• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:49
CEST 20:49
KST 03:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
SC4ALL II: Brood War Player Announcement 3/4 - soO Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6982 users

TL Mafia XLVII - Page 55

Forum Index > TL Mafia
Post a Reply
Prev 1 53 54 55 56 57 266 Next
xtfftc
Profile Blog Joined April 2010
United Kingdom2343 Posts
November 25 2011 15:46 GMT
#1081
WBG, could you please do me a favour?

yep, everything BC said is spot-on.



On November 25 2011 21:15 BloodyC0bbler wrote:A miller only helps clear it as well. miller works exactly as a framed townie would. If you hit a miller after day 1 and day 1 have a green check hit miller and have red (and you have a flip of your day 1 or end up with a flip of your day 2 miller) you are instantly confirmed for sanity -_-


I have no idea what it is that BC was trying to say - and this is not the first example. Perhaps it's just me but could you break it down example step by step? Like this:

- day 1 have a green check
- after day 1 hit a miller (how do you know you hit a miller?)
- hit miller and have red (whatever this means)
...
- profit

I would ask BC but he went to work and I have to vote before that.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
November 25 2011 15:50 GMT
#1082
On November 25 2011 21:33 xtfftc wrote:
Show nested quote +
Currently the deadline is time, but that is subject to change.


When is the actual deadline?

P.S. Please let it not be at 3 AM European time again ^^

Day 1 ends 03:00 GMT (+00:00) Saturday, November 26.


On November 26 2011 00:19 Palmar wrote:
Show nested quote +
On November 26 2011 00:12 Jackal58 wrote:
Palmar- I wasn't cheating. The question I asked has been asked in numerous previous games. Kav even had me lynched in a similar scenario.
WBG - YM always plays like that. So no I didn't see it as a scum tell.


Well I see it as abusing. I am fine with releasing who sent me my PM, but I think it's using out of game/irrelevant information to achieve lynches (similar to using the format of role pms, etc).


Hosts: Am I allowed to release information on who sent me my role PM?

Yes
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
syllogism
Profile Joined September 2010
Finland5948 Posts
November 25 2011 15:51 GMT
#1083
On November 26 2011 00:45 Hassybaby wrote:
Show nested quote +
@Hassybaby This game has too many counter measures to DTs, so no plan is good. DTs real strengh will come later when we have a bunch of checks breadcrumb and flips to tell the sanities apart. The method is to have all DTs breadcrumb their checks regardless and determine their sanity later. Contrary to what BC is saying this does not fuck with town.


And syllogism has only give criticism as opposed to a counter-plan. That's what convinced me

There is no "counter-plan" because the counter-plan involves our blues doing what they always do; mostly decide for themselves except when they don't have any idea, in which case they may rely on lists made by someone else who they feel is town. The plan is strictly worse than no plan, at least if you don't take into account the discussion it generates.
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
November 25 2011 15:55 GMT
#1084
okay cool, Mr. Wiggles sent me my role.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
November 25 2011 15:56 GMT
#1085
On November 26 2011 00:51 syllogism wrote:
Show nested quote +
On November 26 2011 00:45 Hassybaby wrote:
@Hassybaby This game has too many counter measures to DTs, so no plan is good. DTs real strengh will come later when we have a bunch of checks breadcrumb and flips to tell the sanities apart. The method is to have all DTs breadcrumb their checks regardless and determine their sanity later. Contrary to what BC is saying this does not fuck with town.


And syllogism has only give criticism as opposed to a counter-plan. That's what convinced me

There is no "counter-plan" because the counter-plan involves our blues doing what they always do; mostly decide for themselves except when they don't have any idea, in which case they may rely on lists made by someone else who they feel is town. The plan is strictly worse than no plan, at least if you don't take into account the discussion it generates.


Did you roll scum? You're such a lazy scum.
Computer says mafia
redFF
Profile Blog Joined November 2010
United States3910 Posts
November 25 2011 15:57 GMT
#1086
my guess with pms is that they were split maybe first 20, second 20, third 20, fourth 20. if not, and they were split by alignments, scum probably have fakeclaims for pms, gm isn't that dumb to have his game breakable by role pms.
redFF
Profile Blog Joined November 2010
United States3910 Posts
November 25 2011 15:58 GMT
#1087
EBWOP wiggles sent me mine, i propose we do a mass claim of who sent us pms anyway to determine whether they can be useful or not, probably not.
syllogism
Profile Joined September 2010
Finland5948 Posts
November 25 2011 15:59 GMT
#1088
On November 26 2011 00:56 Palmar wrote:
Show nested quote +
On November 26 2011 00:51 syllogism wrote:
On November 26 2011 00:45 Hassybaby wrote:
@Hassybaby This game has too many counter measures to DTs, so no plan is good. DTs real strengh will come later when we have a bunch of checks breadcrumb and flips to tell the sanities apart. The method is to have all DTs breadcrumb their checks regardless and determine their sanity later. Contrary to what BC is saying this does not fuck with town.


