• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:57
CET 15:57
KST 23:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool34Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
YouTube Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2219 users

Worried about Courage

Forum Index > BW General
Post a Reply
1 2 3 Next All
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
Last Edited: 2010-09-16 14:09:02
September 16 2010 03:07 GMT
#1
[image loading]

Random pic to make the thread more friendly...


Im gonna start this post first by explaining what is Courage since theres a lot of new people on the forum so you can get a clue.

There are 2 ways in which you can get a progamer license.

1.- Freepass. All teams in proleague (Except ACE i presume), get 2-3 per season that grant the bearer progamer status, they can use this as they please. They tend to use this with "Practice Partners" or B- Teamers (not 100% sure on this) that cant get trough Courage.

2.- .Courage A tournament held monthly (iirc) in which every amateur can participate, usually theres around 500 +/- participating (again iirc) each participant getting put on a RO64 group with the winner getting a progamer license (ONLY THE WINNER).

Courage is important for 2 reasons, one the aforementioned license and two it helps the guys who dont win to get known and if lucky get picked by a team as stated in nº1. This happens more often than not because winning Courage IS HARD AS FUCK.


Now that we get that out the way, this is what im worried about is that the SC2 "scene" in Korea gets their gosu players from 3 parts:

1- Old School Pros who see it as a second chance, plus they dont have to keep compiting for rare CHANCE to get a spot on a proleague match. (See: GARIMTO, July, etc.). Also a lot will simply try for ACE ASAP to get an easier military service in fear of BW dying.

2. B-Teamers for pretty much the same reason as stated above only they fight for the CHANCE to get a CHANCE.

3. High Level BW Amateurs/Practice Partners. These are the guys that rock the korean clanleagues, and are the nest for A LOT of the most talented progamers (See Savior[gm], Anytime[gm] to name 2 from the top of my head)

[image loading]

The guy on the right was an active [gm] member and went to destroy the emperor dreams for a Golden Mouse, the guy on the left was picked out of A LADDER and went to defeat King K. Rool every single soul who step on his way.



Now with SC2 number 2 and 3, as i see it, will start to slowly but steadily start to fade away. It will first start with the high level amateurs, these guys are the one who always go to Courage in hope to get picked up or get known just to be a practice partner. With SC2 on the scene they will start to try new luck seeing how they can participate on waaay easier tournaments and get money instead of "the chance for a chance of a chance".

This will lead to Courage being easier and less massive, and the newly picked B-Teamers will not be has good or talented as the other guys. Now, the way i see the progamers pyramid this will in the long time (6 months +/-) to a steady decline in the quality of practise B Teamers get (LOTS tend to practise with amateur because they are still quite good and that way the can try build order secretely).

You add this with the facts that a small percentage of the older B-Teamers will start to quit to try luck on SC2 or, in fear of BW dying an not being able to keep up with their hyungs theyll just retire.

So in conclusion, (this became quite long) Courage is the BEST way measure the current and future state of BW. What i am worried is not the old guys trying SC2, is the NEW GUYS quitting on BW.

Without newcomers there is no competition, without competition there is no E-Sport.

+ Show Spoiler +
Im pretty sure this hasn been brought up for discussion before but if it was im gonna kill myself T_T because i should be studying

Its not only the rain that brings the thunder
ohN
Profile Blog Joined November 2009
United States1075 Posts
September 16 2010 03:12 GMT
#2
Nice writeup.
And yeah, even though most of us don't want to admit it, BW is dying, or at least, losing a big chunk of its players/fans.

I hardly even play sc2 anymore outside of custom games/4v4s with friends. It's just not as "awesome" as BW is.

'Tis sad for the bw guys.
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
September 16 2010 03:14 GMT
#3
Interesting, of course it's best to strive for opportunity.
Plaaguu
Profile Joined April 2009
United States406 Posts
September 16 2010 03:17 GMT
#4
While there are a huge amount playing SC2, I don't think the skill level of courage will go down for quite a while ( ~1 year?)... at least I hope it doesn't =\
quasar
Profile Joined August 2010
140 Posts
September 16 2010 03:17 GMT
#5
It is really hard to predict the quality of upcoming courage tournaments, SC2 is still too young to know if aspiring BW progamers will switch to try and win at SC2 tournaments (and the proscene is still way too young).

