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(I'd like to extend credit to FlowandEbb of http://www.youtube.com/user/HybridFlowStarcraft for creating this awesome banner) Also, an official website has been created by the same guy for this: http://risingleague.tk/
Greetings!
Several people whom were in the Rising Cup #2, have come together to start a league which will span over 13 weeks this Fall of 2010. http://www.teamliquid.net/forum/viewmessage.php?topic_id=150563
The Rising Cup, created by Karliath, is meant to give a competitive arena for gold, silver, and bronze players in StarCraft2, amongst the teamliquid community, to build their skills. I competed in it myself, won my first round, but lost the second and was out of the tournament. I watched the rest of the matches, and had a lot of fun, but several of us wanted a little bit more...
Thus, I've decided, with the assistance of several others who've posted in the forum linked above, to start a league, the RISING League, in which we all play 2 rounds of Bo3 against every player through a weekly season system, uploading replays and learning about our opponents as it goes, with the best four seeding into the finals.
Each week, players will have a 1v1 "best of 3" (Bo3) round against 2 different opponents (two rounds, 4-6 games). We invite you all to watch our replays, discuss, as we all learn to become better gamers.
Competitors are: + Show Spoiler +rank (from random numbers), b.net id, race, league, random number (for determining rank), (tl.net id), confirmed? 1 Gabeski.640  Gold 0.16259 (Gabeski) confirmed 2 chromatose.797  gold 0.25688 (driftme) confirmed 3 Shortys.599  gold 0.26954 (Shortys) confirmed 4 Zekee.964  Silver 0.34784 (Zekee) confirmed 5 David.197  Gold 0.34966 (TechDeft) confirmed 6 DuncanIdaho.554  gold 0.46926 (DuncanIdaho) confirmed 7 RaptorZ.632  Bronze 0.52636 (Raptorz) confirmed 8 Hayako.686  gold 0.53765 (Hayako) confirmed 9 Fluffy.374  bronze 0.63510 (Fluffy1) confirmed 10 nyrves.299  gold 0.67046 (Sevryn) confirmed 11 River  gold 0.75455 (Karliath) confirmed 12 PointyBagels.761  gold 0.79640 (PointyBagels) confirmed 13 reallyangry.948  gold 0.91124 (HolySpear) confirmed 14 Gemini.302  silver 0.97824 ( NexRex) confirmed
Above, I assigned a random number to each player, ranked them in ascending order, and this determines their season line-up.
Season line-up: + Show Spoiler +
W1......W2.....W3......W4......W5......W6......W7....W8......W9.......W10...W11....W12....W13 1v2......1v3.....1v4.......1v5.......1v6......1v7.....1v8.....1v9.....1v10.....1v11....1v12....1v13....1v14 2v3......2v4.....2v5.......2v6.......2v7......2v8.....2v9.....2v10....2v11.....2v12 2v13....2v14....14v13 3v4......3v5.....3v6.......3v7.......3v8......3v9.....3v10...3v11....3v12.....3v13...3v14....14v12...13v12 4v5......4v6.....4v7.......4v8.......4v9.....4v10....4v11....4v12...4v13.....4v14...14v11..13v11...12v11 5v6......5v7.....5v8.......5v9.......5v10...5v11....5v12....5v13...5v14.....14v10..13v10..12v10..11v10 6v7......6v8.....6v9.......6v10.....6v11....6v12....6v13....6v14..14v9.....13v9....12v9....11v9....10v9 7v8......7v9.....7v10.....7v11.....7v12....7v13....7v14....14v8..13v8.....12v8....11v8....10v8....9v8 8v9......8v10...8v11.....8v12.....8v13....8v14....14v7....13v7..12v7.....11v7....10v7....9v7......8v7 9v10....9v11...9v12.....9v13.....9v14....14v6....13v6....12v6..11v6.....10v6....9v6......8v6......7v6 10v11..10v12..10v13...10v14...14v5....13v5....12v5....11v5..10v5.....9v5......8v5......7v5......6v5 11v12..11v13..11v14...14v4.....13v4....12v4....11v4....10v4..9v4.......8v4......7v4......6v4.....5v4 12v13..12v14..14v3.....13v3.....12v3....11v3....10v3....9v3....8v3......7v3......6v3......5v3......4v3 13v14..14v2....13v2.....12v2.....11v2....10v2....9v2.....8v2....7v2......6v2......5v2......4v2......3v2 14v1....13v1....12v1.....11v1.....10v1....9v1......8v1.....7v1....6v1.....5v1......6v1.......3v1......2v1
As you can see, there are 14 players, 2 games per player per week, for a total of 13 weeks. Maps will be from the 1v1 ladder Blizzard pool plus Incineration Zone (1v1 map from the Beta I loved) and Crossfire (Blizzard made, nice map, butnot officially ladder map yet), and each week will have a preset 1st map, and the winner can veto one map in the next round, followed by the loser picking from the map pool any that were not vetoed.
