• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:27
CET 16:27
KST 00:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! 5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1675 users

LT - can tell Zergs spawn w/o scouting - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 Next All
k20
Profile Joined September 2010
United States342 Posts
January 14 2011 23:37 GMT
#181
On January 15 2011 08:31 Odoakar wrote:
Moon < Lost Temple > (T)August


This is going to be interesting tomorrow.

August would win with or without the bug haha. Moon is pretty bad.
-KarmA
Profile Blog Joined September 2010
United States353 Posts
January 14 2011 23:40 GMT
#182
So why is this so extremely "gamebreaking?" Theyre going to have to scout either way, unless they wanna play blind, which is always the best way to play
FLuE
Profile Joined September 2010
United States1012 Posts
January 14 2011 23:42 GMT
#183
Saves a lot of time, and you can pretty much know your build at the start of the game based on position.

For example, TvZ... you'd know right at the start if you got favorable positions for really fast thor drop on the ledge. You can also just send your SCV right there, it is a big advantage if someone scouts the wrong direction because by the time they get to the final spot you'll have want to have made a decision on you opening by then and it might cost you a bit.

It isn't GAMEBREAKING but the higher the level of play the more the player would be capable of taking advantage of this.
Zerokaiser
Profile Blog Joined March 2010
Canada885 Posts
January 14 2011 23:42 GMT
#184
On January 15 2011 08:40 MOARpylons wrote:
So why is this so extremely "gamebreaking?" Theyre going to have to scout either way, unless they wanna play blind, which is always the best way to play



Uh, try reading the thread.

It means you can get cannon rushed/2gated/6pooled/WHATEVER without being scouted.
Lanaia is love.
-KarmA
Profile Blog Joined September 2010
United States353 Posts
January 14 2011 23:47 GMT
#185
On January 15 2011 08:42 Zerokaiser wrote:
Show nested quote +
On January 15 2011 08:40 MOARpylons wrote:
So why is this so extremely "gamebreaking?" Theyre going to have to scout either way, unless they wanna play blind, which is always the best way to play



Uh, try reading the thread.

It means you can get cannon rushed/2gated/6pooled/WHATEVER without being scouted.


I did read the thread.

And if i played Zerg on LT then i would assume im getting rushed until my scouting tells otherwise. If i was getting rushed id react to it. God knows a handful of roaches on high ground cant stop a cannon contain. Or that a 2gate isnt stopped by a handful of lings and a couple spine crawlers. And if im getting 6pooled by another Zerg... lol

Yes it is a bit unfair, But gamebreaking? I dunno...
mardi
Profile Blog Joined August 2010
United States1164 Posts
January 14 2011 23:57 GMT
#186
wow. great find. i really don't know what to say as a zerg player lol.
Defeat
Profile Joined March 2010
United States476 Posts
January 14 2011 23:59 GMT
#187
The gold expo on Kulas has the flowers too. I looked around for things like this whenever the trees were patched for the beta but never used it because I felt it would make me dependent on it.
"the metagame has really evolved to the point where the best chance to win the metagame is to game the metagame" -Bags
Herculix
Profile Joined May 2010
United States946 Posts
January 15 2011 00:03 GMT
#188
On January 15 2011 08:47 MOARpylons wrote:
Show nested quote +
On January 15 2011 08:42 Zerokaiser wrote:
On January 15 2011 08:40 MOARpylons wrote:
So why is this so extremely "gamebreaking?" Theyre going to have to scout either way, unless they wanna play blind, which is always the best way to play



Uh, try reading the thread.

It means you can get cannon rushed/2gated/6pooled/WHATEVER without being scouted.


I did read the thread.

And if i played Zerg on LT then i would assume im getting rushed until my scouting tells otherwise. If i was getting rushed id react to it. God knows a handful of roaches on high ground cant stop a cannon contain. Or that a 2gate isnt stopped by a handful of lings and a couple spine crawlers. And if im getting 6pooled by another Zerg... lol

Yes it is a bit unfair, But gamebreaking? I dunno...


proxied gates and raxes have a huge advantage on LT vs Z now because the scouting information from the beginning of the game is now as if one player was playing on a 2 player map and the zerg on a 4 player. in terms of map balance, you can't break the game much more than that
blade55555
Profile Blog Joined March 2009
United States17423 Posts
January 15 2011 00:06 GMT
#189
On January 15 2011 08:47 MOARpylons wrote:
Show nested quote +
On January 15 2011 08:42 Zerokaiser wrote:
On January 15 2011 08:40 MOARpylons wrote:
So why is this so extremely "gamebreaking?" Theyre going to have to scout either way, unless they wanna play blind, which is always the best way to play



Uh, try reading the thread.

It means you can get cannon rushed/2gated/6pooled/WHATEVER without being scouted.


I did read the thread.

And if i played Zerg on LT then i would assume im getting rushed until my scouting tells otherwise. If i was getting rushed id react to it. God knows a handful of roaches on high ground cant stop a cannon contain. Or that a 2gate isnt stopped by a handful of lings and a couple spine crawlers. And if im getting 6pooled by another Zerg... lol

Yes it is a bit unfair, But gamebreaking? I dunno...


