• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:16
CEST 14:16
KST 21:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!43Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II Best Games Kespa era
Tourneys
[ASL22] Ro24 Group A CSLAN 4 is Coming! ASL Season 22 LIVESTREAM with English Commentary [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8613 users

Liar Game Mini Mafia - Page 5

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 6 7 88 89 90 Next
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
April 30 2012 03:52 GMT
#81
hi

I say we scumhunt as normal, but we need to get together a system for the round B voting so that townies do not die and scum do.

anyone who wants to talk can PM me but I make no guarantees. Only cookies.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
April 30 2012 04:00 GMT
#82
On April 30 2012 12:05 Cephiro wrote:
Sheth+Gonzaw+Me scumteam winning, calling it now, deja vu! :D


Hehe, those were good times

Also, lol this is a PM game, didn't notice
I won't be PMing much, unless it's to coordinate things or ask for specific information. I played a PM game before, and even though very few people PMed me it was a pain in the ass to follow.


@wgb: I'd say we need to come up with a plan for Round A as well. Even if we scumhunt normally, and find scum, if that scum is never on the majority of Round A we will never be able to lynch him.
Scum know each other and may have some roles that manipulate the answers and stuff, so maybe they can make a scum of their choice always be a minority or something (for instance like in the actual manga)

One thing I was thinking is, for instance to scumhunt normally this round, and have EVERYBODY claim what their answer will be in the thread (YES or NO)
We force the "scummy" players to vote for the mayority, and the most townie ones vote for the minority to save them from Round B.

Oh, talking about that, if someone PMs you telling you about creating a group with a "foolproof" plan where you vote the same way or something, don't buy it
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 30 2012 04:11 GMT
#83
Well, I agree with gonzaw's statement that a strategy for Round A is also necessary. Scum are able to coordinate their votes, so they can always split themselves so that only half end up in the lynch pool ever if we let people just do whatever. So, we need some kind of strategy to make sure that we can get a decent amount of scummy people in the majority, that we can actually hold people to it, and that's feasible.

Obviously, an optimal strategy for lynch choice would be for every person to vote the same way. Then, everyone makes it into Phase B, and no one is safe from being able to be lynched. This makes Phase B more complicated, but I think it's worth it for the choice. What do people think? Results are revealed afterwards, so we should know if someone's lying and made it into the minority. Anyone who does, we can lynch. I don't see a reason townies need to worry about being immune to lynch this early in the game. Perhaps in the later stages, where it's feasible scum rig the votes to kill them, but not now. If someone tries that now, we'll know about the ninja bandwagon, because again, the results are revealed. We should try to force scum to play by our rules. They'll be a lot more careful, because there's two scum teams, so I don't see them trying anything too ballsy. Any disadvantage going into the late-game will translate into the other scum-team having more influence than them.

Also, because I can, and the name of the game, what do people think of LaL? :p
you gotta dance
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 30 2012 04:11 GMT
#84
On April 30 2012 13:00 gonzaw wrote:
One thing I was thinking is, for instance to scumhunt normally this round, and have EVERYBODY claim what their answer will be in the thread (YES or NO)
We force the "scummy" players to vote for the mayority, and the most townie ones vote for the minority to save them from Round B.


And how would that be useful? As nice as it would to believe people will vote for something co-operatively in a game of this size, it just won't happen. If you somehow manage to gather and confirm all townies, and ensure they vote in a certain pattern, that still enables scum to do whatever they want, and even if they outed themselves, they may still be able to get in the minority constantly. It's just not gonna work in a game where votes are hidden until the results. (Where it will be obvious who voted for what)

I'm not expecting to see gamebreaking strategies (especially ensuring as making them work flawlessly is quite hard), so please concentrate on finding the scum instead of trying to come up with some epic plan. And don't get greedy. If we find someone that we are sure to be scum, then do everything possible to get that person killed or lynched. If we try to get greedy and be smartasses and try to lynch three scum at once, it'll most likely bite ourselves in the ass.

