example on Terminus RE.


Awesome.

I noticed on some of the maps the expos have only 7 mineral patches. Is this with terran in mind giving them better income that zerg or protoss percentage wise with their mules to account for the larger map sizes?
milesfacade
Profile Joined November 2010
United Kingdom799 Posts
Last Edited: 2011-02-06 11:07:16
February 06 2011 11:03 GMT
#8
These are all the changes I can see:

Crevasse: Scrap metal has replaced the rocks. There is a larger ramp from third to fourth base. No more rocks at third. Other slight dimension changes. Gold minerals changed to normal minerals.

Crossfire SE: No changes as far as I can tell

Terminus RE: No longer scrap metal at the fourth. Orientation of third base changed. Neutral supply depot on main base ramp.

Tal'Darim Altar: No more rocks at third expansion. All gold bases removed.
Smigi
Profile Joined April 2010
United States328 Posts
February 06 2011 11:05 GMT
#9
These maps are great. I can't wait.

I LOVE how they removed the rocks from the potential thirds on Taldarim and Crevasse.

They were just annoying more than anything.
Drone then Own
zonic
Profile Joined May 2010
New Zealand64 Posts
February 06 2011 11:08 GMT
#10
these maps so big! 16 bases in a 1v1
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
Last Edited: 2011-02-06 11:09:11
February 06 2011 11:08 GMT
#11
is it me or Crossfire feels like a terrible map for zergs due to pathing and unable to spread out? (well, I dunno but I suppose should be fine with them since they like the roach balls)

Wow, I think Terminus RE is the most exciting map ^_^
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
Last Edited: 2011-02-06 11:13:03
February 06 2011 11:09 GMT
#12
Hmm it's great they fixed the bunker / pylon blocking but I find this a rather clumsy solution. Surely there has to be a more elegant solution?
We know nothing.
Norada
Profile Joined August 2010
China482 Posts
February 06 2011 11:10 GMT
#13
wtb these maps to go on ladder. they look so sexy<3
PredY
Profile Joined September 2009
Czech Republic1731 Posts
February 06 2011 11:23 GMT
#14
is taldarim altar smaller or did they just remove the gold expos?
http://www.twitch.tv/czelpredy
Ultramus
Profile Joined June 2010
United States319 Posts
February 06 2011 11:24 GMT
#15
On February 06 2011 20:08 Licmyobelisk wrote:
is it me or Crossfire feels like a terrible map for zergs due to pathing and unable to spread out? (well, I dunno but I suppose should be fine with them since they like the roach balls)

Wow, I think Terminus RE is the most exciting map ^_^


Having played it a few times, I kind of enjoy it, as a muta/ling player, bigger maps=more gas=more mutas!! and I can't be killed as easily by 2 base timings that hit before I have any appreciable number of mutas up. I can see your point with the pathing but it's too big to effectively control with a big death ball or tanks without some of them being undefended. Just my opinion and experiences though.
Baking is like science for hungry people
imJealous
Profile Joined July 2010
United States1382 Posts
Last Edited: 2011-02-06 11:34:17
February 06 2011 11:27 GMT
#16
On February 06 2011 20:08 Licmyobelisk wrote:
is it me or Crossfire feels like a terrible map for zergs due to pathing and unable to spread out? (well, I dunno but I suppose should be fine with them since they like the roach balls)

Wow, I think Terminus RE is the most exciting map ^_^

I don't think it will be terrible. It could be a good candidate for veto depending on what original ladder maps are still in the pool but its still a large map with lots of freedom to expand. Most of the current ladder maps have similarly dangerous terrain features, shorter rush distance, and fewer viable expansions to boot.

Also, if large macro based maps like these do turn out to tip the balance of the game too far in zergs favor then features like these that favor tanks and colossus may be necessary to restore map balance.
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
February 06 2011 11:35 GMT
#17
crevasse and crossfire look awesome :D
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
February 06 2011 11:43 GMT
#18
Crossfire looks unbelievably big
MrCon
Profile Blog Joined August 2010
France29748 Posts
February 06 2011 11:48 GMT
#19
They removed the stupid rocks at the 3rd \o/ This is great.
Lunat!c
Profile Joined March 2010
122 Posts
February 06 2011 12:07 GMT
#20
I think those maps are great! But I already saw some games on them and from what I saw I am pretty sure that those maps change the whole balance of the game e.g. Protoss can easily take 3 bases and build up a perfect army against zerg with maps like these we will need a lot of balance patches...
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group A
CranKy Ducklings130
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 206
Vindicta 33
StarCraft: Brood War
Shuttle 1692
NaDa 49
Noble 22
League of Legends
JimRising 643
C9.Mang0350
Counter-Strike
tarik_tv4253
fl0m1447
taco 926
Coldzera 787
m0e_tv87
minikerr3
Super Smash Bros
hungrybox543
Mew2King105
Other Games
summit1g6381
Day[9].tv1063
Maynarde112
ViBE62
ZombieGrub9
Organizations
Other Games
gamesdonequick1410
BasetradeTV46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 68
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4110
• Stunt488
Other Games
• Day9tv1063
Upcoming Events
The PondCast
7h 14m
KCM Race Survival
7h 14m
LiuLi Cup
8h 14m
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
21h 14m
Online Event
1d 7h
LiuLi Cup
1d 8h
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
1d 14h
Serral vs TBD
RSL Revival
2 days
RSL Revival
2 days
LiuLi Cup
2 days
[ Show More ]
uThermal 2v2 Circuit
2 days
RSL Revival
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
LiuLi Cup
3 days
Replay Cast
3 days
Replay Cast
4 days
LiuLi Cup
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
WardiTV Winter Champion…
5 days
Replay Cast
6 days
WardiTV Winter Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.