Its something that needs to be fixed... It does make it easier for a player to cheese a zerg that way (because if you see their cross positions as terran maybe you won't 2 rax unlike normal). Don't see how you don't see a problem with this :S
When I think of something else, something will go here
LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
January 15 2011 00:08 GMT
#190
On January 15 2011 08:47 MOARpylons wrote:
Show nested quote +
On January 15 2011 08:42 Zerokaiser wrote:
On January 15 2011 08:40 MOARpylons wrote:
So why is this so extremely "gamebreaking?" Theyre going to have to scout either way, unless they wanna play blind, which is always the best way to play



Uh, try reading the thread.

It means you can get cannon rushed/2gated/6pooled/WHATEVER without being scouted.


I did read the thread.

And if i played Zerg on LT then i would assume im getting rushed until my scouting tells otherwise. If i was getting rushed id react to it. God knows a handful of roaches on high ground cant stop a cannon contain. Or that a 2gate isnt stopped by a handful of lings and a couple spine crawlers. And if im getting 6pooled by another Zerg... lol

Yes it is a bit unfair, But gamebreaking? I dunno...


It's pretty game-breaking because if you're going to play on the assumption that you're going to be rushed without seeing any warning signs (scouting worker), then your build is going to put you far behind if he isn't rushing. Even if he does rush, there's a good chance that it'll come before your scouting tells you anything since he has no need to scout your location in order to all-in you. Not having to use a worker to scout means his economy takes less of a hit and the rush will hit you full force 100% of the time right from the beginning with nothing to warn you that it's coming, especially since the fact that it's a 4-player map means there's only 1/3 chance that you'll scout the correct location on your first try whereas he already knows yours.
mdma-_-
Profile Joined October 2010
Nauru1213 Posts
Last Edited: 2011-01-15 00:21:15
January 15 2011 00:10 GMT
#191
On January 15 2011 08:37 k20 wrote:
Show nested quote +
On January 15 2011 08:31 Odoakar wrote:
Moon < Lost Temple > (T)August


This is going to be interesting tomorrow.

August would win with or without the bug haha. Moon is pretty bad.

yet moon crushed august a few weeks ago in the code A tiebraker
Headshot
Profile Blog Joined May 2010
United States1656 Posts
January 15 2011 00:17 GMT
#192
Has someone posted this over on the Blizzard forums yet? Shakuras got taken out and put back in with the same bug for no reason, but this probably won't get fixed for another month. :/
-
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
January 15 2011 00:21 GMT
#193
Wow nice job spotting that!
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
arthur
Profile Joined April 2009
United Kingdom488 Posts
January 15 2011 00:23 GMT
#194
there was a similar bug in beta. haha silly blizzard.
youtube.com/f1337
FlamingTurd
Profile Joined April 2010
United States1059 Posts
January 15 2011 00:25 GMT
#195
Wow, nice find OP! Thanks for letting everyone know about the exploit.
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
January 15 2011 00:28 GMT
#196
It also spots for expansions lategame so.. yea, Evil bug is evil. Look over your doodads blizz.
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
Redmark
Profile Joined March 2010
Canada2129 Posts
January 15 2011 03:35 GMT
#197
Since people have been posting versions of this thread without searching might as well bump it to the first page.

Also seconding the need to get this to GOM if they don't already know; we should bump this thread on those forums too.
hagon
Profile Joined August 2010
United Kingdom556 Posts
January 15 2011 03:44 GMT
#198
re: GSL... my understanding most pro players use the low graphics details, where I am under the impression you cant see the bug?
stormchaser
Profile Joined January 2011
Canada1009 Posts
January 15 2011 03:50 GMT
#199
Dang now lost temple will be taken out of the map pool for awhile. -_-
KillerPlague
Profile Joined June 2010
United States1386 Posts
January 15 2011 03:58 GMT
#200
i wonder if this is a result of the new patch or are we just discovering this now? nice find indeed
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Prev 1 8 9 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 309
BRAT_OK 60
Codebar 43
StarCraft: Brood War
Jaedong 1791
GuemChi 1668
EffOrt 1210
Mini 629
Light 612
Stork 474
Larva 406
Snow 269
actioN 245
Barracks 235
[ Show more ]
Rush 205
hero 155
sSak 127
Leta 120
JYJ56
Aegong 37
Backho 28
sorry 27
soO 26
zelot 23
scan(afreeca) 12
HiyA 11
Bale 11
Terrorterran 9
Dota 2
qojqva3583
420jenkins247
syndereN176
Counter-Strike
zeus853
shoxiejesuss431
oskar109
edward58
Other Games
singsing2126
B2W.Neo466
DeMusliM408
crisheroes354
Sick347
Hui .318
Lowko243
Liquid`VortiX98
XcaliburYe88
KnowMe71
QueenE17
Organizations
StarCraft 2
WardiTV794
Counter-Strike
PGL220
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• iHatsuTV 11
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2583
• WagamamaTV449
League of Legends
• Jankos3646
• Nemesis3223
• TFBlade544
Upcoming Events
LAN Event
2h 34m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
11h 34m
CranKy Ducklings
18h 34m
IPSL
1d 2h
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
1d 2h
BSL 21
1d 4h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 7h
Sparkling Tuna Cup
1d 18h
WardiTV Korean Royale
1d 20h
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
[ Show More ]
LAN Event
2 days
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.