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Discussing the lack of top female starcraft gamers

Forum Index > SC2 General
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MementoMori
Profile Joined April 2010
Canada419 Posts
Last Edited: 2011-01-27 08:29:45
November 19 2010 14:25 GMT
#1
To start off and to hopefully ward off any hate, I'm not saying that I don't want, or that there shouldn't be top female gamers. The point of this thread is to discuss why there aren't more.

To begin, starcraft and other computer based games I think we can all agree do not have any built in disadvantages facing girls in the same way something like a bodybuilding tournament or an american football league would. In other words at least in my opinion there's no inherent advantage to being naturally stronger or anything like that. In my eyes it's similar to something like billiards or chess, the focus of the game has nothing to do with strength, it's about correct decision making and finesse.

Over the years there have been several successful pro gamers in BW most notably tossgirl. However once female only leagues were abolished in 2005, tossgirl generally underachieved. (Of course I don't mean underachieved compared to average players clearly, but underachieved compared to a lot of the established pros). In an interview tossgirl said

"If I were to advise someone that wants to be a female progamer, I'll just tell her to do her best. It's simple yet true. It's like that for any job, but as a progamer you can't survive if you don't do your best. More so for a female progamer. Many give up rather than put effort when they feel the gap from the male progamers. It's sad. As soon as possible, I wanna show that the gap can be overcome by effort. " (Taken from [Interview] TossGirl, 10/21/09 thread)

My question is, why is this the case? Why does this gap she mentions exist? Do you guys think that it is largely based on just a lack of player pool? A lack of interest in gaming from girls in general? Or something else?

A study performed in 2009 by the Entertainment Software Association found that about 40% of gamers are female, including 43-45% of online gamers. This of course doesn't take in to account the "competetiveness" of the games and unfortunately the study didn't contain any information on the genres of games the respondents played. But I still think it's worth pointing out that there really are a lot of female gamers out there. And probably a lot playing sc2.

I'd love sc2 to have top female pros, hopefully it'll happen over the lifetime of the game!

Edit: This thread was never intended to offend any of the ladies reading it! This is just a topic that I find interesting for whatever reason. As I said, greater variety in the kinds of people playing games and especially starcraft is a good thing in my eyes. If you don't think it's an interesting topic too, it's probably not the thread for you!

I'd also like to draw attention to a great post by Peanutsc (I hope you don't mind! PM me if you do) a lot of people seem to have overlooked in the middle of the comments.

+ Show Spoiler +
On November 20 2010 04:21 Peanutsc wrote:
Here are my thoughts, as a gamer, female, member of the StarCraft community, gaming industry professional, and as someone who has studied cognitive neuroscience and evolution of human behavior in college:

Observation:
Generally speaking, I think men and women have different goals when they play games - they are satisfied by different outcomes, respectively. Men are focused on winning, while women are focused on increasing general happiness and enriching social bonds. Both tendencies obviously have great value in the maintenance of modern human civilization.

Causes:
Biology and environment/society interact to make men feel more personally validated by some objective or subjective measure of dominance ("I scored x points" or "I'm better than you in x") than by social approval. If a typical guy had a choice between winning a basketball match against his sibling/friend/co-worker and losing on purpose so that the other party wouldn't lose face and/or get his/her feelings hurt, I think most Western men would take the former.

On the other hand, biology and environment/society interact to make women feel more personally validated by behaving in ways that support social stability and overall well being than by achieving dominance. Given the same hypothetical situation, your average woman would probably opt for losing on purpose or would say "it would depend on who I was playing against." Women are generally taught (and are generally biologically predisposed) to consider their role in the context of a group (couple, family, clique, etc.) and as dependent on or interdependent with the social whims of others. Women are - by and large - not islands. Women judge themselves by how they are perceived by others - it's a relational standard for self-approval or disapproval.

Effects:
As a result, there is a huge disparity in female player preference/participation between games where you are rewarded for thinking contextually and enriching the relationships between different parties (The Sims) and games where you are, in essence, rewarded for making someone else feel bad (PvP-heavy games).

