• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:15
CET 16:15
KST 00:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0222LiuLi Cup: 2025 Grand Finals (Feb 10-16)27Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)14
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Revival: Season 4 Korea Qualifier (Feb 14)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Which units you wish saw more use in the game? StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Path of Exile Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2141 users

(2) Blue Storm SC2 Edition

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
Snausages
Profile Blog Joined June 2009
United States529 Posts
Last Edited: 2010-04-29 22:31:26
April 29 2010 05:07 GMT
#1
Blue Storm v1.1

I finally have a playable version that I can post!

[image loading]
[image loading]
[image loading]
Download it HERE

Changes
(v1.0 to v1.1):
-Gold expansions changed to regular expansions
-Removed 1 mineral patch & 1 geyser from each third
-Additional texturing for blue high ground
-Some terrain modifications

Notes:
-Destructible Rocks cover up half of the ramps in front of thirds.
-Each watch tower provides vision for the low ground surrounding it and a majority of the ramp next to it.
-Unlike the original, thirds have geysers, but resources are still not as abundant as in other places.

+ Show Spoiler [Old Versions] +
v1.0
[image loading]


[image loading]
[image loading]

I had to change the lighting to get the map to look bluish like the original. My only concern at the moment is that the map may be too big, so I made holes in the high blue ground that units must walk around in order to compensate somewhat. Comments/suggestions/etc. appreciated.
teaaaaaaaa
LazyScout
Profile Joined February 2010
United States223 Posts
April 29 2010 05:09 GMT
#2
Looks really great an accurate.
Good job.
I tried to recreate blue storm but failed :v
HeyitsClay
Profile Joined April 2008
Canada336 Posts
April 29 2010 05:10 GMT
#3
wow this is nice gw
ClanOverdosed
Profile Blog Joined March 2009
691 Posts
April 29 2010 05:10 GMT
#4
looks very awesome, I hope it works
Overdosed--www.overdosed.net
sacrife
Profile Joined April 2010
Norway26 Posts
April 29 2010 05:10 GMT
#5
Good job. You should post it in the sc1 map conversion thread.
And also, we need a site to upload all these maps. Any takers?
PRRAAGGUEEAAA
tRi[T]oN
Profile Joined June 2009
United States181 Posts
Last Edited: 2010-04-29 05:11:24
April 29 2010 05:11 GMT
#6
please add this to the thread that exists for all sc -> sc2 map conversions

Edit: too late t_T
Artisan
Profile Joined February 2010
United States336 Posts
Last Edited: 2010-04-29 05:12:36
April 29 2010 05:11 GMT
#7
Wow great job you should add it the thread about recreating BW maps definitely a winner

Edit: can you move small troops though the small crack in the middle?
GeMicles
Profile Blog Joined January 2010
Canada307 Posts
April 29 2010 05:11 GMT
#8
looks badass. hope it works for sc2
i pikachu in the shower
Katkishka
Profile Blog Joined December 2009
United States657 Posts
April 29 2010 05:11 GMT
#9
I don't like how the top left and bottom right expoes are gold minerals.
I also don't like how the former min onlies have gas now.. too easy to get 6 gas this way IMO
But other than that nice job,
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
April 29 2010 05:13 GMT
#10
Nice job, I like the use of all the spikey mountains although you might want to move the High yields from 4/10 to 6/12
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
April 29 2010 05:14 GMT
#11
I don't like how the top left and bottom right expoes are gold minerals.
I also don't like how the former min onlies have gas now.. too easy to get 6 gas this way IMO
But other than that nice job,

Yeah i just seen that you should take the gas off your third for sure
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Ideas
Profile Blog Joined April 2008
United States8159 Posts
April 29 2010 05:15 GMT
#12
On April 29 2010 14:11 Sunny Afternoon wrote:
I don't like how the top left and bottom right expoes are gold minerals.
I also don't like how the former min onlies have gas now.. too easy to get 6 gas this way IMO
But other than that nice job,


agree with this pretty much
Free Palestine
Ideas
Profile Blog Joined April 2008
United States8159 Posts
April 29 2010 05:15 GMT
#13
also, do big units still bug out with the tiny hole in nat?
Free Palestine
dyren
Profile Joined December 2009
United States260 Posts
April 29 2010 05:17 GMT
#14
It looks really good the only critique I have is also about the placement of the gold expos. As blizzard has shown us with their maps, they think the best placement of gold minerals is in a risky position also somewhere between opponents so expanding is more offensive and less defensive. I would rather see the gold expos where the xel'naga's are. They would be very hard to get and defend early however doing so would put considerable pressure on the opponent. Also, once you've got 3 base/6 gas you'll have a lot of "stuff" to defend such an expansion. I don't think it's the perfect placement of the rich expo but I think it would be an improvement over them being placed in the corners. Can you post in my thread w/ the map info so I can add Blue Storm to the OP?

Cheers
(╬ ಠ益ಠ)
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
April 29 2010 05:18 GMT
#15
So how would I use this map if I wanted to play on it? Can I only do it through the editor? Can I multiplayer on it or is it only against comp?
Who would sup with the mighty, must walk the path of daggers.
0neder
Profile Joined July 2009
United States3733 Posts
April 29 2010 05:20 GMT
#16
Really great man. i really like the blue sand high ground texture. Maybe you could have more of that to make it even more blue?

