• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:30
CET 00:30
KST 08:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Gypsy to Korea RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY ASL21 General Discussion mca64Launcher - New Version with StarCraft: Remast
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1754 users

LT - can tell Zergs spawn w/o scouting - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 All
idonthinksobro
Profile Joined December 2010
3138 Posts
January 15 2011 19:14 GMT
#221
On January 16 2011 04:03 MajorMajor wrote:
This actually works on metalopolis aswell. I just checked and if you look carfully at each expo there are cracks in the concrete by the mineral patches. The cracks are no present on a zergs spawn point


i tried it and i couldnt get this to work - if your point is valid either provide screenshots before/after a video or the exact settings you used to make it happen on Meta thanks.
TypeFake
Profile Joined September 2010
United States121 Posts
January 15 2011 19:25 GMT
#222
They should replace LT with Crossfire, and just throw LT back in the map pool when this bug is fixed.
MajorMajor
Profile Joined December 2010
5 Posts
January 16 2011 14:43 GMT
#223
On January 16 2011 04:14 idonthinksobro wrote:
Show nested quote +
On January 16 2011 04:03 MajorMajor wrote:
This actually works on metalopolis aswell. I just checked and if you look carfully at each expo there are cracks in the concrete by the mineral patches. The cracks are no present on a zergs spawn point


i tried it and i couldnt get this to work - if your point is valid either provide screenshots before/after a video or the exact settings you used to make it happen on Meta thanks.


Nevermind I think I am mistaken. There are cracks by the minerals on the top expos only so I got confused.
frozt_
Profile Joined January 2011
United States234 Posts
January 16 2011 17:02 GMT
#224
On January 15 2011 03:41 idonthinksobro wrote:
Hello fellow TLers,

LT is in fact imba because you can tell the zergs spawn position without scouting since you can/cant see flowers at their starting position.
This works for all spawn positions - settings can be on medium/high or ultra i dont know about the exact shaders terrain settings but it was confirmed many times that it works with medium and above.


Video explaining the bug:


thanks AskJoshy

SS Lost Temple:

+ Show Spoiler +
[image loading]


It actually works on any "jungle themed map that has flowers at the starting location"
SS: tempest

+ Show Spoiler +
[image loading]


An official Blizzard guy actually posted in the Bug report so there is no need to bump the threads but maybe you should add additional info if you find out new stuff about the bug or add your general thoughts about it.

Show nested quote +
Blizzard Dude Nexii
Thanks for the reports guys! =)



Posts on the Blizzard Forums about it
Bugsection
+ Show Spoiler +
http://us.battle.net/sc2/en/forum/topic/1869251681

General
+ Show Spoiler +
On January 15 2011 04:39 FrostedMiniWeet wrote:
I started a thread about this on Blizzard forums, hopefully Blizzard will notice. Please like it, so it will be noticed:

http://us.battle.net/sc2/en/forum/topic/1869251657?page=1#7

Nice catch
Practice and dedication reveals the greatness within a player
DarkPlasmaBall
Profile Blog Joined March 2010
United States45384 Posts
January 16 2011 17:08 GMT
#225
Wow this is a really important find! Thanks for the warning

How the heck do people figure these things out...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
January 16 2011 17:13 GMT
#226
Wow, crazy to see that this wasn't noticed. I feel like it's BM for me to abuse this, but I can't imagine a world in which I don't use this advantage.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
DarkPlasmaBall
Profile Blog Joined March 2010
United States45384 Posts
January 16 2011 17:21 GMT
#227
Does this mean that all flowers are removed as soon as a building gets placed over it? So if I build a pylon or supply depot on top of the flowers, they will disappear through the fog? Or does the game have to start out without those doodads (and therefore it can only happen because creep is the only thing that is spread out around bases)?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45384 Posts
Last Edited: 2011-01-16 17:28:01
January 16 2011 17:23 GMT
#228
On January 15 2011 08:40 MOARpylons wrote:
So why is this so extremely "gamebreaking?" Theyre going to have to scout either way, unless they wanna play blind, which is always the best way to play


ZvZ: 6-pool on a 4-player map is ridiculously unexpected. If I'm Zerg and I know where my Zerg opponent is without giving away my whereabouts...

