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Active: 1810 users

LT - can tell Zergs spawn w/o scouting

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 10 11 12 Next All
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2011-01-21 04:45:35
January 14 2011 18:41 GMT
#1
This Bug is fixed now

http://www.teamliquid.net/forum/viewmessage.php?topic_id=186399

Hello fellow TLers,

LT is in fact imba because you can tell the zergs spawn position without scouting since you can/cant see flowers at their starting position.
This works for all spawn positions - settings can be on medium/high or ultra i dont know about the exact shaders terrain settings but it was confirmed many times that it works with medium and above.

+ Show Spoiler +

Video explaining the bug:


thanks AskJoshy

SS Lost Temple:

+ Show Spoiler +
[image loading]


It actually works on any "jungle themed map that has flowers at the starting location"
SS: tempest

+ Show Spoiler +
[image loading]


the GSL actually made a custom LT map and removed all flowers so everyone gets fair games and all that within 2 days. Good Job GSL

SS Nestea games LT w/o flowers
+ Show Spoiler +
[image loading]


An official Blizzard guy actually posted in the Bug report so there is no need to bump the threads but maybe you should add additional info if you find out new stuff about the bug or add your general thoughts about it.

Blizzard Dude Nexii
Thanks for the reports guys! =)



Posts on the Blizzard Forums about it
Bugsection
+ Show Spoiler +
http://us.battle.net/sc2/en/forum/topic/1869251681

General
+ Show Spoiler +
On January 15 2011 04:39 FrostedMiniWeet wrote:
I started a thread about this on Blizzard forums, hopefully Blizzard will notice. Please like it, so it will be noticed:

http://us.battle.net/sc2/en/forum/topic/1869251657?page=1#7

hangarninetysix
Profile Joined August 2010
263 Posts
January 14 2011 18:42 GMT
#2
Nice catch, they should definitely fix this asap.
Cadgers
Profile Blog Joined August 2008
United States514 Posts
Last Edited: 2011-01-14 18:43:42
January 14 2011 18:43 GMT
#3
Maybe I don't understand but wouldn't you still have to go into their base to see the flowers?

edit: I'm an idiot, its through the fog >.>
Bodhi
Profile Joined August 2010
United States180 Posts
January 14 2011 18:43 GMT
#4
I wonder if Blizzard will take this out of the map pool.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
January 14 2011 18:44 GMT
#5
I hope they fix this asap.
We make signature, then defense it.
decaf
Profile Joined October 2010
Austria1797 Posts
Last Edited: 2011-01-14 18:49:05
January 14 2011 18:44 GMT
#6
They should take it out this second, I wouldn't even mind.

ZvZ is the only funny match up on that map.
DrBoo
Profile Joined April 2010
Canada1177 Posts
January 14 2011 18:44 GMT
#7
WTF? that's crazy...
"DrBoo is an elaborate troll" -Pufftrees
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
January 14 2011 18:44 GMT
#8
Wow, nice!
SmoKim
Profile Joined March 2010
Denmark10305 Posts
January 14 2011 18:44 GMT
#9
On January 15 2011 03:43 Bodhi wrote:
I wonder if Blizzard will take this out of the map pool.


as a Zerg i wouldn't cry myself to sleep if they did that

also it would return when they have fixed it if there is a bug

hope it get's reported asap to Blizzard if it's true
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2011-01-14 18:45:29
January 14 2011 18:45 GMT
#10
Yeah. They should fix it. Blizzard please remove LT from the map pool in order to fix this like you did with Shakuras(?). Don't bother bringing this one back when you have fixed it though.
"Starcraft 2 very easy game" - White-Ra
GoShox
Profile Blog Joined December 2007
United States1843 Posts
January 14 2011 18:46 GMT
#11
I just tested it on low but the flowers don't show up regardless of whether a Zerg is there or not.
MorroW
Profile Joined August 2008
Sweden3522 Posts
January 14 2011 18:46 GMT
#12
On January 15 2011 03:43 Bodhi wrote:
I wonder if Blizzard will take this out of the map pool.

lol:D

nice find really
Progamerpls no copy pasterino
Puosu
Profile Blog Joined April 2007
6994 Posts
January 14 2011 18:46 GMT
#13
This used to happen with doodad trees in some other maps (Desert Oasis?) during the beta and was quickly fixed, I am surprised it took this long for someone to notice the same happens in lotem. One can only hope it gets fixed asap.
TSM
Profile Blog Joined June 2010
Great Britain584 Posts
January 14 2011 18:46 GMT
#14
On January 15 2011 03:43 Bodhi wrote:
I wonder if Blizzard will take this out of the map pool.


i really doubt it. LT is a classic, and what about the fucking cliff
The person to smile when everything goes wrong has found someone to blame it on - arthur bloch **** tl:dr *user was banned for this post*
RHoudini
Profile Joined October 2009
Belgium3627 Posts
January 14 2011 18:46 GMT
#15
Nice catch.
Lee Jae Dong fighting!
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
Last Edited: 2011-01-14 18:53:45
January 14 2011 18:47 GMT
#16
I tested it in a custom game vs ai, on medium settings the flowers still show up whether creep is there or not.

edit: tested again, looking closely looks like OP is right. !
King takes Queen
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
January 14 2011 18:47 GMT
#17
lol this is pretty hilarious ^_^ epic fail...
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
January 14 2011 18:47 GMT
#18
just LT or other maps too?
FlashDave.999 aka Star
Leviwtf
Profile Joined October 2010
174 Posts
January 14 2011 18:47 GMT
#19
Working as intended lol

Honestly though, I wonder how stuff like this happens? the creep doesn't spread that far out at the start does it? I never play zerg so I wouldn't know.
Sworn
Profile Blog Joined January 2010
Canada920 Posts
January 14 2011 18:48 GMT
#20
Wow sick I want to use it but I probably won't. Also fix this ASAP so im not tempted.
"Duty is heavy as a mountain, death is light as a feather." CJ Entus Fighting! <3 Effort
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