I would suggest removing the stalagmite border. It makes the map feel like some artificial area rather than a real battlefield (I know maps are mirrored, but still)). Try to add some try to add some aesthetic asymmetry at the edges.
Ideas
Profile Blog Joined April 2008
United States8159 Posts
April 29 2010 05:22 GMT
#17
On April 29 2010 14:17 dyren wrote:
It looks really good the only critique I have is also about the placement of the gold expos. As blizzard has shown us with their maps, they think the best placement of gold minerals is in a risky position also somewhere between opponents so expanding is more offensive and less defensive. I would rather see the gold expos where the xel'naga's are. They would be very hard to get and defend early however doing so would put considerable pressure on the opponent. Also, once you've got 3 base/6 gas you'll have a lot of "stuff" to defend such an expansion. I don't think it's the perfect placement of the rich expo but I think it would be an improvement over them being placed in the corners. Can you post in my thread w/ the map info so I can add Blue Storm to the OP?

Cheers



I dont tihnk there should be any gold minerals on the map. not every SC2 map HAS to have gold minerals. It's against the design of BS to make any gold.

Although I do like the watch towers, as the high grounds are supposed to give you a good advantage and that's just about the only way to give it any.
Free Palestine
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
April 29 2010 05:23 GMT
#18
On April 29 2010 14:22 Ideas wrote:
Show nested quote +
On April 29 2010 14:17 dyren wrote:
It looks really good the only critique I have is also about the placement of the gold expos. As blizzard has shown us with their maps, they think the best placement of gold minerals is in a risky position also somewhere between opponents so expanding is more offensive and less defensive. I would rather see the gold expos where the xel'naga's are. They would be very hard to get and defend early however doing so would put considerable pressure on the opponent. Also, once you've got 3 base/6 gas you'll have a lot of "stuff" to defend such an expansion. I don't think it's the perfect placement of the rich expo but I think it would be an improvement over them being placed in the corners. Can you post in my thread w/ the map info so I can add Blue Storm to the OP?

Cheers



I dont tihnk there should be any gold minerals on the map. not every SC2 map HAS to have gold minerals. It's against the design of BS to make any gold.

Although I do like the watch towers, as the high grounds are supposed to give you a good advantage and that's just about the only way to give it any.


That's what I was about to post.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
April 29 2010 05:24 GMT
#19
Why not make the formal mineral only just have a single geyser? This way it's a choice on whether or not to expand elsewhere?
Tomer
Profile Joined June 2009
United States105 Posts
April 29 2010 05:26 GMT
#20
In the original Blue Storm the gas at the natural expansions is in range of siege tanks outside the small choke. In the SC2 version the gas at the naturals doesn't appear to be in range of siege tanks from anywhere. Was wondering if this was intentional or not, otherwise very well done on this map.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
2025 Grand Finals Playoffs
Maru vs SerralLIVE!
RotterdaM2815
ComeBackTV 1496
PiGStarcraft1051
IndyStarCraft 508
BRAT_OK 301
Rex278
3DClanTV 128
IntoTheiNu 51
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 2815
PiGStarcraft1051
IndyStarCraft 508
BRAT_OK 301
Rex 278
StarCraft: Brood War
Britney 29259
Rain 3361
Flash 2421
Sea 2295
Stork 794
Soma 655
EffOrt 598
Mini 467
actioN 368
firebathero 317
[ Show more ]
Shuttle 305
Rush 254
ggaemo 165
Sharp 107
Last 106
Hyun 103
Bonyth 86
Backho 76
Movie 71
sorry 38
ToSsGirL 34
JulyZerg 26
JYJ 25
sSak 24
soO 23
IntoTheRainbow 20
HiyA 19
Rock 17
zelot 14
Sacsri 13
yabsab 13
Terrorterran 13
GoRush 13
SilentControl 10
Shine 9
Noble 5
ivOry 5
Dota 2
singsing3067
Dendi1569
Gorgc1051
XcaliburYe344
febbydoto21
Counter-Strike
fl0m3955
Super Smash Bros
Mew2King124
Heroes of the Storm
Khaldor515
Liquid`Hasu126
Other Games
Liquid`RaSZi1498
B2W.Neo1166
crisheroes224
Mlord187
KnowMe115
Hui .102
Organizations
Counter-Strike
PGL34260
Other Games
EGCTV725
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH176
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• FirePhoenix10
• Michael_bg 10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV511
• lizZardDota2160
League of Legends
• Nemesis4808
• Jankos2739
Upcoming Events
Ladder Legends
2h 45m
Replay Cast
8h 45m
Replay Cast
17h 45m
Wardi Open
20h 45m
Monday Night Weeklies
1d 1h
OSC
1d 8h
WardiTV Winter Champion…
1d 20h
PiGosaur Cup
2 days
Replay Cast
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
PiG Sty Festival
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
Epic.LAN
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
CranKy Ducklings
5 days
Epic.LAN
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.