Regarding PMs... anyone can PM me and say/ask anything they want, but I promise nothing to no-one as of yet.
Protactinium
Profile Joined June 2010
Canada550 Posts
Last Edited: 2012-04-30 04:17:25
April 30 2012 04:13 GMT
#85
There are 2 mafia factions. Each faction has 3 players each.

Katina has been replaced by Katinaa!
And so, we find the Sublime.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
April 30 2012 04:13 GMT
#86
On April 30 2012 13:11 Mr. Wiggles wrote:

Obviously, an optimal strategy for lynch choice would be for every person to vote the same way. Then, everyone makes it into Phase B, and no one is safe from being able to be lynched. This makes Phase B more complicated, but I think it's worth it for the choice. What do people think? Results are revealed afterwards, so we should know if someone's lying and made it into the minority. Anyone who does, we can lynch. I don't see a reason townies need to worry about being immune to lynch this early in the game. Perhaps in the later stages, where it's feasible scum rig the votes to kill them, but not now. If someone tries that now, we'll know about the ninja bandwagon, because again, the results are revealed. We should try to force scum to play by our rules. They'll be a lot more careful, because there's two scum teams, so I don't see them trying anything too ballsy. Any disadvantage going into the late-game will translate into the other scum-team having more influence than them.


how do you lynch someone who lies and then ends up in the minority pool, when being in the minority pool exempts them from lynch??!?!
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 30 2012 04:21 GMT
#87
On April 30 2012 13:11 Mr. Wiggles wrote:
Well, I agree with gonzaw's statement that a strategy for Round A is also necessary. Scum are able to coordinate their votes, so they can always split themselves so that only half end up in the lynch pool ever if we let people just do whatever. So, we need some kind of strategy to make sure that we can get a decent amount of scummy people in the majority, that we can actually hold people to it, and that's feasible.

Obviously, an optimal strategy for lynch choice would be for every person to vote the same way. Then, everyone makes it into Phase B, and no one is safe from being able to be lynched. This makes Phase B more complicated, but I think it's worth it for the choice. What do people think? Results are revealed afterwards, so we should know if someone's lying and made it into the minority. Anyone who does, we can lynch. I don't see a reason townies need to worry about being immune to lynch this early in the game. Perhaps in the later stages, where it's feasible scum rig the votes to kill them, but not now. If someone tries that now, we'll know about the ninja bandwagon, because again, the results are revealed. We should try to force scum to play by our rules. They'll be a lot more careful, because there's two scum teams, so I don't see them trying anything too ballsy. Any disadvantage going into the late-game will translate into the other scum-team having more influence than them.


Scum can do whatever they want, as far as I know. Of course it may be possible that there is some sort of vote-controlling/eliminating power-role, but we should not speculate about the setup and concentrate on working what we have.
We will not be able to direct scum onto a certain vote unless we manage to fool them of town's intentions, which won't be easy. The thing is, most likely the scum will be splitting their vote to some extent to lessen their lynch candidates.

Also, are you joking about the optimal strategy? I don't really hope you are even imagining that to happen. Let's assume some fairy-tale scenarios about your "optimal strategy".

1) Everyone votes for the same option -> Everyone is able to be lynched (What are you trying to gain by this? The town can also benefit from not being lynched.)
2) The majority votes for the same option -> Well, what are you going to do about those who didn't? They are safe from lynch, and unless you possess a KP role you won't be able to do anything about it, but have to wait for the next day and try to manipulate votes in such a way that the person will end up in a majority.
3) Clusterfuck of votes on both options -> Most likely to happen

Considering 2), it is highly unlikely that only scum would try to achieve the minority. I do not see it beneficial at start, even for a townie, to try and gain trust by "voting with the majority". I just don't see it happening, and in the case all townies happened to vote for the majority, then there's just a huge bunch of townies (And maybe a scum or two), in line for getting lynched.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
April 30 2012 04:23 GMT
#88
On April 30 2012 13:11 Mr. Wiggles wrote:
Well, I agree with gonzaw's statement that a strategy for Round A is also necessary. Scum are able to coordinate their votes, so they can always split themselves so that only half end up in the lynch pool ever if we let people just do whatever. So, we need some kind of strategy to make sure that we can get a decent amount of scummy people in the majority, that we can actually hold people to it, and that's feasible.