So, selectable/veto-able maps are:
Lost Temple Desert Oasis (new version with rocks at natural expansion) Metalopolis Scrap Station Kulas Ravine XelNaga Caverns Delta Quadrant Steppes of War Blistering Sands Crossfire Incineration Zone Jungle Basin Shakuras Plateau
Weekly first maps: + Show Spoiler +
Week1: Lost Temple Week2:Desert Oasis Week3:Metalopolis Week4:Scrap Station Week5: Kulas Ravine Week6: XelNaga Caverns Week7: Delta Quadrant Week8:Steppes of War Week9:Blistering Sands Week10:Crossfire Week11: Incineration Zone Week12:Jungle Basin Week13:Shakuras Plateau
Finals: 3v4: Blistering Sands Xv2: Lost Temple Xv1:Metalopolis
Each week, players will have two running scores that are updated based upon their performance. First, there will be number of rounds won. This will determine who seeds and the seating into the finals. For tie breakers, there will be a points system: win= +4 points loss= -1 point tie= 0 points (and yes, I realize this is highly unlikely, but not impossible, as perhaps both players have a nexus, no minerals, and no units to kill off the opponent)
This system is meant to reward those who have better win:loss ratios, in the case of a tie breaker, such that assume 2 players both win 25 games, one won them 2-0, the other 2-1. They'll have the same # rounds won, but the 2-0 player crushed his opponents more, and will suffer less from the -1 point penalty for losing a game.
If a further tie breaker is necessary, perhaps the two players can compete in a sudden death Bo1, but we'll cross that bridge if need be once we get there.
For the finals, the 3rd and 4th ranked players will square off in a Bo5, and then the winner will play the 2nd ranked person in a Bo5, and the winner of that will play the 1st ranked person in a Bo5 for the championship. Prize money is still be worked on, and it may or may not happen, but the idea is to award 50% of the pool to the winner, 25% to the 2nd place, and 12.5% to 3rd and 4th place, each. Regardless, these people will have bragging rights, be casted, and have their replays to showcase their talents.
FlowandEbb and Hybrid will be casting games as they are uploaded, and a few others of us may help them with the load.
Week 1 begins ***Edit: was this Sunday, but due to the upcoming patch, Tuesday once maintainance is done, due to the potential of 1st week matches being imbalanced in comparison to later season games which will be inevitably post-patch***, and I'll be sending out confirmation PMs to all interested players, and they have 48 hours from now to respond (11am Friday 9/17/2010, central standard time, till 11am Sunday 9/19/2010 CST). There are a few alternates, in case of dropouts, but hopefully that will not be an issue.
I'll be posting replays and recapping game outcomes in this thread, so stay tuned!