Only time will tell.
For small creatures such as we the vastness is bearable only through love.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
September 16 2010 03:19 GMT
#6
On September 16 2010 12:12 ohN wrote:
Nice writeup.
And yeah, even though most of us don't want to admit it, BW is dying, or at least, losing a big chunk of its players/fans.

I hardly even play sc2 anymore outside of custom games/4v4s with friends. It's just not as "awesome" as BW is.

'Tis sad for the bw guys.


From what I gathered by reading the forums, SC2 doesn't seem to have share the same success in SK as NA for example.

I am not in denial nor am I bitter when I say this, but I'd like some proof backing up this sort of statement (which people use quite frequently on this board) with regards to SK (we all know this is true in NA).

Also, to OP:

Currently, the situation is supply >> demand, I don't see a lighter load being detrimental to the courage leagues just yet.
When you want something, all the universe conspires in helping you to achieve it.
GTR
Profile Blog Joined September 2004
51565 Posts
September 16 2010 03:19 GMT
#7
There is still more players than ever playing Courage, I guess it's just those who just want to play for fun more than anything else however.

https://www.e-sports.or.kr/news/notice_view.kea?m_code=news_20&seq=1330&where=||&query=&where_term=&PageNo=1 (Saturday Seoul Courage... okay, that looks fine)
https://www.e-sports.or.kr/news/notice_view.kea?m_code=news_20&seq=1331&where=||&query=&where_term=&PageNo=1 (Sunday Seoul Courage, note that at least a quarter is gone than normal)
https://www.e-sports.or.kr/news/notice_view.kea?m_code=news_20&seq=1332&where=||&query=&where_term=&PageNo=1 (Busan Courage... only two groups running)
Commentator
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50645 Posts
September 16 2010 03:21 GMT
#8
On September 16 2010 12:12 ohN wrote:
Nice writeup.
And yeah, even though most of us don't want to admit it, BW is dying, or at least, losing a big chunk of its players/fans.

I hardly even play sc2 anymore outside of custom games/4v4s with friends. It's just not as "awesome" as BW is.

'Tis sad for the bw guys.


I feel the same way too,except for the sc2 part since it still has a long way to go...2 expansions is a long way.

If BW should ever die it should die a natural and painless death.

Note: I said IF
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Demand2k
Profile Blog Joined November 2009
Norway875 Posts
September 16 2010 03:27 GMT
#9
Some good points in your writeup. Less fresh blood also means that the currently dominating progamers will probably remain the best for a very long time, possibly until BW dies.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
September 16 2010 03:33 GMT
#10
I think you are overestimating the impact that SC2 has had; there is still plenty of interest in BW. What you are describing might happen eventually but it doesn't seem likely to happen in the short term.
brood war for life, brood war forever
moopie
Profile Joined July 2009
12605 Posts
September 16 2010 03:39 GMT
#11
BW isn't dying just yet, still has high interest. I think the main reason for the low draft numbers this year compared to previous years is mainly because of the uncertainties BW is facing atm (and the scandals from the past year). With any luck (and assuming things are resolved with Blizz one way or the other) we should see draft numbers jump back up in the future.
I'm going to sleep, let me get some of that carpet.
er.misrah
Profile Blog Joined September 2010
United States55 Posts
Last Edited: 2010-09-16 03:46:16
September 16 2010 03:44 GMT
#12
Until sc2 has all three expansions out, it can not hope to ever be a balanced game, and until that point- i feel that the pro bw players and the bw scene in general are not going to give it much clout. The expansions are what is going to ruin sc2. Because people will be waiting years, and with each expansion comes 2 more units for each team. By the time the other two expos have come out, that is 12 more sc units to account for.......and frankly that is just too long to wait.

the next 5-6 years of upcoming expansions for sc2 is not going to help create a strong game, where standard play can be found. Thus- there will be no real way to gauge skill, and because a new game is coming out every x or so years- pro games will have a tough time staying on top. As has been said before, there is more stability and thought into BW. I believe that most people and especially pro gamers understand this fact.