Obviously, an optimal strategy for lynch choice would be for every person to vote the same way. Then, everyone makes it into Phase B, and no one is safe from being able to be lynched. This makes Phase B more complicated, but I think it's worth it for the choice. What do people think? Results are revealed afterwards, so we should know if someone's lying and made it into the minority. Anyone who does, we can lynch. I don't see a reason townies need to worry about being immune to lynch this early in the game. Perhaps in the later stages, where it's feasible scum rig the votes to kill them, but not now. If someone tries that now, we'll know about the ninja bandwagon, because again, the results are revealed. We should try to force scum to play by our rules. They'll be a lot more careful, because there's two scum teams, so I don't see them trying anything too ballsy. Any disadvantage going into the late-game will translate into the other scum-team having more influence than them.

Also, because I can, and the name of the game, what do people think of LaL? :p



If EVERYBODY arrives at Round B, it's very likely A LOT of townies will be killed.
Think about it.
All townies will vote for their 5 top town reads (or stack votes on someone).
What happens to the "bad" townies that nobody will vote for? They will all die. Scum won't vote for them since they know no other townie will vote for them either. We could end up with various town lynches on D1.

That's why I wanted to come up with something that will make only the scummy people on the mayority, or at least, have the players most likely to be town in the minority

On April 30 2012 13:11 Cephiro wrote:
Show nested quote +
On April 30 2012 13:00 gonzaw wrote:
One thing I was thinking is, for instance to scumhunt normally this round, and have EVERYBODY claim what their answer will be in the thread (YES or NO)
We force the "scummy" players to vote for the mayority, and the most townie ones vote for the minority to save them from Round B.


And how would that be useful? As nice as it would to believe people will vote for something co-operatively in a game of this size, it just won't happen. If you somehow manage to gather and confirm all townies, and ensure they vote in a certain pattern, that still enables scum to do whatever they want, and even if they outed themselves, they may still be able to get in the minority constantly. It's just not gonna work in a game where votes are hidden until the results. (Where it will be obvious who voted for what)


If everybody follows the plan, then those that vote different than they told are scum.
After that, you can either get a vig to shoot them (if there is any), maybe luckily have the other scum team shoot them, or change the voting system on later days to ensure that player becomes mayority.
The point is that either you have a claimed scum, or the plan goes through

I'm not expecting to see gamebreaking strategies (especially ensuring as making them work flawlessly is quite hard), so please concentrate on finding the scum instead of trying to come up with some epic plan. And don't get greedy. If we find someone that we are sure to be scum, then do everything possible to get that person killed or lynched. If we try to get greedy and be smartasses and try to lynch three scum at once, it'll most likely bite ourselves in the ass.

Regarding PMs... anyone can PM me and say/ask anything they want, but I promise nothing to no-one as of yet.


The first hours of Day 1 are there to come up with an epic strategy and have people to comment on them and take stances.
You can't tell me "concentrate on scumhunting" 1 hour after the Day started.
Trust me, I am trying to scumhunt by generating discussion and forcing people to take stances on it.
Katinaa
Profile Joined April 2012
United States2 Posts
April 30 2012 04:26 GMT
#89
Foolishness, I have been waiting for this game. I'm watching you <3
Motbob is great
Profile Joined April 2012
Wales28 Posts
April 30 2012 04:29 GMT
#90
Greetings everyone!

Isn't motbob looking fine today?

