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Situation Report: August 31, 2012 by David Kim - Page 44

Forum Index > SC2 General
950 CommentsPost a Reply
Prev 1 42 43 44 45 46 48 Next All
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2012-09-02 21:44:50
September 02 2012 21:42 GMT
#861
They still haven't addressed the lag spikes that come from the last patch. Ever since the new bnet makeover patch, I get lag spikes when battles start. It makes FF's absolutely useless. All the protoss matchups DEPEND on FF in the early game. When I get a lag spike just as a battle starts, the game basically freezes, 2 seconds go by in game, and when it unfreezes their army is on top of mine. I have completely stopped laddering because of it. It's been way too long, this patch should never have been released in it's current state, and this should have been fixed or reverted weeks ago. This is absolutely pathetic and I have no intention of buying HOTS if this is the kind of shit they are releasing.

To be clear, this NEVER happened until last patch.
:)
aksfjh
Profile Joined November 2010
United States4853 Posts
September 02 2012 21:44 GMT
#862
On September 03 2012 06:39 Adonminus wrote:
Show nested quote +
On September 03 2012 06:06 executorx wrote:
On September 03 2012 05:01 zhurai wrote:
On September 03 2012 04:53 Schnullerbacke13 wrote:
hi guys, sorry for being notorious, but i'd like some votes from the other side of the planet, peace

Poll: if you had to play in an offrace tournament, which race would you pick

I am Terran and pick Zerg (89)
 
42%

I am Zerg and pick Terran (31)
 
15%

I am Terran and pick Protoss (24)
 
11%

I am Protoss and pick Zerg (24)
 
11%

I am Zerg and pick Protoss (23)
 
11%

I am Protoss and pick Terran (22)
 
10%

213 total votes

Your vote: if you had to play in an offrace tournament, which race would you pick

(Vote): I am Zerg and pick Terran
(Vote): I am Zerg and pick Protoss
(Vote): I am Terran and pick Zerg
(Vote): I am Terran and pick Protoss
(Vote): I am Protoss and pick Zerg
(Vote): I am Protoss and pick Terran


where's I'm random and..



Well, 75% of the Terrans would choose Zerg... I knew that before the poll.


And yeah David Kim must be blind or something when he says there something balanced in IEM... there where Bomber and MVP, 2 top tier terrans vs. some foreign Zerg... MVP won this because he is a way better player than Nerchio, slivko or vortix.

Blizzard should really think about if David Kim is the right person für this job.

I guess I'm in the minority, I voted: I'm protoss and I would play terran as offrace.

I'm Terran and I picked Protoss as offrace. The biggest reason I don't switch already is because pretty much all of my friends play Protoss, and I don't want to be forced to play so much PvP every day.
Godwrath
Profile Joined August 2012
Spain10138 Posts
September 02 2012 21:44 GMT
#863
On September 03 2012 04:02 NewbieOne wrote:
Show nested quote +
On September 03 2012 02:18 Adonminus wrote:
On September 03 2012 02:11 NewbieOne wrote:
On September 03 2012 01:38 camilocraft wrote:
I believe that the maps still need improvements for some balance stuff.


I see the problem of maps vs balance being raised more and more. Personally, I'm of the belief that fixing numbers can fix balance only to a limited extent, while win ratio statistics provide only limited evidence.

I think the problem is that if you tweak the map too much in order to balance a certain match up, then an other match up could be ruined. Like if you get a map with 50-50 winratio for TvZ, then maybe it could make the winrate be 70-30 in TvP, just as an example.


That's true. Another example: the snipe nerf was justified with a minor problem in TvZ late-game. Not a word about the effect on TvP, where it was, at the time, the core part of dealing with zealot/archon compositions, which are simplistic and extremely potent even when simply a-moved as one big ball. This is not to say that Blizzard hadn't tested the nerf out in TvP but it certainly didn't say a word about that match-up.

Show nested quote +
I believe we should have different maps for different matchups if blizzard can't deal with balance properly.


That might be a way for tournaments that aren't affiliated with Blizzard. Doing so would also make a massive statement that Blizzard would be unable to ignore without taking a PR hit.

