I take no credit for this, and I haven't really put this through as many matches as I should. I've only played about 20 games or so on it. I also changed the default "map" to LT because when I play zerg I hate Kulas
http://www.sc2mapster.com/maps/mimic-ai/
As a random player who is a little above average D+/C- in iccup - low diamond/high plat in sc2b this whole no sc2 beta stint is killing me. Sure I can play on Yabot's and it FEELS like I'm playing a game, but what about when you just want to play an opponent that feels like a real player? The "computer" ai that blizzard has is laughable, the other AI's cheat which drives me crazy, so I tried to find a compromise.
After some quick googling I found that SC2mapster held an AI competition. The winner was Rrowlands behemoth. It is very, very good. And actually quite hard to beat. But it doesn't take into account the map very much and generally plays very reactive. Also I couldn't find a way to not have the computer play as Toss but I might just be ignorant in this regard. And it cheats, which sucks.
This left me wanting more. Enter Mimic AI. This is taken from the site:
Features:
Mimic can play as Protoss, Zerg and Terran
Mimic actively scouts, and cannot attack what it can't see
Up to 12 players can be controlled by Mimic simultaneously
The AI can be easily transferred into other melee maps
Mimic can store up to 30 build orders simultaneously
Instructions:
Playing - By default, Mimic starts with no build or attack orders. If this is your first game against Mimic; build and expand as much as you please. Attack the existing enemy base, and type -save before defeating the opponent. Once the profile is saved, restart the game and Mimic will now know how to build and attack with your race! Alternatively, you can download the MimicAIData.sc2bank file and place it into the Starcraft II Beta\Banks folder. This contains 9 basic profiles to get you started.
Editing - You can change several basic settings within the AI Initialization trigger: 'Gather Rate' determines the mineral yield of the AI. Setting this to 2 will make the AI gather minerals twice as fast, and you can use this to alter the difficulty. Similarly, 'AI Omnipotence' can be toggled on to remove the scouting mechanic; this effectively allows the AI to see the entire map. If you want to choose which players are controlled by the AI, simply add them to the 'AI Players' player group.
Mimic can play as Protoss, Zerg and Terran
Mimic actively scouts, and cannot attack what it can't see
Up to 12 players can be controlled by Mimic simultaneously
The AI can be easily transferred into other melee maps
Mimic can store up to 30 build orders simultaneously
Instructions:
Playing - By default, Mimic starts with no build or attack orders. If this is your first game against Mimic; build and expand as much as you please. Attack the existing enemy base, and type -save before defeating the opponent. Once the profile is saved, restart the game and Mimic will now know how to build and attack with your race! Alternatively, you can download the MimicAIData.sc2bank file and place it into the Starcraft II Beta\Banks folder. This contains 9 basic profiles to get you started.
Editing - You can change several basic settings within the AI Initialization trigger: 'Gather Rate' determines the mineral yield of the AI. Setting this to 2 will make the AI gather minerals twice as fast, and you can use this to alter the difficulty. Similarly, 'AI Omnipotence' can be toggled on to remove the scouting mechanic; this effectively allows the AI to see the entire map. If you want to choose which players are controlled by the AI, simply add them to the 'AI Players' player group.
So basically, I played as each race a bunch. Probably 15 games or so, then went in and tweaked the build orders as best I could. I made sure to do at least 1 of each "kind of build" hitting all the major ones. For example as Z I did 4 games, 7pool, lalush 14 pool 16 hatch into hydra, 10 pool into baneling with speedlings and then a muta build that I got from searching.
Now the matches are fun, because it's me playing myself. I want some other people to use this map and just basically give the computer better build orders. My Zerg is by far my strongest race, but a real high level random player would give this map a great AI Bank.
edit: misc spelling and syntax errors. I'm a programmer, not a writer.
TLDR: Play the fucking map with each race a bunch then switch to your main race and have fun.