To those ends- sc2 cannot hope to start pulling in young korean hopefuls because by the time the first few turnies are over, a completely new game is going to be released. I should not even have to mention that the format of the turnies is also a detriment to competitive play, because it marginalizes the formation of teams, and as such there will not by a competitive backbone or enterprise to drive the games forward.

While i appreciate your analysis and good writeup, it occurs to me that some of the above points hold a lot of clout against your argument. While some new kids may go over to sc2, i will still think that it will be a minuscule number. Most gamers are smart enough to look bast their noses when looking to the future. While sc2 prize money looks tantalizing now, the thought of becoming licensed to play, with living quarters and a salary is so much more so.

edit: spelling
Junkie Zerg
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
September 16 2010 03:44 GMT
#13
On September 16 2010 12:19 Cambium wrote:
From what I gathered by reading the forums, SC2 doesn't seem to have share the same success in SK as NA for example.


This is true but mostly for the CASUAL gamers which are important for a game to BECOME an E-Sport in the natural way and reasons where already stated in a blog that was made like a month ago (cant remember the user who made it). It hasnt worked well on PcBangs, too many PC requirementes for the average PC, etc. But seeing how Blizzard (and GOM) pushed SC2 as an ESPORT since the start the casual gamer its not a part of the equation. The casual players doesnt affect the people that nurture (couldnt find a better word :p) Courage.

Remember that the primarily motivation for this guy is "to be able to live doing what they like" (or are talented for). Also, and this is something i forgot to add in the OP. Pursuing a "SC2 Career" gives them A LOT more of free time and less menial task (B Teamers have others duties besides playing) so this will let them study on their free time or work or whatever which also will relieve their parents pressure. (Progaming IS A RISKY career choice)
Its not only the rain that brings the thunder
er.misrah
Profile Blog Joined September 2010
United States55 Posts
September 16 2010 03:48 GMT
#14
On September 16 2010 12:44 skindzer wrote:
Show nested quote +
On September 16 2010 12:19 Cambium wrote:
From what I gathered by reading the forums, SC2 doesn't seem to have share the same success in SK as NA for example.


This is true but mostly for the CASUAL gamers which are important for a game to BECOME an E-Sport in the natural way and reasons where already stated in a blog that was made like a month ago (cant remember the user who made it). It hasnt worked well on PcBangs, too many PC requirementes for the average PC, etc. But seeing how Blizzard (and GOM) pushed SC2 as an ESPORT since the start the casual gamer its not a part of the equation. The casual players doesnt affect the people that nurture (couldnt find a better word :p) Courage.

Remember that the primarily motivation for this guy is "to be able to live doing what they like" (or are talented for). Also, and this is something i forgot to add in the OP. Pursuing a "SC2 Career" gives them A LOT more of free time and less menial task (B Teamers have others duties besides playing) so this will let them study on their free time or work or whatever which also will relieve their parents pressure. (Progaming IS A RISKY career choice)


ya but if you hope to make it in korea, you are not going to be able to go to school full time and hope to be competitive in sc2 for long. Look at the boxer bio- he had to drop out for BW!!!!! at the time, and back then the competition was not nearly as fierce as sc2 is now. I mean the game already has a turny, and it's like a month old lol
Junkie Zerg
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
September 16 2010 04:04 GMT
#15
On September 16 2010 12:44 er.misrah wrote:
.... Because people will be waiting years, and with each expansion comes 2 more units for each team. By the time the other two expos have come out, that is 12 more sc units to account for.......and frankly that is just too long to wait.

the next 5-6 years of upcoming expansions for sc2 is not going to help create a strong game, where standard play can be found. Thus- there will be no real way to gauge skill, and because a new game is coming out every x or so years- pro games will have tough time staying on top. As has been said before, there is more stability and thought into BW. I believe that most people and especially pro gamers understand this fact.