If it were to prove that maps dictate a lot, that would beg questions of race design. I have no doubt that balancing three sufficiently non-repetitive races is hard work, also on the conceptual side, not only the analytical number crunching. But part of the problem is the community pressure to act like everything is balanced (which competes with a currently strong trend to speak out and the simple "whining/QQ" has never died).

I'm not sure but part of the problem may be how the game is formulaic, prone to fixed sequential stages, with huge emphasis on counters and responses (he drones hard, I get hellions, he gets roaches, I get tanks, he gets broodlords, I get vikings, he goes ultras). That kind of thing can be difficult to balance properly when the races are so different from each other and the balance isn't symmetrical.

Show nested quote +
Also with HotS coming up, it will have chaotic balance and everything gonna be unbalanced unless blizzard somehow magically fixes all the abuseful and imbalanced strategies in beta while also having the players achieve a metagame with balanced winrates.


I worry that the metagame may lead to formulaic prescribed builds and sometimes mathematical analyses. Number crunching to detect imbalance and use it to one's favour, then response from the balance team. After that response imba is removed but the balance of other things is upset, leading to the need for more interventions etc. But I am sounding a little too defeatist at this point. Maybe we should all really smile and keep playing.

Show nested quote +
Though, from my experience and watching tournaments. I saw that mech has a lot of potential in TvZ and I feel that those players who are struggling in TvZ aren't using mech correctly and have suboptimal mech openers. Maybe the terrans really need to just adapt and improve instead of getting buffed.


I'm a fairly low level player but I use a custom mech build that I adapt a lot. TvZ is my best matchup, I think. Not so when I play marine-tank.

Show nested quote +
On September 03 2012 02:41 Sein wrote:
On September 03 2012 01:38 camilocraft wrote:

About fungal, i believe zerg need something to kill drops without loses if got spoted, something like the scourge, but in WoL they don't have anything aside to the inferstor, they don't have nor cheap nor mobile antiair, the problem with the drops is that the are pretty mobile and can pickup all the people at one, for me were allways a joke that terrans could do a drop and then the zerlings came and they just pickup and leave, is like cheating (i believe the new protoss recall from the nexus has the same problem btw) because zerg cannot do anything, so the solution is the infestor, but is pretty bad for me that the zerg best anti air is the infested terran, is just... horrible, I will aproach the no stun but root, (you could use abilities) in ground units and slow in flighting units.

I really rooting for the hidra buff in HOTs, but is a new game so we need to balance that stuff also


I couldn't agree with you more. Here's a few of my gripes:

for me were allways a joke that terrans could build a bunker next to my natural hatchery and then the zerlings came and they just repair with scvs, is like cheating

for me were allways a joke that terrans could kill all my drones with hellions and then the zerlings came and they just kite and leave, is like cheating

for me were allways a joke that terrans could make buildings and then the zerlings came and they just lift and leave is like cheating

for me were allways a joke that terran could send banshees and then the zerlings came and they just keep shooting is like cheating

I think that the easiest and most obvious solution here is to have zerlings shoot air. They got dem strong legs, so it makes sense they can jump and hop onto those medivacs and flying orbital commends.


Thank you for the perspective. It's always a good thing to be reminded that one's own race also has strengths that are hard to deal with for the other races and may appear imbalanced from that perspective. But how about using something else than zerglings for some of the tasks you mentioned?


Queens and spines don't exist.
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
Last Edited: 2012-09-02 22:00:53
September 02 2012 21:57 GMT
#864
On September 03 2012 06:06 executorx wrote:
Show nested quote +
On September 03 2012 05:01 zhurai wrote:
On September 03 2012 04:53 Schnullerbacke13 wrote:
hi guys, sorry for being notorious, but i'd like some votes from the other side of the planet, peace

Poll: if you had to play in an offrace tournament, which race would you pick

I am Terran and pick Zerg (89)
 
42%

I am Zerg and pick Terran (31)
 
15%

I am Terran and pick Protoss (24)
 
11%

I am Protoss and pick Zerg (24)
 
11%

I am Zerg and pick Protoss (23)
 
11%

I am Protoss and pick Terran (22)
 
10%

213 total votes

Your vote: if you had to play in an offrace tournament, which race would you pick

(Vote): I am Zerg and pick Terran
(Vote): I am Zerg and pick Protoss
(Vote): I am Terran and pick Zerg
(Vote): I am Terran and pick Protoss
(Vote): I am Protoss and pick Zerg
(Vote): I am Protoss and pick Terran


where's I'm random and..



