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Mini Mafia VI: Diplomacy - Page 8

Forum Index > TL Mafia
Post a Reply
Prev 1 6 7 8 9 10 22 Next All
Ace
Profile Blog Joined October 2002
United States16096 Posts
February 16 2011 23:34 GMT
#141
there is no consensus here.

There is only 1 bad thing from claiming here and that's the theif which I dont have a problem dealing with. It isn't even a major problem. So, everyone start claiming now.

and before I forget, Unvote Divinek
Math me up, scumboi. - Acrofales
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 16 2011 23:38 GMT
#142
Read the OP, we don't know the amounts of each role, there may be more or less than 2 townies.

Nice try Ace
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 16 2011 23:39 GMT
#143
##Vote: Ace
"Lets give up the blue list to the mafia" sounds like a bad idea to me
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Ace
Profile Blog Joined October 2002
United States16096 Posts
February 16 2011 23:39 GMT
#144
It doesn't matter how many townies there are. If a few players claim blue and everyone else claims townie then that's very good. Think for more than 3 seconds.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
February 16 2011 23:40 GMT
#145
oh awesome. I knew you'd be the first to jump. Time to get this party started.

I'm the Vigilante.

Guess who's getting shot in winter '04?
Math me up, scumboi. - Acrofales
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 16 2011 23:42 GMT
#146
And you're going to vertify your role by useing Mafia KP on me? Nice 'blue claim' btw
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Ace
Profile Blog Joined October 2002
United States16096 Posts
February 16 2011 23:45 GMT
#147
There is NO role reveal. so everyone should claim before the first death so that the coroner can pop. Don't worry if you don't believe the claim because you won't be around much longer to matter.

So stop stalling and claim.
Math me up, scumboi. - Acrofales
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
February 16 2011 23:52 GMT
#148
##Vote ACE

COAG WITH THE ASSIST
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 16 2011 23:55 GMT
#149
Wow, thats a horrible idea.

Night 1 we know the alignment of who dies, easy.
Day 1 we don't.
So your saying the corner should claim now, when night 1 is not even finished, and the rest of us pray that the doctor isn't stupid enough to claim correctly?

Tell me, why would a townie support such a mass claim?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Ace
Profile Blog Joined October 2002
United States16096 Posts
February 16 2011 23:58 GMT
#150
why wouldn't you support a mass claim in a game with 11 players and NO ROLE REVEAL?

Everyone that claims green gets put into the unconfirmed pool. Everyone that claims blue goes into the DT pool.

I shoot anyone that clashes.

The cornoner pops to find out who the dead are. Claiming before the first lynch is our best path to victory. If you've got another idea I'd love to hear it.
Math me up, scumboi. - Acrofales
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 17 2011 00:05 GMT
#151
Look at PYP3. Sounds suspiciously similar to my "give LSB the blues plan"

You making a few mistakes.
1) Assuming that we won't know the alignment of people who flip.
2) Proposing that we mass claim before the night is over.
3) Relying on blues who will just get shot early off
4) Assuming that there is a small amount of townies
5) Proposing the Corner/DT claim before he gets any results at all


As for an alternative, how about the roles play like how they are suppose to play? If DTs find a red, great! If doctors block a hit, great! If we want to confirm that Ace is mafia, the Corner can claim.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Ace
Profile Blog Joined October 2002
United States16096 Posts
February 17 2011 00:13 GMT
#152
Not even close. PYP3 and this aren't even on the same level of mechanics.

We are dealing with a no role reveal setup where we know that a coroner role definitely exists. Secondly the Mafia has 1KP and we know that the town also has a guaranteed 1KP - Me.

So as fast as the Scum can kill a townie at night, we can kill them also.

Secondly with 11 players resolving role claims doesn't take as long as 20+.

Where did I mention anything about not knowing the alignment of the people that flip? Not once did I mention anything about alignment since it's really, really obvious that figuring out alignment isn't even an issue here.

You are grasping for straws and not reading here sir. CLAIM and stop wasting time.
Math me up, scumboi. - Acrofales
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
February 17 2011 00:15 GMT
#153
That's actually really good, considering the apprentice can utilize the claim really well. And the doctor isn't even the backbone, if he gets hit first night, we still have coroner, DT and the apprentice. We may have clashing roles or some roles not present, but it will comfortably fishy to have 3 of anything or too many vanillas. I will claim second as soon as I hear from more people or LSB makes a better argument.

@LSB
1) Coroner, Mafia can't fake it even if there are two, because they will conflict.
2) 48 hours left, no one is inactive, just lurking
3) With 3 mafia in an 11 player game, we most definitely have a large pool of blues to work with, and we can lynch on par with night kills in the diplo mode.
4) If there are 5 vanilla townies, we wouldn't be winning via blues anyway. This gives us more information to work with on who claimed what that we would not have before.
5) That's the plan. Mafia can make up shit they checked later, but deciding who they will check and having them follow through gives them no lee-way.

