And thanks for running this
BloodyC0bblers's Mafia XVI
Forum Index > TL Mafia |
d3_crescentia
United States4053 Posts
And thanks for running this | ||
d3_crescentia
United States4053 Posts
One night in a town of Liquiville, there came a strange event. An event of history and would lead many people to bewilderment. The sheriff Ace however was on the case. Journeying to the docks by the beach, he answered the cries of a persons shriek. What he found however, was a trail of blood. Following it straight to a cave, he saw a body at its opening, tenderly embraced by the incoming tide. Rushing to the persons aid, he turned the body and knew it was grave. A quick check of the pulse, and he knew it was done, L would fail to see the coming sun. Picking up the body, he turned to make his way back to town, and failed to see the figure step behind him. With a quick attack, the Sheriff Ace collapsed to the ground. His mind raced towards the possibilities of what happened, and he reached for his gun. But before he could begin, the figure drew overtop of him and the sheriff was done. Across town in his mayoral office, vx70GTOJudgexv sat at his desk. He was busy signing new laws for the town when he heard a crash outside his door. Getting up and exiting into the hall, he began to search for the sound. As he explored the nearby rooms he moved back to the hall and made his way back towards his office. It was then that he saw something on the ground by the window at the end of the hall. Moving towards it, he saw that it was a broken flower vase, with its contents now spread across the carpet, as well as the pieces of the pottery. It was then he felt a rush of air behind him, and something sink into his shoulder. The mayor vx70GTOJudgexv cried out, and crumpled dead to the floor. When the town awoke from their slumber, they found the three bodies lying in the town square. Knowing that they were not safe, they began to hold an electoral race. It was here that the town began to be reshaped. The lines that are bolded are written in prose. The lines that are not make some attempt to rhyme. I feel that the prose lines contain the clues, though it could be the other way around. For the most part, I agree with no_re's preliminary judgments - the broken flower vase, the "quick attack" - though I think that we're going to need more analysis overall to figure things out. Also, there's that bit about the cave by the shore... more in a later post. Truthfully, though, I think we'll end up learning a lot more about people once elections are underway. | ||
d3_crescentia
United States4053 Posts
Also, I left this part unbolded: When the town awoke from their slumber, they found the three bodies lying in the town square. Knowing that they were not safe, they began to hold an electoral race. It was here that the town began to be reshaped. As they aren't sentences written in rhyme. We should probably do clue checks on whatever we have on the first night. The flower vase is a pretty outstanding clue as it stands. I'd like to see, though, what the bodies themselves can tell us - Judge's death is directly related to a rush of air. On January 20 2010 17:19 XeliN wrote: Also I put myself forward to run for election. Considered not doing as I have a survival instinct and don't want to have too much attention drawn to myself at an early stage but in all honesty I think i would be a good choice for either of the roles. You do realize that if you're voted Mayor/Sheriff you'll be immune to any hits while your bodyguards are alive? Seems that if you have a survival instinct it would be the best way to live the longest... the problem is just in convincing other people to vote for you. | ||
d3_crescentia
United States4053 Posts
On January 20 2010 20:58 RoyW wrote: And what's general day 1 voting etiquette? Do we wait to last minute, because it seems as though it's pretty much going to be a wild guess. Days last for 48 hours... there's plenty of time to discuss. I don't like the idea of voting for people simply based on how hard they say they're going to try. | ||
d3_crescentia
United States4053 Posts
On January 20 2010 21:19 d3_crescentia wrote: After looking through all the profiles, the only one that seems to be of remote interest is haster27's map of South Korea which could be linked to the shore in a rather convoluted way. And by this I mean his profile. Still a long-shot by any means; clue checks would be a better thing to think about. | ||
d3_crescentia
United States4053 Posts
On January 20 2010 22:31 XeliN wrote: Updated profile as it was quite barren and so kinda difficult in the clue department, hopefully all the others mentioned as having no info to go on for clues will do the same. Profile edits are illegal after the game's started. =/ | ||
d3_crescentia
United States4053 Posts
We need someone who's rational, non-inflammatory and persuasive enough to be an elected official. We also need someone that is willing to spend the time not only listening to what others have to say, but also critically developing their own reasoning outside of what is said in the thread. I am active, logical and obsessive enough to get to the bottom of this. | ||
