[I] PvP Full game build
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Gnarly
United States151 Posts
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0neheart
United States92 Posts
edit: basically what i mean is that you can (and usually do) get owned before all your fancy tech kicks in | ||
genericname92
United States148 Posts
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indecision
Germany818 Posts
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Sentient66
United States651 Posts
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da_head
Canada3350 Posts
On October 16 2009 13:12 genericname92 wrote: If I remember correctly, storms cancel out hallucinations, and since pretty much every toss will get storm at some point, hallucination wouldn't be that useful. what he said. | ||
Count9
China10928 Posts
If a good player is going reavers, I could easily snipe the shuttle before I engage his army if he dances it against the fake army. If he opted for HT play, I could easily snipe them with goons from behind, since that's where they will be. If against DT, this is dependent on which opening I choose to use, so I left that alone for now. No you can't, you will be dead. Oh, and: So why not DT FE the 'F' in FE stands for 'Fast' btw. | ||
da_head
Canada3350 Posts
On October 16 2009 13:32 Count9 wrote: No you can't, you will be dead. Oh, and: the 'F' in FE stands for 'Fast' btw. i think that he means to fe THEN dt or dt then expand? either way fails. lul | ||
Sentient66
United States651 Posts
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Duke
United States1106 Posts
in my experience after going DT->expand, you need to use your gates on units and not HTs unless you can spare a couple cannons, especially if he has made obs in a timely fashion, so the halluc is going to come really late(giving him economic edge if he's good) unless you manage to expand before you make dts(which would make you vulnerable to all-in &/or reavers) anyway post some replays before i keep writing for no reason D: yes, any spell (storm, ensnare, stasis, plague, etc) all insta-kill hallucinations. | ||
Gnarly
United States151 Posts
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CursOr
United States6335 Posts
On October 16 2009 13:04 Gnarly wrote: If a good player is going reavers, I could easily snipe the shuttle before I engage his army if he dances it against the fake army. If he opted for HT play, I could easily snipe them with goons from behind, since that's where they will be. If against DT, this is dependent on which opening I choose to use, so I left that alone for now. This part struck me as... well its been quoted a number of times... You mention lack of confidence as a weakness you exploit... you dont think that over confidince is the same sort of weakness? I wish you luck with your hallucinations though. | ||
Sentient66
United States651 Posts
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Nevuk
United States16280 Posts
The only legitimate use of this would be to attempt to use dark archons in pvp like mutas are used in pvz, just to continually snipe HT and try and destroy their templar-less army. Maelstrom on zealots really doesn't last long enough, they have too much health for it to be useful for anything but a scarab and they don't stack so at most you would only get 9 zeals. | ||
Gnarly
United States151 Posts
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TheFoReveRwaR
United States10657 Posts
I love to experiment in broodwar, but I also understand that my strange builds are not as good as the standard ones. They are only for fun. So sure try going hallicinations, but realize its never going to be as good as just sticking with storm. May I suggest hallcinating shuttles though. You only need to use one templar for that. Then you can do some fake harassment while your real army moves out. Like I said..its not effective, but it is fun. BTW. Your build sounds like it's planned by a true D- level player. Dt fe can work but only as a transition with cannons into a strong 2 base macro play with a very late robotics. | ||
siv00
261 Posts
GL tho~ | ||
Nevuk
United States16280 Posts
On October 16 2009 14:23 Gnarly wrote: They have to hit the right units. I did not think that HTs carry a direct counter to one of its own spells. That just seems stupid. But even then, they have to hit the right units, and how are they going to know when they need to be doing so much other stuff? It would be stupid to go through your units and the possibly fake units combined with real units to see which ones do not deal damage, then storm it, which may just result in one dispel versus storming real units to get real kills. This is one of the reason why hallucination sucks. Just go test it in singleplayer. Here, I just did : http://repdepot.net/replay.php?id=22528 It insta dies to maelstrom as well. | ||
jalstar
United States8198 Posts
sometimes it happens like jangbi's dark archon but this won't happen, hallucination sucks. | ||
Gnarly
United States151 Posts
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