Well, 75% of the Terrans would choose Zerg... I knew that before the poll.


And yeah David Kim must be blind or something when he says there something balanced in IEM... there where Bomber and MVP, 2 top tier terrans vs. some foreign Zerg... MVP won this because he is a way better player than Nerchio, slivko or vortix.

Blizzard should really think about if David Kim is the right person für this job.


and 62 % of zergs would choose Terran ^^ that's funny. I assume the terran % would be somewhat lower if i would not collect data in a terran qq thread ..

Poll: if you had to play in an offrace tournament, which race would you pick

I am Terran and pick Zerg (89)
 
42%

I am Zerg and pick Terran (31)
 
15%

I am Terran and pick Protoss (24)
 
11%

I am Protoss and pick Zerg (24)
 
11%

I am Zerg and pick Protoss (23)
 
11%

I am Protoss and pick Terran (22)
 
10%

213 total votes

Your vote: if you had to play in an offrace tournament, which race would you pick

(Vote): I am Zerg and pick Terran
(Vote): I am Zerg and pick Protoss
(Vote): I am Terran and pick Zerg
(Vote): I am Terran and pick Protoss
(Vote): I am Protoss and pick Zerg
(Vote): I am Protoss and pick Terran

21 is half the truth
TheDwf
Profile Joined November 2011
France19747 Posts
September 02 2012 22:06 GMT
#865
On September 03 2012 04:02 NewbieOne wrote:
That might be a way for tournaments that aren't affiliated with Blizzard. Doing so would also make a massive statement that Blizzard would be unable to ignore without taking a PR hit.

If it were to prove that maps dictate a lot, that would beg questions of race design.

I'd say maps dictating a lot is already proven, especially for Protoss (in particular because of the interaction between Sentries and chokes).

Want to basically force Protoss into 2-bases all-ins 9 times out of 10 in PvZ? Meet Dual Sight and other maps with wide open thirds.
Want to prevent Protoss from going FFE? Meet XNC and other maps with wide open naturals.
Want to make it difficult for Protoss to defend 3 bases successfully? Increase the distance between main and third. (In TvX match-ups this would also lead to the third being a PF.)
Want to make it easier for Protoss to defend 3 bases successfully? Meet Cloud Kingdom or Entombed Valley.
Want to make early agressive play standard for Terran? Make maps with short distance so that 2 rax becomes stronger.
Want to promote 3-bases turtle play? Meet Calm before the Storm.
Etc., etc.

Map design and spawns allow/prevent some kinds of play on their own. Even neutral Supply Depot at the bottom of the ramp leading to the natural in tournament maps is a map feature preventing some strategies. Tons and tons of things in the game come down to maps. The problem with the current map pool is that for instance lategame TvZ on Antiga and lategame TvZ on Metropolis basically have nothing in common, yet units still have the same values. Basically you have the same tools on paper but maps allow or prevent you from reaching and using them.
Tao367
Profile Joined June 2012
United Kingdom324 Posts
September 02 2012 22:15 GMT
#866
On September 03 2012 07:06 TheDwf wrote:
Show nested quote +
On September 03 2012 04:02 NewbieOne wrote:
That might be a way for tournaments that aren't affiliated with Blizzard. Doing so would also make a massive statement that Blizzard would be unable to ignore without taking a PR hit.

If it were to prove that maps dictate a lot, that would beg questions of race design.

I'd say maps dictating a lot is already proven, especially for Protoss (in particular because of the interaction between Sentries and chokes).