Women who truly enjoy PvP-heavy games like StarCraft (multiplayer) are in the minority. It means we actually enjoy actions which have the side effect of making other people feel bad about themselves (via losing) and therefore decreasing greater social happiness, which is a big no-no. I believe that this tendency is correlated to other behavioral leanings, as well: refusing to agree just for the sake of agreeing, for example, or feeling bad when you just sit there and nod instead of saying what you really think. Part of the reason I wrote up my socially awkward experience was to gather more data about this hypothesis from other females who frequent this site (and presumably have an interest in playing StarCraft), and so far I think I'm on the right track.

My prediction is that other women will never participate in the StarCraft scene in anything like the way they participate in WoW, Farmville, etc. unless they can see competitive StarCraft as a way to create and enrich social bonds and increase general happiness. This is why I support the SC2 Female Cups and why I don't think they should ever have a cash prize - it should appeal to women who want to bridge the gap between losing for the sake of saving someone else's face and cutting someone else down in the quest for personal dominance. In the Female Cup, you can win against someone else but still be friends with them (or even make a new friend)! Completely the best of both worlds.

Recommendation:
If there are people who sincerely want to see more women in StarCraft (including pro gamers), there are a few things you can keep in mind. Not all of them are feasible - I certainly can't see TL turning into a community where people prioritize social harmony over the pursuit of personal dominance, nor would I want it to be that way. My more practical (and somewhat self-interested) recommendation would be this: value and respect the females that are already here for their contributions to the community. Whether that contribution is amazing art, or high level zerg play, or blog posts, or running an entire league, or just being interesting people to talk to - if women sense that this is a community where it is possible to be openly female and be appreciated as a human being and for what they can contribute, they will come.

I would not be here if I didn't know about lilsusie and mnm. Just food for thought.
for the world is hollow and I have touched the sky
Achilles
Profile Joined August 2010
Canada385 Posts
Last Edited: 2010-11-19 14:30:39
November 19 2010 14:30 GMT
#2
Probably the same reason why there's not many "professional" non-korean gamers. they're incredibly outnumbered.

That or they're just not good, which is entirely possible (I mean, womens and mens curling is separate. what's with that?!)
[rS]Gluske // http://www.rsgaming.com // Troku[tC]
SilverPotato
Profile Joined July 2010
United States560 Posts
November 19 2010 14:31 GMT
#3
Simply put, In almost every society, gaming among women is looked down upon.
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
November 19 2010 14:35 GMT
#4
They're just not that good. TossGirl destroyed the Female league, but couldn't hang with B teamers after the Female league was abolished.

There's really no sense of sexism that goes around, it's just plain and simple that they're just not as good. If along came a female gamer that was insanely good, then they'd be more than welcomed into the community.
God Bless
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
November 19 2010 14:37 GMT
#5
SC2 is not a game that appeals to many girls -> there are less girls playing SC2 -> there are less girls with the potential to be A/S-class in the pool -> there are less girls on the stage. Fairly simple.
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2010-11-19 14:39:19
November 19 2010 14:37 GMT
#6
It's a matter of numbers first and arguably dedication/innate talent second. Without even considering the latter, imagine the thousands of amateurs fighting through courage over the years compared to the singular tossgirl and the handful of other girls who give it a try. Progaming culture leads more girls to become fans of the guys they watch, not their competitors.
deepfield1
Profile Blog Joined October 2009
United States373 Posts
November 19 2010 14:39 GMT
#7
Women are supposed to be excellent multitaskers. They should dominate RTS games .

In reality I think they just don't give a shit. In my entire life I haven't met one woman who even feigned interest in gaming. This includes my wife.

vicariouscheese
Profile Joined June 2010
United States589 Posts
November 19 2010 14:40 GMT
#8
On November 19 2010 23:30 Achilles wrote: (I mean, womens and mens curling is separate. what's with that?!)


because the swedish womens curling team is too amazing to watch to be ruined by men playing alongside.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
November 19 2010 14:40 GMT
#9
Not many women play competitive starcraft
My. Copy. Is. Here.
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
November 19 2010 14:40 GMT
#10
silver hit the nail on the head there. males gaming is much more socially accpetable then women, who are sterotypically into makeup and gossip and all thos eother things. men are supposed to be into sports and video games.

just gender sterotypes tbh
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
November 19 2010 14:41 GMT
#11

To me, men are just more competitive by nature compared to women so they play more games against other players. The female "gamers" arent playing a lot of high skill games that require intensive micro and ultimately training to be able to compete at high levels.

