• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:57
CET 01:57
KST 09:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets0$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1823
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates Potential ASL qualifier breakthroughs? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1262 users

[M] Night and Day

Forum Index > SC2 Maps & Custom Games
Post a Reply
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-09-19 00:11:20
September 12 2010 16:43 GMT
#1
I have finished this map, and worked very hard on it. I wanted to try out a Day & Night Cycle and need people to test it out and leave me some feedback. I am hoping that it is not too laggy, otherwise I will have to change it, but don't have time to test it myself. What it does is that it switches from Day to Night every few minutes. (I'm not sure yet on how the game time is to real time and how the settings work with it), but yeah, bout every few minutes. Ofcourse I can change how frequent it is, so if it needs to be longer or shorter, please lmk. =D Please leave some feedback and help me improve my maps so the community receives what they deserve, better maps. =]

* Want to play? Search "Day and Night" on US servers! *

Night and Day

+ Show Spoiler +

Day
[image loading]

Night
[image loading]

Map Features & Explanation
[image loading]

Dotted Yellow Line = Expansion Route
Black Line = Line of Sight Blocker
Red Circle = Watch Tower

Version: 0.1
Players: 2
Download: None.

*In case you didn't know or were wondering, the blue line is the end of the map, and yellow is the camera.

Progress

+ Show Spoiler +

Latest
[image loading]

[image loading]

[image loading]

[image loading]




I hope you like it, and give some positive feedback and anything that you think needs to be improved.

Check out all my other maps, in my map thread, Here!
Thanks! =]
dezi
Profile Blog Joined April 2010
Germany1536 Posts
September 12 2010 17:17 GMT
#2
Are the ramps that face north/south at the 3rd really needed?
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
McCheese
Profile Joined July 2010
208 Posts
September 12 2010 20:34 GMT
#3
On September 13 2010 02:17 dezi wrote:
Are the ramps that face north/south at the 3rd really needed?


Maybe not... the other two ramps are big enough. Thanks for that. I did remove them. =D

Any other feedback is appreciated. =]
McCheese
Profile Joined July 2010
208 Posts
September 13 2010 00:00 GMT
#4
Updated! Starting to texture and add doodads and such. Check out the Progress section added! =] Hope you like it!
Antares777
Profile Joined June 2010
United States1971 Posts
September 13 2010 02:05 GMT
#5
Nice idea to add a progress section to the thread. A lot of threads don't do that, but it's a cool idea.
WhoDoYouThink
Profile Joined July 2010
113 Posts
September 13 2010 06:04 GMT
#6
Liking the design! But it seems like little room for bancheese/mutas in the back of the main. The rest of the map is looking great!
I think those IdrAlisks will kill our HuK rays.
McCheese
Profile Joined July 2010
208 Posts
September 13 2010 12:09 GMT
#7
On September 13 2010 15:04 WhoDoYouThink wrote:
Liking the design! But it seems like little room for bancheese/mutas in the back of the main. The rest of the map is looking great!



Thank you. xD Because of that, I increased the bounds a little bit so there is more room to work with. =] Thanks for the feedback!

On September 13 2010 11:05 Antares777 wrote:
Nice idea to add a progress section to the thread. A lot of threads don't do that, but it's a cool idea.



Yeah, it takes a bit of extra work but not too bad. =]
DamageInq
Profile Joined April 2010
United States283 Posts
September 13 2010 12:36 GMT
#8
Might look cool but I think the gameplay might be a bit dull. Maybe consider a few things:

-Splitting mineral patches confuses the worker AI. If they're rallied to the top 3 they won't travel to the bottom 3, meaning you have to transfer them manually.
-Only 1 gold high yield makes it a HUGE risk/reward game. Basically gaining map control gives you a 95% chance to win rather than 55-60% (just random numbers but you get the point)
-Try making 2 high yeild bases, one on the top left and one on the bottom right on the lowground below the middle (which would be smaller) and just put a Zel'Naga tower in the middle.
-The area between the 3rd and the 4th bases are too open. Try adding a ramp to a small platform or a gap in the ground maybe.