To those ends- sc2 cannot hope to start pulling in young korean hopefuls because by the time the first few turnies are over, a completely new game is going to be released. I should not even have to mention that the format of the turnies is also a detriment to competitive play, because it marginalizes the formation of teams, and as such there will not by a competitive backbone or enterprise to drive the games forward.




You are seeing the situation Backwards, a game being balanced or fun or a good spectators sport its what helps it get established on the LONG RUN. BW wouldnt have succeded without balance but it was MONEY and the players that dedicated their time what gave it the time to be balanced.

There were lots of tournaments (MONEY) before the games was finally balanced (Patch 1.08). Hell, it took Anytime and then Bisu to completely eliminate the PvZ imba threads from Teamliquid and that was 7 years after BW was launched. But there were already 10 proteams.

The people im talking about want to be professionals, they want MONEY. As a side comment, Chess is absurdly balanced yet you dont see it on TV and most players (even pro players) starve for months before getting any cash.

Im not saying SC2 will succed purely because og bigger prizes. Im saying that players will prefer money over balance EVERYTIME. Do you see any GSL players not using Battlecruisers or Reapers just because they are broken? If it helps them win its ok with them. Its not their job to balance the game.

Of course no balance (or more importantly, NO APPARENT BALANCE) and no fun will result in spectators going away with any other game, this leads to less tourneys, then less money for the players and ultimately the player pool start to fades and the game and the ESPORT dies.

Or in a short way: No Good Game = no viewers = no tourneys = no money = no players = no game.

What im saying is that BW is ok in all the first points but its in danger of going on the penultimate stage.


Its not only the rain that brings the thunder
er.misrah
Profile Blog Joined September 2010
United States55 Posts
September 16 2010 04:08 GMT
#16
alright but if a game is not balanced it will lead to a stale competitive environment, leading to a stale spectating environment, leading to no e-sports. So i am confused, money may get them at first, but it's not going to keep them around if no one is willing to front the cash for the turny. the only reason some one is going to provide a cash prize, is so they can make more money from the advertising and view rating. If the game you are trying to get people to watch is stale, then were is this incentive?
Junkie Zerg
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
September 16 2010 04:08 GMT
#17
i think until sc2 starts paying salaries you're going to see a healthy amount of amateurs remain in BW; most people prefer security over high risk/ high reward scenarios
manner
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
September 16 2010 04:09 GMT
#18
nice writeup. I've always wondered about the whole courage process
Aka XephyR/Shaneyesss
overt
Profile Blog Joined June 2010
United States9006 Posts
September 16 2010 04:12 GMT
#19
On September 16 2010 12:44 skindzer wrote:
Show nested quote +
On September 16 2010 12:19 Cambium wrote:
From what I gathered by reading the forums, SC2 doesn't seem to have share the same success in SK as NA for example.


This is true but mostly for the CASUAL gamers which are important for a game to BECOME an E-Sport in the natural way and reasons where already stated in a blog that was made like a month ago (cant remember the user who made it). It hasnt worked well on PcBangs, too many PC requirementes for the average PC, etc. But seeing how Blizzard (and GOM) pushed SC2 as an ESPORT since the start the casual gamer its not a part of the equation. The casual players doesnt affect the people that nurture (couldnt find a better word :p) Courage.

Remember that the primarily motivation for this guy is "to be able to live doing what they like" (or are talented for). Also, and this is something i forgot to add in the OP. Pursuing a "SC2 Career" gives them A LOT more of free time and less menial task (B Teamers have others duties besides playing) so this will let them study on their free time or work or whatever which also will relieve their parents pressure. (Progaming IS A RISKY career choice)


If it doesn't have the casual players now and doesn't gain casual players as a fanbase in the future then it doesn't matter that Gretech and Blizzard tried to sell it as an eSport or that B-teamers are going there. Without fans to bring in advertisers SC2 will never take off like BW did and is continuing to do.