Same with any proxy opening in PvZ or TvZ.

Zergs fast expand very often on 4-player maps.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
January 16 2011 17:26 GMT
#229
wow nice find lol
if play random i can't call any race imba?
MousecL1ck1
Profile Joined January 2011
187 Posts
January 17 2011 02:23 GMT
#230
Interesting, there are probably tiny details like this on other maps too that can be exploited.
Good job finding it bro, pretty crazy advantage.
Counting clouds just floating by ~
VoiceOfDecember
Profile Joined December 2010
Australia206 Posts
January 17 2011 04:10 GMT
#231
Oh snap. Yea quick patch on this pls Blizz!
If I keep making drones and expanding while fending off their attacks, I'm sure to win...right?
MrWhompWhomp
Profile Joined December 2010
United States26 Posts
January 17 2011 04:19 GMT
#232
This could be really, really bad for ZvZ. Knowing where your opponent is without scouting then doing an 8-pool double spinecrawler rush seems unstoppable. Hopefully this is fixed soon before its heavily exploited.
Divide, Conquer, Pillage, Destroy
sylverfyre
Profile Joined May 2010
United States8298 Posts
January 17 2011 20:05 GMT
#233
On January 15 2011 12:44 hagon wrote:
re: GSL... my understanding most pro players use the low graphics details, where I am under the impression you cant see the bug?


Gom has made a custom LT for the GSL with all the flowers removed, so this can't be abused.
TheDominator
Profile Blog Joined November 2009
New Zealand336 Posts
January 17 2011 20:09 GMT
#234
Omfg I'm gonna vote out LT immediately until this is fixed.
And now i have a reason for all my losses :D
You can go a long way with a smile. You can go a lot farther with a smile and a gun.
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2011-01-17 21:29:43
January 17 2011 21:06 GMT
#235
On January 18 2011 05:05 sylverfyre wrote:
Show nested quote +
On January 15 2011 12:44 hagon wrote:
re: GSL... my understanding most pro players use the low graphics details, where I am under the impression you cant see the bug?


Gom has made a custom LT for the GSL with all the flowers removed, so this can't be abused.


The gsl really fixed it within 2 days, thats huge as artosis would say, they didnt even need 2 days to get this information from tl, notice that this is really unfair, and to change the map - and blizzard didnt even remove the map out of the pool or anything.



+ Show Spoiler +
[image loading]
tossmumble
Profile Joined November 2010
27 Posts
January 18 2011 03:09 GMT
#236
it would be kind of cool to learn this trick before it goes out. then i could cheese my heart out
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
January 18 2011 03:17 GMT
#237
Lol really nice find - nice that GSL custom tweaked the map for their competition :D
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Kwanny
Profile Joined January 2011
Germany222 Posts
January 21 2011 04:42 GMT
#238
Played a game today, I think, Blizzard fixed it now.
Prev 1 10 11 12 All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:00
Best Games of SC
Maru vs Solar
Rogue vs MaxPax
herO vs Clem
SHIN vs ByuN
herO vs SHIN
TBD vs ByuN
PiGStarcraft472
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft472
ViBE176
Ketroc 46
StarCraft: Brood War
Britney 16565
Shuttle 430
LancerX 50
Aegong 49
Super Smash Bros
C9.Mang0343
AZ_Axe84
Other Games
summit1g7133
tarik_tv4181
Grubby2989
shahzam545
mouzStarbuck252
crisheroes194
KnowMe164
Liquid`Hasu142
ProTech135
PPMD42
Organizations
StarCraft 2
angryscii 37
Other Games
BasetradeTV31
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 87
• mYiSmile135
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie892
• Scarra730
• Shiphtur176
Upcoming Events
RSL Revival
10h 31m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
15h 31m
BSL
20h 31m
RSL Revival
1d 10h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 12h
BSL
1d 19h
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.