Want to basically force Protoss into 2-bases all-ins 9 times out of 10 in PvZ? Meet Dual Sight and other maps with wide open thirds.
Want to prevent Protoss from going FFE? Meet XNC and other maps with wide open naturals.
Want to make it difficult for Protoss to defend 3 bases successfully? Increase the distance between main and third. (In TvX match-ups this would also lead to the third being a PF.)
Want to make it easier for Protoss to defend 3 bases successfully? Meet Cloud Kingdom or Entombed Valley.
Want to make early agressive play standard for Terran? Make maps with short distance so that 2 rax becomes stronger.
Want to promote 3-bases turtle play? Meet Calm before the Storm.
Etc., etc.

Map design and spawns allow/prevent some kinds of play on their own. Even neutral Supply Depot at the bottom of the ramp leading to the natural in tournament maps is a map feature preventing some strategies. Tons and tons of things in the game come down to maps. The problem with the current map pool is that for instance lategame TvZ on Antiga and lategame TvZ on Metropolis basically have nothing in common, yet units still have the same values. Basically you have the same tools on paper but maps allow or prevent you from reaching and using them.


Agreed. The relative strength of protoss 2 base all ins vs zerg are heavily dependant on the map as well. On daybreak for example, you can ff the ramp from the natural with a sentry/immortal all in to the 3rd with 3 ff's, which guarantees a third base kill and chance to retreat. Compare that with a map like ohana, and the journey from the main to the natural for zerg is only marginally longer (assuming it's connected by creep),
kinsky
Profile Joined November 2010
Germany368 Posts
September 02 2012 22:34 GMT
#867
eh, really david?! you cannot be serious!
EZHaunteR
Profile Joined August 2012
9 Posts
September 02 2012 22:36 GMT
#868
On September 01 2012 01:15 c0ldfusion wrote:
Show nested quote +
On September 01 2012 01:14 TheDwf wrote:
So this is how Blizzard decides to balance or not the game? By watching Mvp crushing inferior Zergs then concluding TvZ is OK? How amateurish.


Yup, this is exactly how Blizzard balances this game. They just look at tournament results see which race is winning and stop them from winning.

-_-



Then you don't understand balance.

If Zerg was OP, then those inferior Zergs would smash MvP or be on even footing. Except they were dominated, stop crying.
"Grand Master"
perser84
Profile Joined October 2010
Germany399 Posts
Last Edited: 2012-09-02 22:46:46
September 02 2012 22:46 GMT
#869
On September 03 2012 07:36 EZHaunteR wrote:
Show nested quote +
On September 01 2012 01:15 c0ldfusion wrote:
On September 01 2012 01:14 TheDwf wrote:
So this is how Blizzard decides to balance or not the game? By watching Mvp crushing inferior Zergs then concluding TvZ is OK? How amateurish.


Yup, this is exactly how Blizzard balances this game. They just look at tournament results see which race is winning and stop them from winning.

-_-



Then you don't understand balance.

If Zerg was OP, then those inferior Zergs would smash MvP or be on even footing. Except they were dominated, stop crying.


you dont understant the definition of being op

being op means that both are on the same skill level and the op race wins most of the time

mvp is a code s champion that plays 2 or 3 leauges higher then this zerg
it is already a shame that he had a hard time vs them
to be honest i was live there and the zergs dont played well

imo they could won if they played a little bit better
btw 3 zerg 1 a kor terran
show how strong zerg is
xrapture
Profile Blog Joined December 2011
United States1644 Posts
September 02 2012 22:46 GMT
#870
On September 03 2012 07:36 EZHaunteR wrote:
Show nested quote +
On September 01 2012 01:15 c0ldfusion wrote:
On September 01 2012 01:14 TheDwf wrote:
So this is how Blizzard decides to balance or not the game? By watching Mvp crushing inferior Zergs then concluding TvZ is OK? How amateurish.


Yup, this is exactly how Blizzard balances this game. They just look at tournament results see which race is winning and stop them from winning.

-_-



Then you don't understand balance.

If Zerg was OP, then those inferior Zergs would smash MvP or be on even footing. Except they were dominated, stop crying.


Vortix was dominated by Supernova and forGG?