d3_crescentia
United States4053 Posts
On January 20 2010 23:24 XeliN wrote: Also to carry on the spirit of openess, assuming a player cannot vote for himself for candidate, I will be voting for Fulgrim (as of now, more people could come forward and I might change my mind) I liked his post and also Quickstriker immediately questionined him str8 after the post. The reason this has influence on my descision is because I will say plainly I am exceptionally suspicious of Quickstriker at this moment and so going with a hypothesis that Quickstriker is Mafia, it makes Fulgrim very unlikely to be mafia as they would hardly criticise their own This is simply a hypothesis, I am not claiming quickstriker to be mafia I am however very suspicious of him at the moment and look forward to him posting more. Yeah, players can't vote for themselves. Votes should go in the vote thread, though. | ||
d3_crescentia
United States4053 Posts
On January 20 2010 23:54 dozko wrote: I've just seen this but is it not strange how d3_crescentia posts that he does not like to vote for people who simply say they'll try hard, but afterwards posts his own candidature where he says basically the same thing he slated a few posts ago, except its sugar coated with some pointless characteristics listing, which can by no means be verified. I like to shower myself with compliments. If you took offense to that, then I apologize. Two things: I don't think QuickStriker is mafia, but I'm not 100% sure. His posting behavior is pretty similar to the last game he played in. I do think, though that he has the right idea - we should investigate and dissect whatever clues we have right now for the DTs to check at night. In one of my earlier posts I recommended checking the bodies, especially since there weren't two but THREE deaths. We don't know how the first person died, and that in itself might be a clue. | ||
d3_crescentia
United States4053 Posts
~OpZ~ - TL Mafia II, III JoxxOr - TL Mafia II, Ace's Mafia World decafchicken - TL Mafia II, III l10f - Pyrry's Mafia Game Fishball - a lot of them (II, III, V, VII, and more) QuickStriker - TL Mafia VII I know there are plenty of people who have played mafia with relatively smaller postcounts. I'll come up with those as soon as I feel up searching through 29 more names. At any rate, these are people with posting histories that we can maybe sort of guess about their posting history/behaviors. Also... a discrepancy (for the lulz, I'm guessing): + Show Spoiler + Oh decaf, you... person. | ||
d3_crescentia
United States4053 Posts
| ||
d3_crescentia
United States4053 Posts
On January 21 2010 02:01 RoyW wrote: I know it's too soon, but it seems crazy that someone who is mafia could be that prominent in his posting. He has about 15% of posts in a 34 player game. Which is one of the reasons why I don't believe he's mafia despite what other people think. Also, our game has been relatively slow in comparison to the other one. On January 21 2010 02:06 haster27 wrote: First day clues should NOT be used to lynch a person unless the day progresses, so that they correspond with the other day's clues. Moreover, I am really wary of the fact that two obvious clues pointing to single individual appeared within a single day. That is generally sign of the unintentional red herring. I don't really see two clues pointing to the same person, because I don't believe that there's anything concrete about our discussion of these clues except wild conjecture. no_re has given us the best (if not only) analysis of what he thinks the clues mean. My opinion is that we should try and figure out what parts of the clues are the most suggestive and clue check those. There will be a lot more information to deal with once day two comes. The other problem is that we haven't seen much activity as of yet, and so it's hard to hold a discussion when there's only two-three isolated people participating at one time. As for lynching... we should lynch whoever we reason out seems to be most likely mafia. We can't really do that without higher participation, though. | ||
d3_crescentia
United States4053 Posts
On January 21 2010 02:15 tree.hugger wrote: In games of Mafia, there are degrees of activity. These degrees of activity would persist no matter what roles people got, and since roles were randomly assigned, suggesting that 'Poster A' is mafia because he posts too much is ignoring the fact that 'Poster A' would've contributed significantly anyway, as they're experienced with games of mafia, and comfortable playing any role. What instead is more important are deviations in posting patterns and word choice. These will lead us more surely to the mafia. This not to say that anyone is or isn't mafia, it's simply a note of caution. We shouldn't go about lynching our most active and productive members, or else who's going to go about finding the clues? The reason I announced my candidacy for sheriff/mayor is that I have the objectivity and patience to not consistently make ridiculous judgments. I like the way you think. | ||