~DuncanIdaho
Week1 results: (1st map LT) + Show Spoiler +1Gabeski  vs 2Hybrid  2-0 3FlowandEbb  vs 2Hybrid  0-2 3FlowandEbb  vs 4 PlusMinus  0-2 4 PlusMinus  vs 5 David  1-2 5 David  vs 6 DuncanIdaho  2-1 1:Lost temple: David 2:Steppes of War:DuncanIdaho 3:BlisteringSands:David 6 DuncanIdaho  vs 7 Bobhlead  2-0 1:Lost temple:Duncan Idaho 2:Metalopolis: DuncanIdaho 7 Bobhlead  vs 8 Hayako  2-0 8 Hayako  vs 9 Fluffy  1-2 1:Lost temple: Fluffy 2:Metalopolis: Hayako 3:XelNaga Caverns: Fluffy replays: http://www.ustream.tv/recorded/97358839 Fluffy  vs 10 Nyrves  1-2 10 Nyrves  vs 11 Ellisandre  2-0 1:Lost temple: Nyrves 2:Steppes of War: Nyrves replays:http://www.ustream.tv/recorded/9738513 11 Ellisandre  vs 12 PointyBagels  unfinished?... Ellisandre is purported to be AWOL... 12 PointyBagels  vs 13 reallyangry  0-2 13 reallyangry  vs 14 Chris  1-2 1:Lost temple: Chris 2:Metalopolis: RA 3:Steppes:Chris 14Chris  vs1Gabeski  2-1
Week2 results: (1st map DO) + Show Spoiler +1Gabeski  vs 3FlowandEbb  1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays: 2Hybrid  vs 4 PlusMinus  1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays: 3FlowandEbb  vs 5 David  2-0 4 PlusMinus  vs 6 DuncanIdaho  ?? plusminus where are you?! 1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays: 5 David  vs 7 Bobhlead  2-0 1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays: 6 DuncanIdaho  vs 8 Hayako  1-2 1:Desert Oasis: Duncan 2:Xel'Naga Caverns: Hayako 3:Scrap Station: Hayako 7 Bobhlead  vs 9 Fluffy  2-0 1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays: 8 Hayako  vs 10 Nyrves  0-2 9 Fluffy  vs 11 Ellisandre  1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays: 10 Nyrves  vs 12 PointyBagels  2-0 11 Ellisandre  vs 13 reallyangry  1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays: 12 PointyBagels  vs 14Chris  0-2 14Chris  vs 2Hybrid  0-2 1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays: 13 reallyangry  vs 1Gabeski  1:Lost temple: 2:veto:..... chosen:....: 3:veto:..... chosen:....: replays:
Week3 results: (1st map Metal) + Show Spoiler +1Gabeski  vs 4 PlusMinus 2Hybrid  vs 5 David 3FlowandEbb  vs 6 DuncanIdaho  0-2 4 PlusMinus  vs 7 Bobhlead 5 David  vs 8 Hayako  0-2 6 DuncanIdaho  vs 9 Fluffy  2-0 Metalopolis:Duncan Lost Temple:Duncan 7 Bobhlead  vs 10 Nyrves  1-2 8 Hayako  vs 11 Karliath 9 Fluffy  vs 12 PointyBagels  10 Nyrves  vs 13 reallyangry 11 Karliath  vs 14 Chris 14Chris  vs 3FlowandEbb 13 reallyangry  vs 2Hybrid  12 PointyBagels  vs 1Gabeski
Week4 results: (1st map SS) + Show Spoiler +1Gabeski  vs 5 David  2 Chromatose  vs 6 DuncanIdaho 3 Shortys  vs 7 RaptorZ  2-0 4 PlusMinus  vs 8 Hayako 5 David  vs 9 Fluffy  6 DuncanIdaho  vs 10 Nyrves  0-2 7 RaptorZ  vs 11 Karliath  8 Hayako  vs 12 PointyBagels 9 Fluffy  vs 13 reallyangry  10 Nyrves  vs 14 Gemini 14 Gemini  vs 4 PlusMinus  13 reallyangry  vs 3 Shortys  12 PointyBagels  vs 2 Chromatose  11 Karliath  vs 1 Gabeski 
Week5 results: (1st map KR) + Show Spoiler +1Gabeski  vs 6 DuncanIdaho 2 Chromatose  vs 7 RaptorZ 3 Shortys  vs 8 Hayako 4 Zekee.964  vs 9 Fluffy  5 David  vs 10 Nyrves 6 DuncanIdaho  vs 11 Karliath  7 RaptorZ  vs 12 PointyBagels 8 Hayako  vs 13 reallyangry  9 Fluffy  vs 14 Gemini 14 Gemini  vs 5 David  13 reallyangry  vs 4 Zekee.964  12 PointyBagels  vs 3 Shortys  11 Karliath  vs 2 Chromatose  10 Nyrves  vs 1 Gabeski  Replays are to be sent from each official game, to: bchaney at psychology dot ou dot edu (My apologies for the format not being copy&pasteable, but i did that to avoid the webcrawling spammer programs, and I suggest you guys do the same if you ever post email addresses on forums open to the public.)