And syllogism has only give criticism as opposed to a counter-plan. That's what convinced me

There is no "counter-plan" because the counter-plan involves our blues doing what they always do; mostly decide for themselves except when they don't have any idea, in which case they may rely on lists made by someone else who they feel is town. The plan is strictly worse than no plan, at least if you don't take into account the discussion it generates.


Did you roll scum? You're such a lazy scum.

Why are you supporting a non-plan? You still haven't explained how wasting two days worth of checks is helpful. Just because you don't know your sanity doesn't mean the first few checks are worthless; it's still more likely than not that you are sane in any normal setup and when combined with analysis your red check can be helpful even when you can't rely on it completely.
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
November 25 2011 16:00 GMT
#1089
On November 26 2011 00:57 redFF wrote:
my guess with pms is that they were split maybe first 20, second 20, third 20, fourth 20. if not, and they were split by alignments, scum probably have fakeclaims for pms, gm isn't that dumb to have his game breakable by role pms.


I agree, but I also promised transparency, so I can answer jackal's question.

It'd be retarded to try to read anything out of role pm times/senders/formats.

For those of you who played in my game, you may have gotten red messages as town, blue as scum, random flavor or just caps spam. I was kinda hoping people would try shit like that
Computer says mafia
AmericanUmlaut
Profile Blog Joined November 2010
Germany2597 Posts
November 25 2011 16:01 GMT
#1090
I got my role from Mr. Wiggles, too, but I don't get what value that information has. Do we have any way of knowing that there is some kind of pattern behind who sends roles to whom?

I've voted Palmar again because he's adopted a sanity-discovery plan that seems the best of those that have been discussed so far. I'm still open to being persuaded, but I want to make sure I've got a vote up because my wife is taking me to Ikea now to get a new couch, and I might not be able to get back to the forum in time to catch up on the debate and vote later tonight.
The frumious Bandersnatch
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51168 Posts
November 25 2011 16:06 GMT
#1091
On November 26 2011 01:01 AmericanUmlaut wrote:
I got my role from Mr. Wiggles, too, but I don't get what value that information has. Do we have any way of knowing that there is some kind of pattern behind who sends roles to whom?

I've voted Palmar again because he's adopted a sanity-discovery plan that seems the best of those that have been discussed so far. I'm still open to being persuaded, but I want to make sure I've got a vote up because my wife is taking me to Ikea now to get a new couch, and I might not be able to get back to the forum in time to catch up on the debate and vote later tonight.


a pattern may exist to vets as they have played with these guys before so reading them helps their scumreads or at least thats what I think..
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
November 25 2011 16:08 GMT
#1092
On November 26 2011 00:51 syllogism wrote:
Show nested quote +
On November 26 2011 00:45 Hassybaby wrote:
@Hassybaby This game has too many counter measures to DTs, so no plan is good. DTs real strengh will come later when we have a bunch of checks breadcrumb and flips to tell the sanities apart. The method is to have all DTs breadcrumb their checks regardless and determine their sanity later. Contrary to what BC is saying this does not fuck with town.


And syllogism has only give criticism as opposed to a counter-plan. That's what convinced me

There is no "counter-plan" because the counter-plan involves our blues doing what they always do; mostly decide for themselves except when they don't have any idea, in which case they may rely on lists made by someone else who they feel is town. The plan is strictly worse than no plan, at least if you don't take into account the discussion it generates.


And THAT is my issue. In a game with this many new players, how can you advocate a course of action that doesn't involve a coordinated use of abilities? The DT plan has the distinct advantage of helping new players with a clear goal of playing the game in a certain way, as opposed to letting potential new DTs do what they want, and thus allowing mistakes.
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
supersoft
Profile Joined April 2010
Germany3729 Posts
November 25 2011 16:09 GMT
#1093
On November 26 2011 00:55 Palmar wrote:
okay cool, Mr. Wiggles sent me my role.


good.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51168 Posts
November 25 2011 16:10 GMT
#1094
Can we get a count on how many first timers are taking part in this game?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
xtfftc
Profile Blog Joined April 2010
United Kingdom2343 Posts
November 25 2011 16:15 GMT
#1095
On November 26 2011 00:26 kitaman27 wrote:
Remember folks, the strongest power of the mayor this game is not the lynch or their experience at guiding the town, it is the four double lynches. I want to here from everyone if they agree that double lynches should be used early in the game.