Also pretty funny that a couple days after a Zerg wins MLG David Kim posts this. And most of the games with ravens came on Metropolis, a map not even in the pool, ffs.
Everyone is either delusional, a nihlilst, or dead from suicide.
Dumbtruck
Profile Joined September 2011
56 Posts
September 02 2012 22:50 GMT
#871
This David guy is quite a joker I have to say. Always making the stupidest fucking decisions one could make.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
September 02 2012 22:55 GMT
#872
I know that the game should be balanced at the highest levels, but for top 200 masters and even some grandmasters terran feels so damn weak. I don't have the time to practice 10 hours a day..
Shade_FR
Profile Joined June 2010
France378 Posts
September 02 2012 22:59 GMT
#873
On September 03 2012 07:55 Snowbear wrote:
I know that the game should be balanced at the highest levels, but for top 200 masters and even some grandmasters terran feels so damn weak. I don't have the time to practice 10 hours a day..

Good news, the Zergs you are facing are less skilled than Taeja's or Mvp's opponents. Don't assume you need to play as good as best terran players.
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
Last Edited: 2012-09-02 23:06:31
September 02 2012 23:03 GMT
#874
On September 03 2012 07:59 Shade_CsT wrote:
Show nested quote +
On September 03 2012 07:55 Snowbear wrote:
I know that the game should be balanced at the highest levels, but for top 200 masters and even some grandmasters terran feels so damn weak. I don't have the time to practice 10 hours a day..

Good news, the Zergs you are facing are less skilled than Taeja's or Mvp's opponents. Don't assume you need to play as good as best terran players.


If the zerg players has the same amount of talent then me, and puts the same amount of hours into the game, then the zerg will win, because he has an easier time, and that's what bothers me.

Or is it hard to copy pros like nestea and 1a your ball into the opponent? As zerg there are 3 hard things: injects, droning and drop defense. Once you mastered that, you have a much easier time then the terran. The terran needs to macro, micro, multatask...

User was warned for this post
Tao367
Profile Joined June 2012
United Kingdom324 Posts
September 02 2012 23:04 GMT
#875
I know this is mostly about tvz, but does anyone else besides me think although the pvz matchup results are balacned, most of the protoss wins are from p 2 base all ins. I haven't watched any Korean games lately, so I'm going mostly off foreign tournaments and it's been rare for a protoss to win in the late game. Is it evidence that the zerg late game army is too strong? Or is it okay for a matchup to be governed by 2 base all ins?
Shade_FR
Profile Joined June 2010
France378 Posts
Last Edited: 2012-09-02 23:06:54
September 02 2012 23:06 GMT
#876
On September 03 2012 08:03 Snowbear wrote:
Show nested quote +
On September 03 2012 07:59 Shade_CsT wrote:
On September 03 2012 07:55 Snowbear wrote:
I know that the game should be balanced at the highest levels, but for top 200 masters and even some grandmasters terran feels so damn weak. I don't have the time to practice 10 hours a day..

Good news, the Zergs you are facing are less skilled than Taeja's or Mvp's opponents. Don't assume you need to play as good as best terran players.


If the zerg players has the same amount of talent then me, and puts the same amount of hours into the game, then the zerg will win, because he has an easier time, and that's what bothers me.
You have absolutely no objective evidence of that.

You should trust Blizzard a little bit because it's not your job to balance the game, and Zerg was by far the worst race for a long time (first year of Wing of Liberty), another good news for you : Heart of the Swarm is coming soon, and the balance will completely change. You won't have to wait as long as the Zerg players to have issues fixed with your race.
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-09-02 23:58:25
September 02 2012 23:57 GMT
#877
On September 03 2012 06:42 Reborn8u wrote:
They still haven't addressed the lag spikes that come from the last patch. Ever since the new bnet makeover patch, I get lag spikes when battles start. It makes FF's absolutely useless. All the protoss matchups DEPEND on FF in the early game. When I get a lag spike just as a battle starts, the game basically freezes, 2 seconds go by in game, and when it unfreezes their army is on top of mine. I have completely stopped laddering because of it. It's been way too long, this patch should never have been released in it's current state, and this should have been fixed or reverted weeks ago. This is absolutely pathetic and I have no intention of buying HOTS if this is the kind of shit they are releasing.