d3_crescentia
United States4053 Posts
On January 21 2010 02:30 tree.hugger wrote: Get used to seeing this, this is excellent. Taking this in a vacuum, note that outright denial is always deemed suspicious. If this had started with personal attacks against the accuser, and then vehement denials, they'd be headed off the gallows immediately. This post pulls off a clever switch. It acknowledges that the poster could be mafia, in fact it refuses to debate the point entirely. This is clever, because the easiest people to decide to lynch are those who put up the biggest fight. By conceding the point immediately, this post makes it very hard to take issue with his character. But it does, in fact, defend itself. Quite strenuously at that! See how swiftly it moves on to plant the seed of reasonable doubt in the mind of the reader, by lecturing us on the hazards of killing someone who is not mafia. Of course, the chances of randomly killing a mafia are greater than killing the medic or the detective, but since the chance exists, the post abuses the probability of first decision. Moreover, the post actually then outright implies that the poster is a medic or detective, something that (to me, in my experience) seems to almost ludicrously eliminate the poster from occupying either of these roles. Few people would ever be so careless with their positions if they actually were that position. The final point of interest in this post is a corollary to the first clause. I'd call the technique 'martyrdom' because the poster professes to not mind dying if only to prove a point to all the noobs in this game. Of course, there are a mix of veterans and noobs here, and of course, the poster is playing to win. But by offering himself up for sacrifice, the poster knows full well that we will not pick such low hanging fruit. The post then, protects the poster by doing the exact opposite of what you might expect, by actually encouraging critics of the poster. Be wary of these. Positive-emotion trading aside, I'd also like to point out that we should be wary of you for kindly analyzing the thought process behind this post. I'm glad we can all be intellectual here. | ||
d3_crescentia
United States4053 Posts
On January 21 2010 02:35 QuickStriker wrote: So far, the clues that are wrapped up and given for each death that gives possible leads are the following: 1. d3_crescentia's suggestion of how no description on the first guy's death is a clue. I fully endorse this idea and took it to further saying it can possibly be someone who has a blank profile, giving from the list I had last page. Xelin is also a possibility just to point out that he modified his profile and added stuff in AFTER I made that list yesterday of blank profiles. I don't believe this is exactly the case. Yes, there's no mention of how the first person died, and that may be a clue in and of itself. The locale may be enough of a clue to tell us something substantial as well, as it wasn't written in rhyme. | ||
d3_crescentia
United States4053 Posts
On January 21 2010 03:03 SagaZ wrote: About the intention of not lynching anyone on the first day, well if i read the rules correctly, I don't think it's an option cause the mayor HAVE to choose some1. So, I would like the election candidates to say who they plan on lynching if they get the mayor and why. There's alot of time before the election happen, so I think that the mayor should choose the least active person to lynch at the time of the election. Why? because I think that mafia memebers should play quietly in the begining, not all of them, but a good part of them hae to stay hidden and not give away clues. There is also the risk of getting a green/blue. Now, I think that the risk of getting a blue with this method is less likely than getting a green or a red. Blue roles should be considered more exiting by new people, getting them to post more often. If you're green, on the other hand, well, you don't feel that exited anymore so you're less likely to post. Now, if we're unlucky and get an inactive blue, well.. the guy was inactive anyways so it's not that much of a big deal. In mafia case, picture this, you're new to the game, and you got the red role, the bad guy, what you're going to do? first, my guess would be some sort of cooperation and organisation starting between the members to decide the ways of action. And like I said, you will try not to give clues or get people to know you too soon. Of course there will be some loudmouth, probly some1 running in the elections for instance but the majority should be moderatly quiet. Of course, it would be preferable to lynch a mafia of day1 but, let's face it, with so few clues and the lack of material posted we're not going to find one without a hudge stroke of luck. Now if the candidate opt for this guideline, i recomend observing closely the post