On December 16 2010 21:12 GOMTV wrote:
This information was taken down on our website because there is some issues still to be confirmed. Also the confirmed version of this information will be announced at our finals this Saturday. We will post the new version of this information on our GOMtv.net website after the finals. Thank you for your support and sorry for the confusion.
This information was taken down on our website because there is some issues still to be confirmed. Also the confirmed version of this information will be announced at our finals this Saturday. We will post the new version of this information on our GOMtv.net website after the finals. Thank you for your support and sorry for the confusion.
Sounds to me like they'll just do some small changes. But can't wait to see the announcement on Saturday.
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I'm quite curious why there is no thread about this on TL yet (or was it deleted?)...
So, this morning I was lucky enough to see a 2011 GSL Tour News on gomtv.net, which was again offline just some minutes later. Probably cuz they wanted to announce it later (@ GSL3 finals?) and the news was just accidentally visible?
Anyways, topic of the news: The GSL 2011 tournaments!
And although it might not be official yet or GOMtv is still making changes... Here are the cliffnotes:
- 10 Tournaments + 1 Team Event
- $1.22 Million (1,415,400,000 Won) prize money in total
For the German readers: I posted a longer news about it on inStarCraft.de
And this is the original news from gomtv.net:
+ Show Spoiler +
2011 GSL Tour
Code S : 32 players ranked from 1~32
Code A : 32 players ranked from 33~64(4 recommended foreign players will be seeded, mainly winners of other worldwide tournaments)
Code B : 172 players that are not in Code S or Code A and are the top ranked players from the Diamond League in the Korean Battle.net server. (Foreign players can always compete in the Preliminary Rounds for Code A disregarding their ladder point.)
Interaction between Code A and Code S : Up and Down matches
Interaction between Code B and Code A : Preliminary Rounds for Code A
Point Ranking
- Every players start at 0 from the start of 2011.
- Points are given to players after each tournament depending on each players results
- Points are accumulated as the years go by, but for Blizzard Cup and World Championship only the points from that year are applied.
Leagues of 2011 GSL Tour
1. GSL Sponsorship League
2. Super Tournament
3. World Championship
4. GSTL(tentative name)
5. Blizzard Cup
1) GSL Sponsorship League (7 tournaments a year)
Code S
- Ro32 ~ Ro16 Group League
- The 32 highest ranking players of 2010 will be divided into 8 groups of 4.
- The players in each group will play one another and the 1st and 2nd place players will advance to Ro16. (The 3rd and 4th player will have to play in the ‘Up and Down Match’.)
- Ro8 ~ Finals Tournament (Ro8 : best of 3, Semifinals : best of 5, Finals : best of 7)
- One group will play each day.
- Players who advance to Ro16 will remain in Code S.
- The 16 players who fail to qualify for Ro16 will have to play in the ‘Up and Down Match’
- The group will be determined by a public lottery which will be held on the following Monday of each GSL Sponsorship League.
Code A
- Ro32 Full Tournament
- Ro32 ~ Ro16 : Single Game, Ro8 ~ Semifinals : Best of 3, Finals : Best of 7
- 4 recommended foreign players will be seeded(Mainly winners of other worldwide tournaments)
- If there are no recommended foreign players, more players will be brought in through the Preliminary Rounds for Code A.
- Players who advance to Ro8 will play in the ‘Up and Down Match’
- Players who advance to Ro16 will remain in Code A.
- Players who fail to qualify for Ro16 will have to go through the Preliminary Rounds for Code A.
Code B
- 172 players that are not in Code S or Code A and are the top ranked players from the Diamond League in the Korean Battle.net server. (Foreign players can always compete in the Preliminary Rounds for Code A disregarding their ladder point.)
- They will play in the Preliminary rounds for Code A.
Up and Down Matches
- Bottom 16 players from Code S and the top 8 players from Code A will compete.
- There will be 8 groups of 3. (2 Code S players and 1 Code A players per group.)
- Champion and the runner-up of the Code A tournament gets to pick their group, the rest of the groups will be randomly selected.
- The 3rd place player from the group league of Code S will play the Code A player in a best of 3 matches. (Winner will be in Code S.)
- The loser of the match will play the 4th place player from the group league of Code S in a best of 3 matches.
- So if you are the 4th place player of each group from the group league of Code S, you only have one opportunity to remain in Code S.
Preliminary Rounds for Code A
- Bottom 16 players of Code A, 172 players from Code B and 4 recommended foreign players will compete. (192 players tournament)
- The top 12 players from the tournament will compete in the following Code A tournament.