I see coagulation went into sheep mode.

[b]Can the Apprentice take the role of a dead person?[b]
Together but separate, like oatmeal
Incognito
Profile Joined November 2008
United States2071 Posts
February 17 2011 00:23 GMT
#154
On February 17 2011 09:15 bumatlarge wrote:
Can the Apprentice take the role of a dead person?

Yes, thats what the role does.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
February 17 2011 00:29 GMT
#155
Actually I think ace might be on to something here.

With the current setup it might be the best alternative we have.

BUT no one should claim until after 1902, as we won't be able to use that information until 1903 but mafia can.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 17 2011 01:01 GMT
#156
1) Coroner, Mafia can't fake it even if there are two, because they will conflict.

Umm… You’re missing the point. I’m saying that we can figure out the alignment of most of the people. The person who dies Night 1 is town.

2) 48 hours left, no one is inactive, just lurking

We have 120 hours before day 1 lynch is due -.-
In addition, I'm pointing out how by mass claiming now, we present a nice hit list to the mafia.

3) With 3 mafia in an 11 player game, we most definitely have a large pool of blues to work with, and we can lynch on par with night kills in the diplo mode.

So how do you know this?
And why is relying on blues a good thing?

4) If there are 5 vanilla townies, we wouldn't be winning via blues anyway. This gives us more information to work with on who claimed what that we would not have before.

You just contradicted your first point, in addition, you ignore mafia fakeclaims on roles that there might not have any people. For example, if there is no detective this game and Mafia fake claimed it.

5) That's the plan. Mafia can make up shit they checked later, but deciding who they will check and having them follow through gives them no lee-way.

… I don’t get your response. So why is it so difficult to make up stuff on night one when it is not so difficult to make up stuff night one?

In addition what benefit would we get if the DT claimed night 0 instead of day 1?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 17 2011 01:10 GMT
#157
Okay, you have not addressed any of my points, and instead waved around a flag of "We won't know what people flip"

On February 17 2011 09:13 Ace wrote:
Not even close. PYP3 and this aren't even on the same level of mechanics.

You completely ignored my point. I'm talking about how a mass claim is horribly anti-town
You just say...
We are dealing with a no role reveal setup where we know that a coroner role definitely exists. Secondly the Mafia has 1KP and we know that the town also has a guaranteed 1KP - Me.

So as fast as the Scum can kill a townie at night, we can kill them also.

This is not responsive at all. In fact you just reveal similarities. In PYP3 we know that a few roles definitely exist. In PYP3 Mafia had only 1 KP, and town had 3 KP...

Secondly with 11 players resolving role claims doesn't take as long as 20+.

I really don't think that time was the issue with the mass claim I proposed in PYP3. The issue was that I was the SK, and I used that to take out the Bulletbill (and then I would have hit the tracker) Night 1.

Where did I mention anything about not knowing the alignment of the people that flip? Not once did I mention anything about alignment since it's really, really obvious that figuring out alignment isn't even an issue here.

So wait... what's the point of your plan then? If I remember correctly, you were saying that we need this plan because we won't know the alignment/role of players flipping.

In fact that's your only reason (well, you then pretend the only way we can find mafia is through a mass claim) I'll spoiler the parts for you.
+ Show Spoiler +
On February 17 2011 09:13 Ace wrote:
We are dealing with a no role reveal setup

On February 17 2011 08:58 Ace wrote:
why wouldn't you support a mass claim in a game with 11 players and NO ROLE REVEAL?


On February 17 2011 08:45 Ace wrote:
There is NO role reveal. so everyone should claim before the first death so that the coroner can pop. Don't worry if you don't believe the claim because you won't be around much longer to matter.

So stop stalling and claim.



A few questions for you.

Let's say this is the claim
+ Show Spoiler +
LSB- Townie
Coagulation - Corner
infinitestory - DT
Beneather - Townie
ShoCkeyy - Vet
BloodyC0bbler - Doctor
bumatlarge - Apprentice
Nemesis - Townie
Fishball - Townie
Divinek - Townie
Ace - Vig

What do we do now? How does this benefit the town?

Why should we do it now night 1, instead of Day 2?

Why should the corner claim before he gets any results?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 17 2011 01:10 GMT
#158
Will alignment be revealed on death?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Incognito
Profile Joined November 2008
United States2071 Posts
February 17 2011 01:18 GMT
#159
Role Reveal:
There is NO role reveal upon death.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 17 2011 01:19 GMT
#160
Just making sure. Thanks!
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
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