I'll be forwarding to FlowandEbb/L1f3(Hybrid) the replays as well, and they're free to cast any they see fit. And Stoids, if you're interested still, I can send you some files as well. However, for the finals, we may need to consider a live cast and an official time for the games as it gets closer. I'm tempted to make the finals a 3 nighter, so one Bo5 per night, such that everyone can watch and still get their sleep.
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RisingLeague.tk is the website, will be complete with Bios and absence soon.
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Damn I never even saw a thread about this! Any chance of expanding the scope? You could use two more to make it a round 16. 
If so...
David.197 Z
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On September 18 2010 02:44 TechDeft wrote:Damn I never even saw a thread about this! Any chance of expanding the scope? You could use two more to make it a round 16.  If so... David.197 Z
Oooo... a Zerg... We hardly have any Zerg... Perhaps, what's your league (gold,silver,bronze)?
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It's been requested to add crossfire: + Show Spoiler +
and debris field: + Show Spoiler + to the map pool, and I think I'll add them. I'd like all of the first maps to be different, but that would require 16 maps, yet with these 2 plus the 9 Blizz 1v1, that's only 11. So, if you guys have any suggestions, I'll definitely consider. Not only will these maps be seen as potential first maps, but they will be eligible for loser's pick and winner's veto, as well.
Any suggestions?
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On September 18 2010 04:02 DuncanIdaho wrote:Show nested quote +On September 18 2010 02:44 TechDeft wrote:Damn I never even saw a thread about this! Any chance of expanding the scope? You could use two more to make it a round 16.  If so... David.197 Z Oooo... a Zerg... We hardly have any Zerg... Perhaps, what's your league (gold,silver,bronze)?
He played in the first RISING Cup.
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On September 17 2010 23:29 DuncanIdaho wrote:
Also, Karliath, I was curious, what software are you using to make that cast? Looked like a good start, but I'm not sure how to do the voice over, the banner hiding the game length bar, etc. I'm assuming you're using fraps? In any case, just let me know so that I can work on my casting as well.
On the point system, I was reconsidering the system for deciding who gets into the finals. Obviously, the top 4 players get in. Orignially, number of rounds won is the first deciding factor. Then, points based on win:loss through the games within the rounds, ie win=3,loss=0, tie=1. I thought of a scenario that would arrise from this which isnt exactly fair. If say, Mission won several rounds at 2-0, while I won several rounds at 2-1, we would have the same number of round wins, and points, however Mission crushed his opponents while i skirted by somehow. I'm thinking losses should hurt us in some way. Perhaps now, wins should be +4 points, and losses should be -1, and ties, we'll just keep at +1, not that i foresee them happening, though. In this case, all my -1's for the lost games will show up when comparing our scores, thus giving credit where credit is due.