+ Show Spoiler +
I'm using this until my main Meapak_Ziphh is unbanned... had no idea they were gonna kill everyone in that thread -_-
Sir Motbob is the finest gentleman who ever lived (and I have his permission to make this smurf)
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 30 2012 04:31 GMT
#91
Katinaa what's with the extra "a"? Got something extra on your role PM? Like NAMES OF SCUMBUDDIES?!?!?!? DUN DUN DUUUUUUNNNNN
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Katinaa
Profile Joined April 2012
United States2 Posts
April 30 2012 04:35 GMT
#92
Nope, had to make a new account due to complications. Sorry to disappoint but I am town but maybe you have the names, dear sir?
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 30 2012 04:43 GMT
#93
Not I. :d

Well then, let's get started.

As always, I cynically feel like any plan we hope to enact is doomed to fail so let's just vote how we want to vote for round A. We have a number advantage over scum, so voting randomly (according to how we feel) will put town at the advantage imo.

I haven't decided how to use my votes for Phase B yet. I'm still pondering the matter.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Motbob is great
Profile Joined April 2012
Wales28 Posts
April 30 2012 04:44 GMT
#94
On April 30 2012 13:11 Mr. Wiggles wrote:

Also, because I can, and the name of the game, what do people think of LaL? :p


Well as usual I'm against LaL, sometimes townies lie, sometimes scum don't lie, it's as simple as that. Just because they're lying doesn't make them scum. Just because they're telling the truth doesn't make them town. Smart scum don't get caught by LaL, bad townies do. Original Insane mafia anyone? -_-
Sir Motbob is the finest gentleman who ever lived (and I have his permission to make this smurf)
Motbob is great
Profile Joined April 2012
Wales28 Posts
April 30 2012 05:06 GMT
#95
btw, just flipped a coin and sent in my day 1 answer.
Sir Motbob is the finest gentleman who ever lived (and I have his permission to make this smurf)
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 30 2012 05:20 GMT
#96
On April 30 2012 13:13 wherebugsgo wrote:
Show nested quote +
On April 30 2012 13:11 Mr. Wiggles wrote:

Obviously, an optimal strategy for lynch choice would be for every person to vote the same way. Then, everyone makes it into Phase B, and no one is safe from being able to be lynched. This makes Phase B more complicated, but I think it's worth it for the choice. What do people think? Results are revealed afterwards, so we should know if someone's lying and made it into the minority. Anyone who does, we can lynch. I don't see a reason townies need to worry about being immune to lynch this early in the game. Perhaps in the later stages, where it's feasible scum rig the votes to kill them, but not now. If someone tries that now, we'll know about the ninja bandwagon, because again, the results are revealed. We should try to force scum to play by our rules. They'll be a lot more careful, because there's two scum teams, so I don't see them trying anything too ballsy. Any disadvantage going into the late-game will translate into the other scum-team having more influence than them.


how do you lynch someone who lies and then ends up in the minority pool, when being in the minority pool exempts them from lynch??!?!

The next day? Or if there's vigs, we can shoot them.

On April 30 2012 13:21 Cephiro wrote:
Show nested quote +
On April 30 2012 13:11 Mr. Wiggles wrote:
Well, I agree with gonzaw's statement that a strategy for Round A is also necessary. Scum are able to coordinate their votes, so they can always split themselves so that only half end up in the lynch pool ever if we let people just do whatever. So, we need some kind of strategy to make sure that we can get a decent amount of scummy people in the majority, that we can actually hold people to it, and that's feasible.

Obviously, an optimal strategy for lynch choice would be for every person to vote the same way. Then, everyone makes it into Phase B, and no one is safe from being able to be lynched. This makes Phase B more complicated, but I think it's worth it for the choice. What do people think? Results are revealed afterwards, so we should know if someone's lying and made it into the minority. Anyone who does, we can lynch. I don't see a reason townies need to worry about being immune to lynch this early in the game. Perhaps in the later stages, where it's feasible scum rig the votes to kill them, but not now. If someone tries that now, we'll know about the ninja bandwagon, because again, the results are revealed. We should try to force scum to play by our rules. They'll be a lot more careful, because there's two scum teams, so I don't see them trying anything too ballsy. Any disadvantage going into the late-game will translate into the other scum-team having more influence than them.


