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I take no credit for this, and I haven't really put this through as many matches as I should. I've only played about 20 games or so on it. I also changed the default "map" to LT because when I play zerg I hate Kulas
http://www.sc2mapster.com/maps/mimic-ai/
As a random player who is a little above average D+/C- in iccup - low diamond/high plat in sc2b this whole no sc2 beta stint is killing me. Sure I can play on Yabot's and it FEELS like I'm playing a game, but what about when you just want to play an opponent that feels like a real player? The "computer" ai that blizzard has is laughable, the other AI's cheat which drives me crazy, so I tried to find a compromise.
After some quick googling I found that SC2mapster held an AI competition. The winner was Rrowlands behemoth. It is very, very good. And actually quite hard to beat. But it doesn't take into account the map very much and generally plays very reactive. Also I couldn't find a way to not have the computer play as Toss but I might just be ignorant in this regard. And it cheats, which sucks.
This left me wanting more. Enter Mimic AI. This is taken from the site:
Features: Mimic can play as Protoss, Zerg and Terran Mimic actively scouts, and cannot attack what it can't see Up to 12 players can be controlled by Mimic simultaneously The AI can be easily transferred into other melee maps Mimic can store up to 30 build orders simultaneously
Instructions: Playing - By default, Mimic starts with no build or attack orders. If this is your first game against Mimic; build and expand as much as you please. Attack the existing enemy base, and type -save before defeating the opponent. Once the profile is saved, restart the game and Mimic will now know how to build and attack with your race! Alternatively, you can download the MimicAIData.sc2bank file and place it into the Starcraft II Beta\Banks folder. This contains 9 basic profiles to get you started.
Editing - You can change several basic settings within the AI Initialization trigger: 'Gather Rate' determines the mineral yield of the AI. Setting this to 2 will make the AI gather minerals twice as fast, and you can use this to alter the difficulty. Similarly, 'AI Omnipotence' can be toggled on to remove the scouting mechanic; this effectively allows the AI to see the entire map. If you want to choose which players are controlled by the AI, simply add them to the 'AI Players' player group.
So basically, I played as each race a bunch. Probably 15 games or so, then went in and tweaked the build orders as best I could. I made sure to do at least 1 of each "kind of build" hitting all the major ones. For example as Z I did 4 games, 7pool, lalush 14 pool 16 hatch into hydra, 10 pool into baneling with speedlings and then a muta build that I got from searching.
Now the matches are fun, because it's me playing myself. I want some other people to use this map and just basically give the computer better build orders. My Zerg is by far my strongest race, but a real high level random player would give this map a great AI Bank.
edit: misc spelling and syntax errors. I'm a programmer, not a writer.
TLDR: Play the fucking map with each race a bunch then switch to your main race and have fun.
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sounds pretty good. Definitely going to try this out.
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is there any way we can like... combine everyone's play into the map without doing all of it ourselves?
So we could have a whole lot of TL members BOs and compositions etc saved into the thing? without doing them all ourselves?
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For how long does it follow your mimic'ed BO before going off on its own?
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I would love some AI banks from high ranked players - I tried putting up a post like this a few days ago but noone really posted anything. Heres a link - http://www.teamliquid.net/forum/viewmessage.php?topic_id=130271
I'm really crappy with all races except Zerg, and a big thing holding me back is I play better when I am facing a good opponent - but against a crappy one my mind is naturally not as sharp.
Also, you dont really play ZvZ like you play ZvT or ZvP, so if I save any "normal" BO to a memory bank, it wont work very well if I play against Zerg Mimic as Zerg myself.
So until I get some decent memory banks, I'm pretty much out of luck.
Behemoth was hard the first 2 times, but now it's pretty easy unless I mess up my build. ZvP is boring until I get a better AI. I'm CRAVING a decent challenge! ESPECIALLY a decent Terran...
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so how do I setup the AI you speak of, instead of the default.
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I've made the AI work on other maps, but now the problem is that the game speed isn't at 'faster'. How do I fix that?