Frankly, unless SC2 catches on within the next three years or so in South Korea it will die at the professional level. Sure, it'll still continue and stuff but you won't see it televised or see giant prize pools like you're seeing now.
FindingPride
Profile Blog Joined July 2010
United States1001 Posts
September 16 2010 04:31 GMT
#20
On September 16 2010 13:12 overt wrote:
Show nested quote +
On September 16 2010 12:44 skindzer wrote:
On September 16 2010 12:19 Cambium wrote:
From what I gathered by reading the forums, SC2 doesn't seem to have share the same success in SK as NA for example.


This is true but mostly for the CASUAL gamers which are important for a game to BECOME an E-Sport in the natural way and reasons where already stated in a blog that was made like a month ago (cant remember the user who made it). It hasnt worked well on PcBangs, too many PC requirementes for the average PC, etc. But seeing how Blizzard (and GOM) pushed SC2 as an ESPORT since the start the casual gamer its not a part of the equation. The casual players doesnt affect the people that nurture (couldnt find a better word :p) Courage.

Remember that the primarily motivation for this guy is "to be able to live doing what they like" (or are talented for). Also, and this is something i forgot to add in the OP. Pursuing a "SC2 Career" gives them A LOT more of free time and less menial task (B Teamers have others duties besides playing) so this will let them study on their free time or work or whatever which also will relieve their parents pressure. (Progaming IS A RISKY career choice)


If it doesn't have the casual players now and doesn't gain casual players as a fanbase in the future then it doesn't matter that Gretech and Blizzard tried to sell it as an eSport or that B-teamers are going there. Without fans to bring in advertisers SC2 will never take off like BW did and is continuing to do.

Frankly, unless SC2 catches on within the next three years or so in South Korea it will die at the professional level. Sure, it'll still continue and stuff but you won't see it televised or see giant prize pools like you're seeing now.

bw is a casual game.
lold.
sc2 seems to work on a large variety of computers and the interface is much more friendly. I can only see it doing much better in that regards to its predecessor
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 196
trigger 50
DivinesiaTV 29
Vindicta 22
StarCraft: Brood War
Britney 51995
Sea 12035
Calm 3114
Horang2 1992
Jaedong 1701
Mini 1220
Larva 731
Hyuk 547
Shuttle 508
Light 388
[ Show more ]
Flash 374
Soma 294
EffOrt 271
Rush 249
BeSt 233
firebathero 232
hero 211
actioN 154
Sea.KH 56
JulyZerg 55
Hm[arnc] 51
sorry 35
Aegong 35
GoRush 25
Nal_rA 24
Free 19
Shine 19
IntoTheRainbow 18
910 18
zelot 16
Terrorterran 16
SilentControl 10
ivOry 6
eros_byul 1
Dota 2
Gorgc6743
League of Legends
JimRising 392
Counter-Strike
fl0m3840
Fnx 2750
Super Smash Bros
hungrybox382
Heroes of the Storm
Khaldor148
Other Games
singsing2648
B2W.Neo934
Liquid`RaSZi914
DeMusliM474
Fuzer 187
Happy165
Hui .155
Beastyqt52
Rex32
Organizations
Dota 2
PGL Dota 2 - Main Stream77
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH294
• iHatsuTV 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4883
Upcoming Events
LAN Event
1h 3m
BSL
5h 3m
Replay Cast
18h 3m
Afreeca Starleague
19h 3m
Sharp vs Scan
Rain vs Mong
Wardi Open
21h 3m
Monday Night Weeklies
1d 2h
Sparkling Tuna Cup
1d 19h
Afreeca Starleague
1d 19h
Soulkey vs Ample
JyJ vs sSak
Replay Cast
2 days
Afreeca Starleague
2 days
hero vs YSC
Larva vs Shine
[ Show More ]
Kung Fu Cup
2 days
Replay Cast
3 days
KCM Race Survival
3 days
The PondCast
3 days
WardiTV Team League
3 days
Replay Cast
4 days
WardiTV Team League
4 days
RSL Revival
5 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
5 days
Platinum Heroes Events
6 days
BSL
6 days
RSL Revival
6 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6 days
Liquipedia Results

Completed

Jeongseon Sooper Cup
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.