I just read your idea for a sub-system. How come wins get +4 and losses only get -1? Shouldn't they be weighed equally?
As for maps, I say we predetermine the first map, and then winner vetos a map first, and loser picks from the remaining 1v1 maps. I'm tempted to simply say Lost Temple, Blistering Sands, Desert Oasis, Scrap Station, Metalopolis, XelNaga Caverns, Delta Quadrant, Steppes of War, Kulas Ravine (essentially the 1v1 Blizz maps. Am I leaving any out?) and how about this(note: both bo3's per week use the same setup):
weekly first maps:
Week1: Lost Temple Week2:Desert Oasis Week3:Metalopolis Week4:Scrap Station Week5: Kulas Ravine Week6: XelNaga Caverns Week7: Delta Quadrant Week8:Steppes of War Week9:Blistering Sands Week10:Lost Temple Week11: Blistering Sands Week12:Kulas Ravine Week13:Steppes of War
Finals: 3v4: Scrap Station Xv2: Desert Oasis Xv1:Metalopolis
~Duncan Idaho
I am using Camtasia Studio, which just happens to be on my computer for some reason. I do record screen + mic + system sound at the same time. I use Irfanview or something for the banner.
As for points, I still prefer the 3,1,0 method. Keep in mind that this is for the entire Bo3. This also means that, unless you win, tie, then lose, or tie all three games, it's extremely hard to get that 1 point.
You bring up the point that a person who consistently wins 2-0 should not hold the same position as someone who wins 2-1. In soccer, there is something called a goal difference where the number of goals you conceded over the season is subtracted from the number of goals you score to create a "goal difference," sort of like a subscore to settle points ties. I think the same method can be used here. The first player would get a "win difference" of +2, and the second player would only get a win difference of +1.
While I don't ever want to play on Desert Oasis, I think that this is a fair method. Perhaps we could take it out of the semi-finals though. I find scrap station in the quarter-finals to also be a little iffy, but wtv. As you pointed out, they are Bo5s anyways. Perhaps we should create a poll.
I'm fine with Crossfire being in the map-pool, although I hope we can get a little bit more input before it is actually added. After all, there are plenty of good maps that could potentially be added.
I outrightly (not a word ) refuse to play on an island map, however, because it just isn't balance. It's particularly bad against zerg.
I don't want to get into it too much, but let's see what a zerg player can do. For attacking units, the zerg player will have nothing but mutalisks for quite a while. These mutalisks won't be able to attack anyone, as the other races can mass up lower tier ground units that are good against air by the time the two groups face off. The two other races also have more air options in the beginning that can counter extremely effectively. The only way the zerg player can get expansions is by using a nydus worm or doing overlord drops. Nydus worms are so easy to kill that they aren't really going to get anywhere. In addition, ventral sacs take a long time to research. Worst of all is that you can't do anything with the hatchery while it is researching. No tech, no queens. This is a major problem. Essentially, the zerg player is forced to play on one base for too long. Brood lord will not come out in time for anything.
"Maps will be from the 1v1 Blizzard pool" - If we are adding crossfire this should be changed.
- Profile to be completed shortly. - Should replays be sent to DuncanIdaho or HybridFlow?
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Props love to see others helping out the community.
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Crossfire is a blizzard map that's probably going to be added to the ladder pool in the next patch.
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Willing to help out with casting here, just let me know when you need me.
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if yas decide to expand the amount of people I would love to sign up I was in both Rising cups
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On September 18 2010 07:09 Stoids wrote: Willing to help out with casting here, just let me know when you need me.
You want to cast replays?
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A senior in high school, I am currently 18 years old. I have been living in Irvine, the Blizzard HQ, for the past three years. Originally from Taipei, I moved to Shanghai at the start of middle school, and then moved to the States for high school. My current role is balancing Starcraft 2 with my college applications and other extracurricular activities.
