June 26th -- Diablo III Patch 1.0.3a – v.1.0.3. 10235 - P…
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bloodbutt
6 Posts
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Phenny
Australia1435 Posts
Cannot say with any degree of certainty but Act 1 mobs seem to die way easier (no DPS change post patch). | ||
unkkz
Norway2196 Posts
On June 24 2012 03:40 Phenny wrote: Cannot say with any degree of certainty but Act 1 mobs seem to die way easier (no DPS change post patch). And Onyxia deep breaths more often after patch. Nothing was changed with act 1. | ||
Tula
Austria1544 Posts
On June 24 2012 04:12 unkkz wrote: And Onyxia deep breaths more often after patch. Nothing was changed with act 1. mmmmh that is actually not correct either. They did change some aspects throughout the game (the AI changes to the mobs for example, also some other changes regarding abilities (Mortar e.g.)). Nevertheless you are correct that the stated difficulty changes should only cover acts 2-4, but keep in mind that Act 1 was already easy aside from some specific champion packs, so the changes to those abilities (as i said, I don't remember the full list) might be all that was needed for that feeling. The Mortar change alone makes life much easier on my barbarian. | ||
Ig
United States417 Posts
Act I mobs definitely do less damage and seem to die quicker, though I'm not quite sure on the latter since I dumped a bunch of gold on gear and haven't checked on this with other people. | ||
javy_
United States1677 Posts
On June 24 2012 08:26 Ig wrote: Act I mobs definitely do less damage and seem to die quicker, though I'm not quite sure on the latter since I dumped a bunch of gold on gear and haven't checked on this with other people. read the patch notes: Damage from monsters in Acts II, III, and IV in Inferno difficulty has been reduced Nowhere does it say Act1. They repeatedly stated that Act1 was where they wanted it to be difficulty wise, so they weren't going to touch it with 1.0.3. | ||
Ig
United States417 Posts
On June 24 2012 09:37 javy925 wrote: read the patch notes: Damage from monsters in Acts II, III, and IV in Inferno difficulty has been reduced Nowhere does it say Act1. They repeatedly stated that Act1 was where they wanted it to be difficulty wise, so they weren't going to touch it with 1.0.3. You realize that this wouldn't be the first time they didn't put a change in patch notes for D3 right? They also said that Belial was a wall in Act II and then gave him an enrage of all things. I'm fairly certain there was at least a small change since mobs were likely hitting for a little too much and it really does feel like the elites go down faster. When I duoed with a guy earlier (undergeared monk) I was burning elites down almost as fast as I used to soloing pre-1.03, and my gear upgrades since then don't really account for that when you factor in IAS losses. | ||
Bippzy
United States1466 Posts
On June 24 2012 04:12 unkkz wrote: And Onyxia deep breaths more often after patch. Nothing was changed with act 1. Was that a world of warcraft joke you sly dog? Great. More difficulty. I like the boss changes, but I also still find hell to inferno rares become very tedious, esp with new AI | ||
noD
2230 Posts
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DnameIN
Poland146 Posts
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Dubzex
United States6994 Posts
http://us.battle.net/d3/en/forum/topic/5911504035#1 | ||
BeMannerDuPenner
Germany5638 Posts
no droprate fixes for act2+? great, no point to play for another few days. act1 is just boring and the rest is unrewarding. | ||
Torte de Lini
Germany38463 Posts
Will update when possible. | ||
Prime`Rib
United States613 Posts
On June 26 2012 10:13 BeMannerDuPenner wrote: no droprate fixes for act2+? great, no point to play for another few days. act1 is just boring and the rest is unrewarding. Act 2 loots are pretty good. It is just that Act 3/4 loots are crap. Personally, I dont see Blizzard increase loots drop back to the pre-patch. There are plenty of people walk to Act 3/4 and just go back to act 2 to farm. Man, Blizzard makes farming tedious as crap. I already beat Inferno Diablo and now farming is like a chore. | ||
fishjie
United States1519 Posts
i am deeply disappoint blizz. and the worst thing is, i think the game could be a lot better if they just made a few changes............ those idiots better fucking set the repair costs to something more reasonable, like 2x what it was original. fuck having a gold sink the fact is the economy is ruined they just need to deal with it. maybe they can have ladder seasons that resets everyones gold or something. i just wanna have fun. stop nerfing my player experience just because gold farmers are ruining the RMAH and auction house. | ||
Conquest101
United States1395 Posts
On June 26 2012 15:31 fishjie wrote: was dicking around helping my buddy in act 3 hell. roflstomped everything and then saw my repair bill it was like 4k for playing 30 ish minutes blagh. so if i was doing normal or nightmare difficulty where gold and loot isnt a lot i'd actually lose money. seriously this repair bill thing was poorly thought out. can i not power level my buddies now? do i have to switch to some ridiculous weapon throw or run barb build just to power level my friends? i just wanna run up to shit and hack it to death but that's bad cause then i'll lose durability. i am deeply disappoint blizz. and the worst thing is, i think the game could be a lot better if they just made a few changes............ those idiots better fucking set the repair costs to something more reasonable, like 2x what it was original. fuck having a gold sink the fact is the economy is ruined they just need to deal with it. maybe they can have ladder seasons that resets everyones gold or something. i just wanna have fun. stop nerfing my player experience just because gold farmers are ruining the RMAH and auction house. Rejoice! Today's patch is gonna cut normal (non-death) durability wear in half. So it'll help somewhat. | ||
Nizaris
Belgium2230 Posts
On June 26 2012 13:57 Prime`Rib wrote: Act 2 loots are pretty good. It is just that Act 3/4 loots are crap. Personally, I dont see Blizzard increase loots drop back to the pre-patch. There are plenty of people walk to Act 3/4 and just go back to act 2 to farm. Man, Blizzard makes farming tedious as crap. I already beat Inferno Diablo and now farming is like a chore. why is act 3 loot crap ? I cleared all of it the other day ended up with a full page of my stack of ilvl61+ items. i would say it's not so bad. certainly better then act2. | ||
Medrea
10003 Posts
/boggle. I don't even have half that. | ||
wallen
Italy28 Posts
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b_unnies
3579 Posts
On June 26 2012 16:48 Medrea wrote: I must be crazy. After about 2000 (closer to 2100 but I will round down) rare drops in Act 3 I have nowhere near 160 ilvl 63 drops, yet Blizzard claims the drop rates are as described. /boggle. I don't even have half that. did you count blues/whites? | ||
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