To be clear, this NEVER happened until last patch.


Important Information:
UPDATE •
We have seen several reports regarding stuttering and other performance issues.
We identified several performance issues with the release of 1.5 but have not been able to identify the exact cause. With 1.5.2 we added more performance tracking to the game to hopefully find a solution.


Known Issues 1.5.2 - Official US Starcraft 2 Forums

It's a known issue, in the last minor patch they added additional tracking information that could help them track down exactly what is causing it.
WombaT
Profile Blog Joined May 2010
Northern Ireland26265 Posts
September 03 2012 02:43 GMT
#878
On September 03 2012 06:39 Adonminus wrote:
Show nested quote +
On September 03 2012 06:06 executorx wrote:
On September 03 2012 05:01 zhurai wrote:
On September 03 2012 04:53 Schnullerbacke13 wrote:
hi guys, sorry for being notorious, but i'd like some votes from the other side of the planet, peace

Poll: if you had to play in an offrace tournament, which race would you pick

I am Terran and pick Zerg (89)
 
42%

I am Zerg and pick Terran (31)
 
15%

I am Terran and pick Protoss (24)
 
11%

I am Protoss and pick Zerg (24)
 
11%

I am Zerg and pick Protoss (23)
 
11%

I am Protoss and pick Terran (22)
 
10%

213 total votes

Your vote: if you had to play in an offrace tournament, which race would you pick

(Vote): I am Zerg and pick Terran
(Vote): I am Zerg and pick Protoss
(Vote): I am Terran and pick Zerg
(Vote): I am Terran and pick Protoss
(Vote): I am Protoss and pick Zerg
(Vote): I am Protoss and pick Terran


where's I'm random and..



Well, 75% of the Terrans would choose Zerg... I knew that before the poll.


And yeah David Kim must be blind or something when he says there something balanced in IEM... there where Bomber and MVP, 2 top tier terrans vs. some foreign Zerg... MVP won this because he is a way better player than Nerchio, slivko or vortix.

Blizzard should really think about if David Kim is the right person für this job.

I guess I'm in the minority, I voted: I'm protoss and I would play terran as offrace.

Me too, I feel the skillsets are a bit more transferable and good for improving your play. Plus microing bio is a joy when you're used to the Protoss style. My Terran actually got to near the same MMR as my Toss before patch 1.5 broke the game for me.

Zerg just feels weird to me, choosing to drone or build attacking units is just a kind of alien concept for me.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
WombaT
Profile Blog Joined May 2010
Northern Ireland26265 Posts
September 03 2012 02:45 GMT
#879
On September 03 2012 08:04 Tao367 wrote:
I know this is mostly about tvz, but does anyone else besides me think although the pvz matchup results are balacned, most of the protoss wins are from p 2 base all ins. I haven't watched any Korean games lately, so I'm going mostly off foreign tournaments and it's been rare for a protoss to win in the late game. Is it evidence that the zerg late game army is too strong? Or is it okay for a matchup to be governed by 2 base all ins?

Outside of the occasional HerO game, or Ace vs BboongBbong [sic] it's a trend I've noticed for a while, and it's really boring

On a plus note, high level TvP is actually a pretty good matchup for the spectator of late, at least I find this. That or I'm still revelling in the glory of Supernova's comeback against Creator
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Kimaker
Profile Blog Joined July 2009
United States2131 Posts
September 03 2012 03:09 GMT
#880
Buwahahahahahahaha!!!!!!

Terran tears, delicious!

All joking aside, the changes are minor and I expect that things will remain relativly static outside of any potential strategic innovations (as it should be).
Entusman #54 (-_-) ||"Gold is for the Mistress-Silver for the Maid-Copper for the craftsman cunning in his trade. "Good!" said the Baron, sitting in his hall, But Iron — Cold Iron — is master of them all|| "Optimism is Cowardice."- Oswald Spengler
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