- Registration for the Preliminary Rounds for Code A will start a week before each Preliminary Rounds.
2) Super Tournament (1 tournament a year in May)
- Ro64 Full Tournament (Code S 32 + Code A 32)
- Only tournament of the year when all the players from Code S and A compete against each other.
- Same format as the GSL Pre-Season Tournaments.
- Ro64 ~ Ro16 : best of 3, Ro8 ~ Semifinals : best of 5, Finals : best of 7
3) World Championship (1 tournament a year in September) – Invitational
- We invite the best players from all around the world to compete in a Ro16 tournament.
- 2 players from North America, 2 from Europe, 2 from Taiwan, 2 from China and 8 players from Korea will compete.
- The Korean players will be the top 8 players of the point ranking accumulated up to that month.
4) GSTL (Global SC II Team League) - tentative name
- 8 teams will participate in the tournament
- 8 teams will be selected by the added points of their team members in Code S and Code A.
- Two teams will match up and two players from each team will play against each other one by one and the winner will continue playing while the loser gets replaced.
- Ro8 ~ Semifinals : first to reach 3 wins, Finals, first to reach 5 wins
5) Blizzard Cup (1 tournament a year in December) – Invitational
- The top 10 players of the point ranking of that year will play in a play-off type tournament.
- Day 1 : 10th place vs. 9th place, Day 2 : Winner vs. 8th place and so on.
- There will be 1 best of 7 matches a day
Prize money
Code S
Ro32(16 players) : 1,500,000won each
Ro16(8 players) : 2,000,000won each
Ro8(4 players) : 3,000,000won each
Semifinals(2 players) : 5,000,000won each
Runner-up : 20,000,000won
Champion : 50,000,000won
Code A
Ro32(16 players) : 200,000won each
Ro16(8 players) : 400,000won each
Ro8(4 players) : 600,000won each
Semifinals(2 players) : 800,000won each
Runner-up : 1,000,000won
Champion : 1,500,000won
Super Tournament
Ro32(16 players) : 1,000,000won each
Ro16(8 players) : 2,000,000won each
Ro8(4 players) : 5,000,000won each
Semifinals(2 players) : 10,000,000won each
Runner-up : 30,000,000won
Champion : 100,000,000won
World Championship
Ro16(8 players) : 3,000,000won each
Ro8(4 players) : 5,000,000won each
Semifinals(2 players) : 10,000,000won each
Runner-up : 15,000,000won
Champion : 30,000,000won
GSTL
Second Place : 5,000,000won
First Place : 10,000,000won
Blizzard Cup
10th place : 1,500,000won
9th place : 3,000,000won
8th place : 5,000,000won
7th place : 7,000,000won
6th place : 9,000,000won
5th place : 12,000,000won
4th place : 15,000,000won
3rd place : 20,000,000won
Runner-up : 30,000,000won
Champion : 50,000,000won
Code S : 32 players ranked from 1~32
Code A : 32 players ranked from 33~64(4 recommended foreign players will be seeded, mainly winners of other worldwide tournaments)
Code B : 172 players that are not in Code S or Code A and are the top ranked players from the Diamond League in the Korean Battle.net server. (Foreign players can always compete in the Preliminary Rounds for Code A disregarding their ladder point.)
Interaction between Code A and Code S : Up and Down matches
Interaction between Code B and Code A : Preliminary Rounds for Code A
Point Ranking
- Every players start at 0 from the start of 2011.
- Points are given to players after each tournament depending on each players results
- Points are accumulated as the years go by, but for Blizzard Cup and World Championship only the points from that year are applied.
Leagues of 2011 GSL Tour
1. GSL Sponsorship League
2. Super Tournament
3. World Championship
4. GSTL(tentative name)
5. Blizzard Cup
1) GSL Sponsorship League (7 tournaments a year)
Code S
- Ro32 ~ Ro16 Group League
- The 32 highest ranking players of 2010 will be divided into 8 groups of 4.
- The players in each group will play one another and the 1st and 2nd place players will advance to Ro16. (The 3rd and 4th player will have to play in the ‘Up and Down Match’.)
- Ro8 ~ Finals Tournament (Ro8 : best of 3, Semifinals : best of 5, Finals : best of 7)
- One group will play each day.
- Players who advance to Ro16 will remain in Code S.
- The 16 players who fail to qualify for Ro16 will have to play in the ‘Up and Down Match’
- The group will be determined by a public lottery which will be held on the following Monday of each GSL Sponsorship League.