I don't think double lynch should be used early - and neither should vigilanties strike early. This is one of the flaws with the DT plan. We are risking too much on making great reads before the first night. If the mafia manages to push a lot of townies in the list, we are going to eliminate a large portion of the town players AND waste our weapons for catching up with mafia's KP (double lynch, vigilanties, lurker killers).
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
November 25 2011 16:16 GMT
#1096
Btw, how do we want to handle Kenpachi and Coagulation?

Vig them early? Allow them to live?

I wouldn't mind lurker-guys just killing them. They are easily the worst veterans in the game, and impossible to read because they don't actually post.
Computer says mafia
annul
Profile Blog Joined June 2010
United States2841 Posts
November 25 2011 16:21 GMT
#1097
okay hello motherfuckers

i would say "whos ready for me to blow up the thread day 1" but it looks like this palmar guy does a very good job at that in my absence

instead i want the people ive played with in the past to give me a short analysis of what they think is going on

so these are people i recognize: kitaman, tnkted, jackal, decon, coag, tree, youngminii, bloodycob, kenpachi, and lemonwalrus

just a general "what do you all think about this shit" would be good times

specifically i want you to tell me what you think of palmar's play overall and how it may be different in this game. so far i have seen "omfg he is amazing at herding sheep" and "his towns win like some large percentage like 80% of the time" and "do not trust a word he says ever" and all sorts of shit. i have never seen this guy before. he proclaims to be good. details go go
annul
Profile Blog Joined June 2010
United States2841 Posts
November 25 2011 16:21 GMT
#1098
also i recognize LSB of course but he just subbed too so
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
November 25 2011 16:23 GMT
#1099
let's not lynch kenpachi day 1.
annul scram.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
xtfftc
Profile Blog Joined April 2010
United Kingdom2343 Posts
November 25 2011 16:29 GMT
#1100
On November 26 2011 00:50 iGrok wrote:
Show nested quote +
On November 25 2011 21:33 xtfftc wrote:
Currently the deadline is time, but that is subject to change.


When is the actual deadline?

P.S. Please let it not be at 3 AM European time again ^^

Day 1 ends 03:00 GMT (+00:00) Saturday, November 26.


:/

On November 26 2011 01:08 Hassybaby wrote:
Show nested quote +
On November 26 2011 00:51 syllogism wrote:
On November 26 2011 00:45 Hassybaby wrote:
@Hassybaby This game has too many counter measures to DTs, so no plan is good. DTs real strengh will come later when we have a bunch of checks breadcrumb and flips to tell the sanities apart. The method is to have all DTs breadcrumb their checks regardless and determine their sanity later. Contrary to what BC is saying this does not fuck with town.


And syllogism has only give criticism as opposed to a counter-plan. That's what convinced me

There is no "counter-plan" because the counter-plan involves our blues doing what they always do; mostly decide for themselves except when they don't have any idea, in which case they may rely on lists made by someone else who they feel is town. The plan is strictly worse than no plan, at least if you don't take into account the discussion it generates.


And THAT is my issue. In a game with this many new players, how can you advocate a course of action that doesn't involve a coordinated use of abilities? The DT plan has the distinct advantage of helping new players with a clear goal of playing the game in a certain way, as opposed to letting potential new DTs do what they want, and thus allowing mistakes.

How is it helpful to town to have a clearly defined course of action if this course of action is bad on its own? All it does is give the newbies a fake sense of security: they're heading somewhere, so it must be good, right?
Prev 1 53 54 55 56 57 266 Next
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#3
RotterdaM979
TaKeTV 469
TKL 426
IndyStarCraft 289
SteadfastSC216
ZombieGrub88
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 979
ByuN 525
TKL 426
IndyStarCraft 289
SteadfastSC 216
ZombieGrub88
UpATreeSC 79
RushiSC 25
JuggernautJason24
StarCraft: Brood War
Calm 3595
Shuttle 902
BeSt 626
Soma 326
Soulkey 267
Larva 136
ggaemo 107
Dewaltoss 102
Terrorterran 20
Dota 2
XaKoH 615
League of Legends
KnowMe90
Counter-Strike
pashabiceps990
zeus97
edward38
Super Smash Bros
C9.Mang0338
Heroes of the Storm
Liquid`Hasu340
Other Games
Grubby3382
Liquid`RaSZi1763
FrodaN1471
Beastyqt671
ceh9539
ToD162
ArmadaUGS133
uThermal122
Livibee92
Mew2King50
Trikslyr43
BRAT_OK 34
MindelVK7
[ Show 14 non-featured ]
StarCraft 2
• kabyraGe 140
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1192
Other Games
• imaqtpie1446
• Shiphtur335
Upcoming Events
Afreeca Starleague
15h 11m
Sharp vs Shinee
Action vs Shine
GSL
16h 11m
PiGosaur Cup
1d 5h
Replay Cast
1d 14h
Afreeca Starleague
1d 15h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 16h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
The Patches Monday
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.