after his anouncement. My guts tell me that mafia memebers should be lurking this thread quite alot (you're exited about being a bad guy, but you can't say too much, but since you're exited you're still actively checking the thread) and would try to avoid a first day lynch by sudenly posting more. Even if there are not alot of a priori deductions, the candidates making some strong statement would shake the game a little and alow for more material to work with. Also, when some1 die, do we get to know his role? Yes, when someone dies, we get to know his role. For a while I also entertained the thought of lynching the most inactive, but in truth it doesn't really serve us altogether that much. Sure, we don't really lose anything if we hit a blue/green, but we really don't gain anything either. To be fair, I don't think we really have a choice either, so lynching the most inactive seems *safest*... I just don't see much of a benefit unless we get really, really lucky. Also, it's possible that the mafia knows this line of thought and would be active posters. In one of the previous games, the GF had wormed his way into a trusted circle of blues and avoided detection until nearly the very end of the game. If our DTs aren't at work figuring out who the clues point to (and convincing us while they're at it) then everything we have up to this point is wild conjecture based on whether or not people rub us the wrong way. | ||
d3_crescentia
United States4053 Posts
On January 21 2010 03:12 XeliN wrote: heh Sagaz interesting you raised that as I was just outside having a ciggarette thinking over the things in this thread and how there have already been claims made, suspcions cast e.t.c and was thinking it might be extremely intelligent for the mafia as a whole to simply not post much, rely on us creating so much confusion amongst ourselves that they do not need to try to provoke it or develop it. I don't agree that we ought to lynch the person who has posted least in any way though and am also inclined to think that the mafia have not adopted this strategy of just letting the town fuck it up for themselves. Its worth considering however as it would be quite an intelligent ploy and also a kinda interesting social experiment ^^ Maybe... but not necessarily. We get to lynch one person per day; they can kill up to three people currently (or do they have to? I'm operating under the assumption that they don't have to kill anyone if they don't want to). It's possible that the first lynch will hit a blue role and screw it up, but it shouldn't be an unwinnable situation. If the mafia refuses to kill people, then we can do the same and refuse to lynch as our DTs do extended checks on the clues we have. I think the mafia *has* to try kill people to keep us occupied. Now the real issue is if we can reason through things properly... | ||
d3_crescentia
United States4053 Posts
On January 21 2010 00:55 d3_crescentia wrote: Checking up on people with large postcounts for veterancy using the search feature... ~OpZ~ - TL Mafia II, III JoxxOr - TL Mafia II, Ace's Mafia World decafchicken - TL Mafia II, III l10f - Pyrry's Mafia Game Fishball - a lot of them (II, III, V, VII, and more) QuickStriker - TL Mafia VII One more to add to this list that I initially overlooked... iLoveKT has also played before, in TL Mafia XII at the very least. | ||
d3_crescentia
United States4053 Posts
On January 21 2010 03:47 dozko wrote: With regards to the first murder (L's) why is it people have so hastily concluded there are no clues? To my eyes we have references of docks and tide i.e. sea/ocean, which might be a clue pointing towards Fishball Also "Following it straight to a cave, he saw a body at its opening, tenderly embraced by the incoming tide." There is a player called softer These may be a bit too straightforward, but surely they are worth some consideration? Also since both of these guys have yet to post; it will be good to hear their opinions on the matter. Thanks for the enlightening post. I didn't mean to say that the first murder contained zero clues, just that there was nothing as far as manner of death goes. At the same time, I simply wasn't picking up on things. As for water-related things, there's also drinking. What makes me doubt, though is that the section is written in segments of both prose and poetry. My thought is that the prose would indicate what the real clues were, so you might be right about the tender-softer connection. Of course, I could be completely off-base with the poetry/prose thing, so... | ||
d3_crescentia
United States4053 Posts
On January 21 2010 04:36 dozko wrote: Hm i dont know its hard to put your finger on anything this early, especially with only a handful of people posting. Also Im no writer but to me the "poetry" sections include rhyme in a very haphazard manner. I mean isn't there meant to be some sort of consistent structure to it ? Well, I mean there are lines that rhyme and then there are lines that do not. I'll look at the structure in a bit. | ||
| ||