Code A
- Ro32 Full Tournament
- Ro32 ~ Ro16 : Single Game, Ro8 ~ Semifinals : Best of 3, Finals : Best of 7
- 4 recommended foreign players will be seeded(Mainly winners of other worldwide tournaments)
- If there are no recommended foreign players, more players will be brought in through the Preliminary Rounds for Code A.
- Players who advance to Ro8 will play in the ‘Up and Down Match’
- Players who advance to Ro16 will remain in Code A.
- Players who fail to qualify for Ro16 will have to go through the Preliminary Rounds for Code A.
Code B
- 172 players that are not in Code S or Code A and are the top ranked players from the Diamond League in the Korean Battle.net server. (Foreign players can always compete in the Preliminary Rounds for Code A disregarding their ladder point.)
- They will play in the Preliminary rounds for Code A.
Up and Down Matches
- Bottom 16 players from Code S and the top 8 players from Code A will compete.
- There will be 8 groups of 3. (2 Code S players and 1 Code A players per group.)
- Champion and the runner-up of the Code A tournament gets to pick their group, the rest of the groups will be randomly selected.
- The 3rd place player from the group league of Code S will play the Code A player in a best of 3 matches. (Winner will be in Code S.)
- The loser of the match will play the 4th place player from the group league of Code S in a best of 3 matches.
- So if you are the 4th place player of each group from the group league of Code S, you only have one opportunity to remain in Code S.
Preliminary Rounds for Code A
- Bottom 16 players of Code A, 172 players from Code B and 4 recommended foreign players will compete. (192 players tournament)
- The top 12 players from the tournament will compete in the following Code A tournament.
- Registration for the Preliminary Rounds for Code A will start a week before each Preliminary Rounds.
2) Super Tournament (1 tournament a year in May)
- Ro64 Full Tournament (Code S 32 + Code A 32)
- Only tournament of the year when all the players from Code S and A compete against each other.
- Same format as the GSL Pre-Season Tournaments.
- Ro64 ~ Ro16 : best of 3, Ro8 ~ Semifinals : best of 5, Finals : best of 7
3) World Championship (1 tournament a year in September) – Invitational
- We invite the best players from all around the world to compete in a Ro16 tournament.
- 2 players from North America, 2 from Europe, 2 from Taiwan, 2 from China and 8 players from Korea will compete.
- The Korean players will be the top 8 players of the point ranking accumulated up to that month.
4) GSTL (Global SC II Team League) - tentative name
- 8 teams will participate in the tournament
- 8 teams will be selected by the added points of their team members in Code S and Code A.
- Two teams will match up and two players from each team will play against each other one by one and the winner will continue playing while the loser gets replaced.
- Ro8 ~ Semifinals : first to reach 3 wins, Finals, first to reach 5 wins
5) Blizzard Cup (1 tournament a year in December) – Invitational
- The top 10 players of the point ranking of that year will play in a play-off type tournament.
- Day 1 : 10th place vs. 9th place, Day 2 : Winner vs. 8th place and so on.
- There will be 1 best of 7 matches a day
Prize money
Code S
Ro32(16 players) : 1,500,000won each
Ro16(8 players) : 2,000,000won each
Ro8(4 players) : 3,000,000won each
Semifinals(2 players) : 5,000,000won each
Runner-up : 20,000,000won
Champion : 50,000,000won
Code A
Ro32(16 players) : 200,000won each
Ro16(8 players) : 400,000won each
Ro8(4 players) : 600,000won each
Semifinals(2 players) : 800,000won each
Runner-up : 1,000,000won
Champion : 1,500,000won
Super Tournament
Ro32(16 players) : 1,000,000won each
Ro16(8 players) : 2,000,000won each
Ro8(4 players) : 5,000,000won each
Semifinals(2 players) : 10,000,000won each
Runner-up : 30,000,000won
Champion : 100,000,000won
World Championship
Ro16(8 players) : 3,000,000won each
Ro8(4 players) : 5,000,000won each
Semifinals(2 players) : 10,000,000won each
Runner-up : 15,000,000won
Champion : 30,000,000won
GSTL
Second Place : 5,000,000won
First Place : 10,000,000won
Blizzard Cup
10th place : 1,500,000won
9th place : 3,000,000won
8th place : 5,000,000won
7th place : 7,000,000won
6th place : 9,000,000won
5th place : 12,000,000won
4th place : 15,000,000won
3rd place : 20,000,000won
Runner-up : 30,000,000won
Champion : 50,000,000won