Game 1: lucky probe scouting on his core-before-zealot build leads to an opportunity for zealot harrass, which was successful, which leads to pressure on JF to have a flawless reaver/goon battle to get back in the game. I didn't give any ground in the first reaver/goon battle, so I'm ahead economically, letting me get shuttle speed and pump out a good number of goons
Game 2: My 2gate goon obs build, with good micro and knowledge of timings, counters DT builds and quick expansion builds. As soon as I saw the number of goons and zealots he had when I met him in the middle, I should have retreated, put a citadel down, went right up my ramp and gone straight for DT's. I believe that response would have at least put me back even with him, if not giving me an advantage or winning me the game. I was aware of this kind of gameplan but I just didn't do it. See my sig
 I tried to reaver harrass but he had goons on defense. When I first crossed my bridges, I wasn't expecting him to be containing me. I sent everything out on a move command and didn't watch them go. I didn't expect him to be there because I felt like it was too early for him to do that. If I had continued to try to harrass, I definitely could have done some damage to punish him for going for a contain at that point. But I didn't so the game was pretty much over. The 2nd shuttle suicide was just a misclick. There wasn't anything left to do, gg
 I tried to reaver harrass but he had goons on defense. When I first crossed my bridges, I wasn't expecting him to be containing me. I sent everything out on a move command and didn't watch them go. I didn't expect him to be there because I felt like it was too early for him to do that. If I had continued to try to harrass, I definitely could have done some damage to punish him for going for a contain at that point. But I didn't so the game was pretty much over. The 2nd shuttle suicide was just a misclick. There wasn't anything left to do, ggGame 3: I was expecting him to either take one of his back expansions early or to go for speed shuttle off 1 base. Once I saw what he was doing, it was just going to be a straight up old-fashioned goon/reaver battle. My units had better positioning. With the positioning set up, I just have to babysit my reavers and wait for the moment when I want my goons to attack his shuttle. At the end of the battle I'll have more goons because of better positioning, so I trade my goons for his shuttle/reavers while I keep my shuttle/reavers.
Game 4: This one was interesting as I'm sure nobody caught exactly on to what my thought process was. Tasteless did recognize that I was shifting my build around when I was still on one base. What happened was I was planning to do my standard 2gate robo, obs reaver nexus reaver shuttle build. But I had a probe scout him and it saw 3 goons and 1 zealot outside his natural and it certainly seemed like the goons didn't have range. No range = DT. So I shifted my build to go for a quick kill against a DT build. Then I got some more info and realized he wasn't going DT at all. So I continued my original build, except it wasn't nearly as efficient as it's supposed to be. I could have had a nice advantage from builds going into the mid-game but I didn't. It seemed pretty even. So my gameplan was to get a ton of goons and continuously make reavers/shuttles out of robo. Once I had 2 shuttle 4 reaver, I went to go poke around at his front. If it looked bad for me, I would've zipped my shuttles around to bombard his 3rd or his main. But the positioning felt good to me because his reavers were a bit too far behind his goons.
 EPT
EPT 
						 , GL in the finals and hope to see some more streaming in the near future
 , GL in the finals and hope to see some more streaming in the near future  
						 Still awesome series. Thanks for the self interview! hah
 Still awesome series. Thanks for the self interview! hah 
	