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Mimic is nothing compared to dark green tea. Dark green tea AI is pretty legit it takes the tops builds of each race and plots them against you. So you have to scout and react rather than play the same counter every time with mimic ai.
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On June 15 2010 15:38 Kordox wrote: I've made the AI work on other maps, but now the problem is that the game speed isn't at 'faster'. How do I fix that?
If I remember correctly, thats found in File>Preferences somewhere.
On June 15 2010 16:04 XXXSmOke wrote: Mimic is nothing compared to dark green tea. Dark green tea AI is pretty legit it takes the tops builds of each race and plots them against you. So you have to scout and react rather than play the same counter every time with mimic ai.
Never even heard of that. Is that a real AI? Where could you find it?
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On June 15 2010 16:04 XXXSmOke wrote: Mimic is nothing compared to dark green tea. Dark green tea AI is pretty legit it takes the tops builds of each race and plots them against you. So you have to scout and react rather than play the same counter every time with mimic ai.
I guess both AI's have their uses. If you just want to play a nice AI I guess Green Tea is more unpredictable and nice. If you want to investigate your own build and scout for possible holes and weaknesses, Mimic is pretty cool.
I'll give both of them a try this evening.
BTW: http://sc2.nibbits.com/assets/green-tea-ai/
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On June 15 2010 15:38 Kordox wrote: I've made the AI work on other maps, but now the problem is that the game speed isn't at 'faster'. How do I fix that?
Menu + Options. Click on Gameplay tab, then simply set the game speed to faster.
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sweet gonna give green tea a try! i need a more challenging AI, find the Starcrack one waaaaay too easy
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On June 15 2010 16:20 scrdmnttr wrote:Show nested quote +On June 15 2010 15:38 Kordox wrote: I've made the AI work on other maps, but now the problem is that the game speed isn't at 'faster'. How do I fix that? Menu + Options. Click on Gameplay tab, then simply set the game speed to faster.
You have to do it every game that way. If you do it in the editor, you only need to do it once.
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hmmmm GREEN tea! I'll try it tomorrow. Thanks for the find!
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I just beat the green tea AI with a bunker rush once and a 2 mara + conc shell the second time to see how it handled harassment, both were TvP. It didnt seem to adapt any, it just kinda sat there and died, but maybe I just got lucky who knows.
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anyone mind telling me how i manage ton only play one opponent in mimic and how to set my and his race?
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On June 15 2010 18:43 Shanedon wrote: I just beat the green tea AI with a bunker rush once and a 2 mara + conc shell the second time to see how it handled harassment, both were TvP. It didnt seem to adapt any, it just kinda sat there and died, but maybe I just got lucky who knows.
I had the same problem, you probably put the AI in the wrong folder. It has to be in the ai folder of SC2ALLIN1, otherwise you just play against the default blizzard AI which does nothing other then building a few buildings.
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green tea AI is pretty okay but the thing about is that you have to change SC2 files so that you can play the crack version which isn't my thing right now.
Well, i'll just try the mimic AI
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I really don't like the fact that it's an FFA on Kulas Ravine. I think it would have been FAR better if it was 1v1 on Steppes of War or something. It would definitely be a lot more useful to have the AI mimicking those BOs instead, since FFA obviously plays out a little bit different.
Edit: nvm, you didn't add in the part where it says you can switch it to any melee map :p
Copying - Mimic can be copied into any melee map:
1. Open the trigger editor 2. Copy the 'Mimic' folder 3. Open the destination map 4. Paste the 'Mimic' folder into the destination map. 5. Click on the 'Melee Initialization' trigger of the destination map, and delete the 'Set Default Melee Options' and 'Start Melee AI' functions. 6. On the top toolbar, navigate to 'Map -> Player properties' 7. Make all the desired AI players computer controlled
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I'm skeptical, seems more like a build order matchup device instead of actual AI, does it make decisions based on what it sees? or does it just copy BO's?
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can you play mimic ai on faster somehow :-/
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Anyone knows where is this trigger editor?
nevermind found it
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Go into options > gameplay tab and change it to faster.
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Is this going to function properly if I just drag the map onto the sc2 launcher to load it up?