Good Luck
"Scissors are OP. Rock is fine." -Paper
McCheese
Profile Joined July 2010
208 Posts
September 14 2010 04:40 GMT
#9
On September 13 2010 21:36 DamageInq wrote:
Might look cool but I think the gameplay might be a bit dull. Maybe consider a few things:

-Splitting mineral patches confuses the worker AI. If they're rallied to the top 3 they won't travel to the bottom 3, meaning you have to transfer them manually.
-Only 1 gold high yield makes it a HUGE risk/reward game. Basically gaining map control gives you a 95% chance to win rather than 55-60% (just random numbers but you get the point)
-Try making 2 high yeild bases, one on the top left and one on the bottom right on the lowground below the middle (which would be smaller) and just put a Zel'Naga tower in the middle.
-The area between the 3rd and the 4th bases are too open. Try adding a ramp to a small platform or a gap in the ground maybe.

Good Luck



Lovely lovely feedback. I will take this into consideration and change what needs to be changed. There is no way to argue with what you have stated and helps greatly improve the map. Thank you very much for your time in replying. It helps very much. =]
McCheese
Profile Joined July 2010
208 Posts
September 17 2010 12:49 GMT
#10
Update! Sadly, I haven't had much time this past week to work on it, because i'm busy with school and soccer and all that good stuff, but here's what I got so far. And there is a watch tower in the middle, I just forgot to put a red dot on it. =/ Please leave me some more feedback, and I'll continue to work on this until it is completely finished! Thanks. xD
BoomStevo
Profile Joined August 2010
United States332 Posts
September 17 2010 18:57 GMT
#11
If it were me, I'd switch the gold and the 4th and put a rock there.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
Antares777
Profile Joined June 2010
United States1971 Posts
September 17 2010 19:01 GMT
#12
Keep doing texture work, this map is looking better and better every time you update it. I am jealous - I cannot make good city textured maps, they are hard!
McCheese
Profile Joined July 2010
208 Posts
September 18 2010 00:05 GMT
#13
On September 18 2010 04:01 Antares777 wrote:
Keep doing texture work, this map is looking better and better every time you update it. I am jealous - I cannot make good city textured maps, they are hard!



Yes it is very hard. Takes alot of time! But I think its fun. I like how it is turning out too. =] Thank you. XDD

On September 18 2010 03:57 BoomStevo wrote:
If it were me, I'd switch the gold and the 4th and put a rock there.



I like that idea! Makes sense... Thank you. =]
McCheese
Profile Joined July 2010
208 Posts
September 18 2010 21:06 GMT
#14
UPDATED! Huge ! Finally finished this map! Have fun and play and please leave me some feedback. =]
dezi
Profile Blog Joined April 2010
Germany1536 Posts
September 18 2010 21:40 GMT
#15
Nice texture work
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
McCheese
Profile Joined July 2010
208 Posts
September 19 2010 14:31 GMT
#16
On September 19 2010 06:40 dezi wrote:
Nice texture work



Thank you. =D Took awhile as well. I like it too.
McCheese
Profile Joined July 2010
208 Posts
September 21 2010 11:03 GMT
#17
I would assume no feedback is good. But i'm pretty sure this map isn't perfect...=]
McCheese
Profile Joined July 2010
208 Posts
September 25 2010 13:18 GMT
#18
Is there anything I need to add? Maybe more doodads..=]
Please log in or register to reply.
Live Events Refresh
BSL: GosuLeague
21:00
QUARTER FINALS
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft554
CosmosSc2 69
SteadfastSC 14
StarCraft: Brood War
Artosis 716
Shuttle 155
Sexy 29
Dota 2
capcasts132
League of Legends
C9.Mang0196
Counter-Strike
summit1g6839
Foxcn132
minikerr25
Super Smash Bros
hungrybox1010
Mew2King55
PPMD42
Other Games
Gorgc1874
shahzam739
XaKoH 199
ToD146
taco 136
Maynarde117
ViBE115
Sick18
Organizations
Other Games
gamesdonequick3200
BasetradeTV24
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 76
• musti20045 42
• Mapu1
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21703
League of Legends
• Doublelift5099
Other Games
• imaqtpie1856
• Scarra446
Upcoming Events
PiGosaur Cup
3m
SteadfastSC10
WardiTV Invitational
11h 3m
The PondCast
1d 9h
OSC
1d 11h
OSC
2 days
All Star Teams
3 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
3 days
All Star Teams
4 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
4 days
OSC
4 days
[ Show More ]
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

Proleague 2026-01-12
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.