I entered the gaming world slowly, as my parents resigned to the reality that my growing interest in video games could not be stopped. Ironically, it was their attempt to make me “read better books” that led me to my pursue gaming in order to satisfy my fantasy and science fiction needs. Since then, I have become an avid gamer, with RPGs being my favorite genre.
Starcraft has always been something special for me. When I picked it up in third grade, I never sleep at my bedtime for the rest of the year. Playing as Zerg, I was so terrible that I couldn’t even beat the computer. My interest never waned, however, and now Starcraft 2 is out. Playing as Protoss, my goal is to make it as a solid high platinum player. Nevertheless, I will always be aiming for the diamonds!
http://i53.tinypic.com/2vagsb7.jpg
(Btw: I actually turn 18 in two weeks, but I figured that it would probably be easiest just to list myself as being 18 right now.)
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Karliath you have been added to the website.
Also @ DuncanIdaho, ICCup melee maps are fantastic. Also, I am going to die on Debris Field. Zerg screw up so hard on island maps.
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I'm an awesome Protoss player who is 3.8729833462074168851792653997824 to the power of 2 years old (I'm 15). Basically, I play Starcraft 2, A LOT of Basketball, and I'm fairly interested in programming (But don't test me, I'm just starting.) I live in Canada, in Calgary, AB, and FlowAndEbb is my co-casting partner and twin.
Right now, I'm interested in getting better in Starcraft, hopefully in to the Diamond League (One can hope), programming TI-Basic to eventually make some games for my calculator to share with my friends, and shotting 20 000 shots by Novemebr 8th. I'm also working on getting HybridFlowStarcraft on Youtube up, running well, and with n00bs helping n00bs!
I dislike rushes with a passion (I think it's cause I literally never put up cannons), which is why I am vetoeing Steppes of War from the map list during the tournament. I'm trying to get in to the standard HuK build which is a 2 gate robo, but i'm not afraid of trying something new to mess with my opponent's strategy. I'm the proud leader of a n00b clan: WaW, or We Are the Walrus, which I obtained the leader position by a winning a tournament between hopefuls. I lost in the first round of the RISING cup #2, but don't expect anything easy!
http://img828.imageshack.us/i/23872809.png/
My awesome paint auto-portrait.
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On September 18 2010 09:15 L1F3 wrote:I'm an awesome Protoss player who is 3.8729833462074168851792653997824 to the power of 2 years old (I'm 15). Basically, I play Starcraft 2, A LOT of Basketball, and I'm fairly interested in programming (But don't test me, I'm just starting.) I live in Canada, in Calgary, AB, and FlowAndEbb is my co-casting partner and twin. Right now, I'm interested in getting better in Starcraft, hopefully in to the Diamond League (One can hope), programming TI-Basic to eventually make some games for my calculator to share with my friends, and shotting 20 000 shots by Novemebr 8th. I'm also working on getting HybridFlowStarcraft on Youtube up, running well, and with n00bs helping n00bs! I dislike rushes with a passion (I think it's cause I literally never put up cannons), which is why I am vetoeing Steppes of War from the map list during the tournament. I'm trying to get in to the standard HuK build which is a 2 gate robo, but i'm not afraid of trying something new to mess with my opponent's strategy. I'm the proud leader of a n00b clan: WaW, or We Are the Walrus, which I obtained the leader position by a winning a tournament between hopefuls. I lost in the first round of the RISING cup #2, but don't expect anything easy! http://img828.imageshack.us/i/23872809.png/My awesome paint auto-portrait.
You talk in SC2 font! That's amazing.
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Am I allowed to play Terran against 'toss and Zerg against everyone else?
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On September 18 2010 10:15 flowandebb wrote: Am I allowed to play Terran against 'toss and Zerg against everyone else?
No, we need to limit it to one race.
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Disappointing. I had a really surprising build for people that would wreck a 4 gate too.
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