Overview of Current Version:
Bases are labelled (except for one of the naturals, sorry, I missed that one). Black circles represent XWTs. Yellow circles represent DRs. Red boxes represent LoSBs.
![[image loading]](http://i.imgur.com/oH2Xc.jpg)
This I think is my best map yet gameplay wise, so please, take a look. It is loosely inspired by Sungsu Crossing by Konicki, so if you want to you can take a look at that map.
The rush distances are rather short, so I've tried to position the bases so that players can expand unnoticed a little bit easier. The XWTs reveal each side of the low ground, including half of the low ground middle, so they can see an army moving through there. The natural is an in base natural with a backdoor and destructible rocks. This helps defending your natural easier, so it can counteract the short rush distances for fast-expand builds (or so it's supposed to). The natural also has a cliff where tank drops and other harassment strategies can take place, so beware of that. You do not need any creep tumors to connect the mains and naturals :D. Also, the creep extends to the rocks, so put down a few spine crawlers as well to make sure that they stay up.
The expansion layout can allow you to expand in either direction, but the bases are labelled based on the expansion direction that I would choose. There are no high yield expansions, and the fifths have destructible rocks between them and the fourths. I hope you guys like this map!
~Feedback is greatly appreciated!~
My Map Thread