However, for the few that gaming does appeal to and have been putting in the effort from the start, I dont think there is a gap at all. The gap is caused by lack of experience which is true (for SC2) of anyone with no RTS experience - male or female.

That said, any competitive gaming scene generally has far more guys than girls, so your top girl gamer is still only 30th overall or something just by sheer numbers.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2010-11-19 14:45:40
November 19 2010 14:44 GMT
#12
On November 19 2010 23:40 masterbreti wrote:
silver hit the nail on the head there. males gaming is much more socially accpetable then women, who are sterotypically into makeup and gossip and all thos eother things. men are supposed to be into sports and video games.

just gender sterotypes tbh


So why are there many successful female athletes in "other" sports then?

And give me a break, when women are stereotypically into makeup and gossip then men are into cars and bodybuilding....gender stereotypes go both ways, there's not really a stereotype that includes playing sc2 competitively. I don't really get it either, why competitive gaming seems not to be appealing to women at all.
"You see....YOU SEE..." © 2010 Sen
Liquoid
Profile Joined September 2010
United Kingdom275 Posts
November 19 2010 14:48 GMT
#13
What about EllenPage? Saw pics of her wearing a pink hoodie on the GLS3 Qualifiers!
Nizaris
Profile Joined May 2010
Belgium2230 Posts
Last Edited: 2010-11-19 14:51:32
November 19 2010 14:48 GMT
#14
On November 19 2010 23:39 deepfield1 wrote:
In reality I think they just don't give a shit. In my entire life I haven't met one woman who even feigned interest in gaming. This includes my wife.


Plenty of women play FarmVille or WoW.

Isn't the best selling pc game ever (The Sims) a game mostly for womens ?
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
November 19 2010 14:49 GMT
#15
Because there are not many female games in the first place, and many women do not enjoy competition.
They like it more to socialise, of course there are also others, but try finding those into the little gamer pool?
wat
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2010-11-19 14:50:37
November 19 2010 14:49 GMT
#16
It's the sort of thing that will change with time. Girls are getting more and more into gaming into general. They're going to get more and more into competitive gaming. Then we'll see some girls be able to kick our asses in Starcraft.

Eh, probably like 5-10 years though.

Saying that women aren't competitive though? I disagree on that one. I think its just more about the gaming part than the competitive part.
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
Last Edited: 2010-11-19 14:50:54
November 19 2010 14:50 GMT
#17
The same reason why Chess tournaments are organized separately for men and women. From what I read, the number of women taking up Chess as a career is smaller and hence the average skill level is also lower, with a few exceptions (Judith Polgar comes to mind). It has nothing to do with gender - just the lower sample size , and consequently lower standards.

I would assume that the same reason would apply to starcraft as well.
Envy fan since NTH.
Floundering
Profile Joined October 2010
United Kingdom25 Posts
November 19 2010 14:50 GMT
#18
Think Silver kinda hit it right for me.

Think there's a slight element where women gamers are still looked down on as a 'bit weird' by some idiots. Kinda like blokes were in the days before Playstation turned computer gaming into a 'normal' thing to do.

Hell, nowadays pretty much every bloke under 30 in my office owns a gaming PC and/or console and chat about what they're playing. But none of the women join in.... There must be at least a few closet gamers there.

Having said that, used to play WoW (a lot) and guilded with/knew some awesome lady gamers. Not sure what makes WoW different from SC2 in that regard?
"Innovation is good. However, the fact of innovating doesn't necessarily make the end product good. There's a reason that chockolate and puss cakes never got popular." - Silvervein
gozima
Profile Joined April 2010
Canada602 Posts
November 19 2010 14:51 GMT
#19
It's just a case of fewer girls playing video games in general. If you take the female video game playing population, which is probably [i don't have any statistics at hand] a fraction of the male gaming population, and then try finding females playing a niche genre like RTS, you're just not going to have many that are "high level" SC2 gamers.
Stuv
Profile Blog Joined June 2010
Netherlands942 Posts
November 19 2010 14:54 GMT
#20
Girls dont play RTS like boys dont play with ponies.
Its really as simple as that, I dont think you need to look for complicated reasons.
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