Scum can do whatever they want, as far as I know. Of course it may be possible that there is some sort of vote-controlling/eliminating power-role, but we should not speculate about the setup and concentrate on working what we have.
We will not be able to direct scum onto a certain vote unless we manage to fool them of town's intentions, which won't be easy. The thing is, most likely the scum will be splitting their vote to some extent to lessen their lynch candidates.

Also, are you joking about the optimal strategy? I don't really hope you are even imagining that to happen. Let's assume some fairy-tale scenarios about your "optimal strategy".

1) Everyone votes for the same option -> Everyone is able to be lynched (What are you trying to gain by this? The town can also benefit from not being lynched.)
2) The majority votes for the same option -> Well, what are you going to do about those who didn't? They are safe from lynch, and unless you possess a KP role you won't be able to do anything about it, but have to wait for the next day and try to manipulate votes in such a way that the person will end up in a majority.
3) Clusterfuck of votes on both options -> Most likely to happen

Considering 2), it is highly unlikely that only scum would try to achieve the minority. I do not see it beneficial at start, even for a townie, to try and gain trust by "voting with the majority". I just don't see it happening, and in the case all townies happened to vote for the majority, then there's just a huge bunch of townies (And maybe a scum or two), in line for getting lynched.

Everyone able to be lynched means we are not limited in any possible way in who we want to kill. If everyone just votes for whoever, then we're only ever really going to have half of the scum team able to lynch in round B, and there's no guarantee any primary scum targets will make it that far. It means that someone who is incredibly likely to be scum can continue to be in the minority day after day without being able to be lynched. That's incredibly sub-optimal.

Additionally, there's no particular reason townies need to be in the minority this early in the game. What's the benefit? I'm not here to hold people's hands. If they're that townie they need lynch protection on day 1 or 2, then they should prove it, and thus get enough votes to live through round B. I think of this voting system as a reverse lynch. We vote for who we want to keep alive. That means you should be putting effort into this game. Lurkers and inactives aren't going to be able to coast along, because I for one, am not going to throw any votes at them. I don't mean even bad townies need to become scumhunter extraordinaires, but they should be putting some kind of effort into the game, so that we can know they're actually trying, and hopefully, that they're town.

For point two, it gives us targets to kill or lynch the next day. Like I said, there's not much reason to want to be in the minority as town, unless your game-plan is to just not play and coast along on a bare minimum of effort. To address point three, this would be a policy vote. Everyone would agree to it, and those who stray off the path will be put under intense scrutiny. If only a couple people try to get in the minority, we just kill them. If it's large number, then it just means the plan failed, but that doesn't really hurt us, as we should still hopefully have scum in the majority. I don't think they'd risk throwing every member into the minority on day 1, and then they risk the other scum team doing the same thing and actually becoming a majority, depending how many townies also followed suit.

On April 30 2012 13:23 gonzaw wrote:
Show nested quote +
On April 30 2012 13:11 Mr. Wiggles wrote:
Well, I agree with gonzaw's statement that a strategy for Round A is also necessary. Scum are able to coordinate their votes, so they can always split themselves so that only half end up in the lynch pool ever if we let people just do whatever. So, we need some kind of strategy to make sure that we can get a decent amount of scummy people in the majority, that we can actually hold people to it, and that's feasible.