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This I like! Reminds me of how deep blue worked. Would be sick if we in a while will be able to have AI that utilize a database of replays to choose strategies based on your play!
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Somehow this AI never attacks me... Only one out of 30 games i ever got attacked. I went double Fast expand and the AI had 30 zerglings but did nothing with them :-/
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TzTz you realize that you need to brutally rape a very easy computer ai like, once or twice right?
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how do i set this to 1on1 and not random?
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On June 16 2010 04:53 lovewithlea wrote: how do i set this to 1on1 and not random?
You can go into Map> Player Properties and from there change anything from what race you or the computer spawns as where you spawn and how many players there are
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On June 16 2010 02:34 Iwbhs wrote: TzTz you realize that you need to brutally rape a very easy computer ai like, once or twice right?
I beat it like 15 times already... Still something doesn't seem to work with the way it handles attacking...
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Is there any way to play this on a MAC? I loaded it up with the MapCraft thing and all it does it make it a ffa with 2 terrans and 1 zerg. I told it to -save and when i restarted it was the exact same thing.
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I have to agree with TzTz. i feel like the AI never attacks and its too easy. Does it get any harder after a while? I've done 10 games, but don't feel like playing more if its always going to be this easy.
also, is there anyway to play green tea on a mac?
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is there any folder i need copy anything? i dont get it i managed to play 1on1 on kulas, and the ai mimiced my first game after that the ai started to sit there building 2 drones and then doing nothing the next 5 games :/
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I was Diamond (zerg) 200 points in when the beta ended... and most AIs I can find right now seems to give me no challenge at all.
Dark Green Tea Freaking easy to beat. Tho I must admit that the protoss is better than the terran/zerg AI. Terran AI has a SUPER hard time to wall, so baneling bust will win 100% of the time. If you're not going for banelings you can go straight to roaches without any trouble and win against the fast hellions. As for the zerg, well he's almost always pumping 1249902412 lings... so 1 baneling and it's gg! As for protoss, he's normaly going the fast "stalkers" which is kinda good and than mostly always switching to immortals which is not bad at all, but I'm not an AI so I build mass speed zerglins and own him under the 10mins mark. Basicaly when playing this AI my goal is to be able to kill it with a new time record! 
Mimic Altho this UI is better than Dark Green Tea, I always feel like I'm playing against myself when I end up playing a zerg or that this protoss is 3-4 gates allin me (since it's like one of the only strats I can do with protoss) or fast voidray rush..... It's really boring cause I can't practice against terrans which are currently my bane. I really don't know how to play against terran but I really don't have a clue how to play them either. So basicaly it's just retarded easy cause I already know what he'll do when I scout.
StarCrack AI The easiest of the easiest. He just seems to not understand the game at all even at the highest level.
do you have any other suggestions? cause besides that... TLO would be the only one to set a good MIMIC base so we could actualy learn something out of this AI
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I tried this.. and well its not AWFUL but its certainly not giving me any practice outside of controlling. I guess that's all I need it for though.
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Green Tea AI doesn't do anything. At least the Blizzard AI sends a small group of units to attack you once in a while. I'm going to try the Mimic AI since it has more potential to be challenging. I don't think I'm going to make it to July 27 if this AI doesn't satisfy me.
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i find that it is working somwhat, however whenever i play against terran it complains about an error with the attackwaves trigger, this is probaly linked to him just sitting in his base and doing nothing, also there is an trigger owerflow error ocuring against all races when you gett a bit longer into the game.
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On June 18 2010 09:28 Deathstar wrote: Green Tea AI doesn't do anything. At least the Blizzard AI sends a small group of units to attack you once in a while. I'm going to try the Mimic AI since it has more potential to be challenging. I don't think I'm going to make it to July 27 if this AI doesn't satisfy me.
Green Tea AI most certainly does do things. I would compare it to a silver/low gold player or something. It actually amused me that its response to cheese was comparable to that of a bronze player. However, it's still a complete steamroll. Mimic AI doesn't seem to do much at all from what I've seen.
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