Obviously, an optimal strategy for lynch choice would be for every person to vote the same way. Then, everyone makes it into Phase B, and no one is safe from being able to be lynched. This makes Phase B more complicated, but I think it's worth it for the choice. What do people think? Results are revealed afterwards, so we should know if someone's lying and made it into the minority. Anyone who does, we can lynch. I don't see a reason townies need to worry about being immune to lynch this early in the game. Perhaps in the later stages, where it's feasible scum rig the votes to kill them, but not now. If someone tries that now, we'll know about the ninja bandwagon, because again, the results are revealed. We should try to force scum to play by our rules. They'll be a lot more careful, because there's two scum teams, so I don't see them trying anything too ballsy. Any disadvantage going into the late-game will translate into the other scum-team having more influence than them.

Also, because I can, and the name of the game, what do people think of LaL? :p



If EVERYBODY arrives at Round B, it's very likely A LOT of townies will be killed.
Think about it.
All townies will vote for their 5 top town reads (or stack votes on someone).
What happens to the "bad" townies that nobody will vote for? They will all die. Scum won't vote for them since they know no other townie will vote for them either. We could end up with various town lynches on D1.

That's why I wanted to come up with something that will make only the scummy people on the mayority, or at least, have the players most likely to be town in the minority

Show nested quote +
On April 30 2012 13:11 Cephiro wrote:
On April 30 2012 13:00 gonzaw wrote:
One thing I was thinking is, for instance to scumhunt normally this round, and have EVERYBODY claim what their answer will be in the thread (YES or NO)
We force the "scummy" players to vote for the mayority, and the most townie ones vote for the minority to save them from Round B.


And how would that be useful? As nice as it would to believe people will vote for something co-operatively in a game of this size, it just won't happen. If you somehow manage to gather and confirm all townies, and ensure they vote in a certain pattern, that still enables scum to do whatever they want, and even if they outed themselves, they may still be able to get in the minority constantly. It's just not gonna work in a game where votes are hidden until the results. (Where it will be obvious who voted for what)


If everybody follows the plan, then those that vote different than they told are scum.
After that, you can either get a vig to shoot them (if there is any), maybe luckily have the other scum team shoot them, or change the voting system on later days to ensure that player becomes mayority.
The point is that either you have a claimed scum, or the plan goes through

Show nested quote +
I'm not expecting to see gamebreaking strategies (especially ensuring as making them work flawlessly is quite hard), so please concentrate on finding the scum instead of trying to come up with some epic plan. And don't get greedy. If we find someone that we are sure to be scum, then do everything possible to get that person killed or lynched. If we try to get greedy and be smartasses and try to lynch three scum at once, it'll most likely bite ourselves in the ass.

Regarding PMs... anyone can PM me and say/ask anything they want, but I promise nothing to no-one as of yet.


The first hours of Day 1 are there to come up with an epic strategy and have people to comment on them and take stances.
You can't tell me "concentrate on scumhunting" 1 hour after the Day started.
Trust me, I am trying to scumhunt by generating discussion and forcing people to take stances on it.

Well, we could come up with a vote strategy for phase B as well, if we have to. Looking at the player-list, we hopefully shouldn't have too many weak or bad townies, so that no one will vote for them. Also, the chances of all of them dying are actually very low, so long as we're sure to throw some votes on some of them. Remember we have 5 votes, that can be split, so we can spread them around a bit if we have to.

If you don't like my plan, what would you suggest in alternative? My plan is very easy to implement, since all everyone has to do is vote the same way. There's no ways to cheat the system besides doing so blatantly. There's no way to manipulate the result into one's favour. There's no way for it to mess up due to complexity. It's simple, forceful, and effective.
you gotta dance
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
April 30 2012 05:32 GMT
#97
We want as few people as possible in the majority. It needs to be as close to even as possible. If we have 10 or 11 people in the majority we can control the lynch. This is because we have more votes than there are people up for lynch.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Motbob is great
Profile Joined April 2012
Wales28 Posts
April 30 2012 05:53 GMT
#98
Welp I reached the maximum number of PMs I can send a day as a new user.

Feel free to speculate how many that is and who all I've PM'd

Also feel free to speculate if I switch to a different account to continue PMing.
Sir Motbob is the finest gentleman who ever lived (and I have his permission to make this smurf)
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
April 30 2012 06:11 GMT
#99
actually there's a great reason to be in the minority as town;

the more town there are in the minority the less likely scum are there. That means scum are less likely to be exempt from lynch.

Now of course it'll be almost impossible to ensure that you're in the minority, as I imagine it'll be fairly difficult to influence the answers that people provide to the question, AND being in the minority may make players potentially less accountable, but it's just something to think about.

If you're town and in the minority please don't shirk your responsibility to hunt scum. You may be exempt from lynch for the day but that doesn't mean anything beyond that.

We should use the time we have in the next 24 hours to determine who we'd like to kill. We can use additional time in the B phase to continue that determination and then put a plan into action to actually kill that person. I have ideas already, as do at least a couple of you, from what I have gathered.
EchelonTee
Profile Joined February 2011
United States5262 Posts
April 30 2012 06:19 GMT
#100
So upon reviewing the thread I have concluded that Mr. Wiggles' plan for "put everyone in the majority" is either gross negligence or a malicious scum plan.

Why? If everyone is in the majority (assuming everyone followed the plan, which they wouldn't), that means there are 18 people up for lynch. Normally this would be no problem at all, as everyone is always up for lynch, but due to the rules of this game anyone with 0 votes, or tied for lowest is lynched. If this plan were to be followed, I can all but guarantee that we will have 3+ townies dying simply because no one thought they were important enough to be voted, while scum players can obviously get votes on them. This plan allows for suboptimal townies to be culled at no cost to the scum teams. Mr. Wiggles arguement is that if you're bad then it's fine if you die. I heavily heavily disagree with this.




Honestly, I just want to randomly put my vote down and focus on scum hunting because whether I'm in the majority or minority, I don't plan on being mislynched. However, since it's starting to seem like scum may try to abuse the system, I'll follow any plan that has decent logic behind it.

Meapak, do you not care about any of the plans that have been put forth so far?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Prev 1 2 3 4 5 6 7 88 89 90 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #100
IntoTheiNu 1126
WardiTV741
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko365
mouzHeroMarine 313
TKL 172
MaxPax 100
Rex 94
SHIN 26
BRAT_OK 4
StarCraft: Brood War
Calm 13237
Shuttle 3939
Jaedong 1831
Horang2 1805
BeSt 1183
Mini 833
EffOrt 789
Soulkey 730
Pusan 411
Light 349
[ Show more ]
Larva 209
Stork 188
ZerO 182
Snow 152
Hyun 135
Mind 128
ggaemo 100
JYJ 63
Mong 59
[sc1f]eonzerg 42
sSak 35
Nal_rA 32
Sexy 28
Soma 27
Bale 26
sorry 12
Noble 6
Icarus 6
Dota 2
Gorgc6868
Dendi1511
BananaSlamJamma299
Counter-Strike
olofmeister2171
zeus300
markeloff77
edward50
Other Games
singsing2454
Liquid`LucifroN1425
Happy325
crisheroes292
Hui .138
hiko88
QueenE59
Mew2King59
ZerO(Twitch)2
Organizations
StarCraft: Brood War
Afreeca ASL 5818
UltimateBattle 129
StarCastTV_EN95
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 51
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV795
• lizZardDota2223
League of Legends
• Stunt399
Upcoming Events
The Patches Monday
3h 44m
Afreeca Starleague
21h 44m
Sharp vs Shinee
Action vs Shine
GSL
22h 44m
PiGosaur Cup
1d 11h
Replay Cast
1d 20h
Afreeca Starleague
1d 21h
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
1d 22h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
[ Show More ]
Replay Cast
3 days
PiG Sty Festival
3 days
CranKy Ducklings
4 days
PiG Sty Festival
4 days
Sparkling Tuna Cup
5 days
PiG Sty Festival
5 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.